T2 Play Off R2 G40 2nd Ed: oysteilo (Axis) vs. Wittmann (Allies +38)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians

    Combat - Russians

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Caucasus : 1 aaGun and 1 infantry

    triplea_41972_Rus16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Tsagaan Olom to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Philippines to Celebes
                3 tactical_bombers moved from 42 Sea Zone to Celebes
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                7 fighters moved from 42 Sea Zone to Celebes
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                4 fighters moved from Philippines to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 7/13 hits, 7,00 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 11/14 hits, 7,17 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 carrier, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                8 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 bomber moved from Celebes to Philippines
                2 fighters moved from Eastern Persia to Greece
                1 bomber moved from Eastern Persia to India
                7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
                1 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Turkmenistan to West India
                2 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Ulaanbaatar to Amur
                2 infantry and 1 mech_infantry moved from Amur to Siberia
                4 tactical_bombers moved from Celebes to 42 Sea Zone
                7 fighters moved from Celebes to 42 Sea Zone
                3 fighters moved from Japan to Philippines
                1 carrier, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                3 infantry moved from India to West India

    Place Units - Japanese
                3 submarines placed in 37 Sea Zone
                1 artillery and 1 infantry placed in India
                1 submarine placed in 39 Sea Zone
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Americans : -0,67
        ANZAC : -0,33
        Japanese : 4,83

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 4 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 6 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 2 infantry and 1 mech_infantry
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 armour, 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 2 battleships, 12 carriers, 2 cruisers, 8 destroyers, 15 fighters, 14 submarines, 8 tactical_bombers and 2 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer and 1 transport
        43 Sea Zone : 1 flag
        Olgiy : 1 flag, 1 armour
        37 Sea Zone : 1 flag, 3 submarines
        Dzavhan : 1 flag
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 carrier, 2 submarines and 1 transport
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        West India : 1 flag, 7 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag, 2 infantry
        Greece : 2 fighters
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 58 / 64
        Russians : 2 / 0
        Japanese : 80 / 90
        Americans : 55 / 79
        Chinese : 0 / 2
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 15 / 8
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_Jap16.tsvg


  • I am busy much of today and entertaining tomorrow .
    Your It/German move looks good . Think I can’t turn the tide . Has been too much, since I lost India and Russia and you have played Japan faultlessly.
    Give me a few more days, but I believe I will have to comcede this week. Well played.
    Enjoy your weekend.


  • OK, take your time Sir!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Finland to Karelia
                      British take Karelia from Germans
                1 infantry moved from Norway to Finland
                5 fighters moved from Caucasus to Rostov
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 artillery and 3 infantry moved from Caucasus to Rostov

    triplea_41972_Bri16.tsvg


  • Would you like tj intercept with all 6 Air? If my DD or Ft hit, will assign to whichever nation the IA chooses . You change if not satisfactory.


  • @wittmann:

    Would you like tj intercept with all 6 Air? If my DD or Ft hit, will assign to whichever nation the IA chooses . You change if not satisfactory.

    I think it depends a little bit how many hits you get. But yeah max scramble, so 6 fighters

    I am here, so you can ask

    In general, subs die first and I want to keep my german destroyer unless you hit crazy numbers. japanese planes die first


  • Two Subs hit, so will kill the Subs .


  • And I r more .
    Shall I kill a Japanese Ft and leave the DD Alive?


  • You can afford to lose a plane, so will keep the DD alive .
    Very good move by you.


  • one jap down


  • one japanese down, keep destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Finland to Karelia
                1 fighter moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 artillery moved from Finland to Karelia
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Karelia
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Karelia
                        Americans roll dice for 1 artillery and 2 fighters in Karelia, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
                        Americans roll dice for 2 fighters in Karelia, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Americans win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 5 :  1/2 hits
                    Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 fighter moved from 25 Sea Zone to Midway
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Norway to Finland
                1 mech_infantry moved from Norway to Finland
                2 fighters moved from Karelia to Finland
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Holland Belgium to United Kingdom

    Place Units - Americans
                1 infantry and 1 mech_infantry placed in Eastern United States
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Norway

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Finland to Karelia
                      British take Karelia from Germans
                1 infantry moved from Norway to Finland
                5 fighters moved from Caucasus to Rostov
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 artillery and 3 infantry moved from Caucasus to Rostov

    Combat - British
                Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Holland Belgium
                Battle in 97 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 4 submarines; Americans loiter and taunt
                    Germans defend with 1 destroyer and 1 fighter; Italians defend with 3 fighters and 2 submarines; Japanese defend with 2 fighters
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 :  5/7 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the British, 2 submarines owned by the Italians and 4 submarines owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win, taking Holland Belgium from Germans with 1 destroyer and 5 fighters remaining. Battle score for attacker is -10
                    Casualties for British: 1 destroyer and 4 submarines
                    Casualties for Italians: 2 submarines
                    Casualties for Japanese: 1 fighter
                Battle in Rostov
                    British attack with 1 artillery, 5 fighters and 3 infantry
                    Germans defend with 1 aaGun and 4 infantry; Italians defend with 1 mech_infantry
                        AA fire in Rostov :  0/3 hits
                        British roll dice for 1 artillery, 5 fighters and 3 infantry in Rostov, round 2 :  7/9 hits
                        Germans roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Rostov, round 2 :  3/5 hits
                        1 mech_infantry owned by the Italians, 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the British lost in Rostov
                    British win, taking Rostov from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Eastern Persia
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                5 fighters moved from Rostov to Caucasus
                5 mech_infantrys moved from Persia to Caucasus
                4 mech_infantrys moved from Iraq to Caucasus
                1 artillery moved from Iraq to Persia
                1 artillery moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from United Kingdom to Finland
                1 aaGun moved from Norway to Finland
                1 fighter moved from 110 Sea Zone to Finland
                1 fighter moved from 97 Sea Zone to Malta
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 fighters placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Iraq
                1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 2 fighters
        44 Sea Zone : 1 flag, 2 submarines
        30 Sea Zone : 1 destroyer and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 9 destroyers, 23 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 fighter
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Tunisia : 2 mech_infantrys
        Norway : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Karelia : 1 flag, 1 infantry
        Rostov : 1 flag, 1 artillery
        Caucasus : 6 artilleries, 8 fighters, 6 infantry and 15 mech_infantrys
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 armour, 1 factory_minor, 5 infantry and 4 mech_infantrys
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        101 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 2 artilleries
        Persia : 1 flag, 1 aaGun, 7 artilleries and 7 infantry
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 2 transports
        Finland : 1 flag, 4 aaGuns, 4 fighters, 5 infantry and 7 mech_infantrys
        110 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 2 / 0
        Japanese : 80 / 90
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 42 / 47
        UK_Pacific : 0 / 0
        Italians : 15 / 8
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_UK_16.tsvg


  • I have had no fresh ideas fir at least 3 turns now .


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 armour and 1 mech_infantry moved from Smolensk to Novgorod
                1 aaGun moved from Western Germany to Northern Italy
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Urals : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 2 armour and 2 mech_infantrys
        97 Sea Zone : 1 destroyer

    triplea_41972_Ita16.tsvg


  • @wittmann:

    I have had no fresh ideas fir at least 3 turns now .

    I am happy with my german, japanese, italien move. I have never used combined arms that way before with axis


  • I think that move has finished it . Itaky wuty money was the only thing you were missing.
    Will move Anzac , but I don’t think  I will be doing another rAnzac go.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery
        Iwo Jima : 1 flag, 2 infantry
        Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 11 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 3 destroyers, 1 fighter and 1 transport
        62 Sea Zone : 1 submarine
        Egypt : 1 infantry
        Caucasus : 5 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 2 / 0
        Japanese : 80 / 90
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 42 / 47
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_Fre16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Ukraine to Rostov
                1 bomber and 2 tactical_bombers moved from Novgorod to Rostov
                4 artilleries, 10 infantry and 9 mech_infantrys moved from Novgorod to Karelia
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 5 tactical_bombers moved from Germany to Holland Belgium
                3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 fighter moved from Greece to 97 Sea Zone
                1 tactical_bomber moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 4 artilleries, 10 infantry and 9 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 4 artilleries, 10 infantry and 9 mech_infantrys in Karelia, round 2 : 3/23 hits, 5,17 expected hits
                        British roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    Germans win, taking Karelia from British with 4 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3,50 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers; Italians loiter and taunt
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Germans win, taking 97 Sea Zone from British with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Rostov
                    Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2,17 expected hits
                        British roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Rostov
                    Germans win, taking Rostov from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                2 tactical_bombers moved from Rostov to Russia
                1 bomber moved from Rostov to Russia
                3 infantry moved from Russia to Tambov
                3 infantry moved from Tambov to Volgograd
                1 infantry moved from Greece to Bulgaria
                1 fighter moved from 97 Sea Zone to Greece
                3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 fighter and 5 tactical_bombers moved from Holland Belgium to Germany
                1 artillery and 1 infantry moved from France to Southern France
                3 infantry moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Novgorod to Karelia

    Place Units - Germans
                2 artilleries and 1 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Russia
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Southern France
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Germans : -1,50
        British : 1,00
        Americans : -0,17

    Territory Summary for Germans :

    Philippines : 2 bombers
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 7 infantry, 8 mech_infantrys and 2 tactical_bombers
        Poland : 1 armour and 1 mech_infantry
        Germany : 1 factory_major, 1 fighter, 9 infantry and 5 tactical_bombers
        Holland Belgium : 2 infantry
        Karelia : 1 flag, 1 aaGun, 4 artilleries, 9 infantry and 9 mech_infantrys
        Baltic States : 1 flag
        Rostov : 1 flag, 2 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 infantry and 2 tactical_bombers
        Tambov : 1 flag, 3 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Volgograd : 1 flag, 16 armour, 7 artilleries, 1 factory_minor, 18 infantry and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 5 infantry
        97 Sea Zone : 1 flag, 1 destroyer
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 69
        Russians : 2 / 0
        Japanese : 80 / 90
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 36 / 47
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_Ger17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Caucasus : 1 aaGun and 1 infantry

    Production/PUs Summary :

    Germans : 58 / 69
        Russians : 2 / 0
        Japanese : 80 / 90
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 36 / 47
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_Rus17.tsvg

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