• TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 60 Sea Zone
                1 transport moved from 61 Sea Zone to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
                4 infantry moved from 61 Sea Zone to Yunnan
                1 submarine moved from 44 Sea Zone to 47 Sea Zone
                1 carrier and 1 cruiser moved from 50 Sea Zone to 47 Sea Zone
                1 fighter moved from 50 Sea Zone to 47 Sea Zone
                3 infantry moved from Manchuria to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians
                4 infantry moved from Kiangsu to Anhwei
                1 artillery and 1 infantry moved from Kwangtung to Szechwan
                1 fighter moved from Manchuria to Szechwan
                1 fighter moved from French Indo-China Thailand to Szechwan
                1 bomber moved from Japan to Szechwan
                1 fighter moved from Japan to Yunnan
                1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
                      Japanese take Burma from British
                1 infantry moved from Malaya to French Indo-China Thailand

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits, 2,33 expected hits
                        Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
                    retreated to Szechwan
                    Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter and 4 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
                        Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Americans lost in Yunnan
                    Japanese win, taking Yunnan from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Anhwei
                    Japanese attack with 4 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 4 infantry in Anhwei, round 2 : 0/4 hits, 0,67 expected hits
                        Americans roll dice for 2 infantry in Anhwei, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Anhwei
                    2 infantry owned by the Japanese retreated to Kiangsu
                    Americans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Szechwan to French Indo-China Thailand
                1 bomber moved from Szechwan to French Indo-China Thailand
                1 fighter moved from Yunnan to French Indo-China Thailand

    Place Units - Japanese
                1 battleship and 1 transport placed in 62 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Americans : 1,00
        Japanese : -0,83

    triplea_41968_Jap1.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 7 Sea Zone to 10 Sea Zone
                3 armour moved from West Russia to Caucasus
                4 infantry moved from West Russia to Caucasus
                1 artillery moved from West Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                2 infantry moved from Archangel to Karelia S.S.R.
                1 artillery moved from West Russia to Karelia S.S.R.
                2 fighters moved from Russia to Karelia S.S.R.
                1 infantry moved from Szechwan to Kazakh S.S.R.
                1 fighter moved from Russia to Caucasus

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 factory and 3 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Karelia S.S.R.
                        Russians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 1 artillery, 1 fighter and 5 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory and 1 infantry
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter and 5 infantry in Caucasus, round 2 :  3/10 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 :  0/3 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Karelia S.S.R. to Russia
                2 aaGuns moved from West Russia to Caucasus
                1 fighter moved from Caucasus to Russia
                1 infantry moved from Evenki National Okrug to Archangel
                4 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Place Units - Russians
                4 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_41968_Rus2.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belorussia to West Russia
                      Germans take West Russia from Russians
                3 infantry moved from Belorussia to Ukraine S.S.R.
                1 armour moved from Belorussia to Ukraine S.S.R.
                2 infantry moved from Baltic States to Karelia S.S.R.
                1 armour, 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                2 fighters moved from Bulgaria Romania to Ukraine S.S.R.
                2 armour moved from Baltic States to Ukraine S.S.R.
                1 armour moved from Baltic States to Ukraine S.S.R.
                1 armour moved from Baltic States to Karelia S.S.R.
                1 armour moved from Baltic States to Ukraine S.S.R.
                1 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Germany to France
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 infantry moved from Norway to Finland
                1 infantry moved from Southern Europe to Bulgaria Romania
                1 artillery and 2 infantry moved from Libya to Algeria
                1 armour moved from Libya to Egypt
                      Germans take Egypt from British
                1 armour moved from Egypt to Libya
                2 fighters moved from France to 13 Sea Zone
                1 submarine moved from 7 Sea Zone to 5 Sea Zone
                1 fighter moved from Germany to 5 Sea Zone

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery and 1 factory
                        Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 13 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 fighters in 13 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 transport owned by the Americans lost in 13 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 fighter moved from 13 Sea Zone to Algeria

    Place Units - Germans
                1 transport placed in 5 Sea Zone
                1 fighter placed in Italy
                2 armour, 1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        Americans : 0,67
        Russians : -0,33

    triplea_41968_Ger2.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Western Canada to Eastern Canada
                2 bombers moved from United Kingdom to Germany
                1 artillery moved from Trans-Jordan to Egypt
                      British take Egypt from Germans
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                5 infantry moved from India to Burma
                2 fighters moved from 37 Sea Zone to Burma
                2 infantry and 1 transport moved from 30 Sea Zone to 28 Sea Zone
                1 carrier moved from 37 Sea Zone to 34 Sea Zone
                1 transport moved from 37 Sea Zone to 34 Sea Zone
                2 fighters moved from Gibraltar to 34 Sea Zone

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory
                    Bombing raid in Germany causes 10 damage total.
                Battle in Burma
                    British attack with 2 fighters and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 2 fighters and 5 infantry in Burma, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 2 fighters and 4 infantry in Burma, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                2 infantry moved from 28 Sea Zone to Union of South Africa
                2 bombers moved from Germany to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in India
                2 artilleries, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    triplea_41968_Bri2.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
                3 infantry moved from Buryatia S.S.R. to Manchuria
                4 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo-China Thailand to Burma
                1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 47 Sea Zone to 61 Sea Zone
                1 bomber moved from French Indo-China Thailand to Burma
                1 fighter moved from French Indo-China Thailand to Kwangtung
                2 infantry moved from Kiangsu to Anhwei
                1 fighter moved from French Indo-China Thailand to Anhwei
                1 fighter moved from French Indo-China Thailand to Anhwei
                1 fighter moved from 61 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0,50 expected hits
                        Americans roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Americans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 battleships in Kwangtung, round 2 : 1/2 hits, 1,33 expected hits
                        Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Anhwei
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Anhwei, round 2 : 2/4 hits, 1,33 expected hits
                        Americans roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
                    Japanese win, taking Anhwei from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber and 5 infantry
                    British defend with 4 infantry
                        Japanese roll dice for 1 bomber and 5 infantry in Burma, round 2 : 2/6 hits, 1,50 expected hits
                        British roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
                        2 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 bomber and 5 infantry in Burma, round 3 : 3/6 hits, 1,50 expected hits
                        British roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kwangtung to 61 Sea Zone
                2 fighters moved from Anhwei to Kiangsu
                1 bomber moved from Burma to Japan

    Place Units - Japanese
                5 infantry placed in Japan
                1 cruiser and 1 submarine placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    British : -1,00
        Americans : 1,00
        Japanese : 2,83

    triplea_41968_Jap2.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Caucasus to West Russia
                3 fighters moved from Russia to West Russia
                4 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 infantry moved from Russia to West Russia
                3 armour, 1 artillery and 3 infantry moved from Caucasus to Russia
                1 infantry moved from Kazakh S.S.R. to Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 3 infantry in West Russia, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from West Russia to Russia
                2 aaGuns moved from Caucasus to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41968_Rus3.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans repair damage of 10x factory; Remaining resources: 34 PUs;
                Germans buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from Northwestern Europe to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 infantry moved from Ukraine S.S.R. to West Russia
                6 armour and 4 infantry moved from Ukraine S.S.R. to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine S.S.R. to Caucasus
                1 artillery moved from Ukraine S.S.R. to Caucasus
                1 armour and 3 infantry moved from Karelia S.S.R. to Archangel
                2 infantry moved from Finland to Karelia S.S.R.
                2 armour moved from Germany to Karelia S.S.R.
                1 artillery and 1 fighter moved from Algeria to Morocco
                1 armour moved from Libya to Morocco
                1 fighter moved from Italy to Morocco
                1 fighter moved from Germany to Morocco
                1 fighter moved from 5 Sea Zone to West Russia
                1 fighter moved from 5 Sea Zone to West Russia
                2 fighters moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                1 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Germany to France
                3 submarines moved from 5 Sea Zone to 8 Sea Zone

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 armour, 1 artillery and 3 fighters
                    Americans defend with 1 armour, 1 bomber, 1 fighter and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 fighters in Morocco, round 2 : 4/5 hits, 2,33 expected hits
                        Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1,67 expected hits
                        1 artillery owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 armour, 1 bomber, 1 fighter and 1 infantry
                Battle in West Russia
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits, 1,33 expected hits
                        Russians roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    1 infantry owned by the Germans retreated to Ukraine S.S.R.
                    Russians win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from West Russia to 5 Sea Zone
                3 fighters moved from Morocco to Algeria
                2 fighters moved from Caucasus to Karelia S.S.R.

    Place Units - Germans
                2 artilleries, 2 fighters and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : 1,33
        Americans : -0,67
        Russians : -0,33

    triplea_41968_Ger3.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Egypt to Libya
                      British take Libya from Germans
                1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 armour and 2 infantry moved from Egypt to Libya
                1 infantry moved from Egypt to Libya
                1 carrier, 2 fighters, 1 infantry and 1 transport moved from 34 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Italy
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour moved from Eastern Canada to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 armour moved from 13 Sea Zone to Morocco
                1 infantry moved from 13 Sea Zone to Morocco
                2 bombers moved from United Kingdom to Germany
                2 fighters moved from United Kingdom to 8 Sea Zone
                1 artillery moved from India to Burma
                4 infantry moved from India to Burma

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory
                    Bombing raid in Germany causes 7 damage total.
                Battle in Italy
                    British attack with 1 infantry
                    Germans defend with 1 aaGun and 1 factory
                        1 aaGun owned by the Germans lost in Italy
                    British win, taking Italy from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Morocco
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Morocco, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Morocco, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Morocco
                        British roll dice for 1 armour in Morocco, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Morocco, round 4 :  0/1 hits
                        British roll dice for 1 armour in Morocco, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Morocco, round 5 :  0/1 hits
                        British roll dice for 1 armour in Morocco, round 6 :  0/1 hits
                        Germans roll dice for 1 armour in Morocco, round 6 :  0/1 hits
                        British roll dice for 1 armour in Morocco, round 7 :  0/1 hits
                        Germans roll dice for 1 armour in Morocco, round 7 :  1/1 hits
                        1 armour owned by the British lost in Morocco
                    Germans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for British: 1 armour and 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 4 infantry
                        British roll dice for 1 artillery and 4 infantry in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 4 infantry in Burma, round 2 :  0/4 hits
                        3 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery and 4 infantry in Burma, round 3 :  3/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry
                Battle in 8 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 3 submarines
                        British roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 3 submarines in 8 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the British lost in 8 Sea Zone
                    3 submarines owned by the Germans Submerged
                    British win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 8 Sea Zone to United Kingdom
                2 bombers moved from Germany to United Kingdom

    Place Units - British
                1 bomber and 1 fighter placed in United Kingdom
                3 infantry placed in India

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    triplea_41968_Bri3.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 factory and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 61 Sea Zone to 62 Sea Zone
                1 bomber moved from Japan to 62 Sea Zone
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 artillery moved from Kwangtung to Szechwan
                      Japanese take Szechwan from Americans
                2 infantry moved from Manchuria to Buryatia S.S.R.
                1 fighter moved from Kiangsu to 62 Sea Zone
                1 fighter moved from Kiangsu to Buryatia S.S.R.

    Combat - Japanese
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Buryatia S.S.R.
                        Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
                    Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 62 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 62 Sea Zone, round 3 : 5/9 hits, 4,33 expected hits
                        Americans roll dice for 1 battleship, 2 fighters and 1 transport in 62 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                        1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 62 Sea Zone
                    Japanese win with 2 battleships, 1 bomber, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 62 Sea Zone to Japan
                1 fighter moved from Buryatia S.S.R. to Manchuria
                1 bomber moved from 62 Sea Zone to Japan

    Place Units - Japanese
                1 factory placed in Manchuria
                1 cruiser placed in 62 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs
                2 units repaired.

    Combat Hit Differential Summary :

    Americans : 1,83
        Russians : 0,33
        Japanese : 0,00

    triplea_41968_Jap3.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour, 6 artilleries, 3 fighters and 14 infantry moved from Russia to Caucasus
                1 infantry moved from West Russia to Belorussia
                      Russians take Belorussia from Germans
                4 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 submarine moved from 10 Sea Zone to 13 Sea Zone

    Combat - Russians
                Battle in Buryatia S.S.R.
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    Russians win, taking Buryatia S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 6 artilleries, 3 fighters and 14 infantry
                    Germans defend with 7 armour, 1 artillery, 1 factory and 4 infantry
                        Russians roll dice for 3 armour, 6 artilleries, 3 fighters and 14 infantry in Caucasus, round 2 :  10/26 hits
                        Germans roll dice for 7 armour, 1 artillery and 4 infantry in Caucasus, round 2 :  7/12 hits
                        7 infantry owned by the Russians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 5 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 3 armour, 6 artilleries, 3 fighters and 7 infantry in Caucasus, round 3 :  6/19 hits
                        Germans roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 armour, 6 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 34
                    Casualties for Germans: 7 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 8 infantry

    Non Combat Move - Russians
                3 fighters moved from Caucasus to Russia
                1 infantry moved from West Russia to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_41968_Rus4.tsvg

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