@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Caucasus : 1 aaGun and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
3 tactical_bombers moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
7 fighters moved from 42 Sea Zone to Celebes
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
4 fighters moved from Philippines to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 7/13 hits, 7,00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 11/14 hits, 7,17 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 carrier, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
8 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Celebes to Philippines
2 fighters moved from Eastern Persia to Greece
1 bomber moved from Eastern Persia to India
7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Turkmenistan to West India
2 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Ulaanbaatar to Amur
2 infantry and 1 mech_infantry moved from Amur to Siberia
4 tactical_bombers moved from Celebes to 42 Sea Zone
7 fighters moved from Celebes to 42 Sea Zone
3 fighters moved from Japan to Philippines
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
3 infantry moved from India to West India
Place Units - Japanese
3 submarines placed in 37 Sea Zone
1 artillery and 1 infantry placed in India
1 submarine placed in 39 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0,67
ANZAC : -0,33
Japanese : 4,83
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 4 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 6 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 infantry and 1 mech_infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 armour, 1 harbour and 3 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 2 battleships, 12 carriers, 2 cruisers, 8 destroyers, 15 fighters, 14 submarines, 8 tactical_bombers and 2 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
43 Sea Zone : 1 flag
Olgiy : 1 flag, 1 armour
37 Sea Zone : 1 flag, 3 submarines
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 carrier, 2 submarines and 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 7 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 2 infantry
Greece : 2 fighters
Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 58 / 64
Russians : 2 / 0
Japanese : 80 / 90
Americans : 55 / 79
Chinese : 0 / 2
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 15 / 8
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am busy much of today and entertaining tomorrow .
Your It/German move looks good . Think I can’t turn the tide . Has been too much, since I lost India and Russia and you have played Japan faultlessly.
Give me a few more days, but I believe I will have to comcede this week. Well played.
Enjoy your weekend.
OK, take your time Sir!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Norway to Finland
5 fighters moved from Caucasus to Rostov
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Caucasus to Rostov
Would you like tj intercept with all 6 Air? If my DD or Ft hit, will assign to whichever nation the IA chooses . You change if not satisfactory.
@wittmann:
Would you like tj intercept with all 6 Air? If my DD or Ft hit, will assign to whichever nation the IA chooses . You change if not satisfactory.
I think it depends a little bit how many hits you get. But yeah max scramble, so 6 fighters
I am here, so you can ask
In general, subs die first and I want to keep my german destroyer unless you hit crazy numbers. japanese planes die first
Two Subs hit, so will kill the Subs .
And I r more .
Shall I kill a Japanese Ft and leave the DD Alive?
You can afford to lose a plane, so will keep the DD alive .
Very good move by you.
one jap down
one japanese down, keep destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Finland to Karelia
1 fighter moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Karelia
Americans roll dice for 1 artillery and 2 fighters in Karelia, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Karelia, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
Americans roll dice for 2 fighters in Karelia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 submarines in 44 Sea Zone, round 5 : 1/2 hits
Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
2 fighters moved from Karelia to Finland
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Holland Belgium to United Kingdom
Place Units - Americans
1 infantry and 1 mech_infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Norway
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Norway to Finland
5 fighters moved from Caucasus to Rostov
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Caucasus to Rostov
Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 fighter and 4 submarines; Americans loiter and taunt
Germans defend with 1 destroyer and 1 fighter; Italians defend with 3 fighters and 2 submarines; Japanese defend with 2 fighters
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 5/7 hits
1 fighter owned by the Japanese, 1 destroyer owned by the British, 2 submarines owned by the Italians and 4 submarines owned by the British lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win, taking Holland Belgium from Germans with 1 destroyer and 5 fighters remaining. Battle score for attacker is -10
Casualties for British: 1 destroyer and 4 submarines
Casualties for Italians: 2 submarines
Casualties for Japanese: 1 fighter
Battle in Rostov
British attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 aaGun and 4 infantry; Italians defend with 1 mech_infantry
AA fire in Rostov : 0/3 hits
British roll dice for 1 artillery, 5 fighters and 3 infantry in Rostov, round 2 : 7/9 hits
Germans roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 mech_infantry
Battle in Eastern Persia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
5 fighters moved from Rostov to Caucasus
5 mech_infantrys moved from Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Iraq to Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to Finland
1 aaGun moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Finland
1 fighter moved from 97 Sea Zone to Malta
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 fighters placed in Egypt
2 mech_infantrys placed in Union of South Africa
3 infantry placed in Iraq
1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 2 fighters
44 Sea Zone : 1 flag, 2 submarines
30 Sea Zone : 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 9 destroyers, 23 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 fighter
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
Tunisia : 2 mech_infantrys
Norway : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 infantry
Rostov : 1 flag, 1 artillery
Caucasus : 6 artilleries, 8 fighters, 6 infantry and 15 mech_infantrys
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour, 1 factory_minor, 5 infantry and 4 mech_infantrys
Eastern Persia : 1 flag, 1 artillery and 1 infantry
101 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 2 artilleries
Persia : 1 flag, 1 aaGun, 7 artilleries and 7 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 transports
Finland : 1 flag, 4 aaGuns, 4 fighters, 5 infantry and 7 mech_infantrys
110 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 4 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 64
Russians : 2 / 0
Japanese : 80 / 90
Americans : 55 / 75
Chinese : 0 / 2
British : 42 / 47
UK_Pacific : 0 / 0
Italians : 15 / 8
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I have had no fresh ideas fir at least 3 turns now .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 aaGun moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Belarus : 1 flag
Bryansk : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 2 armour and 2 mech_infantrys
97 Sea Zone : 1 destroyer
@wittmann:
I have had no fresh ideas fir at least 3 turns now .
I am happy with my german, japanese, italien move. I have never used combined arms that way before with axis
I think that move has finished it . Itaky wuty money was the only thing you were missing.
Will move Anzac , but I don’t think I will be doing another rAnzac go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery
Iwo Jima : 1 flag, 2 infantry
Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 11 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 3 destroyers, 1 fighter and 1 transport
62 Sea Zone : 1 submarine
Egypt : 1 infantry
Caucasus : 5 infantry
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 64
Russians : 2 / 0
Japanese : 80 / 90
Americans : 55 / 75
Chinese : 0 / 2
British : 42 / 47
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 bomber and 2 tactical_bombers moved from Novgorod to Rostov
4 artilleries, 10 infantry and 9 mech_infantrys moved from Novgorod to Karelia
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 5 tactical_bombers moved from Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in Karelia
Germans attack with 4 artilleries, 10 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 artilleries, 10 infantry and 9 mech_infantrys in Karelia, round 2 : 3/23 hits, 5,17 expected hits
British roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
Germans win, taking Karelia from British with 4 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers; Italians loiter and taunt
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from British with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2,17 expected hits
British roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
2 tactical_bombers moved from Rostov to Russia
1 bomber moved from Rostov to Russia
3 infantry moved from Russia to Tambov
3 infantry moved from Tambov to Volgograd
1 infantry moved from Greece to Bulgaria
1 fighter moved from 97 Sea Zone to Greece
3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 fighter and 5 tactical_bombers moved from Holland Belgium to Germany
1 artillery and 1 infantry moved from France to Southern France
3 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Novgorod to Karelia
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Southern France
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1,50
British : 1,00
Americans : -0,17
Territory Summary for Germans :
Philippines : 2 bombers
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 7 infantry, 8 mech_infantrys and 2 tactical_bombers
Poland : 1 armour and 1 mech_infantry
Germany : 1 factory_major, 1 fighter, 9 infantry and 5 tactical_bombers
Holland Belgium : 2 infantry
Karelia : 1 flag, 1 aaGun, 4 artilleries, 9 infantry and 9 mech_infantrys
Baltic States : 1 flag
Rostov : 1 flag, 2 infantry
Nenetsia : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 infantry and 2 tactical_bombers
Tambov : 1 flag, 3 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 16 armour, 7 artilleries, 1 factory_minor, 18 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 5 infantry
97 Sea Zone : 1 flag, 1 destroyer
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 58 / 69
Russians : 2 / 0
Japanese : 80 / 90
Americans : 55 / 75
Chinese : 0 / 2
British : 36 / 47
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Caucasus : 1 aaGun and 1 infantry
Production/PUs Summary :
Germans : 58 / 69
Russians : 2 / 0
Japanese : 80 / 90
Americans : 55 / 75
Chinese : 0 / 2
British : 36 / 47
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0