Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
G40 Ichabod (X) vs Sovietishcat (A) no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 3 carriers and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from India to Shan State
4 bombers moved from India to Malaya
3 bombers moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Americans attack with 3 bombers
Japanese defend with 2 infantry
Americans roll dice for 3 bombers in Shan State, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 3 bombers in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Malaya
Americans attack with 4 bombers
Japanese defend with 1 armour, 1 harbour and 1 infantry
Americans roll dice for 4 bombers in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
Americans win with 4 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Americans
4 bombers moved from Malaya to India
3 bombers moved from Shan State to India
1 bomber moved from 37 Sea Zone to India
3 bombers moved from 35 Sea Zone to Celebes
1 carrier moved from 54 Sea Zone to 43 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Gibraltar
3 fighters and 2 tactical_bombers moved from Gibraltar to Egypt
5 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from 94 Sea Zone to Egypt
2 bombers moved from Western United States to Queensland
4 fighters moved from Queensland to Sumatra
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
3 carriers and 1 transport placed in 101 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Shan StateCombat - British
Non Combat Move - British
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Persia to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
1 artillery moved from India to BurmaPlace Units - British
3 armour placed in Iraq
1 armour and 2 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
Italians take Libya from FrenchCombat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Volgograd
1 artillery moved from Greece to BulgariaPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 bomber, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 carrier, 4 destroyers and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
6 armour, 3 artilleries, 3 infantry and 18 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Ukraine to Caucasus
6 mech_infantrys moved from Rostov to Northwest Persia
5 bombers moved from Southern Italy to Persia
3 bombers moved from Western Germany to 92 Sea Zone -
Scramble SZ 92?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 bomber, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 carrier, 4 destroyers and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
6 armour, 3 artilleries, 3 infantry and 18 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Ukraine to Caucasus
6 mech_infantrys moved from Rostov to Northwest Persia
5 bombers moved from Southern Italy to Persia
3 bombers moved from Western Germany to 92 Sea ZoneCombat - Germans
Battle in Persia
Germans attack with 5 bombers
British defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 5 bombers in Persia, round 2 : 4/5 hits, 3.33 expected hits
British roll dice for 1 armour and 2 infantry in Persia, round 2 : 3/3 hits, 1.17 expected hits
3 bombers owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
Germans win with 2 bombers remaining. Battle score for attacker is -24
Casualties for Germans: 3 bombers
Casualties for British: 1 armour and 2 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 carrier, 4 destroyers and 2 fighters
British defend with 1 destroyer
Germans roll dice for 3 bombers, 1 carrier, 4 destroyers and 2 fighters in 92 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 3 bombers, 1 carrier, 3 destroyers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 6 armour, 3 artilleries, 3 infantry and 24 mech_infantrys
British defend with 4 infantry
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 24 mech_infantrys in Northwest Persia, round 2 : 6/36 hits, 9.00 expected hits
British roll dice for 4 infantry in Northwest Persia, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 6 armour, 3 artilleries and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
2 bombers moved from Persia to Caucasus
3 artilleries moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
3 tactical_bombers moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
3 bombers moved from 92 Sea Zone to Southern ItalyPlace Units - Germans
3 submarines placed in 93 Sea Zone
1 bomber placed in Western Germany
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Rostov
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 71 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -0.67
British : 4.17 -
Defense Dice! Sure make it hard for me to get to Cairo!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Suiyuyan to Caucasus
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Szechwan to Yunnan
2 fighters moved from French Indo China to Yunnan
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from French Indo China to 43 Sea Zone
3 fighters moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Suiyuyan to Caucasus
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Szechwan to Yunnan
2 fighters moved from French Indo China to Yunnan
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from French Indo China to 43 Sea Zone
3 fighters moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber; ANZAC defend with 2 transports
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 0/6 hits, 3.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 carrier and 2 transports in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 carrier and 2 transports in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 fighter owned by the Japanese, 1 transport owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 transports
Casualties for Japanese: 2 fighters
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
3 mech_infantrys moved from Kwangtung to French Indo China
2 fighters moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to French Indo China
1 fighter moved from Shan State to 36 Sea Zone
2 fighters moved from Yunnan to French Indo China
1 fighter moved from Manchuria to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 aaGun, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : -1.00
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -2.17 -
I started my first league game today.
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Vs whom?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
3 fighters moved from Egypt to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Sumatra to India
8 bombers moved from India to Iraq
3 bombers moved from Celebes to India
2 bombers moved from Western United States to French West AfricaPlace Units - Americans
5 fighters placed in Eastern United States
1 bomber placed in Western United States
1 artillery and 1 infantry placed in Central United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from India to Shan State
2 artilleries moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour moved from Malaya to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
3 fighters moved from Egypt to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Sumatra to India
8 bombers moved from India to Iraq
3 bombers moved from Celebes to India
2 bombers moved from Western United States to French West AfricaPlace Units - Americans
5 fighters placed in Eastern United States
1 bomber placed in Western United States
1 artillery and 1 infantry placed in Central United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from India to Shan State
2 artilleries moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour moved from Malaya to BurmaCombat - British
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Yunnan, round 2 : 3/6 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Yunnan to Burma
2 infantry moved from Trans-Jordan to IraqPlace Units - British
3 armour placed in Iraq
3 infantry placed in Persia
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 30 PUs (3 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry





