TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
5 bombers moved from Western United States to French West Africa
Purchase Units - Americans
Americans buy 1 bomber, 5 destroyers and 5 submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 87 Sea Zone
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French West Africa
Americans attack with 5 bombers
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 5 bombers in French West Africa, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 2/3 hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 bombers owned by the Americans lost in French West Africa
Americans win with 3 bombers remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 bombers
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 55 Sea Zone
retreated to 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 bombers moved from French West Africa to Nigeria
2 fighters moved from 106 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to Eastern United States
2 fighters moved from 101 Sea Zone to Eastern United States
Place Units - Americans
1 bomber placed in Eastern United States
4 destroyers and 4 submarines placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
8 infantry moved from Tsinghai to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 aaGun, 2 artilleries and 2 infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 3/8 hits
Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Shensi, round 2 : 1/4 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits
Japanese roll dice for 2 artilleries in Shensi, round 3 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
6 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is 9
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 fighter owned by the Chinese lost in Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Persia to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
Purchase Units - British
British buy 1 armour and 2 mech_infantrys; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Iraq
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Italians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Egypt
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 3/3 hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Rhodesia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to West India
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from India to West India
2 infantry moved from India to West India
4 artilleries moved from India to West India
14 infantry moved from India to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,3,3,1,2,3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,3,3
British collect 19 PUs (10 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 9 infantry
triplea_41915_UK_4.tsvg