TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Novgorod to Bryansk
6 mech_infantrys moved from Novgorod to Bryansk
7 infantry moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
5 artilleries and 11 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
3 fighters moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Germany to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
8 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Southern France to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
2 bombers placed in Germany
2 tactical_bombers placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
3 infantry moved from Samara to Russia
2 aaGuns and 6 infantry moved from Vologda to Russia
Place Units - Russians
1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from French Indo China to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 bomber moved from French Indo China to India
1 infantry moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Yunnan
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from French Indo China to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 bomber moved from French Indo China to India
1 infantry moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Yunnan
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 destroyers and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 4 carriers, 3 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Yunnan, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 3 tactical_bombers
Americans defend with 1 bomber
Japanese roll dice for 1 infantry and 3 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from India to French Indo China
1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.33
UK_Pacific : -0.17
AA fire in India : : -0.17
Japanese : -2.67
If you attack the Jap Fleet at the Philippines with everything the US can bring.
2 Kamikazes per each of the 3 US cruisers.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 cruisers moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 cruisers moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Sumatra, round 2 : 0/2 hits
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 bombers moved from Western United States to Queensland
1 bomber moved from Dutch New Guinea to Queensland
Place Units - Americans
1 destroyer placed in 101 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 unit repaired.
1 battleship moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Persia to 97 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
Do you scramble sz 97? If so OOL.
Scramble, best defense.
On second thought, no scramble please unless it’s too late no worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 cruisers moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Sumatra, round 2 : 0/2 hits
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 bombers moved from Western United States to Queensland
1 bomber moved from Dutch New Guinea to Queensland
Place Units - Americans
1 destroyer placed in 101 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 battleship moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Persia to 97 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship and 1 bomber
Italians defend with 1 carrier
British roll dice for 1 battleship and 1 bomber in 97 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship and 1 bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Kenya
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Kenya from Italians, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 artillery and 2 infantry moved from India to Burma
4 fighters moved from Persia to Russia
1 armour moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
4 fighters moved from Egypt to Persia
1 bomber moved from 97 Sea Zone to Tobruk
Place Units - British
1 factory_minor placed in Iraq
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 infantry moved from Yugoslavia to Romania
1 aaGun, 2 artilleries and 2 infantry moved from Greece to Bulgaria
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in Borneo
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in Borneo
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French