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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Archangel to West Russia
2 armour, 1 artillery, 1 fighter and 4 infantry moved from Russia to West Russia
1 armour, 1 artillery and 3 infantry moved from Caucasus to West Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 artillery, 1 fighter and 4 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 4 armour, 3 artilleries, 2 fighters and 12 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 3 artilleries, 2 fighters and 12 infantry in West Russia, round 2 : 4/21 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 4/5 hits
4 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 4 armour, 3 artilleries, 2 fighters and 8 infantry in West Russia, round 3 : 7/17 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 4 armour, 3 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
2 fighters moved from West Russia to RussiaPlace Units - Russians
2 artilleries, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs -
Test summary from TripleA, engine version: 1.9, time: 8:23:29
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Italy to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 armour moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 infantry moved from Morocco to Algeria
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Norway to Finland
1 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 armour moved from Baltic States to West Russia
3 infantry moved from Belorussia to West Russia
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Poland to Belorussia
1 armour and 1 fighter moved from Poland to West Russia
1 armour and 1 fighter moved from Bulgaria Romania to West Russia
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Italy
1 artillery moved from Southern Europe to Italy
3 infantry moved from Germany to Poland
1 bomber and 1 fighter moved from Germany to West Russia
1 fighter moved from Norway to West Russia
1 fighter moved from Northwestern Europe to West Russia
2 submarines moved from 9 Sea Zone to 7 Sea Zone
1 cruiser, 2 submarines and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 armour moved from Northwestern Europe to Poland
2 armour moved from France to PolandCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 4 submarines and 1 transport
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 4 submarines in 7 Sea Zone, round 3 : 4/4 hits, 1,33 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 7 Sea Zone
Germans win with 1 cruiser, 4 submarines and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in West Russia
Germans attack with 4 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry
Russians defend with 2 aaGuns, 4 armour, 3 artilleries and 7 infantry
AA fire in West Russia : 0/6 hits, 1,00 expected hits
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry in West Russia, round 2 : 7/17 hits, 7,00 expected hits
Russians roll dice for 2 aaGuns, 4 armour, 3 artilleries and 7 infantry in West Russia, round 2 : 2/14 hits, 5,33 expected hits
5 infantry owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in West Russia
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 6 fighters and 3 infantry in West Russia, round 3 : 8/15 hits, 6,67 expected hits
Russians roll dice for 4 armour, 3 artilleries and 2 infantry in West Russia, round 3 : 3/9 hits, 3,67 expected hits
2 infantry owned by the Russians, 3 armour owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Germans roll dice for 4 armour, 1 artillery, 1 bomber and 6 fighters in West Russia, round 4 : 7/12 hits, 6,00 expected hits
Russians roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 4 armour, 1 artillery, 1 bomber and 6 fighters remaining. Battle score for attacker is 52
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns, 4 armour, 3 artilleries and 7 infantryNon Combat Move - Germans
1 bomber and 6 fighters moved from West Russia to Belorussia
1 bomber moved from Belorussia to GermanyPlace Units - Germans
1 fighter and 8 infantry placed in Germany
1 submarine placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 4,17
British : -0,67
AA fire in West Russia : : -1,00
Russians : -4,50Territory Summary for Germans :
7 Sea Zone : 1 cruiser, 4 submarines and 1 transport
15 Sea Zone : 1 battleship, 1 submarine and 1 transport
Algeria : 1 infantry
Belorussia : 6 fighters and 2 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Finland : 2 infantry
France : 1 aaGun and 1 infantry
Germany : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 8 infantry
Italy : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 4 infantry
Libya : 2 armour, 1 artillery and 3 infantry
Northwestern Europe : 1 infantry
Poland : 3 armour and 3 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 4 armour and 1 artilleryProduction/PUs Summary :
Russians : 18 / 26
Germans : 47 / 48
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 17 times
Average roll : 3,500
Median : 3,000
Variance : 0,867
Standard Deviation : 0,931
Total rolls : 84Germans Combat
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3,151
Median : 3,000
Variance : 0,788
Standard Deviation : 0,888
Total rolls : 53British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 4,033
Median : 4,000
Variance : 2,759
Standard Deviation : 1,661
Total rolls : 30 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 infantry moved from Western Canada to Eastern Canada
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 destroyer moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 fighter moved from 35 Sea Zone to 15 Sea Zone
1 infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Burma to India
1 infantry moved from Persia to Trans-JordanCombat - British
Battle in 7 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 cruiser, 4 submarines and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British, 3 submarines owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Germans lost in 7 Sea Zone
1 transport owned by the Germans lost in 7 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser, 3 submarines and 1 transport
Casualties for British: 1 destroyer and 1 fighter
Battle in 15 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 submarine and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 15 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 15 Sea Zone
British roll dice for 1 cruiser and 2 fighters in 15 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship, 1 submarine and 1 transport
Casualties for British: 1 destroyer and 1 fighter
Battle in France
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in France, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in France
British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits
Germans roll dice for 1 infantry in France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 15 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from 7 Sea Zone to United Kingdom
1 fighter moved from 7 Sea Zone to United KingdomPlace Units - British
1 carrier and 1 submarine placed in 8 Sea Zone
1 fighter placed in 8 Sea Zone
British undo move 1.
1 carrier placed in 8 Sea Zone
1 submarine placed in 35 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 battleship, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 bomber moved from Japan to Szechwan
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Malaya to French Indo-China Thailand
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 48 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to AnhweiCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 2/5 hits, 2,33 expected hits
Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
retreated to Szechwan
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 2 : 3/5 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Anhwei to Manchuria
1 fighter moved from Szechwan to French Indo-China Thailand
1 fighter moved from Szechwan to French Indo-China Thailand
1 bomber moved from Szechwan to Manchuria
1 destroyer moved from 61 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 infantry placed in Japan
1 battleship and 1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans : 0,00
Japanese : 2,83 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to West Russia
2 infantry moved from Archangel to West Russia
3 fighters moved from Russia to West Russia
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 submarine moved from 7 Sea Zone to 8 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 4 armour and 1 artillery
Russians roll dice for 1 artillery, 3 fighters and 3 infantry in West Russia, round 2 : 3/7 hits
Germans roll dice for 4 armour and 1 artillery in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in West Russia, round 3 : 3/5 hits
Germans roll dice for 2 armour in West Russia, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 4 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from West Russia to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Belorussia to West Russia
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Belorussia to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to West Russia
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Finland to Norway
1 infantry moved from Libya to Egypt
Germans take Egypt from British
2 armour, 1 artillery and 2 infantry moved from Libya to Egypt
1 infantry moved from Algeria to Libya
1 armour moved from Poland to Caucasus
1 armour moved from Poland to West Russia
1 armour moved from Poland to Caucasus
3 infantry moved from Poland to Ukraine S.S.R.
6 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
2 fighters moved from Belorussia to France
1 submarine moved from 7 Sea Zone to 6 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 2 armour, 2 fighters and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour, 2 fighters and 3 infantry in West Russia, round 2 : 3/7 hits, 2,50 expected hits
Russians roll dice for 1 artillery in West Russia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in France
Germans attack with 2 fighters and 6 infantry
British defend with 1 artillery
Germans roll dice for 2 fighters and 6 infantry in France, round 2 : 1/8 hits, 2,00 expected hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Caucasus
Germans attack with 2 armour, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Germans roll dice for 2 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 armour, 2 fighters and 1 infantry in Caucasus, round 3 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 fighters moved from West Russia to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from France to Germany
1 fighter moved from France to GermanyPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
1 fighter and 9 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0,00
British : -0,33
Russians : 1,33 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 battleship and 1 factory; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 transport moved from 61 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Manchuria to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
1 artillery and 2 infantry moved from Burma to India
2 fighters moved from French Indo-China Thailand to India
1 bomber moved from Manchuria to India
1 battleship, 1 carrier and 2 fighters moved from 48 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to India
1 fighter moved from 35 Sea Zone to India
2 battleships, 2 destroyers and 1 submarine moved from 60 Sea Zone to 58 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
British defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter and 5 infantry
AA fire in India : 1/3 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in India, round 2 : 4/7 hits
British roll dice for 1 aaGun, 1 artillery, 1 fighter and 5 infantry in India, round 2 : 3/7 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
retreated to India
British win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Japanese
1 bomber moved from India to Burma
1 fighter moved from India to Burma
2 fighters moved from India to 35 Sea Zone
1 fighter moved from Szechwan to BurmaPlace Units - Japanese
1 factory placed in Manchuria
1 battleship placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Caucasus
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to West Russia
2 infantry moved from Russia to Caucasus
5 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to West Russia
1 submarine moved from 8 Sea Zone to 6 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in West Russia, round 2 : 1/6 hits
Germans roll dice for 2 armour and 2 infantry in West Russia, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 3 : 1/4 hits
Germans roll dice for 2 armour and 1 infantry in West Russia, round 3 : 0/3 hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 4 : 2/4 hits
Germans roll dice for 2 armour in West Russia, round 4 : 0/2 hits
2 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 fighter and 5 infantry in Archangel, round 2 : 2/6 hits
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 4 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 armour and 1 factory
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from West Russia to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to Archangel
1 infantry moved from Libya to Egypt
1 armour moved from Egypt to Italian East Africa
Germans take Anglo-Egyptian Sudan from British
Germans take Italian East Africa from British
4 fighters moved from Germany to 17 Sea Zone
1 bomber moved from Germany to 17 Sea Zone
4 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to Italy
1 infantry moved from Germany to Italy
2 infantry moved from Germany to PolandCombat - Germans
Germans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Germans attack with 1 submarine
British defend with 2 carriers, 3 fighters and 2 transports; Americans defend with 1 fighter; Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in 17 Sea Zone
Germans attack with 1 bomber and 4 fighters
British defend with 1 carrier, 1 cruiser and 1 transport
Germans roll dice for 1 bomber and 4 fighters in 17 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 17 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British and 1 carrier owned by the British lost in 17 Sea Zone
1 transport owned by the British lost in 17 Sea Zone
Germans winBritish win with 2 carriers, 4 fighters and 2 transports remaining with 1 bomber and 4 fighters remaining. Battle score for attacker is 33
Casualties for British: 1 carrier, 1 cruiser and 1 transport
Battle in West Russia
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 1 fighter in West Russia, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
retreated to West Russia
Russians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 4/5 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 fighters moved from Caucasus to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 bomber and 4 fighters moved from 17 Sea Zone to Egypt
1 fighter moved from Archangel to Karelia S.S.R.Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
3 infantry placed in Italy
10 infantry placed in Germany
1 artillery were produced but were not placedTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
2 carriers, 4 fighters and 2 transports moved from 6 Sea Zone to 2 Sea Zone
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Solomon Islands to 44 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 61 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
British take Philippine Islands from JapaneseCombat - British
Non Combat Move - British
Place Units - British
3 fighters placed in IndiaTurn Complete - British
British collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Japanese
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to Philippine Islands
1 infantry moved from 48 Sea Zone to Philippine Islands
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 48 Sea Zone
2 fighters moved from Burma to Caucasus
1 artillery moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Soviet Far East to Evenki National Okrug
2 infantry moved from Manchuria to Anhwei
2 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Burma to French Indo-China Thailand
1 battleship moved from 60 Sea Zone to 52 Sea Zone
2 battleships, 2 destroyers and 1 submarine moved from 58 Sea Zone to 52 Sea Zone
1 bomber moved from Burma to 52 Sea ZoneCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 fighters and 2 transports
British defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 48 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 cruiser and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British and 1 cruiser owned by the British lost in 48 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 52 Sea Zone
Japanese attack with 3 battleships, 1 bomber, 2 destroyers and 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 1 bomber and 2 destroyers in 52 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 1 submarine in 52 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 1 bomber and 2 destroyers in 52 Sea Zone, round 3 : 5/6 hits, 3,33 expected hits
Americans roll dice for 2 fighters in 52 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 52 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone
Japanese win with 3 battleships and 1 bomber remaining. Battle score for attacker is 51
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Casualties for Japanese: 2 destroyers and 1 submarine
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery in Philippine Islands, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Philippine Islands
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 52 Sea Zone to OkinawaPlace Units - Japanese
1 armour and 2 infantry placed in Manchuria
2 submarines placed in 60 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs
4 units repaired.Combat Hit Differential Summary :
British : 1,17
Americans : 0,67
Japanese : -0,17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from West Russia to Caucasus
2 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
1 fighter moved from Russia to CaucasusCombat - Russians
Russians creates battle in territory 6 Sea Zone
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 artillery in Kazakh S.S.R., round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 5 : 1/1 hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 factory and 2 infantry; Japanese defend with 2 fighters
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits
Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 3 : 2/5 hits
Germans roll dice for 2 fighters in Caucasus, round 3 : 1/2 hits
2 fighters owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 fightersNon Combat Move - Russians
3 fighters moved from Caucasus to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 6 infantry; Remaining resources: 4 PUs;Combat Move - Germans
2 infantry moved from Poland to Belorussia
8 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Poland
1 infantry moved from Karelia S.S.R. to Finland
Germans take Finland from British
1 artillery moved from Karelia S.S.R. to West Russia
Germans take West Russia from Russians
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Italian East Africa to Union of South Africa
Germans take Rhodesia from British
Germans take Union of South Africa from British
1 bomber moved from Egypt to Northwestern Europe
4 fighters moved from Egypt to France
2 fighters moved from Karelia S.S.R. to Northwestern EuropeCombat - Germans
Germans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians SubmergedNon Combat Move - Germans
Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 armour, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 50 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 bomber moved from United Kingdom to Germany
4 fighters moved from India to 48 Sea Zone
1 submarine moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from India to Burma
British take Burma from Japanese
1 infantry moved from India to Persia
1 artillery moved from India to Persia
1 armour moved from Norway to FinlandCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 48 Sea Zone
British attack with 4 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
British roll dice for 2 submarines in 48 Sea Zone, round 2 : 0/2 hits
British roll dice for 4 fighters in 48 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 fighters in 48 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 48 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Japanese, 1 submarine owned by the British and 2 fighters owned by the British lost in 48 Sea Zone
British roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters in 48 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 fighters in 48 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship and 2 transports in 48 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in 48 Sea Zone
British roll dice for 1 submarine in 48 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 fighter in 48 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 48 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship and 2 transports in 48 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the British lost in 48 Sea Zone
British roll dice for 1 submarine in 48 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 battleship and 2 transports in 48 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the British lost in 48 Sea Zone
Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -28
Casualties for British: 4 fighters and 2 submarines
Casualties for Japanese: 1 carrier and 1 fighter
Battle in Finland
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Finland, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Finland
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
1 fighter owned by the Japanese could not land and were killedNon Combat Move - British
Place Units - British
2 armour and 1 fighter placed in India
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 4 PUs;Combat Move - Japanese
1 transport moved from 48 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 transport moved from 48 Sea Zone to 50 Sea Zone
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
1 bomber moved from Okinawa to Philippine Islands
3 battleships moved from 52 Sea Zone to 60 Sea Zone
1 battleship moved from 48 Sea Zone to 60 Sea Zone
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
2 infantry moved from Evenki National Okrug to Archangel
1 armour moved from Evenki National Okrug to Archangel
1 bomber moved from Japan to Archangel
2 infantry moved from Anhwei to Szechwan
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour and 2 infantry moved from Manchuria to Anhwei
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Anhwei to SzechwanCombat - Japanese
Battle in Philippine Islands
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Philippine Islands
Japanese win, taking Philippine Islands from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Archangel, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Archangel
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Archangel to Karelia S.S.R.
1 bomber moved from Philippine Islands to JapanPlace Units - Japanese
3 infantry placed in Manchuria
2 destroyers and 2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 48 PUsCombat Hit Differential Summary :
British : 0,67
Russians : 0,00
Japanese : 0,17 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
3 infantry moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Kazakh S.S.R.Combat - Russians
Russians creates battle in territory 6 Sea Zone
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Russians
2 infantry placed in Caucasus
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to Finland
8 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Italy to Southern Europe
4 infantry moved from Germany to Poland
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to United Kingdom
1 bomber moved from Northwestern Europe to United KingdomCombat - Germans
Germans creates battle in territory 6 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Northwestern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
2 armour, 1 bomber, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0,33
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 26 PUs;
British buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 carriers, 3 fighters, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Finland
1 infantry moved from 3 Sea Zone to Finland
3 fighters moved from 3 Sea Zone to Finland
1 infantry moved from Burma to French Indo-China Thailand
2 armour moved from India to French Indo-China Thailand
1 artillery and 1 infantry moved from Persia to Trans-Jordan
1 fighter moved from India to Trans-Jordan
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from GermansCombat - British
Battle in French Indo-China Thailand
British attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 infantry in French Indo-China Thailand, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 3 fighters and 1 infantry in Finland, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to India
3 fighters moved from Finland to 3 Sea ZonePlace Units - British
1 destroyer placed in 6 Sea Zone
3 armour placed in IndiaTurn Complete - British
British collect 33 PUs; end with 33 PUs





