@SuperbattleshipYamato Shocked your not going aggressive with Italy.
Joecool vs OwenToo
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Territory
1 armour moved from New South Wales to Queensland
1 fighter moved from New Guinea to Northern Territory
1 armour moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Territory
1 armour moved from New South Wales to Queensland
1 fighter moved from New Guinea to Northern Territory
1 armour moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Alexandria to EgyptTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
8 artilleries and 23 infantry moved from Caucasus to Northwest Persia
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Northwest Persia
Germans attack with 8 artilleries and 23 infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 8 artilleries and 23 infantry in Northwest Persia, round 2 : 10/31 hits, 7.83 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 8 artilleries and 22 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 artillery moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
1 armour and 6 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Caucasus
6 bombers moved from Normandy Bordeaux to Southern Italy
3 aaGuns moved from France to Western GermanyPlace Units - Germans
1 factory_minor placed in Yugoslavia
2 bombers placed in Western Germany
1 infantry placed in Volgograd
1 infantry placed in Ukraine
2 armour and 1 artillery placed in Novgorod
3 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.67
Germans : 2.83
British : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_minor; Remaining resources: 12 PUs;
Russians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 mech_infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 armour moved from Novosibirsk to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Urals to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 artillery moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
1 infantry moved from Tambov to Rostov
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 4 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 bomber moved from Kazakhstan to Russia
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 mech_infantry moved from Russia to TambovPlace Units - Russians
1 bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 mech_infantry
EDIT: Removing units owned by Russians from Tambov: 1 armour
EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 2.67
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
2 armour and 1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to Malaya
1 bomber moved from Philippines to Malaya
1 infantry moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
2 tactical_bombers moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to MalayaCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Malaya
Japanese attack with 1 armour, 4 bombers, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 4 bombers, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 6/8 hits, 4.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 bomber moved from 37 Sea Zone to Philippines
2 bombers moved from Malaya to Philippines
2 bombers moved from Malaya to Kwangsi
2 tactical_bombers moved from Malaya to French Indo China
3 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
2 mech_infantrys placed in Kwangtung
1 transport placed in 20 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese : 0.17
UK_Pacific : 1.50
Japanese : 3.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 37 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
3 fighters moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
3 carriers moved from 54 Sea Zone to 41 Sea Zone
2 battleships moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 cruisers moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers and 1 destroyer in 41 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 bomber moved from 37 Sea Zone to India
3 fighters moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 41 Sea Zone
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 battleship and 3 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 tactical_bomber moved from United Kingdom to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 fighter moved from United Kingdom to Iceland
2 bombers moved from Eastern United States to New Zealand
1 bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 77 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 battleship, 1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : -3.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 37 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
3 fighters moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
3 carriers moved from 54 Sea Zone to 41 Sea Zone
2 battleships moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 cruisers moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers and 1 destroyer in 41 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 bomber moved from 37 Sea Zone to India
3 fighters moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 41 Sea Zone
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 battleship and 3 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 tactical_bomber moved from United Kingdom to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 fighter moved from United Kingdom to Iceland
2 bombers moved from Eastern United States to New Zealand
1 bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 77 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 battleship, 1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsPurchase Units - British
British buy 1 battleship, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
2 fighters moved from Persia to 80 Sea Zone
2 fighters moved from 77 Sea Zone to 80 Sea Zone
2 armour moved from Novosibirsk to Yenisey
1 fighter moved from Novosibirsk to YeniseyCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yenisey
British attack with 2 armour and 1 fighter
Japanese defend with 1 artillery
British roll dice for 2 armour and 1 fighter in Yenisey, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yenisey
British win, taking Yenisey from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Yenisey to Evenkiyskiy
3 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from 80 Sea Zone to India
3 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 cruiser and 1 destroyer moved from 98 Sea Zone to 77 Sea Zone
2 fighters moved from United Kingdom to Iceland
1 battleship moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 80 Sea Zone to India
1 fighter moved from 80 Sea Zone to Eastern Persia
1 fighter moved from 80 Sea Zone to IndiaPlace Units - British
1 battleship and 1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,5,4,2
British collect 26 PUs (7 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
British : -0.50
Americans : -3.33
Chinese : -0.67
Japanese : -0.17 -
Wow! Looks like we have a long-term game going on here. I am going to need to give this some serious thought. :?
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Yes, it looks like it could be another 4 turns before it’s clear who will win. Fun and interesting game!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 15 PUs;
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to Algeria
Italians take Algeria from Americans
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from AmericansCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Greece
6 mech_infantrys moved from Northern Italy to Romania
4 armour moved from Northern Italy to Romania
3 infantry moved from Southern France to Northern Italy
3 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to GreecePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0.33
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Northern Territory to 41 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Northern Territory to Queensland
2 aaGuns moved from Northern Territory to Queensland
1 armour moved from Northern Territory to New South Wales
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Northern Territory to 41 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Northern Territory to Queensland
2 aaGuns moved from Northern Territory to Queensland
1 armour moved from Northern Territory to New South Wales
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsPolitics - French
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to Egypt
4 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Western Ukraine -
Intercept bombers over London?
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Yes, I’ll intercept with the British fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to Egypt
4 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Western UkraineCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Western Ukraine
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
3 submarines moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
5 bombers moved from Southern Italy to Western Germany
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
8 mech_infantrys moved from Novgorod to Eastern Poland
5 armour moved from Novgorod to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Baltic States
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Egypt to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
3 tactical_bombers moved from Caucasus to Northwest Persia
11 infantry moved from Northwest Persia to Iraq
3 artilleries moved from Northwest Persia to Iraq
3 artilleries moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Northwest Persia to IraqPlace Units - Germans
2 destroyers placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Yugoslavia
2 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 0.50
Defenders Fire, : : -0.17
AA fire in Egypt : : -0.17
Attackers Fire, : : -0.33
Russians : 0.33
AA fire in United Kingdom : : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Evenkiyskiy to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 artillery moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 bomber moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 bombers and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 bombers moved from Western Ukraine to Russia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery moved from Rostov to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Kazakhstan to Tambov
2 artilleries and 2 infantry moved from Samara to Volgograd
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 aaGuns, 5 artilleries and 6 infantry moved from Smolensk to Bryansk
1 artillery moved from Volgograd to Tambov
1 artillery moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
2 aaGuns moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Archangel to Vologda
1 artillery moved from Belarus to SmolenskPlace Units - Russians
1 infantry placed in Volgograd
3 infantry placed in Russia
2 infantry placed in Volgograd
Russians undo move 2.
2 infantry and 1 mech_infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Szechwan
4 bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Szechwan
1 battleship moved from 35 Sea Zone to 46 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 46 Sea Zone to New Guinea
2 tactical_bombers moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in Caroline Islands
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 5/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/7 hits, 4.00 expected hits
Chinese roll dice for 5 infantry in Shensi, round 2 : 3/5 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 bombers in Shensi, round 3 : 4/4 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 4 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
4 bombers moved from Shensi to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 armour moved from Malaya to Yunnan
2 mech_infantrys moved from Shantung to Manchuria
1 armour moved from Shantung to Chahar
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
2 tactical_bombers moved from New Guinea to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Shantung
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
ANZAC : -0.83
Americans : 0.67
Chinese : 1.33
Japanese : 4.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from India to French Indo China
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from New Zealand to 42 Sea Zone
1 bomber moved from Gibraltar to 98 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from French Indo China to India
2 bombers moved from 42 Sea Zone to India
2 battleships, 3 carriers, 2 cruisers, 6 fighters and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Sumatra to India
1 battleship, 1 carrier and 1 destroyer moved from 77 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from 98 Sea Zone to EgyptPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United States
1 battleship and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : 0.33
Japanese : -0.17
AA fire in French Indo China : : -0.17