2018 G40 Amon-Sul (Axis+4) vs Variance (Allies)


  • interesting attack on holland

    i have not seen ur fig in malta  :-o


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 1

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Purchase Units - Italians
                Italians buy 2 marines; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 carrier, 1 cruiser and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 35
                    Casualties for British: 1 carrier, 1 cruiser and 1 transport
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun, 1 fighter and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 :  1/2 hits
                        British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 3 :  1/2 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery in Malta, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Malta, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Malta, round 5 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Malta, round 5 :  1/2 hits
                        1 artillery owned by the Italians lost in Malta
                    British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 aaGun

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
                2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 armour and 2 infantry moved from Albania to Yugoslavia
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 bomber and 2 fighters moved from 96 Sea Zone to Tobruk
                1 artillery moved from Ethiopia to Italian Somaliland

    Place Units - Italians
                2 marines placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs

    triplea_41915_Ita1.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 1

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 aaGuns moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_41915_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone
                1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 bomber moved from Western Germany to 99 Sea Zone
                1 bomber and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 artilleries moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from France to Holland Belgium

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 destroyer, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 2 :  3/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 3 :  2/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 1 armour, 2 artilleries and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 cruiser, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 tactical_bomber in 110 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 3 :  2/2 hits
                        1 transport owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 1 cruiser, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in 94 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 cruiser in 94 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 94 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 aaGun and 1 infantry moved from Norway to Finland
                5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from France to Western Germany
                5 armour and 4 mech_infantrys moved from Western Germany to Germany
                2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
                1 fighter moved from 99 Sea Zone to Western Germany
                1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
                2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Southern Italy

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                1 destroyer and 2 submarines placed in 110 Sea Zone
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_41915_Ger2.tsvg


  • i have not scrambled for u in sz 110 because odds were not in ur favour.

    if u wish to scramble, we ll roll the battle from the begining.

    cheers

  • '17 '16 '15 '14 '12

    That’s fine.  Although if I wanted to scramble we would not roll the entire battle; the dice would stay as rolled and we would add my dice rolls for the scrambled fighters.  Moot point but its better to just ask for orders than assume.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - Russians

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Non Combat Move - Russians
                1 infantry moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Bryansk to Eastern Poland
                3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                2 aaGuns, 4 artilleries and 16 infantry moved from Novgorod to Belarus
                2 armour moved from Bryansk to Ukraine
                2 infantry moved from Rostov to Bryansk
                1 artillery and 3 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                2 artilleries and 5 infantry moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs

    triplea_41915_Rus2.tsvg


  • @variance:

    That’s fine.  Although if I wanted to scramble we would not roll the entire battle; the dice would stay as rolled and we would add my dice rolls for the scrambled fighters.  Moot point but its better to just ask for orders than assume.

    well , the thing is then this how U can see my dice  , and if they are poor, decide to scramble, but would not in the normal circumstances when u do not know my dices

    i wanted to speed up the game

    but if u wish, i ll ask every time from now on, no problem .

    cheers


  • interesting buy


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Hunan to Yunnan
                7 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 :  11/20 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 artilleries and 5 infantry moved from Anhwe to Kweichow
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
                2 aaGuns, 1 armour and 3 infantry moved from Korea to Manchuria
                1 armour and 4 infantry moved from Manchuria to Jehol
                2 bombers, 7 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 carriers moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 fighter moved from Kiangsi to 33 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                3 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                4 marines moved from Japan to 6 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 artillery placed in Japan
                3 transports placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    triplea_41915_Jap2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 tactical_bomber moved from Eastern United States to Western United States
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                3 infantry moved from Shensi to Suiyuyan
                1 fighter and 2 infantry moved from Shensi to Hopei

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Shensi to Tsinghai
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai
                Chinese undo move 1.
                4 infantry placed in Suiyuyan
                Chinese undo move 1.
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  3/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 bomber moved from Quebec to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 airfield and 1 factory_minor placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 1 fighter
                EDIT: Adding units owned by British to Egypt: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,4,3,3,1,6,5
                British collect 21 PUs (7 lost to blockades); end with 21 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs
                Some Units in India change ownership: 1 artillery and 6 infantry

    triplea_41915_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - Italians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                2 cruisers moved from 96 Sea Zone to 97 Sea Zone
                2 marines moved from Southern Italy to 97 Sea Zone
                2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 marine moved from 99 Sea Zone to Cyprus

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Crete
                Battle in Cyprus

    Non Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Changing ownership of Alexandria from British to Italians
                    EDIT: Turning off Edit Mode
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun and 3 infantry moved from 99 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                1 battleship, 1 destroyer and 1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from Tobruk to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 infantry moved from Tobruk to Alexandria
                1 bomber and 2 fighters moved from Tobruk to Greece
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 4 infantry moved from Yugoslavia to Romania
                1 armour moved from Slovakia Hungary to Yugoslavia

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5
                Italians collect 15 PUs; end with 15 PUs

    triplea_41915_Ita2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 infantry moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    triplea_41915_Fre2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                1 unit repaired.
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 bomber, 2 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone

    Purchase Units - Germans
                Germans buy 6 armour, 4 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_41915_Ger3.tsvg


  • scramble in sz 98?

  • '17 '16 '15 '14 '12

    full scramble, max defense.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                1 unit repaired.
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 bomber, 2 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone

    Purchase Units - Germans
                Germans buy 6 armour, 4 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat - Germans
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                    British defend with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber; French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 :  2/9 hits
                        British roll dice for 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/7 hits
                        2 destroyers owned by the British and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 3 :  5/8 hits
                        British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 :  2/5 hits
                        1 destroyer owned by the French, 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans and 2 fighters owned by the British lost in 98 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Norway to Finland
                2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
                5 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary
                2 artilleries and 1 infantry moved from Western Germany to Germany
                8 artilleries and 2 infantry moved from Germany to Poland
                1 armour and 3 infantry moved from Greece to 99 Sea Zone
                1 armour moved from Holland Belgium to Germany
                1 armour moved from Greece to Romania
                1 armour moved from Greece to Yugoslavia
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to Western Germany
                4 submarines moved from 109 Sea Zone to 103 Sea Zone
                4 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Greece
                2 bombers moved from 98 Sea Zone to Syria
                1 submarine moved from 110 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 marine placed in Normandy Bordeaux
                6 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41915_Ger3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria

    Purchase Units - Russians
                Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 2 aaGuns and 3 infantry
                        Russians roll dice for 17 infantry in Manchuria, round 2 :  3/17 hits
                        Japanese roll dice for 2 aaGuns and 3 infantry in Manchuria, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Manchuria
                        Russians roll dice for 15 infantry in Manchuria, round 3 :  4/15 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 3 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 2 aaGuns and 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                2 aaGuns, 3 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                5 armour moved from Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Bryansk to Belarus
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs

    triplea_41915_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Japanese
                4 infantry moved from Jehol to Manchuria
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                2 infantry and 2 marines moved from 19 Sea Zone to Manchuria
                1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 19 Sea Zone
                2 marines moved from 19 Sea Zone to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Jehol to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from Kwangsi to Manchuria
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Siberia
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 8 infantry, 4 marines and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 13 infantry
                        AA fire in Manchuria :  1/4 hits
                        1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 8 infantry, 4 marines and 1 tactical_bomber in Manchuria, round 2 :  7/17 hits
                        Chinese roll dice for 2 aaGuns and 13 infantry in Manchuria, round 2 :  6/13 hits
                        6 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry, 4 marines and 1 tactical_bomber in Manchuria, round 3 :  4/11 hits
                        Chinese roll dice for 6 infantry in Manchuria, round 3 :  2/6 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 marines and 1 tactical_bomber in Manchuria, round 4 :  3/9 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 4 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Siberia from Russians, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Russians: 2 aaGuns and 13 infantry
                    Casualties for Japanese: 1 fighter and 8 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Hopei to Chahar
                2 infantry moved from Anhwe to Hopei
                1 aaGun moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kiangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Manchuria to Jehol
                2 bombers moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 submarines moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 harbour placed in Jehol

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    triplea_41915_Jap3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Non Combat Move - Americans
                1 tactical_bomber moved from Eastern United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Eastern United States
                4 bombers moved from Eastern United States to Western United States
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 51 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Western United States

    Place Units - Americans
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                1 fighter moved from Tsinghai to Sikang
                6 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Politics - British
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 8 infantry
                EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 8 infantry
                EDIT: Turning off Edit Mode

    Combat Move - British
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Japanese and British from Neutrality to War
                EDIT: Editing Political Relationship for Japanese and UK_Pacific from Neutrality to War
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from India to Yunnan
                3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from French Indo China to Yunnan
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 factory_minor, 1 harbour and 1 marine
                        British roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 2 :  0/2 hits
                        Germans roll dice for 1 marine in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 3 :  0/2 hits
                        Germans roll dice for 1 marine in Normandy Bordeaux, round 3 :  0/1 hits
                        British roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 4 :  1/2 hits
                        Germans roll dice for 1 marine in Normandy Bordeaux, round 4 :  0/1 hits
                        1 marine owned by the Germans lost in Normandy Bordeaux
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 marine
                Battle in Iraq
                    British attack with 1 armour and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    2 infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Yunnan
                    British attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 2 mech_infantrys in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        British roll dice for 2 mech_infantrys in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    1 mech_infantry owned by the British retreated to French Indo China
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from India to Persia
                2 mech_infantrys moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
                2 fighters moved from Eastern Persia to Persia
                1 tactical_bomber moved from Eastern Persia to Persia
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to Malta
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,4,2,1,3,5,4,2
                British collect 20 PUs (8 lost to blockades); end with 21 PUs

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,2,3,5,1,1,1,2,3,5,4,3,2,3,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,2
                UK_Pacific collect 21 PUs (5 lost to blockades); end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 46 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_41915_UK_3.tsvg

Suggested Topics

  • 14
  • 75
  • 9
  • 121
  • 356
  • 218
  • 174
  • 283
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.8k

Users

40.6k

Topics

1.8m

Posts