Desert Admiral ( Axis ) vs Sovietishcat ( Allies ) G40 sec ed - no bid -nt-dice

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 armour moved from Central America to Central United States
                1 mech_infantry moved from Central America to Mexico
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Central America to Central United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Mexico to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                Americans undo move 1.
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Wake Island: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_41907_Ame3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 18 infantry moved from Szechwan to Shensi

    triplea_41907_Chi3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 18 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 18 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 18 infantry in Shensi, round 2 :  4/21 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_41907_Chi3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 fighter moved from French West Africa to Morocco
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                2 fighters moved from Union of South Africa to Kenya
                2 fighters moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 tactical_bomber moved from Persia to Iraq

    triplea_41907_Bri3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 armour moved from Central America to Central United States
                1 mech_infantry moved from Central America to Mexico
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Central America to Central United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Mexico to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                Americans undo move 1.
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Wake Island: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 18 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 18 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 18 infantry in Shensi, round 2 :  4/21 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 fighter moved from French West Africa to Morocco
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                2 fighters moved from Union of South Africa to Kenya
                2 fighters moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 tactical_bomber moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the Neutral_Axis, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for British: 1 infantry and 1 tactical_bomber
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Kenya, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 infantry moved from India to Burma

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,4,2,5,6
                British collect 22 PUs (8 lost to blockades); end with 22 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_41907_UK_3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Holland Belgium to United Kingdom

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Holland Belgium
                2 infantry moved from Yugoslavia to Romania
                2 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                3 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Romania

    Place Units - Italians
                6 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41907_Ita3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from Alexandria to Egypt

    triplea_41907_ANZ3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Sumatra
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 16 PUs (2 lost to blockades); end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41907_ANZ3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from Malta to Morocco
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk

    triplea_41907_Fre3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Sumatra
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 16 PUs (2 lost to blockades); end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 fighter moved from Malta to Morocco
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    triplea_41907_Fre3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Eire to Scotland
                      Germans take Scotland from British
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber, 2 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
                2 artilleries moved from Western Germany to 113 Sea Zone
                5 artilleries moved from Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom

    triplea_41907_Ger4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Eire to Scotland
                      Germans take Scotland from British
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber, 2 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
                2 artilleries moved from Western Germany to 113 Sea Zone
                5 artilleries moved from Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 8 artilleries, 1 bomber, 2 fighters, 8 infantry and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry; French defend with 2 infantry
                        AA fire in United Kingdom :  0/7 hits
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 8 artilleries, 1 bomber, 2 fighters, 8 infantry and 4 tactical_bombers in United Kingdom, round 2 :  11/23 hits
                        British roll dice for 5 aaGuns and 18 infantry in United Kingdom, round 2 :  9/18 hits
                        5 aaGuns owned by the British, 1 artillery owned by the Germans, 8 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 7 artilleries, 1 bomber, 2 fighters and 4 tactical_bombers in United Kingdom, round 3 :  5/14 hits
                        British roll dice for 12 infantry in United Kingdom, round 3 :  5/12 hits
                        5 artilleries owned by the Germans and 5 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 :  8/9 hits
                        British roll dice for 7 infantry in United Kingdom, round 4 :  2/7 hits
                        1 artillery owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                    Germans captures 22PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 7 artilleries, 8 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns and 16 infantry
                    Casualties for French: 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                5 infantry moved from Norway to Finland
                10 mech_infantrys moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                2 aaGuns moved from Western Germany to Germany
                1 bomber moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Holland Belgium

    Place Units - Germans
                2 carriers placed in 110 Sea Zone
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_41907_Ger4.tsvg

  • '19 '17

    Weren’t you at YG’s tourne?

  • '19

    Yes I was!

  • '19

    Won the Gold

  • '19 '17

    Cool.  So many folks there.

  • '19 '17

    Where do you live?

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                5 armour and 3 mech_infantrys moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Ukraine to Romania
                2 armour moved from Ukraine to Romania
                4 armour and 1 mech_infantry moved from Belarus to Romania

    triplea_41907_Rus4.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                5 armour and 3 mech_infantrys moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Ukraine to Romania
                2 armour moved from Ukraine to Romania
                4 armour and 1 mech_infantry moved from Belarus to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 11 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 6 infantry; Italians defend with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Russians roll dice for 11 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  6/18 hits
                        Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Romania, round 2 :  6/15 hits
                        4 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 6 infantry owned by the Germans lost in Romania
                        Russians roll dice for 9 armour, 2 fighters and 1 tactical_bomber in Romania, round 3 :  6/12 hits
                        Germans roll dice for 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Romania, round 3 :  4/9 hits
                        1 mech_infantry owned by the Italians, 4 armour owned by the Russians, 2 artilleries owned by the Italians, 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Romania
                        Russians roll dice for 5 armour, 2 fighters and 1 tactical_bomber in Romania, round 4 :  5/8 hits
                        Germans roll dice for 2 armour and 1 artillery in Romania, round 4 :  3/3 hits
                        3 armour owned by the Russians, 2 armour owned by the Italians and 1 artillery owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 artilleries and 6 infantry
                    Casualties for Russians: 9 armour and 4 mech_infantrys
                    Casualties for Italians: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Baltic States to Eastern Poland
                17 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                4 aaGuns and 2 artilleries moved from Belarus to Eastern Poland
                1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
                7 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_41907_Rus4.tsvg

  • '19

    @Desert_Admiral:

    Where do you live?

    In Ottawa, On.

    I know you live in Las Vegas- And you came to talk to us about ur tournament! If I remember  :-D

    Well played with sealion - really was not expecting that!

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