T2 Play Off R2 G40 2nd Ed: oysteilo (Axis) vs. Wittmann (Allies +38)


  • @oysteilo:

    I should probably have landed my italian bomber elsewhere. Looks like a misclick there

    If you allow edit og the Italian bomber i might want to move my german stack. I didnt notice the bomber before after throwing dice


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                1 mech_infantry moved from Russia to Urals
                1 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                3 armour and 5 mech_infantrys moved from Russia to Rostov
                1 mech_infantry moved from Russia to Rostov
                2 mech_infantrys moved from Russia to Rostov
                1 infantry moved from Kazakhstan to Volgograd
                2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Urals
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 3 armour and 8 mech_infantrys
                    Italians defend with 2 aaGuns, 4 armour, 2 artilleries and 1 infantry
                        Russians roll dice for 3 armour and 8 mech_infantrys in Rostov, round 2 :  2/11 hits
                        Italians roll dice for 2 aaGuns, 4 armour, 2 artilleries and 1 infantry in Rostov, round 2 :  2/7 hits
                        2 mech_infantrys owned by the Russians and 2 aaGuns owned by the Italians lost in Rostov
                        Russians roll dice for 3 armour and 6 mech_infantrys in Rostov, round 3 :  1/9 hits
                        Italians roll dice for 4 armour, 2 artilleries and 1 infantry in Rostov, round 3 :  4/7 hits
                        4 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                        Russians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 4 :  1/5 hits
                        Italians roll dice for 4 armour and 2 artilleries in Rostov, round 4 :  5/6 hits
                        2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                    Italians win with 4 armour and 1 artillery remaining. Battle score for attacker is -33
                    Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
                    Casualties for Russians: 3 armour and 8 mech_infantrys
                Battle in Urals
                    Russians attack with 1 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 2 mech_infantrys in Urals, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 aaGun moved from Kazakhstan to Caucasus
                1 aaGun and 4 infantry moved from Tsinghai to Sikang

    Place Units - Russians
                3 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    Territory Summary for Russians :

    Sikang : 1 aaGun and 4 infantry
        Buryatia : 1 infantry
        Urals : 2 mech_infantrys
        Russia : 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 50 infantry and 3 mech_infantrys
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Caucasus : 1 aaGun and 2 infantry
        Smolensk : 1 artillery and 1 infantry
        Northwest Persia : 1 fighter and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 20 / 20
        Japanese : 63 / 69
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 7
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_Rus7.tsvg


  • Well!


  • @wittmann:

    Well!

    Rough going there.


  • @oysteilo:

    @oysteilo:

    I should probably have landed my italian bomber elsewhere. Looks like a misclick there

    If you allow edit og the Italian bomber i might want to move my german stack. I didnt notice the bomber before after throwing dice

    I am sorry, but I did not see this until now.


  • @wittmann:

    @oysteilo:

    @oysteilo:

    I should probably have landed my italian bomber elsewhere. Looks like a misclick there

    If you allow edit og the Italian bomber i might want to move my german stack. I didnt notice the bomber before after throwing dice

    I am sorry, but I did not see this until now.

    It is fine, I am obviously happy with the current result. Not sure if I would have changed anything anyway. It is a very difficult position for germany and i have/had to give you something and that could very well be Italy in Russia


  • You have caused me no end of problems . Buying all Ground for Italy was a great choice. Gave  you options and hindered me. Still think it is too tight to call.
    Enjoy your day.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Kweichow to Kansu
                1 bomber moved from Yunnan to Kansu
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1,33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter could not land in Amur and was removed
                1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                3 infantry moved from Malaya to Shan State
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                3 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 bomber moved from 8 Sea Zone to Japan
                3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to Sumatra
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Sakha to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Japan to 35 Sea Zone
                2 bombers moved from Kansu to Yunnan
                1 bomber moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Shensi to Shan State
                1 mech_infantry moved from Shantung to Jehol
                1 aaGun moved from Korea to Amur
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 infantry moved from Siberia to Sakha
                1 infantry moved from Siberia to Amur
                1 infantry moved from Kweichow to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 armour placed in Shantung
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                1 infantry placed in Shantung
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : -0,50
        Chinese : 0,33
        UK_Pacific : 0,67
        Japanese : -0,17

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry and 1 mech_infantry
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag, 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 3 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun and 3 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 fighter
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        39 Sea Zone : 2 submarines
        25 Sea Zone : 1 submarine
        8 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
        55 Sea Zone : 1 destroyer

    triplea_41972_Jap7.tsvg


  • I forgot to post summary last round so please note germans in china


  • I saw the Bombers, thank you.

    Why did you lose a Ft in Amur? Am au work, so cannot investigate properly. And stop picking on Russia , you meanie!


  • ehhh that is an error, I wondered where that fighter had gone. Did I move it to amur and loose it at end of non combat?

    Can I have it back?


  • @oysteilo:

    ehhh that is an error, I wondered where that fighter had gone. Did I move it to amur and loose it at end of non combat?

    Can I have it back?

    put it in jehol and proceed if you allow it


  • Of course , as long as it could reach.
    Eight Cvs: that is nasty. Not sure how To come back in that theatre. I did say that you have made no errors with Japan though. Left me nothing to eliminate cheaply.


  • @wittmann:

    Of course , as long as it could reach.
    Eight Cvs: that is nasty. Not sure how To come back in that theatre. I did say that you have made no errors with Japan though. Left me nothing to eliminate cheaply.

    yeah, that fighter came from sakha so should reach jehol fine

    I haven’t found a good way to take down japan when they buy a bunch of carriers. I think it is really hard so I am curious to see what you have prepared


  • I have nothing. I believe you have me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Jehol: 1 fighter
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from British Columbia to 8 Sea Zone
                1 tactical_bomber moved from Western United States to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 :  5/5 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 8 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 8 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Tunisia to Libya
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 fighter moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 submarine placed in 101 Sea Zone
                Americans undo move 2.
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 fighter and 4 mech_infantrys moved from Northwest Persia to Rostov
                1 bomber, 4 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Egypt to Rostov
                1 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Iraq

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in Holland Belgium
                Battle in Rostov
                    British attack with 1 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 4 armour and 1 artillery
                        British roll dice for 1 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  3/13 hits
                        Italians roll dice for 4 armour and 1 artillery in Rostov, round 2 :  2/5 hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Rostov
                        British roll dice for 1 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 :  6/11 hits
                        Italians roll dice for 2 armour in Rostov, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 2 armour owned by the Italians lost in Rostov
                    British win, taking Holland Belgium from Germans, taking Rostov from Italians with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 4 armour and 1 artillery

    Non Combat Move - British
                1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Rostov to Caucasus
                1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Northwest Persia to Caucasus

    Place Units - British
                1 artillery, 1 fighter and 1 mech_infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Iraq
                1 fighter placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Shensi : 1 infantry
        Szechwan : 2 infantry
        Sikang : 1 fighter and 4 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        39 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        8 Sea Zone : 1 submarine
        54 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 2 mech_infantrys
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 armour and 1 mech_infantry
        Russia : 1 bomber, 5 fighters and 1 tactical_bomber
        Caucasus : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
        123 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 5 submarines
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        101 Sea Zone : 1 submarine
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Persia : 1 flag
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 48 / 72
        Russians : 21 / 20
        Japanese : 64 / 70
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 37 / 42
        UK_Pacific : 6 / 3
        Italians : 13 / 7
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Jehol: 1 fighter
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from British Columbia to 8 Sea Zone
                1 tactical_bomber moved from Western United States to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 :  5/5 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 8 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 8 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Tunisia to Libya
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 fighter moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 submarine placed in 101 Sea Zone
                Americans undo move 2.
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 fighter and 4 mech_infantrys moved from Northwest Persia to Rostov
                1 bomber, 4 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Egypt to Rostov
                1 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Iraq

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in Holland Belgium
                Battle in Rostov
                    British attack with 1 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 4 armour and 1 artillery
                        British roll dice for 1 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  3/13 hits
                        Italians roll dice for 4 armour and 1 artillery in Rostov, round 2 :  2/5 hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Rostov
                        British roll dice for 1 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 :  6/11 hits
                        Italians roll dice for 2 armour in Rostov, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 2 armour owned by the Italians lost in Rostov
                    British win, taking Holland Belgium from Germans, taking Rostov from Italians with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 4 armour and 1 artillery

    Non Combat Move - British
                1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Rostov to Caucasus
                1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Northwest Persia to Caucasus

    Place Units - British
                1 artillery, 1 fighter and 1 mech_infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Iraq
                1 fighter placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to Iraq: 1 fighter
                EDIT: Removing units owned by British from Iraq: 1 mech_infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Shensi : 1 infantry
        Szechwan : 2 infantry
        Sikang : 1 fighter and 4 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        39 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        8 Sea Zone : 1 submarine
        54 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 2 mech_infantrys
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 armour and 1 mech_infantry
        Russia : 1 bomber, 5 fighters and 1 tactical_bomber
        Caucasus : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
        123 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 5 submarines
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag
        101 Sea Zone : 1 submarine
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Persia : 1 flag
        98 Sea Zone : 2 destroyers
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 48 / 72
        Russians : 21 / 20
        Japanese : 64 / 70
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 37 / 42
        UK_Pacific : 6 / 3
        Italians : 13 / 7
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_UK_7.tsvg


  • Sorry. I moved round a few units and change my placement of new units. I put back your Japanese Ft too.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Greater Southern Germany
                5 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 bomber moved from Bryansk to Southern Italy

    Place Units - Italians
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,4,6,3,4,3,2
                Italians collect 5 PUs (8 lost to blockades); end with 6 PUs

    Combat Hit Differential Summary :

    triplea_41972_Ita7.tsvg


  • sorry, i forget to post the summary

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