dice…
G40 Ichabod (X) vs Sovietishcat (A) no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Northern Italy to Tobruk
2 fighters moved from Southern Italy to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to YugoslaviaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 transport in 96 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Tobruk
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Tobruk, round 3 : 2/5 hits, 2.00 expected hits
British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 carrier and 1 fighter
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the British lost in 97 Sea Zone
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 carrier owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 26
Casualties for British: 1 carrier and 1 fighter
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantryNon Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Yugoslavia
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from Tobruk to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0.83
British : -3.33
Neutral_Allies : -0.67 -
You can relook the casualty order for the sz97 battle. If you would have tipped the carrier, I would have retreated and let the plane crash.
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No problem, Icha :-D I know you use best judgement when in this type of battle.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to Queensland
2 aaGuns and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery moved from Normandy Bordeaux to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to Queensland
2 aaGuns and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 111 Sea Zone
French attack with 1 cruiser and 1 fighter
Germans defend with 1 battleship
French roll dice for 1 cruiser and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 111 Sea Zone
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleshipNon Combat Move - French
1 fighter moved from 111 Sea Zone to United Kingdom
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Holland Belgium
2 artilleries moved from France to Southern France
2 fighters moved from Western Germany to Southern France
2 tactical_bombers moved from Western Germany to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 armour moved from Romania to Western Ukraine
5 armour and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
1 infantry moved from Baltic States to Belarus
2 fighters moved from Poland to Belarus
2 tactical_bombers moved from Poland to Belarus
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Southern France
2 mech_infantrys moved from Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Holland Belgium
2 artilleries moved from France to Southern France
2 fighters moved from Western Germany to Southern France
2 tactical_bombers moved from Western Germany to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 armour moved from Romania to Western Ukraine
5 armour and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
1 infantry moved from Baltic States to Belarus
2 fighters moved from Poland to Belarus
2 tactical_bombers moved from Poland to Belarus
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Southern France
2 mech_infantrys moved from Poland to Western UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers in Southern France, round 2 : 3/8 hits, 4.17 expected hits
French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the French and 2 artilleries owned by the French lost in Southern France
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries
Casualties for French: 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 4/10 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
3 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
1 aaGun moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Southern France to Romania
2 fighters moved from Southern France to Romania
1 bomber moved from Southern France to Romania
1 bomber moved from Holland Belgium to Eastern PolandPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 0.17
French : 0.67
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Holland Belgium
2 artilleries moved from France to Southern France
2 fighters moved from Western Germany to Southern France
2 tactical_bombers moved from Western Germany to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 armour moved from Romania to Western Ukraine
5 armour and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
1 infantry moved from Baltic States to Belarus
2 fighters moved from Poland to Belarus
2 tactical_bombers moved from Poland to Belarus
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Southern France
2 mech_infantrys moved from Poland to Western UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers in Southern France, round 2 : 3/8 hits, 4.17 expected hits
French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the French and 2 artilleries owned by the French lost in Southern France
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries
Casualties for French: 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 4/10 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
3 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
1 aaGun moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Southern France to Romania
2 fighters moved from Southern France to Romania
1 bomber moved from Southern France to Romania
1 bomber moved from Holland Belgium to Eastern PolandPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 107 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.17
French : 0.67
Russians : -1.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 5 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour, 2 infantry and 2 mech_infantrys
Russians roll dice for 5 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/13 hits
Germans roll dice for 6 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 4/10 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 5 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 3/9 hits
Germans roll dice for 5 armour in Western Ukraine, round 3 : 1/5 hits
1 artillery owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Russians roll dice for 5 armour, 2 fighters and 1 tactical_bomber in Western Ukraine, round 4 : 2/8 hits
Germans roll dice for 2 armour in Western Ukraine, round 4 : 2/2 hits
2 armour owned by the Russians and 2 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 6 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 3 armour and 8 infantry moved from Novgorod to Archangel
2 aaGuns moved from Bryansk to Russia
2 infantry moved from Rostov to Tambov
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 factory_minors and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
1 fighter moved from Kwangsi to Manchuria
6 infantry moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 factory_minors and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
1 fighter moved from Kwangsi to Manchuria
6 infantry moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan StateCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Shan State
Japanese attack with 3 fighters and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters and 4 tactical_bombers in Shan State, round 2 : 5/7 hits, 4.00 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
2 bombers moved from India to Kwangsi
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
1 factory_minor placed in Manchuria
1 factory_minor placed in French Indo China
2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Removing units owned by Japanese from Japan: 2 artilleries
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
UK_Pacific : -1.00
AA fire in India : : -0.33
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Queensland
5 bombers moved from Western United States to QueenslandPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Burma
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Malta to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Malta to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Queensland
5 bombers moved from Western United States to QueenslandPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Burma
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Malta to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Malta to Tobruk
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Tobruk
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 : 2/4 hits
1 tactical_bomber owned by the British, 1 armour owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 4 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Tobruk to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from United Kingdom to French West Africa
2 artilleries and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Burma to Shan StatePlace Units - British
1 factory_minor placed in Persia
2 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
British collect 27 PUs (2 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Changing ownership of Eastern Persia from British to Neutral_Allies
EDIT: Turning off Edit Mode





