Maybe in the far future.
Raimo vs Jeppe test of new ideas
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to India
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 70 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 infantry moved from Burma to India
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to IndiaCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to IndiaPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 21 PUs;
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Non Combat Move - Italians
1 fighter moved from Romania to Southern Italy
2 armour moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to UkrainePlace Units - Italians
3 infantry placed in Northern Italy
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Yunnan to Kiangsu
3 fighters moved from Sumatra to Yunnan
1 fighter moved from Queensland to Philippines
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Kiangsu to YunnanPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery, 2 fighters and 9 infantry moved from Norway to Finland
1 fighter moved from Western Germany to Finland
1 bomber moved from Germany to Bryansk
4 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Iraq to Rostov
1 armour moved from Persia to Caucasus
Germans take Caucasus from Russians
1 armour moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 cruiser moved from 113 Sea Zone to 125 Sea Zone
1 carrier moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier and 1 cruiser
British defend with 1 destroyer
Germans roll dice for 1 carrier and 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 5 infantry
Russians defend with 6 infantry
Germans roll dice for 2 artilleries, 1 bomber and 5 infantry in Bryansk, round 2 : 2/8 hits
Russians roll dice for 6 infantry in Bryansk, round 2 : 3/6 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Bryansk, round 3 : 3/5 hits
Russians roll dice for 4 infantry in Bryansk, round 3 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Bryansk, round 4 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 6 infantry
Battle in Finland
Germans attack with 1 artillery, 3 fighters and 9 infantry
Russians defend with 3 artilleries and 5 infantry
Germans roll dice for 1 artillery, 3 fighters and 9 infantry in Finland, round 2 : 4/13 hits
Russians roll dice for 3 artilleries and 5 infantry in Finland, round 2 : 2/8 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery, 3 fighters and 7 infantry in Finland, round 3 : 2/11 hits
Russians roll dice for 3 artilleries and 1 infantry in Finland, round 3 : 0/4 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans roll dice for 1 artillery, 3 fighters and 7 infantry in Finland, round 4 : 3/11 hits
Russians roll dice for 2 artilleries in Finland, round 4 : 0/2 hits
2 artilleries owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 3 fighters and 7 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 5 infantry
Battle in Rostov
Germans attack with 1 armour, 2 bombers and 4 mech_infantrys
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Rostov, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 4/6 hits
1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Rostov
1 armour owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Finland to Western Germany
9 armour moved from Baltic States to Western Ukraine
14 infantry moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 fighter moved from Finland to Norway
1 transport moved from 113 Sea Zone to 125 Sea Zone
3 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from 80 Sea Zone to Persia
1 carrier moved from 80 Sea Zone to 76 Sea Zone
2 bombers moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Germany to PolandPlace Units - Germans
3 armour placed in Persia
1 fighter and 9 infantry placed in Germany
Germans undo move 2.
9 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 8 artilleries, 14 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
5 armour, 5 artilleries and 12 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Volgograd to Caucasus
4 fighters and 1 tactical_bomber moved from Smolensk to Caucasus
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Rostov to Bryansk
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to VolgogradCombat - Russians
Battle in Bryansk
Russians attack with 7 armour, 14 artilleries, 27 infantry and 2 mech_infantrys
Germans defend with 2 artilleries
Russians roll dice for 7 armour, 14 artilleries, 27 infantry and 2 mech_infantrys in Bryansk, round 2 : 17/50 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 7 armour, 14 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Caucasus
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
2 aaGuns and 3 infantry moved from Archangel to Smolensk
2 aaGuns moved from Russia to BryanskPlace Units - Russians
1 armour and 1 fighter placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to India
1 infantry moved from French Indo China to Shan State
4 tactical_bombers moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Siberia
1 fighter moved from Manchuria to Siberia
1 armour moved from Amur to Ulaanbaatar
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Ulaanbaatar
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Ulaanbaatar : 1/2 hits
1 fighter owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/3 hits
Russians roll dice for 1 aaGun and 2 infantry in Ulaanbaatar, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Russians lost in Ulaanbaatar
retreated to Ulaanbaatar
Russians win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 aaGun
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siberia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Siberia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 4 tactical_bombers in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Shan State to French Indo China
3 fighters moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 bombers moved from India to French Indo China
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 tactical_bomber moved from Ulaanbaatar to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
1 fighter moved from Siberia to Manchuria
2 infantry moved from Hopei to Shensi
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
2 fighters moved from 98 Sea Zone to 76 Sea Zone
1 battleship moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
3 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
3 bombers moved from Algeria to Egypt
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 76 Sea Zone
Americans attack with 1 battleship and 2 fighters
Germans defend with 1 carrier
Americans roll dice for 1 battleship and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 76 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 76 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 carrier in 76 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Germans lost in 76 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrierNon Combat Move - Americans
2 fighters moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Union of South Africa to Egypt
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery moved from Rhodesia to Tanganyika Territory
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
9 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to BurmaCombat - British
Non Combat Move - British
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to BurmaPlace Units - British
1 fighter placed in United Kingdom
1 airfield placed in EgyptTurn Complete - British
British collect 29 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 17 PUs;
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Eastern Persia to Kazakhstan
Italians take Kazakhstan from Russians
2 armour moved from Ukraine to Eastern PolandCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Eastern Poland, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Romania
1 fighter moved from Rostov to Ukraine
3 infantry moved from Northern Italy to France
2 armour and 2 mech_infantrys moved from Southern Italy to FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Yunnan to 80 Sea ZoneCombat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 80 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - ANZAC
1 bomber moved from 80 Sea Zone to Iraq
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
6 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
14 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Persia to West India
Germans take West India from UK_Pacific
3 bombers moved from Ukraine to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Nenetsia
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 fighters and 5 infantry in Normandy Bordeaux, round 3 : 1/7 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 4 : 1/6 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 5 : 2/5 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Nenetsia from Russians, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Americans: 4 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Norway to Novgorod
1 carrier and 1 cruiser moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Poland to Eastern Poland
9 infantry moved from Germany to Poland
2 aaGuns, 14 armour, 2 artilleries, 20 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
3 bombers moved from Russia to Eastern Poland
1 fighter moved from Western Germany to Poland
2 armour moved from Persia to West India
1 tactical_bomber moved from Persia to TurkmenistanPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Novgorod
6 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs