TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Non Combat Move - Americans
1 tactical_bomber moved from Eastern United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
4 bombers moved from Eastern United States to Western United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
Place Units - Americans
1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 fighter moved from Tsinghai to Sikang
6 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 8 infantry
EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 8 infantry
EDIT: Turning off Edit Mode
Combat Move - British
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and British from Neutrality to War
EDIT: Editing Political Relationship for Japanese and UK_Pacific from Neutrality to War
EDIT: Turning off Edit Mode
2 mech_infantrys moved from India to Yunnan
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from French Indo China to Yunnan
1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
Purchase Units - British
British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Normandy Bordeaux
British attack with 1 bomber and 1 fighter
Germans defend with 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits
Germans roll dice for 1 marine in Normandy Bordeaux, round 4 : 0/1 hits
1 marine owned by the Germans lost in Normandy Bordeaux
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Iraq
British attack with 1 armour and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
2 infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Yunnan
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
British roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in Yunnan
1 mech_infantry owned by the British retreated to French Indo China
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from India to Persia
2 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to Malta
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,4,2,1,3,5,4,2
British collect 20 PUs (8 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
2 artilleries and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,2,3,5,1,1,1,2,3,5,4,3,2,3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,2
UK_Pacific collect 21 PUs (5 lost to blockades); end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries and 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
EDIT: Adding units owned by British to 46 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
triplea_41915_UK_3.tsvg