@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
Raimo vs Jeppe test of new ideas
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Shan State to Malaya
1 artillery moved from British Guiana to 88 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Eastern Persia to PersiaCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits
Germans roll dice for 2 armour in Iraq, round 2 : 0/2 hits
1 armour owned by the Germans lost in Iraq
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits
Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Malaya
British attack with 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 5 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 6 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 7 : 1/1 hits
1 infantry owned by the British lost in Malaya
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 6 infantry moved from Burma to Yunnan
2 aaGuns, 1 artillery and 8 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from 119 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 airfield placed in Gibraltar
2 infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,5,1,1,5,4
UK_Pacific collect 8 PUs (4 lost to blockades); end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour and 1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Iraq, round 3 : 3/4 hits
British roll dice for 1 artillery in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
1 aaGun and 7 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Bessarabia to RomaniaPlace Units - Italians
1 armour and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Sumatra to 36 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to YunnanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major, 6x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Trans-Jordan to Persia
1 tactical_bomber moved from Egypt to Persia
1 tactical_bomber moved from 98 Sea Zone to Persia
1 infantry moved from Egypt to 98 Sea Zone
2 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 armour, 1 carrier, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 armour and 2 infantry moved from 80 Sea Zone to Persia
10 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
8 armour moved from Germany to Baltic States
1 bomber moved from Germany to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 armour, 2 bombers, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Germans roll dice for 2 armour, 2 bombers, 2 infantry and 2 tactical_bombers in Persia, round 2 : 6/8 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits
1 tactical_bomber owned by the British, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 3 infantry owned by the British and 1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for British: 1 fighter, 3 infantry and 1 tactical_bomber
Battle in Baltic States
Germans attack with 9 armour and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour and 10 infantry in Baltic States, round 2 : 7/19 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Germany
5 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
2 aaGuns, 5 armour, 4 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
9 infantry moved from Finland to Norway
2 fighters moved from Western Germany to Norway
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Persia to Iraq
1 tactical_bomber moved from Persia to 80 Sea Zone
1 bomber moved from Persia to IraqPlace Units - Germans
3 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;Combat Move - Russians
2 infantry moved from Shensi to Suiyuyan
4 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buryatia to Sakha
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 104 Sea Zone to 105 Sea Zone
2 infantry moved from Caucasus to Volgograd
1 artillery and 5 infantry moved from Ukraine to RostovCombat - Russians
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Amur, round 3 : 0/2 hits
Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in Amur, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 3 infantry in Amur, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns, 5 armour, 4 artilleries and 2 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Smolensk
4 fighters moved from Karelia to Smolensk
1 tactical_bomber moved from Karelia to Smolensk
2 aaGuns and 3 infantry moved from Novgorod to Archangel
3 artilleries and 4 infantry moved from Karelia to Finland
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
2 infantry moved from Manchuria to Amur
1 armour moved from Siberia to Amur
1 armour moved from Manchuria to Amur
2 fighters moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to Hunan
2 bombers moved from French Indo China to India
4 tactical_bombers moved from French Indo China to HunanCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Hunan
Japanese attack with 1 artillery and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 4 tactical_bombers in Hunan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 fighters moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
4 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
4 tactical_bombers moved from Hunan to French Indo China
3 fighters moved from French Indo China to Java
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier, 1 cruiser and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
2 infantry moved from Anhwe to Hopei
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from India to French Indo China
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
1 airfield placed in Java
1 destroyer placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 2 infantry, 4 submarines and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
2 mech_infantrys moved from Morocco to Tunisia
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from Gibraltar to Northern Italy
1 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/4 hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 3,4,4 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.
Battle in Philippines
Battle in Celebes
Battle in Trans-JordanNon Combat Move - Americans
3 bombers moved from Northern Italy to Algeria
1 mech_infantry moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
4 submarines and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
Americans undo move 1.
3 submarines and 2 transports placed in 10 Sea Zone
1 fighter placed in Western United States
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to India
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 70 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 infantry moved from Burma to India
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to IndiaCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to IndiaPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 21 PUs;
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Non Combat Move - Italians
1 fighter moved from Romania to Southern Italy
2 armour moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to UkrainePlace Units - Italians
3 infantry placed in Northern Italy
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Yunnan to Kiangsu
3 fighters moved from Sumatra to Yunnan
1 fighter moved from Queensland to Philippines
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Kiangsu to YunnanPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery, 2 fighters and 9 infantry moved from Norway to Finland
1 fighter moved from Western Germany to Finland
1 bomber moved from Germany to Bryansk
4 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Iraq to Rostov
1 armour moved from Persia to Caucasus
Germans take Caucasus from Russians
1 armour moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 cruiser moved from 113 Sea Zone to 125 Sea Zone
1 carrier moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier and 1 cruiser
British defend with 1 destroyer
Germans roll dice for 1 carrier and 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 5 infantry
Russians defend with 6 infantry
Germans roll dice for 2 artilleries, 1 bomber and 5 infantry in Bryansk, round 2 : 2/8 hits
Russians roll dice for 6 infantry in Bryansk, round 2 : 3/6 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Bryansk, round 3 : 3/5 hits
Russians roll dice for 4 infantry in Bryansk, round 3 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Bryansk, round 4 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 6 infantry
Battle in Finland
Germans attack with 1 artillery, 3 fighters and 9 infantry
Russians defend with 3 artilleries and 5 infantry
Germans roll dice for 1 artillery, 3 fighters and 9 infantry in Finland, round 2 : 4/13 hits
Russians roll dice for 3 artilleries and 5 infantry in Finland, round 2 : 2/8 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery, 3 fighters and 7 infantry in Finland, round 3 : 2/11 hits
Russians roll dice for 3 artilleries and 1 infantry in Finland, round 3 : 0/4 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans roll dice for 1 artillery, 3 fighters and 7 infantry in Finland, round 4 : 3/11 hits
Russians roll dice for 2 artilleries in Finland, round 4 : 0/2 hits
2 artilleries owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 3 fighters and 7 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 5 infantry
Battle in Rostov
Germans attack with 1 armour, 2 bombers and 4 mech_infantrys
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Rostov, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 4/6 hits
1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Rostov
1 armour owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Finland to Western Germany
9 armour moved from Baltic States to Western Ukraine
14 infantry moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 fighter moved from Finland to Norway
1 transport moved from 113 Sea Zone to 125 Sea Zone
3 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from 80 Sea Zone to Persia
1 carrier moved from 80 Sea Zone to 76 Sea Zone
2 bombers moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Germany to PolandPlace Units - Germans
3 armour placed in Persia
1 fighter and 9 infantry placed in Germany
Germans undo move 2.
9 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 8 artilleries, 14 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
5 armour, 5 artilleries and 12 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Volgograd to Caucasus
4 fighters and 1 tactical_bomber moved from Smolensk to Caucasus
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Rostov to Bryansk
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to VolgogradCombat - Russians
Battle in Bryansk
Russians attack with 7 armour, 14 artilleries, 27 infantry and 2 mech_infantrys
Germans defend with 2 artilleries
Russians roll dice for 7 armour, 14 artilleries, 27 infantry and 2 mech_infantrys in Bryansk, round 2 : 17/50 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 7 armour, 14 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Caucasus
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
2 aaGuns and 3 infantry moved from Archangel to Smolensk
2 aaGuns moved from Russia to BryanskPlace Units - Russians
1 armour and 1 fighter placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to India
1 infantry moved from French Indo China to Shan State
4 tactical_bombers moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Siberia
1 fighter moved from Manchuria to Siberia
1 armour moved from Amur to Ulaanbaatar
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Ulaanbaatar
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Ulaanbaatar : 1/2 hits
1 fighter owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/3 hits
Russians roll dice for 1 aaGun and 2 infantry in Ulaanbaatar, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Russians lost in Ulaanbaatar
retreated to Ulaanbaatar
Russians win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 aaGun
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siberia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Siberia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 4 tactical_bombers in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Shan State to French Indo China
3 fighters moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 bombers moved from India to French Indo China
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 tactical_bomber moved from Ulaanbaatar to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
1 fighter moved from Siberia to Manchuria
2 infantry moved from Hopei to Shensi
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
2 fighters moved from 98 Sea Zone to 76 Sea Zone
1 battleship moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
3 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
3 bombers moved from Algeria to Egypt
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 76 Sea Zone
Americans attack with 1 battleship and 2 fighters
Germans defend with 1 carrier
Americans roll dice for 1 battleship and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 76 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 2 fighters in 76 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 carrier in 76 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Germans lost in 76 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrierNon Combat Move - Americans
2 fighters moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Union of South Africa to Egypt
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery moved from Rhodesia to Tanganyika Territory
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
9 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to BurmaCombat - British
Non Combat Move - British
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to BurmaPlace Units - British
1 fighter placed in United Kingdom
1 airfield placed in EgyptTurn Complete - British
British collect 29 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 17 PUs;
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Eastern Persia to Kazakhstan
Italians take Kazakhstan from Russians
2 armour moved from Ukraine to Eastern PolandCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Eastern Poland, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Romania
1 fighter moved from Rostov to Ukraine
3 infantry moved from Northern Italy to France
2 armour and 2 mech_infantrys moved from Southern Italy to FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs