G40 Ichabod (X) vs Sovietishcat (A) no bid

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                9 bombers moved from Burma to French Indo China
                4 bombers moved from Burma to French Indo China
                1 bomber moved from Burma to French Indo China
                6 bombers moved from Queensland to Yunnan

    triplea_41966_Ame6.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                9 bombers moved from Burma to French Indo China
                4 bombers moved from Burma to French Indo China
                1 bomber moved from Burma to French Indo China
                6 bombers moved from Queensland to Yunnan

    Combat - Americans
                Battle in Yunnan
                    Americans attack with 6 bombers
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 6 bombers in Yunnan, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Americans win with 6 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                    Americans attack with 14 bombers
                    Japanese defend with 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry and 4 tactical_bombers
                        Americans roll dice for 14 bombers in French Indo China, round 2 :  11/14 hits
                        Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers in French Indo China, round 2 :  7/15 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 7 bombers owned by the Americans, 3 armour owned by the Japanese, 1 bomber owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in French Indo China
                        Americans roll dice for 7 bombers in French Indo China, round 3 :  6/7 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in French Indo China, round 3 :  2/4 hits
                        2 bombers owned by the Americans, 3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in French Indo China
                    Americans win with 5 bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 9 bombers
                    Casualties for Japanese: 3 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers

    Non Combat Move - Americans
                5 bombers moved from French Indo China to Burma
                6 bombers moved from Yunnan to Burma
                6 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 fighters and 2 tactical_bombers placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                Americans collect 55 PUs (2 lost to blockades); end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41966_Ame6.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    triplea_41966_Chi6.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    triplea_41966_Chi6.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 bomber moved from Persia to 97 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 infantry moved from Burma to Shan State

    triplea_41966_Bri6.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                9 bombers moved from Burma to French Indo China
                4 bombers moved from Burma to French Indo China
                1 bomber moved from Burma to French Indo China
                6 bombers moved from Queensland to Yunnan

    Combat - Americans
                Battle in Yunnan
                    Americans attack with 6 bombers
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 6 bombers in Yunnan, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Americans win with 6 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                    Americans attack with 14 bombers
                    Japanese defend with 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry and 4 tactical_bombers
                        Americans roll dice for 14 bombers in French Indo China, round 2 :  11/14 hits
                        Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers in French Indo China, round 2 :  7/15 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 7 bombers owned by the Americans, 3 armour owned by the Japanese, 1 bomber owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in French Indo China
                        Americans roll dice for 7 bombers in French Indo China, round 3 :  6/7 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in French Indo China, round 3 :  2/4 hits
                        2 bombers owned by the Americans, 3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in French Indo China
                    Americans win with 5 bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 9 bombers
                    Casualties for Japanese: 3 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers

    Non Combat Move - Americans
                5 bombers moved from French Indo China to Burma
                6 bombers moved from Yunnan to Burma
                6 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 fighters and 2 tactical_bombers placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                Americans collect 55 PUs (2 lost to blockades); end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 airfield and 5 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to 97 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 fighter; Italians defend with 2 transports
                        British roll dice for 1 bomber in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British lost in 97 Sea Zone
                    Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in Shan State
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 3 infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from India to Shan State
                3 aaGuns and 1 mech_infantry moved from Burma to Shan State
                4 artilleries moved from Burma to Shan State
                2 fighters moved from Shan State to Burma
                1 armour moved from Iraq to Egypt
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
                1 fighter moved from Persia to Egypt
                4 fighters moved from Persia to Northwest Persia
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                2 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Persia
                1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs

    triplea_41966_UK_6.tsvg

  • 19

    I did a big gamble attacking FIC with only bombers, I am glad it went my way cause that will have been a blow to allies efforts.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 aaGun moved from Romania to Bessarabia
                1 aaGun and 1 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_41966_Ita6.tsvg

  • 17

    @Sovietishcat:

    I did a big gamble attacking FIC with only bombers, I am glad it went my way cause that will have been a blow to allies efforts.

    The FIC battle helped you out a lot.

    However, I’m more worried about the fighters and tac. bombers coming over.

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    triplea_41966_ANZ6.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_41966_ANZ6.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    triplea_41966_Fre6.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                3 tactical_bombers moved from Russia to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Greece to Iraq
                1 bomber moved from Greece to 81 Sea Zone
                1 bomber moved from Greece to Caucasus
                1 bomber moved from Germany to Caucasus

    triplea_41966_Ger7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                3 tactical_bombers moved from Russia to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Greece to Iraq
                1 bomber moved from Greece to 81 Sea Zone
                1 bomber moved from Greece to Caucasus
                1 bomber moved from Germany to Caucasus

    Combat - Germans
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Iraq causes 4 damage total.
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Germans attack with 2 bombers, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry; Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.17 expected hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Caucasus to Rostov
                2 bombers moved from Caucasus to Rostov
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Rostov to Volgograd
                1 infantry moved from Tambov to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                1 fighter moved from Southern Italy to Rostov
                2 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Volgograd
                3 armour moved from Ukraine to Volgograd
                1 armour moved from Rostov to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                7 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns moved from Germany to Western Germany
                1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 bomber moved from Iraq to Rostov
                1 bomber moved from 81 Sea Zone to Greece

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 bomber and 1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Western Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 65 PUs (3 lost to blockades); end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Germans : 1.83
        AA fire in Iraq : : -0.17
        Russians : 0.33

    triplea_41966_Ger7.tsvg

  • 17

    Going on vacation through the weekend. It will probably be until next Monday that I do another turn.

  • 19

    @Ichabod:

    Going on vacation through the weekend. It will probably be until next Monday that I do another turn.

    Ok, enjoy  :-)

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians

    Turn Complete - Russians

    triplea_41966_Rus7.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 infantry and 1 mech_infantry moved from Shensi to Szechwan
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
                2 mech_infantrys moved from Anhwe to Yunnan
                1 mech_infantry moved from Anhwe to Szechwan
                1 fighter moved from Suiyuyan to Yunnan
                2 fighters moved from Anhwe to Yunnan

    triplea_41966_Jap7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 infantry and 1 mech_infantry moved from Shensi to Szechwan
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
                2 mech_infantrys moved from Anhwe to Yunnan
                1 mech_infantry moved from Anhwe to Szechwan
                1 fighter moved from Suiyuyan to Yunnan
                2 fighters moved from Anhwe to Yunnan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 2/2 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 3 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 armour moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                3 fighters moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Manchuria to Anhwe
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 harbour and 3 infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                1 fighter and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Chinese : 1.67
        Japanese : -1.83

    triplea_41966_Jap7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 3 infantry and 5 transports; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                6 fighters moved from Gibraltar to Egypt
                4 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
                11 bombers moved from Burma to India
                5 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 battleship moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                3 mech_infantrys moved from Southeast Mexico to Central United States
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 armour and 3 infantry placed in Eastern United States
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41966_Ame7.tsvg

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