cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
FYI: I am gone most of this weekend. Perhaps I can next do a turn on Sunday night.
FYI2: I am in Alaska all of June so hopefully we will reach a conclusion by that time. If not, we will have to pick up again in July.
Probably not a big deal with all of the games that you are doing simultaneously!
Sorry I forgot to make my move. You’re right I have a bunch of games going on and I guess I missed this one. Will be a able to get to it tomorrow for sure. And yah we shud finish in time before you go to Alaska. Thanks for the heads up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to Midway
2 bombers moved from Eastern United States to Midway
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 marine placed in Western United States
2 bombers placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to Midway
2 bombers moved from Eastern United States to Midway
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 marine placed in Western United States
2 bombers placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 mech_infantrys moved from Burma to Kweichow
1 fighter moved from Burma to Kweichow
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 70 Sea Zone
2 artilleries and 2 infantry moved from 70 Sea Zone to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Belgian Congo
Combat - British
Battle in Kweichow
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/7 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 1/6 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Belgian Congo, round 4 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kweichow to Szechwan
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
1 destroyer moved from 117 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from British Guiana to United Kingdom
1 fighter moved from British Guiana to 106 Sea Zone
1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Burma to Szechwan
1 fighter moved from Shan State to Szechwan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 carrier and 2 submarines placed in 106 Sea Zone
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,3,5,2,2,6
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 9 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.33
Italians : 0.00
Chinese : 0.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Italians: 2 armour
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery moved from Bulgaria to Romania
1 bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 3 infantry moved from Libya to Tunisia
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
Place Units - Italians
1 airfield placed in Gibraltar
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 1.33
Well that was a massive setback of my Axis game plan. Blah.
@Arthur:
Well that was a massive setback of my Axis game plan. Blah.
yah that’s a really tough break
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 26 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Burma to Szechwan
1 infantry moved from Burma to India
1 fighter moved from India to Szechwan
1 fighter moved from India to Szechwan
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 6/8 hits, 4.00 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 aaGuns, 11 armour, 5 artilleries, 22 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
2 mech_infantrys moved from Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Southern Italy to Gibraltar
2 tactical_bombers moved from Southern Italy to Eastern Poland
1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Southern France to France
2 aaGuns moved from Western Germany to France
1 marine moved from 91 Sea Zone to Gibraltar
Place Units - Germans
3 infantry placed in Ukraine
3 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : 1.00
This game isn’t going that well for me…
@Arthur:
This game isn’t going that well for me…
agreed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Volgograd to Samara
1 aaGun and 4 infantry moved from Archangel to Vologda
1 artillery and 9 infantry moved from Russia to Samara
2 infantry moved from Bryansk to Tambov
3 aaGuns, 10 artilleries and 25 infantry moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
@Arthur:
This game isn’t going that well for me…
but then, maybe you’ll sack Russia :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from Manchuria to Japan
3 fighters moved from Anhwe to Japan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Malaya to Shan State
1 bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Shan State
1 mech_infantry moved from Kiangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Anhwe to Shan State
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to Manchuria
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Celebes
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kwangsi
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Java
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Kweichow
Japanese win, taking Java from ANZAC, taking Kweichow from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 3 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 2/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Kweichow to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Kweichow to Kwangsi
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.67
UK_Pacific : 1.00
Japanese : -0.50
Perhaps I should have stuck to my standard J1 attack that I am much more familiar with… I also normally do a much more standard Barbarosa. I have been watching too many Adam games, seeing his general plan but failing on the execution.
@Arthur:
Perhaps I should have stuck to my standard J1 attack that I am much more familiar with… I also normally do a much more standard Barbarosa. I have been watching too many Adam games, seeing his general plan but failing on the execution.
yah lol he likes the gib strategy, and executes it well
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
4 bombers moved from Midway to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Korea
Non Combat Move - Americans
4 bombers moved from 6 Sea Zone to Midway
2 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Midway to 54 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to Midway
1 carrier moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 15 Sea Zone
1 battleship moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Central United States
2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 infantry placed in Central United States
1 artillery placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
4 bombers moved from Midway to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Korea
Non Combat Move - Americans
4 bombers moved from 6 Sea Zone to Midway
2 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Midway to 54 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to Midway
1 carrier moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 15 Sea Zone
1 battleship moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Central United States
2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 infantry placed in Central United States
1 artillery placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Belgian Congo to 70 Sea Zone
1 artillery and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from Szechwan to Shan State
Combat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in French Madagascar
Battle in Iraq
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 0/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
retreated to Iraq
Neutral_Axis win, taking French Madagascar from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Ethiopia to Egypt
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 109 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
Place Units - British
1 destroyer and 1 submarine placed in 109 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,6,6
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : -1.33
Chinese : 0.17
AA fire in Normandy Bordeaux : : -0.17
Neutral_Axis : 2.00
Japanese : -0.67