@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
Asis
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Test summary from TripleA, engine version: 1.9, time: 18:15:33
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Archangel to Belorussia
2 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 fighter moved from Karelia S.S.R. to Baltic States
1 infantry moved from Archangel to West Russia
2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
1 armour, 1 artillery and 3 infantry moved from Caucasus to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea Zone
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to SzechwanCombat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 1 fighter in Belorussia, round 3 : 0/2 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
1 armour owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in West Russia
Russians attack with 3 armour, 2 artilleries and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 2 artilleries and 8 infantry in West Russia, round 2 : 4/13 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 3 armour, 2 artilleries and 5 infantry in West Russia, round 3 : 4/10 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 fighter moved from Baltic States to Russia
1 aaGun moved from Caucasus to West Russia
1 aaGun moved from Russia to West RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Southern Europe to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
1 artillery moved from Ukraine S.S.R. to West Russia
2 infantry moved from Belorussia to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 armour moved from Bulgaria Romania to West Russia
3 infantry moved from Germany to Baltic States
3 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Norway to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 armour moved from Germany to Baltic States
1 bomber and 1 fighter moved from Germany to West Russia
1 armour moved from Northwestern Europe to Baltic States
1 armour moved from Italy to Baltic States
2 armour moved from France to Baltic States
2 infantry moved from Poland to Belorussia
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Bulgaria Romania
2 infantry moved from Norway to Finland
1 cruiser, 2 submarines and 1 transport moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to West Russia
1 fighter moved from Bulgaria Romania to Caucasus
1 fighter moved from Poland to Caucasus
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to LibyaCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 4 submarines and 1 transport
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 4 submarines in 7 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
Germans win with 1 cruiser, 4 submarines and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 6 armour and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour and 3 infantry in Baltic States, round 2 : 2/9 hits, 3,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 6 armour and 2 infantry in Baltic States, round 3 : 5/8 hits, 3,33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 artilleries, 1 factory and 2 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 2 fighters in Caucasus, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in West Russia
Germans attack with 3 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry
Russians defend with 2 aaGuns, 3 armour, 2 artilleries and 4 infantry
AA fire in West Russia : 0/5 hits, 0,83 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry in West Russia, round 2 : 5/13 hits, 5,33 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 4/9 hits, 3,50 expected hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in West Russia
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 4 fighters in West Russia, round 3 : 3/9 hits, 4,50 expected hits
Russians roll dice for 3 armour, 2 artilleries and 1 infantry in West Russia, round 3 : 0/6 hits, 2,50 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in West Russia
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 4 fighters in West Russia, round 4 : 4/9 hits, 4,50 expected hits
Russians roll dice for 3 armour in West Russia, round 4 : 1/3 hits, 1,50 expected hits
3 armour owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 3 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 2 artilleries and 4 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Germany
1 bomber moved from West Russia to Germany
1 fighter moved from Caucasus to Belorussia
3 fighters moved from West Russia to Belorussia
1 fighter moved from Caucasus to BelorussiaPlace Units - Germans
1 submarine placed in 15 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1,17
British : -0,67
AA fire in West Russia : : -0,83
Russians : -2,50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 7 Sea Zone
2 armour moved from France to Baltic States
1 armour moved from Northwestern Europe to Baltic States
2 armour moved from Germany to Baltic States
3 infantry moved from Germany to Baltic States
1 armour moved from Poland to Belorussia
2 infantry moved from Poland to Belorussia
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to Caucasus
1 armour and 2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
1 armour moved from Italy to Bulgaria Romania
1 bomber moved from Germany to 14 Sea Zone
1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Algeria to Libya
1 fighter moved from Poland to Caucasus
1 fighter moved from Bulgaria Romania to Baltic StatesCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 bomber and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 1 bomber and 1 transport in 14 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 5 armour, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 3/9 hits, 3,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Russians defend with 2 artilleries, 1 factory and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Caucasus, round 2 : 2/7 hits, 2,50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Caucasus, round 3 : 0/6 hits, 2,33 expected hits
Russians roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Caucasus, round 4 : 3/5 hits, 2,17 expected hits
Russians roll dice for 2 artilleries in Caucasus, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
2 fighters moved from Caucasus to Bulgaria Romania
1 fighter moved from Baltic States to Germany
1 bomber moved from 14 Sea Zone to Morocco
2 fighters moved from 7 Sea Zone to FrancePlace Units - Germans
1 carrier and 1 destroyer placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
1 unit repaired.Combat Hit Differential Summary :
Germans : -3,17
British : 0,17
Russians : -0,67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 infantry moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Egypt to 37 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 fighters moved from United Kingdom to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea ZoneCombat - British
Battle in 14 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans, 1 destroyer owned by the British and 1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 battleship, 1 carrier and 2 fighters
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 cruiser owned by the British and 1 submarine owned by the British lost in 37 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 4/4 hits
Japanese roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 2 cruisers and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier and 2 fightersNon Combat Move - British
2 infantry moved from Eastern Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 30 Sea Zone
2 fighters moved from 14 Sea Zone to Gibraltar
1 bomber moved from 14 Sea Zone to United KingdomPlace Units - British
1 bomber and 1 fighter placed in United Kingdom
3 infantry placed in IndiaTurn Complete - British
British collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 60 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 47 Sea Zone
1 carrier and 1 cruiser moved from 50 Sea Zone to 47 Sea Zone
1 fighter moved from 50 Sea Zone to 47 Sea Zone
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 bomber moved from Japan to Szechwan
1 fighter moved from Japan to Yunnan
1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Malaya to French Indo-China ThailandCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits, 2,33 expected hits
Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
retreated to Szechwan
Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 4 infantry in Anhwei, round 2 : 0/4 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Anhwei
2 infantry owned by the Japanese retreated to Kiangsu
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 fighters moved from Szechwan to French Indo-China Thailand
1 bomber moved from Szechwan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China ThailandPlace Units - Japanese
1 battleship and 1 transport placed in 62 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans : 1,00
Japanese : -0,83 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 7 Sea Zone to 10 Sea Zone
3 armour moved from West Russia to Caucasus
4 infantry moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
1 infantry moved from Russia to Caucasus
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Russia to CaucasusCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 0/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 4 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 3 armour, 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour, 1 artillery, 1 factory and 1 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 5 infantry in Caucasus, round 2 : 3/10 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 0/3 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
2 aaGuns moved from West Russia to Caucasus
1 fighter moved from Caucasus to Russia
1 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
3 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 armour, 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 fighters moved from Bulgaria Romania to Ukraine S.S.R.
2 armour moved from Baltic States to Ukraine S.S.R.
1 armour moved from Baltic States to Ukraine S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Ukraine S.S.R.
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Norway to Finland
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery and 2 infantry moved from Libya to Algeria
1 armour moved from Libya to Egypt
Germans take Egypt from British
1 armour moved from Egypt to Libya
2 fighters moved from France to 13 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Germany to 5 Sea ZoneCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 13 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 13 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 transport owned by the Americans lost in 13 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Germans
1 fighter moved from 13 Sea Zone to AlgeriaPlace Units - Germans
1 transport placed in 5 Sea Zone
1 fighter placed in Italy
2 armour, 1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0,50
Americans : 0,67
Russians : -0,33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Western Canada to Eastern Canada
2 bombers moved from United Kingdom to Germany
1 artillery moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
5 infantry moved from India to Burma
2 fighters moved from 37 Sea Zone to Burma
2 infantry and 1 transport moved from 30 Sea Zone to 28 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 34 Sea Zone
2 fighters moved from Gibraltar to 34 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.
Battle in Burma
British attack with 2 fighters and 5 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters and 5 infantry in Burma, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters and 4 infantry in Burma, round 3 : 2/6 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Burma to India
2 infantry moved from 28 Sea Zone to Union of South Africa
2 bombers moved from Germany to United KingdomPlace Units - British
1 artillery and 2 infantry placed in India
2 artilleries, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 cruiser, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
3 infantry moved from Buryatia S.S.R. to Manchuria
4 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 47 Sea Zone to 61 Sea Zone
1 bomber moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to Kwangtung
2 infantry moved from Kiangsu to Anhwei
1 fighter moved from French Indo-China Thailand to Anhwei
1 fighter moved from French Indo-China Thailand to Anhwei
1 fighter moved from 61 Sea Zone to KwangtungCombat - Japanese
Battle in Manchuria
Japanese attack with 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Americans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Kwangtung, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwei
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Anhwei, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 5 infantry
British defend with 4 infantry
Japanese roll dice for 1 bomber and 5 infantry in Burma, round 2 : 2/6 hits, 1,50 expected hits
British roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 1 bomber and 5 infantry in Burma, round 3 : 3/6 hits, 1,50 expected hits
British roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangtung to 61 Sea Zone
2 fighters moved from Anhwei to Kiangsu
1 bomber moved from Burma to JapanPlace Units - Japanese
5 infantry placed in Japan
1 cruiser and 1 submarine placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
British : -1,00
Americans : 1,00
Japanese : 2,83 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to West Russia
3 fighters moved from Russia to West Russia
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Russia to West Russia
3 armour, 1 artillery and 3 infantry moved from Caucasus to Russia
1 infantry moved from Kazakh S.S.R. to RussiaCombat - Russians
Battle in West Russia
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 3 infantry in West Russia, round 2 : 2/6 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from West Russia to Russia
2 aaGuns moved from Caucasus to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 10x factory; Remaining resources: 34 PUs;
Germans buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to West Russia
6 armour and 4 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 armour and 3 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Finland to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 artillery and 1 fighter moved from Algeria to Morocco
1 armour moved from Libya to Morocco
1 fighter moved from Italy to Morocco
1 fighter moved from Germany to Morocco
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from 5 Sea Zone to West Russia
2 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
3 submarines moved from 5 Sea Zone to 8 Sea ZoneCombat - Germans
Battle in Morocco
Germans attack with 1 armour, 1 artillery and 3 fighters
Americans defend with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 3 fighters in Morocco, round 2 : 4/5 hits, 2,33 expected hits
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1,67 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 artillery
Casualties for Americans: 1 armour, 1 bomber, 1 fighter and 1 infantry
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
1 infantry owned by the Germans retreated to Ukraine S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from West Russia to 5 Sea Zone
3 fighters moved from Morocco to Algeria
2 fighters moved from Caucasus to Karelia S.S.R.Place Units - Germans
2 artilleries, 2 fighters and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 1,33
Americans : -0,67
Russians : -0,33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Egypt to Libya
British take Libya from Germans
1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
1 armour and 2 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
2 bombers moved from United Kingdom to Germany
2 fighters moved from United Kingdom to 8 Sea Zone
1 artillery moved from India to Burma
4 infantry moved from India to BurmaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in Italy
British attack with 1 infantry
Germans defend with 1 aaGun and 1 factory
1 aaGun owned by the Germans lost in Italy
British win, taking Italy from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Morocco
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
Germans roll dice for 1 armour in Morocco, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits
Germans roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 infantry owned by the British lost in Morocco
British roll dice for 1 armour in Morocco, round 4 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 4 : 0/1 hits
British roll dice for 1 armour in Morocco, round 5 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 5 : 0/1 hits
British roll dice for 1 armour in Morocco, round 6 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 6 : 0/1 hits
British roll dice for 1 armour in Morocco, round 7 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 7 : 1/1 hits
1 armour owned by the British lost in Morocco
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 4 infantry
British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 3/5 hits
Japanese roll dice for 4 infantry in Burma, round 2 : 0/4 hits
3 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 4 infantry in Burma, round 3 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Battle in 8 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 3 submarines
British roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 3 submarines in 8 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the British lost in 8 Sea Zone
3 submarines owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters moved from 8 Sea Zone to United Kingdom
2 bombers moved from Germany to United KingdomPlace Units - British
1 bomber and 1 fighter placed in United Kingdom
3 infantry placed in IndiaTurn Complete - British
British collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 factory and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to 62 Sea Zone
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Kiangsu to 62 Sea Zone
1 fighter moved from Kiangsu to Buryatia S.S.R.Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 62 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Units damaged: 2 battleships owned by the Japanese
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 62 Sea Zone, round 3 : 5/9 hits, 4,33 expected hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 62 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 62 Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transportNon Combat Move - Japanese
2 fighters moved from 62 Sea Zone to Japan
1 fighter moved from Buryatia S.S.R. to Manchuria
1 bomber moved from 62 Sea Zone to JapanPlace Units - Japanese
1 factory placed in Manchuria
1 cruiser placed in 62 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
2 units repaired.Combat Hit Differential Summary :
Americans : 1,83
Russians : 0,33
Japanese : 0,00 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 6 artilleries, 3 fighters and 14 infantry moved from Russia to Caucasus
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
4 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 submarine moved from 10 Sea Zone to 13 Sea ZoneCombat - Russians
Battle in Buryatia S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 3 armour, 6 artilleries, 3 fighters and 14 infantry
Germans defend with 7 armour, 1 artillery, 1 factory and 4 infantry
Russians roll dice for 3 armour, 6 artilleries, 3 fighters and 14 infantry in Caucasus, round 2 : 10/26 hits
Germans roll dice for 7 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 7/12 hits
7 infantry owned by the Russians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 5 armour owned by the Germans lost in Caucasus
Russians roll dice for 3 armour, 6 artilleries, 3 fighters and 7 infantry in Caucasus, round 3 : 6/19 hits
Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 6 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 34
Casualties for Germans: 7 armour, 1 artillery and 4 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
3 fighters moved from Caucasus to Russia
1 infantry moved from West Russia to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs





