Scramble in SZ6?
2018 G40 Amon-Sul (Axis+4) vs Variance (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 armour and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Syria to Iraq
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 1 airfield and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 2/4 hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Gibraltar from British, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 fighter owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 2 mech_infantrys
Battle in Western Ukraine
Italians attack with 1 armour and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 aaGun moved from Alexandria to Egypt
1 aaGun moved from Trans-Jordan to Iraq
1 artillery moved from Italian Somaliland to Kenya
1 infantry moved from British Somaliland to Ethiopia
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Trans-JordanPlace Units - Italians
4 mech_infantrys placed in Northern Italy
1 airfield placed in Trans-JordanTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun
EDIT: Turning off Edit ModeCombat Move - ANZAC
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 tactical_bombers moved from Trans-Jordan to Nigeria
1 bomber moved from Tanganyika Territory to Nigeria
1 submarine moved from 102 Sea Zone to 106 Sea ZonePurchase Units - Germans
Germans buy 10 armour; Remaining resources: 1 PUs;Combat - Germans
Battle in Nigeria
Germans attack with 1 bomber and 3 tactical_bombers
Americans defend with 3 bombers
Germans roll dice for 1 bomber and 3 tactical_bombers in Nigeria, round 2 : 1/4 hits
British roll dice for 3 bombers in Nigeria, round 2 : 1/3 hits
1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Nigeria
Germans roll dice for 3 tactical_bombers in Nigeria, round 3 : 2/3 hits
British roll dice for 2 bombers in Nigeria, round 3 : 1/2 hits
2 bombers owned by the Americans and 1 tactical_bomber owned by the Germans lost in Nigeria
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for Americans: 3 bombers
Battle in 106 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 tactical_bombers moved from Nigeria to French West Africa
1 submarine moved from 117 Sea Zone to 119 Sea Zone
1 submarine moved from 107 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 aaGun and 7 infantry moved from Karelia to Novgorod
1 aaGun and 1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
2 artilleries and 5 infantry moved from Poland to Baltic States
8 armour, 2 artilleries and 1 infantry moved from Germany to Poland
8 armour moved from Poland to Baltic States
1 bomber moved from Southern Italy to EgyptPlace Units - Germans
10 armour placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
2 artilleries and 3 infantry moved from Belarus to Eastern Poland
8 armour and 4 mech_infantrys moved from Belarus to Western Ukraine
1 artillery and 5 mech_infantrys moved from Ukraine to Bessarabia
7 artilleries moved from Belarus to Novgorod
7 infantry moved from Belarus to NovgorodPurchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour and 1 artillery
Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 2/5 hits
Italians roll dice for 1 aaGun, 1 armour and 1 artillery in Eastern Poland, round 2 : 0/2 hits
1 aaGun owned by the Germans and 1 artillery owned by the Italians lost in Eastern Poland
Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 : 1/5 hits
Italians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 8 armour and 4 mech_infantrys
Italians defend with 1 aaGun, 1 armour and 3 infantry
Russians roll dice for 8 armour and 4 mech_infantrys in Western Ukraine, round 2 : 3/12 hits
Italians roll dice for 1 aaGun, 1 armour and 3 infantry in Western Ukraine, round 2 : 0/4 hits
1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 8 armour and 4 mech_infantrys in Western Ukraine, round 3 : 4/12 hits
Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Italians: 1 aaGun, 1 armour and 3 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 5 mech_infantrys
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 5 mech_infantrys in Bessarabia, round 2 : 2/6 hits
Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 : 0/1 hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Novgorod
Russians attack with 7 artilleries and 7 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Russians roll dice for 7 artilleries and 7 infantry in Novgorod, round 2 : 4/14 hits
Germans roll dice for 2 aaGuns and 9 infantry in Novgorod, round 2 : 2/9 hits
2 infantry owned by the Russians, 2 aaGuns owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 7 artilleries and 5 infantry in Novgorod, round 3 : 3/12 hits
Germans roll dice for 7 infantry in Novgorod, round 3 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 7 artilleries and 3 infantry in Novgorod, round 4 : 3/10 hits
Germans roll dice for 4 infantry in Novgorod, round 4 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 7 artilleries and 2 infantry in Novgorod, round 5 : 3/9 hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 7 artilleries and 2 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 2 aaGuns and 9 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
3 aaGuns, 2 fighters, 19 infantry and 1 tactical_bomber moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Ukraine to BessarabiaPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Shensi to Tsinghai
4 fighters and 5 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
2 bombers moved from Yunnan to Tsinghai
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to SumatraPurchase Units - Japanese
Japanese buy 3 factory_minors and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers in Tsinghai, round 2 : 8/14 hits
Chinese roll dice for 8 infantry in Tsinghai, round 2 : 3/8 hits
3 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 8 infantry
Casualties for Japanese: 3 fighters
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Szechwan to Sikang
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Shensi
1 artillery moved from Hunan to Anhwe
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 bombers moved from Tsinghai to Yunnan
2 fighters and 6 tactical_bombers moved from Tsinghai to Kweichow
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
2 marines moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to HunanPlace Units - Japanese
10 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 85 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from Eastern United States to French West Africa
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePurchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 106 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French West Africa
Americans attack with 1 bomber and 2 infantry
Germans defend with 2 tactical_bombers
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits
Germans roll dice for 2 tactical_bombers in French West Africa, round 2 : 2/2 hits
2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in French West Africa
Americans roll dice for 1 bomber in French West Africa, round 3 : 0/1 hits
Germans roll dice for 1 tactical_bomber in French West Africa, round 3 : 1/1 hits
1 bomber owned by the Americans lost in French West Africa
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 bomber and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to Western United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 6 tactical_bombers
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
Japanese roll dice for 2 fighters and 6 tactical_bombers in Kweichow, round 2 : 4/8 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsCombat Move - British
1 fighter moved from Anglo Egyptian Sudan to French West Africa
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
1 infantry moved from India to BurmaPurchase Units - British
British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 fighter
Germans defend with 1 tactical_bomber
British roll dice for 1 fighter in French West Africa, round 2 : 1/1 hits
Germans roll dice for 1 tactical_bomber in French West Africa, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in French West Africa
Germans win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighterNon Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Burma to India
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries moved from West India to Eastern Persia
8 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
4 infantry moved from West India to Eastern Persia
4 infantry moved from West India to IndiaPlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,1,2,6,1,5,3,6,6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6
British collect 15 PUs (11 lost to blockades); end with 15 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 3 infantry -
Chinese insurgents killed a jap air unit. I took a tac but edit it if you prefer to lose a fighter instead.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 battleship moved from 98 Sea Zone to 72 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Belgian Congo
1 artillery moved from Kenya to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Belgian CongoPurchase Units - Italians
Italians buy 3 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Belgian Congo
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 2/5 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Belgian Congo, round 3 : 1/4 hits
British roll dice for 1 armour and 1 artillery in Belgian Congo, round 3 : 1/2 hits
1 artillery owned by the British and 1 fighter owned by the Italians lost in Belgian Congo
Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Belgian Congo, round 4 : 2/3 hits
British roll dice for 1 armour in Belgian Congo, round 4 : 0/1 hits
1 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 fighter
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 97 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 97 Sea Zone
2 marines moved from 97 Sea Zone to Greece
2 infantry moved from Morocco to Algeria
4 mech_infantrys moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Romania
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Belgian Congo to Egypt
1 bomber moved from Egypt to Syria
1 aaGun moved from Iraq to Trans-Jordan
1 infantry moved from Ethiopia to KenyaPlace Units - Italians
3 artilleries placed in Egypt
5 infantry placed in Northern Italy
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 fighter moved from Scotland to 125 Sea ZoneCombat - French
Battle in 125 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the French lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 bomber moved from Egypt to 87 Sea Zone
2 artilleries and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
10 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Baltic States to Novgorod
5 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
16 armour moved from Baltic States to Novgorod
4 armour, 13 artilleries and 22 infantry moved from Baltic States to Eastern PolandPurchase Units - Germans
Germans buy 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat - Germans
Battle in 87 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 87 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 16 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 16 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Novgorod, round 2 : 9/25 hits
Russians roll dice for 7 artilleries and 2 infantry in Novgorod, round 2 : 1/9 hits
2 infantry owned by the Russians, 7 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 16 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 1 infantry
Casualties for Russians: 7 artilleries and 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 14 armour, 15 artilleries and 23 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 14 armour, 15 artilleries and 23 infantry in Eastern Poland, round 2 : 20/52 hits
Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 14 armour, 15 artilleries and 22 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Belarus
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
5 submarines moved from 109 Sea Zone to 110 Sea Zone
5 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 87 Sea Zone to French West AfricaPlace Units - Germans
1 carrier and 3 destroyers placed in 112 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Romania
3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to BelarusPurchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Belarus : 2/3 hits
2 fighters owned by the Russians lost in Belarus
Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 2 fighters
Battle in Romania
Russians attack with 1 artillery and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Romania, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 5 : 0/1 hits
1 mech_infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Bessarabia to Bryansk
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bessarabia
8 armour and 4 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Bryansk to Western Ukraine
10 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Belarus to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Russians to Rostov: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Ukraine: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
lots of bad dice
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lots of bad dice
only aa gun. others were perfect for Allies.
but that one hurt.
thats why i like aa guns with Germany. It simply helps a lot on the Eastern front.
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Russians not defending well when attacked
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 cruiser, 1 infantry, 2 marines and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry and 2 marines moved from 44 Sea Zone to Celebes
1 artillery and 2 bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 artilleries and 1 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Kweichow to Burma
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to MidwayPurchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Dutch New Guinea
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in Solomon Islands
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery and 2 bombers in Burma, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Celebes, round 2 : 3/5 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Burma to French Indo China
1 bomber moved from Burma to Philippines
2 tactical_bombers moved from Kweichow to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
I quit. congratulations
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Thanks. I was finally able to play a good game with all the axis.
And my Germany buyings on G1 - the sub strategy, prooved quite effective.
If U wish I can give U comments about Ur game, what was good, what was not, what can U improve in the gameplay.
cheers
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I suppose I could learn to roll dice better
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I suppose I could learn to roll dice better
that is not in Ur domain, but other things are. 8-)





