Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Taking two hits on the carrier and one fighter down.
So keep cruiser and 1 fighter. And if you stay and in some case only get one hit kill the fighter off before the cruiser.
best regards
Mrcunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Italians
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
6 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Ethiopia to Kenya
2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from New Zealand to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 8 transports; Remaining resources: 2 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 88 Sea Zone
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 88 Sea Zone
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 3 armour, 2 bombers, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers, 1 fighter and 4 infantry in Greece, round 2 : 4/10 hits, 4.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from France to Western Germany
5 armour moved from France to Western Germany
3 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
7 infantry moved from Poland to Germany
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 infantry moved from Bulgaria to Romania
2 artilleries and 9 infantry moved from Yugoslavia to Romania
1 artillery moved from Poland to Germany
1 fighter moved from Greece to Southern Italy
2 bombers moved from Greece to Western Germany
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
8 transports placed in 113 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33
Neutral_Allies : 0.67
One of these days we’ll play a game without a Sea Lion… but today is not that day :P. I really didn’t want to, but I feel like you’ve forced my hand here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
7 infantry moved from Novgorod to Karelia
2 aaGuns, 3 artilleries and 6 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Novgorod
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
yeah i know. UK got emptied a bit quick there and with a full german airforce that was a bit risky.
/mrcunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 7 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 7 tactical_bombers in Yunnan, round 2 : 16/24 hits, 12.17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Kiangsi to Hunan
1 artillery and 4 infantry moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 fighter moved from 36 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : 2.00
Japanese : 3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
1 infantry moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Iraq
2 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Egypt to Kenya
1 destroyer moved from 83 Sea Zone to 88 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 bomber, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 : 1/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Kenya
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 88 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 88 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 bomber and 1 fighter moved from Iraq to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 battleship moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 armour and 9 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 0,50
Italians : -1,00
Chinese : 0,17
Neutral_Axis : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Poland
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Slovakia Hungary to Poland
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
6 armour moved from Western Germany to 113 Sea Zone
6 armour, 2 artilleries, 1 cruiser, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
6 armour, 3 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 6 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 bomber and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
Scramble?
They stay on the ground and hope for the best.
/mrcunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
6 armour moved from Western Germany to 113 Sea Zone
6 armour, 2 artilleries, 1 cruiser, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
6 armour, 3 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 6 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 bomber and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 3 artilleries, 2 bombers, 6 fighters, 9 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 3/11 hits, 1.83 expected hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 3 tactical_bombers in United Kingdom, round 2 : 13/26 hits, 10.83 expected hits
British roll dice for 5 aaGuns, 1 armour, 3 fighters, 14 infantry and 2 mech_infantrys in United Kingdom, round 2 : 7/20 hits, 7.83 expected hits
5 aaGuns owned by the British, 7 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/19 hits, 9.50 expected hits
British roll dice for 1 armour, 3 fighters, 6 infantry and 2 mech_infantrys in United Kingdom, round 3 : 6/12 hits, 5.17 expected hits
3 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 2 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 7/13 hits, 7.33 expected hits
British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in United Kingdom, round 4 : 2/6 hits, 3.17 expected hits
2 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 3 armour, 3 artilleries, 3 fighters and 9 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 12 infantry and 2 mech_infantrys
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Western Germany
6 infantry moved from Finland to Norway
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
3 mech_infantrys moved from Germany to Poland
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 submarine moved from 108 Sea Zone to 110 Sea Zone
3 aaGuns moved from Western Germany to Germany
1 bomber moved from 110 Sea Zone to Southern Italy
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
4 infantry placed in Western Germany
1 artillery and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to France: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 85 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : -1.17
AA fire in United Kingdom : : 1.17
Good AA shots kept it to about average. Overall I give it a “meh” :-P.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1,83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1,83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Finland to Novgorod
5 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Yenisey to Timguska
5 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 artillery, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
Neutral_Axis : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Yunnan to Burma
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Suiyuyan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 armour and 2 infantry moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Burma
1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
4 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 39 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery and 2 bombers in Suiyuyan, round 3 : 3/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers moved from Suiyuyan to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 artillery moved from Hopei to Kweichow
1 aaGun moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Shantung to Kweichow
1 artillery moved from Kwangsi to Yunnan
3 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -1.00
Chinese : 2.00
UK_Pacific : 0.67
Japanese : 1.67
I assumed you wouldn’t want to scramble into SZ39. Let me know if that was incorrect and I’ll roll it via forum.