TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 factory and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to 62 Sea Zone
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Kiangsu to 62 Sea Zone
1 fighter moved from Kiangsu to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 62 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Units damaged: 2 battleships owned by the Japanese
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 62 Sea Zone, round 3 : 5/9 hits, 4,33 expected hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 62 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 62 Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Non Combat Move - Japanese
2 fighters moved from 62 Sea Zone to Japan
1 fighter moved from Buryatia S.S.R. to Manchuria
1 bomber moved from 62 Sea Zone to Japan
Place Units - Japanese
1 factory placed in Manchuria
1 cruiser placed in 62 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
2 units repaired.
Combat Hit Differential Summary :
Americans : 1,83
Russians : 0,33
Japanese : 0,00
triplea_41968_Jap3.tsvg