@simon33 Ok. This one will hurt. 2 subs hit and I applied to tip BB + DD.
7 more hits?
T2 Play Off R2 G40 2nd Ed: oysteilo (Axis) vs. Wittmann (Allies +38)
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I should probably have landed my italian bomber elsewhere. Looks like a misclick there
If you allow edit og the Italian bomber i might want to move my german stack. I didnt notice the bomber before after throwing dice
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Russia to Urals
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
3 armour and 5 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
2 mech_infantrys moved from Russia to Rostov
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 mech_infantry moved from Russia to Urals
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 3 armour and 8 mech_infantrys
Italians defend with 2 aaGuns, 4 armour, 2 artilleries and 1 infantry
Russians roll dice for 3 armour and 8 mech_infantrys in Rostov, round 2 : 2/11 hits
Italians roll dice for 2 aaGuns, 4 armour, 2 artilleries and 1 infantry in Rostov, round 2 : 2/7 hits
2 mech_infantrys owned by the Russians and 2 aaGuns owned by the Italians lost in Rostov
Russians roll dice for 3 armour and 6 mech_infantrys in Rostov, round 3 : 1/9 hits
Italians roll dice for 4 armour, 2 artilleries and 1 infantry in Rostov, round 3 : 4/7 hits
4 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 4 : 1/5 hits
Italians roll dice for 4 armour and 2 artilleries in Rostov, round 4 : 5/6 hits
2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win with 4 armour and 1 artillery remaining. Battle score for attacker is -33
Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
Casualties for Russians: 3 armour and 8 mech_infantrys
Battle in Urals
Russians attack with 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Tambov
1 fighter moved from Volgograd to Russia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Kazakhstan to Caucasus
1 aaGun and 4 infantry moved from Tsinghai to SikangPlace Units - Russians
3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUsTerritory Summary for Russians :
Sikang : 1 aaGun and 4 infantry
Buryatia : 1 infantry
Urals : 2 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 50 infantry and 3 mech_infantrys
Tambov : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 aaGun and 2 infantry
Smolensk : 1 artillery and 1 infantry
Northwest Persia : 1 fighter and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 72
Russians : 20 / 20
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 15 / 7
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well!
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@wittmann:
Well!
Rough going there.
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@wittmann:
I should probably have landed my italian bomber elsewhere. Looks like a misclick there
If you allow edit og the Italian bomber i might want to move my german stack. I didnt notice the bomber before after throwing dice
I am sorry, but I did not see this until now.
It is fine, I am obviously happy with the current result. Not sure if I would have changed anything anyway. It is a very difficult position for germany and i have/had to give you something and that could very well be Italy in Russia
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You have caused me no end of problems . Buying all Ground for Italy was a great choice. Gave you options and hindered me. Still think it is too tight to call.
Enjoy your day. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Shensi
1 bomber moved from Kweichow to Kansu
1 bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter could not land in Amur and was removed
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
2 submarines moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Sumatra
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Sakha to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Japan to 35 Sea Zone
2 bombers moved from Kansu to Yunnan
1 bomber moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 mech_infantry moved from Shantung to Jehol
1 aaGun moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Amur
1 infantry moved from Kweichow to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour placed in Shantung
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 infantry placed in Shantung
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0,50
Chinese : 0,33
UK_Pacific : 0,67
Japanese : -0,17Territory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry and 1 mech_infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun and 3 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 fighter
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports
39 Sea Zone : 2 submarines
25 Sea Zone : 1 submarine
8 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
55 Sea Zone : 1 destroyer -
I forgot to post summary last round so please note germans in china
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I saw the Bombers, thank you.
Why did you lose a Ft in Amur? Am au work, so cannot investigate properly. And stop picking on Russia , you meanie!
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ehhh that is an error, I wondered where that fighter had gone. Did I move it to amur and loose it at end of non combat?
Can I have it back?
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ehhh that is an error, I wondered where that fighter had gone. Did I move it to amur and loose it at end of non combat?
Can I have it back?
put it in jehol and proceed if you allow it
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Of course , as long as it could reach.
Eight Cvs: that is nasty. Not sure how To come back in that theatre. I did say that you have made no errors with Japan though. Left me nothing to eliminate cheaply. -
@wittmann:
Of course , as long as it could reach.
Eight Cvs: that is nasty. Not sure how To come back in that theatre. I did say that you have made no errors with Japan though. Left me nothing to eliminate cheaply.yeah, that fighter came from sakha so should reach jehol fine
I haven’t found a good way to take down japan when they buy a bunch of carriers. I think it is really hard so I am curious to see what you have prepared
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I have nothing. I believe you have me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from British Columbia to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to TunisiaCombat - Americans
Battle in Normandy Bordeaux
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 5/5 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Tunisia to Libya
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 submarine placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 fighter and 4 mech_infantrys moved from Northwest Persia to Rostov
1 bomber, 4 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Egypt to Rostov
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to IraqCombat - British
British creates battle in territory 39 Sea Zone
Battle in Holland Belgium
Battle in Rostov
British attack with 1 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 4 armour and 1 artillery
British roll dice for 1 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/13 hits
Italians roll dice for 4 armour and 1 artillery in Rostov, round 2 : 2/5 hits
2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Rostov
British roll dice for 1 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 6/11 hits
Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits
1 mech_infantry owned by the British and 2 armour owned by the Italians lost in Rostov
British win, taking Holland Belgium from Germans, taking Rostov from Italians with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 3 mech_infantrys
Casualties for Italians: 4 armour and 1 artilleryNon Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Caucasus
1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Northwest Persia to CaucasusPlace Units - British
1 artillery, 1 fighter and 1 mech_infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Iraq
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Shensi : 1 infantry
Szechwan : 2 infantry
Sikang : 1 fighter and 4 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Queensland : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
39 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
8 Sea Zone : 1 submarine
54 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 armour and 1 mech_infantry
Russia : 1 bomber, 5 fighters and 1 tactical_bomber
Caucasus : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
123 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 submarine
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 48 / 72
Russians : 21 / 20
Japanese : 64 / 70
Americans : 54 / 74
Chinese : 4 / 4
British : 37 / 42
UK_Pacific : 6 / 3
Italians : 13 / 7
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from British Columbia to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to TunisiaCombat - Americans
Battle in Normandy Bordeaux
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 5/5 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Tunisia to Libya
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 submarine placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 fighter and 4 mech_infantrys moved from Northwest Persia to Rostov
1 bomber, 4 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Egypt to Rostov
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to IraqCombat - British
British creates battle in territory 39 Sea Zone
Battle in Holland Belgium
Battle in Rostov
British attack with 1 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 4 armour and 1 artillery
British roll dice for 1 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/13 hits
Italians roll dice for 4 armour and 1 artillery in Rostov, round 2 : 2/5 hits
2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Rostov
British roll dice for 1 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 6/11 hits
Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits
1 mech_infantry owned by the British and 2 armour owned by the Italians lost in Rostov
British win, taking Holland Belgium from Germans, taking Rostov from Italians with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 3 mech_infantrys
Casualties for Italians: 4 armour and 1 artilleryNon Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Caucasus
1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Northwest Persia to CaucasusPlace Units - British
1 artillery, 1 fighter and 1 mech_infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Iraq
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Shensi : 1 infantry
Szechwan : 2 infantry
Sikang : 1 fighter and 4 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Queensland : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
39 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
8 Sea Zone : 1 submarine
54 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 armour and 1 mech_infantry
Russia : 1 bomber, 5 fighters and 1 tactical_bomber
Caucasus : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
123 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys
Eastern Persia : 1 flag
101 Sea Zone : 1 submarine
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 2 destroyers
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 48 / 72
Russians : 21 / 20
Japanese : 64 / 70
Americans : 54 / 74
Chinese : 4 / 4
British : 37 / 42
UK_Pacific : 6 / 3
Italians : 13 / 7
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry. I moved round a few units and change my placement of new units. I put back your Japanese Ft too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Bryansk to Southern ItalyPlace Units - Italians
1 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,4,6,3,4,3,2
Italians collect 5 PUs (8 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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sorry, i forget to post the summary