@mike64 France? You actually get to do something with them in this game lol
Asis
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 cruiser, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines and 1 transport moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Kwangtung
1 infantry moved from Anhwei to Kwangtung
1 artillery moved from Anhwei to Szechwan
1 infantry moved from Anhwei to Szechwan
4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 infantry, 6 submarines and 1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
1 fighter moved from 48 Sea Zone to Philippine Islands
1 fighter moved from Manchuria to 48 Sea Zone
2 submarines moved from 60 Sea Zone to 48 Sea ZoneCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 8 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese roll dice for 8 submarines in 48 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
Japanese win with 4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 8 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippine Islands
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippine Islands
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippine Islands to 48 Sea ZonePlace Units - Japanese
1 cruiser and 1 submarine placed in 60 Sea Zone
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans : 0,33
Japanese : 0,67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Finland to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 infantry moved from West Russia to Ukraine S.S.R.
3 artilleries moved from West Russia to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 submarine moved from 18 Sea Zone to 55 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 3 artilleries and 3 infantry
Russians roll dice for 4 artilleries, 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 2/10 hits
Germans roll dice for 3 artilleries and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 4 artilleries, 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 4/8 hits
Germans roll dice for 3 artilleries and 1 infantry in Ukraine S.S.R., round 3 : 1/4 hits
1 infantry owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 4 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
1 armour placed in Russia
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 30 PUs;
Germans buy 7 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
3 bombers moved from Germany to United Kingdom
2 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Southern Europe to ItalyCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 2,4,2 and causes: 8 damage to unit: factory
Bombing raid in United Kingdom causes 8 damage total.Non Combat Move - Germans
3 bombers moved from United Kingdom to GermanyPlace Units - Germans
3 infantry placed in Italy
4 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 transport placed in 15 Sea Zone
2 infantry placed in Italy
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0,50
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British repair damage of 7x factory; Remaining resources: 27 PUs;
British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Northwestern Europe
1 infantry moved from 6 Sea Zone to Northwestern Europe
4 fighters moved from 6 Sea Zone to Northwestern Europe
2 armour moved from Yunnan to Szechwan
2 armour moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Kwangtung
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from India to Persia
2 bombers moved from United Kingdom to Northwestern Europe
1 infantry moved from Persia to Caucasus
1 fighter moved from Caucasus to 15 Sea Zone
1 fighter moved from Caucasus to SzechwanCombat - British
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Northwestern Europe
British attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
Germans defend with 5 infantry
British roll dice for 1 battleship in Northwestern Europe, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Northwestern Europe, round 2 : 5/8 hits
Germans roll dice for 5 infantry in Northwestern Europe, round 2 : 1/5 hits
5 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 2 armour and 1 infantry
Japanese defend with 2 infantry
British roll dice for 2 armour and 1 infantry in Kwangtung, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
British attack with 2 armour, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 1 fighter and 2 infantry in Szechwan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Szechwan
British roll dice for 2 armour, 1 fighter and 2 infantry in Szechwan, round 3 : 3/5 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Szechwan to Caucasus
1 fighter moved from 15 Sea Zone to Caucasus
2 bombers moved from Northwestern Europe to United Kingdom
4 fighters moved from Northwestern Europe to 6 Sea ZonePlace Units - British
1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
1 armour placed in IndiaTurn Complete - British
British collect 38 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory; Remaining resources: 13 PUs;
Japanese buy 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 48 Sea Zone to 60 Sea Zone
4 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 7 submarines and 1 transport moved from 48 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
4 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 9 submarines and 1 transport moved from 60 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
Japanese take Philippine Islands from Americans
1 infantry moved from Sinkiang to Anhwei
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to KiangsuCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Russia to West Russia
1 infantry moved from Ukraine S.S.R. to Poland
2 fighters moved from Caucasus to Poland
1 artillery moved from Ukraine S.S.R. to Poland
1 artillery moved from Ukraine S.S.R. to Poland
1 infantry moved from Belorussia to Poland
2 artilleries moved from Ukraine S.S.R. to Belorussia
1 artillery moved from Caucasus to West Russia
2 artilleries moved from Karelia S.S.R. to Belorussia
3 infantry moved from Caucasus to West Russia
1 submarine moved from 55 Sea Zone to 53 Sea ZoneCombat - Russians
Battle in Buryatia S.S.R.
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Poland, round 2 : 2/6 hits
Germans roll dice for 4 infantry in Poland, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Poland, round 3 : 1/6 hits
Germans roll dice for 2 infantry in Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Poland, round 4 : 2/5 hits
Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Poland to BelorussiaPlace Units - Russians
2 infantry placed in Karelia S.S.R.
Russians undo move 1.
1 artillery and 1 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
1 bomber placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Italy to Germany
5 infantry moved from Germany to Northwestern Europe
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
3 infantry moved from Bulgaria Romania to Poland
6 fighters moved from Germany to Poland
3 bombers moved from Germany to Norway
2 fighters moved from Germany to Northwestern Europe
1 fighter moved from Italy to Northwestern EuropeCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 2/3 hits, 0,50 expected hits
2 bombers killed by AA
Bombing raid in Norway rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Norway causes 1 damage total.
Battle in Northwestern Europe
Germans attack with 3 fighters and 5 infantry
British defend with 1 artillery
Germans roll dice for 3 fighters and 5 infantry in Northwestern Europe, round 2 : 4/8 hits, 2,33 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 3 fighters and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Poland
Germans attack with 6 fighters and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 6 fighters and 3 infantry in Poland, round 2 : 4/9 hits, 3,50 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
6 fighters moved from Poland to Germany
3 fighters moved from Northwestern Europe to Germany
1 bomber moved from Norway to GermanyPlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 2,17
British : 0,67
AA fire in Norway : : 1,50
Russians : 0,00 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 35 PUs;
British buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries moved from United Kingdom to 6 Sea Zone
2 artilleries, 2 carriers, 4 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
4 fighters moved from 8 Sea Zone to France
2 infantry moved from 8 Sea Zone to France
2 artilleries moved from 8 Sea Zone to France
2 bombers moved from United Kingdom to France
1 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Persia to Caucasus
2 armour moved from Kwangtung to Kiangsu
1 armour moved from Yunnan to Kiangsu
2 infantry moved from Yunnan to Kwangtung
2 armour and 2 infantry moved from Szechwan to AnhweiCombat - British
Battle in Kiangsu
British attack with 3 armour
Japanese defend with 1 infantry
British roll dice for 3 armour in Kiangsu, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsu
British win, taking Kiangsu from Japanese with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwei
British attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Anhwei, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits
1 infantry owned by the British lost in Anhwei
British roll dice for 2 armour and 1 infantry in Anhwei, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Anhwei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwei
British win, taking Anhwei from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
British attack with 2 artilleries, 2 bombers, 4 fighters and 2 infantry
Germans defend with 5 infantry
British roll dice for 1 battleship in France, round 2 : 1/1 hits
British roll dice for 2 artilleries, 2 bombers, 4 fighters and 2 infantry in France, round 2 : 6/10 hits
Germans roll dice for 5 infantry in France, round 2 : 2/5 hits
5 infantry owned by the Germans and 2 infantry owned by the British lost in France
British win, taking France from Germans with 2 artilleries, 2 bombers and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for British: 2 infantryNon Combat Move - British
4 fighters moved from France to 8 Sea Zone
2 bombers moved from France to United Kingdom
2 fighters moved from Ukraine S.S.R. to BelorussiaPlace Units - British
1 artillery and 1 infantry placed in India
3 artilleries and 3 infantry placed in United Kingdom
1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 46 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory; Remaining resources: 17 PUs;
Japanese buy 1 aaGun, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
4 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 9 submarines moved from 48 Sea Zone to 60 Sea Zone
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Japanese take Borneo from Americans
1 infantry moved from 47 Sea Zone to BorneoCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 aaGun and 2 infantry placed in Manchuria
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Evenki National Okrug to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Sinkiang to Anhwei
4 infantry moved from Caucasus to Ukraine S.S.R.
3 artilleries moved from Belorussia to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
2 fighters moved from Belorussia to Poland
1 artillery and 4 infantry moved from West Russia to Belorussia
1 bomber moved from Russia to PolandCombat - Russians
Battle in Poland
Russians attack with 3 artilleries, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Poland, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Poland to Karelia S.S.R.
1 bomber moved from Poland to Karelia S.S.R.Place Units - Russians
2 armour placed in Karelia S.S.R.
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs -
Test summary from TripleA, engine version: 1.9, time: 18:15:33
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Archangel to Belorussia
2 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 fighter moved from Karelia S.S.R. to Baltic States
1 infantry moved from Archangel to West Russia
2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
1 armour, 1 artillery and 3 infantry moved from Caucasus to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea Zone
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to SzechwanCombat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 1 fighter in Belorussia, round 3 : 0/2 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
1 armour owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in West Russia
Russians attack with 3 armour, 2 artilleries and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 2 artilleries and 8 infantry in West Russia, round 2 : 4/13 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 3 armour, 2 artilleries and 5 infantry in West Russia, round 3 : 4/10 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 fighter moved from Baltic States to Russia
1 aaGun moved from Caucasus to West Russia
1 aaGun moved from Russia to West RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Southern Europe to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
1 artillery moved from Ukraine S.S.R. to West Russia
2 infantry moved from Belorussia to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 armour moved from Bulgaria Romania to West Russia
3 infantry moved from Germany to Baltic States
3 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Norway to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 armour moved from Germany to Baltic States
1 bomber and 1 fighter moved from Germany to West Russia
1 armour moved from Northwestern Europe to Baltic States
1 armour moved from Italy to Baltic States
2 armour moved from France to Baltic States
2 infantry moved from Poland to Belorussia
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Bulgaria Romania
2 infantry moved from Norway to Finland
1 cruiser, 2 submarines and 1 transport moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to West Russia
1 fighter moved from Bulgaria Romania to Caucasus
1 fighter moved from Poland to Caucasus
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to LibyaCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 4 submarines and 1 transport
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 4 submarines in 7 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
Germans win with 1 cruiser, 4 submarines and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 6 armour and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour and 3 infantry in Baltic States, round 2 : 2/9 hits, 3,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 6 armour and 2 infantry in Baltic States, round 3 : 5/8 hits, 3,33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 artilleries, 1 factory and 2 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 2 fighters in Caucasus, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in West Russia
Germans attack with 3 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry
Russians defend with 2 aaGuns, 3 armour, 2 artilleries and 4 infantry
AA fire in West Russia : 0/5 hits, 0,83 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry in West Russia, round 2 : 5/13 hits, 5,33 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 4/9 hits, 3,50 expected hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in West Russia
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 4 fighters in West Russia, round 3 : 3/9 hits, 4,50 expected hits
Russians roll dice for 3 armour, 2 artilleries and 1 infantry in West Russia, round 3 : 0/6 hits, 2,50 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in West Russia
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 4 fighters in West Russia, round 4 : 4/9 hits, 4,50 expected hits
Russians roll dice for 3 armour in West Russia, round 4 : 1/3 hits, 1,50 expected hits
3 armour owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 3 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 2 artilleries and 4 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Germany
1 bomber moved from West Russia to Germany
1 fighter moved from Caucasus to Belorussia
3 fighters moved from West Russia to Belorussia
1 fighter moved from Caucasus to BelorussiaPlace Units - Germans
1 submarine placed in 15 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1,17
British : -0,67
AA fire in West Russia : : -0,83
Russians : -2,50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 7 Sea Zone
2 armour moved from France to Baltic States
1 armour moved from Northwestern Europe to Baltic States
2 armour moved from Germany to Baltic States
3 infantry moved from Germany to Baltic States
1 armour moved from Poland to Belorussia
2 infantry moved from Poland to Belorussia
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to Caucasus
1 armour and 2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
1 armour moved from Italy to Bulgaria Romania
1 bomber moved from Germany to 14 Sea Zone
1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Algeria to Libya
1 fighter moved from Poland to Caucasus
1 fighter moved from Bulgaria Romania to Baltic StatesCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 bomber and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 1 bomber and 1 transport in 14 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 5 armour, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 3/9 hits, 3,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Russians defend with 2 artilleries, 1 factory and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Caucasus, round 2 : 2/7 hits, 2,50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Caucasus, round 3 : 0/6 hits, 2,33 expected hits
Russians roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Caucasus, round 4 : 3/5 hits, 2,17 expected hits
Russians roll dice for 2 artilleries in Caucasus, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
2 fighters moved from Caucasus to Bulgaria Romania
1 fighter moved from Baltic States to Germany
1 bomber moved from 14 Sea Zone to Morocco
2 fighters moved from 7 Sea Zone to FrancePlace Units - Germans
1 carrier and 1 destroyer placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
1 unit repaired.Combat Hit Differential Summary :
Germans : -3,17
British : 0,17
Russians : -0,67 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 infantry moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Egypt to 37 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 fighters moved from United Kingdom to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea ZoneCombat - British
Battle in 14 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans, 1 destroyer owned by the British and 1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 battleship, 1 carrier and 2 fighters
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 cruiser owned by the British and 1 submarine owned by the British lost in 37 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 4/4 hits
Japanese roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 2 cruisers and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier and 2 fightersNon Combat Move - British
2 infantry moved from Eastern Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 30 Sea Zone
2 fighters moved from 14 Sea Zone to Gibraltar
1 bomber moved from 14 Sea Zone to United KingdomPlace Units - British
1 bomber and 1 fighter placed in United Kingdom
3 infantry placed in IndiaTurn Complete - British
British collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 60 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 47 Sea Zone
1 carrier and 1 cruiser moved from 50 Sea Zone to 47 Sea Zone
1 fighter moved from 50 Sea Zone to 47 Sea Zone
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 bomber moved from Japan to Szechwan
1 fighter moved from Japan to Yunnan
1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Malaya to French Indo-China ThailandCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits, 2,33 expected hits
Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
retreated to Szechwan
Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 4 infantry in Anhwei, round 2 : 0/4 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Anhwei
2 infantry owned by the Japanese retreated to Kiangsu
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 fighters moved from Szechwan to French Indo-China Thailand
1 bomber moved from Szechwan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China ThailandPlace Units - Japanese
1 battleship and 1 transport placed in 62 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans : 1,00
Japanese : -0,83 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 7 Sea Zone to 10 Sea Zone
3 armour moved from West Russia to Caucasus
4 infantry moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
1 infantry moved from Russia to Caucasus
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Russia to CaucasusCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 0/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 4 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 3 armour, 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour, 1 artillery, 1 factory and 1 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 5 infantry in Caucasus, round 2 : 3/10 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 0/3 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
2 aaGuns moved from West Russia to Caucasus
1 fighter moved from Caucasus to Russia
1 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
3 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 armour, 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 fighters moved from Bulgaria Romania to Ukraine S.S.R.
2 armour moved from Baltic States to Ukraine S.S.R.
1 armour moved from Baltic States to Ukraine S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Ukraine S.S.R.
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Norway to Finland
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery and 2 infantry moved from Libya to Algeria
1 armour moved from Libya to Egypt
Germans take Egypt from British
1 armour moved from Egypt to Libya
2 fighters moved from France to 13 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Germany to 5 Sea ZoneCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 13 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 13 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 transport owned by the Americans lost in 13 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Germans
1 fighter moved from 13 Sea Zone to AlgeriaPlace Units - Germans
1 transport placed in 5 Sea Zone
1 fighter placed in Italy
2 armour, 1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0,50
Americans : 0,67
Russians : -0,33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Western Canada to Eastern Canada
2 bombers moved from United Kingdom to Germany
1 artillery moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
5 infantry moved from India to Burma
2 fighters moved from 37 Sea Zone to Burma
2 infantry and 1 transport moved from 30 Sea Zone to 28 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 34 Sea Zone
2 fighters moved from Gibraltar to 34 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.
Battle in Burma
British attack with 2 fighters and 5 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters and 5 infantry in Burma, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters and 4 infantry in Burma, round 3 : 2/6 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Burma to India
2 infantry moved from 28 Sea Zone to Union of South Africa
2 bombers moved from Germany to United KingdomPlace Units - British
1 artillery and 2 infantry placed in India
2 artilleries, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 cruiser, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
3 infantry moved from Buryatia S.S.R. to Manchuria
4 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 47 Sea Zone to 61 Sea Zone
1 bomber moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to Kwangtung
2 infantry moved from Kiangsu to Anhwei
1 fighter moved from French Indo-China Thailand to Anhwei
1 fighter moved from French Indo-China Thailand to Anhwei
1 fighter moved from 61 Sea Zone to KwangtungCombat - Japanese
Battle in Manchuria
Japanese attack with 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Americans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Kwangtung, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwei
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Anhwei, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 5 infantry
British defend with 4 infantry
Japanese roll dice for 1 bomber and 5 infantry in Burma, round 2 : 2/6 hits, 1,50 expected hits
British roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 1 bomber and 5 infantry in Burma, round 3 : 3/6 hits, 1,50 expected hits
British roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangtung to 61 Sea Zone
2 fighters moved from Anhwei to Kiangsu
1 bomber moved from Burma to JapanPlace Units - Japanese
5 infantry placed in Japan
1 cruiser and 1 submarine placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
British : -1,00
Americans : 1,00
Japanese : 2,83





