Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - rematch

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 carriers and 1 fighter moved from 54 Sea Zone to 47 Sea Zone
                3 carriers and 1 fighter moved from 47 Sea Zone to 33 Sea Zone
                2 battleships moved from 54 Sea Zone to 47 Sea Zone
                2 battleships moved from 47 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 47 Sea Zone
                2 cruisers, 1 destroyer and 2 fighters moved from 47 Sea Zone to 33 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/1 hits
                        1 bomber owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in French West Africa
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in French West Africa
                        Americans roll dice for 1 artillery in French West Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in French West Africa, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in French West Africa
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41906_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 carriers and 1 fighter moved from 54 Sea Zone to 47 Sea Zone
                3 carriers and 1 fighter moved from 47 Sea Zone to 33 Sea Zone
                2 battleships moved from 54 Sea Zone to 47 Sea Zone
                2 battleships moved from 47 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 47 Sea Zone
                2 cruisers, 1 destroyer and 2 fighters moved from 47 Sea Zone to 33 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/1 hits
                        1 bomber owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in French West Africa
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in French West Africa
                        Americans roll dice for 1 artillery in French West Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in French West Africa, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in French West Africa
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Persia to Iraq
                3 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 battleship moved from 54 Sea Zone to 47 Sea Zone
                1 battleship moved from 47 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Belgian Congo
                    British attack with 3 armour and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 3 armour and 1 infantry in Belgian Congo, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 :  3/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 :  2/4 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Iraq, round 3 :  3/5 hits
                        Italians roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                    1 fighter owned by the British retreated

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 aaGun and 1 infantry moved from Eastern Persia to Persia
                3 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 bomber moved from 99 Sea Zone to Rostov
                2 aaGuns, 3 artilleries and 10 infantry moved from Burma to India

    Place Units - British
                1 armour and 2 artilleries placed in Persia
                2 submarines placed in 71 Sea Zone
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6
                British collect 28 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41906_UK_6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                1 bomber moved from Western Germany to Morocco
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 marine moved from Algeria to 94 Sea Zone
                1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Morocco
                1 infantry moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 artillery and 1 infantry moved from Syria to Iraq
                1 armour moved from Egypt to Iraq

    Combat - Italians
                Italians creates battle in territory 71 Sea Zone
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                    British defend with 2 artilleries, 1 harbour and 2 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery, 2 fighters and 1 marine in Gibraltar, round 3 :  0/4 hits
                        British roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 :  1/3 hits
                        1 artillery owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 fighters and 1 marine in Gibraltar, round 4 :  1/3 hits
                        British roll dice for 2 artilleries and 1 infantry in Gibraltar, round 4 :  0/3 hits
                        1 infantry owned by the British lost in Gibraltar
                        Italians roll dice for 2 fighters and 1 marine in Gibraltar, round 5 :  2/3 hits
                        British roll dice for 2 artilleries in Gibraltar, round 5 :  0/2 hits
                        2 artilleries owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 fighters and 1 marine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 fighter
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                    Italians win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 1 fighter
                    Casualties for Americans: 1 mech_infantry
                Battle in 71 Sea Zone
                    Italians attack with 1 battleship and 1 transport
                    British defend with 2 submarines
                        British roll dice for 2 submarines in 71 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship and 1 transport in 71 Sea Zone, round 2 :  0/1 hits
                    2 submarines owned by the British Submerged
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 :  2/3 hits
                        British roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Italians winItalians win, taking 71 Sea Zone from Neutral with 1 battleship and 1 transport remaining, taking Iraq from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 71 Sea Zone: 1 battleship and 1 transport
                EDIT: Adding units owned by Italians to 76 Sea Zone: 1 battleship and 1 transport
                EDIT: Turning off Edit Mode
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 80 Sea Zone to 76 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from Morocco to Tunisia

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    triplea_41906_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Caroline Islands
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41906_ANZ6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Caroline Islands
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41906_Fre6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                3 armour moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Poland to Ukraine
                1 tactical_bomber moved from Poland to Ukraine
                2 armour moved from Eastern Poland to Ukraine
                2 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
                1 bomber moved from France to 87 Sea Zone

    Combat - Germans
                Battle in 87 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 87 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Archangel
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 armour and 1 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour and 2 tactical_bombers in Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                1 infantry moved from Belarus to Smolensk
                2 armour moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Holland Belgium to Germany
                2 armour moved from Germany to Eastern Poland
                2 armour moved from Western Germany to Germany
                1 armour moved from Alexandria to Egypt
                1 bomber moved from 87 Sea Zone to Nigeria

    Place Units - Germans
                1 fighter placed in Western Germany
                3 armour placed in Novgorod
                Germans undo move 2.
                3 artilleries placed in Novgorod
                3 armour and 5 mech_infantrys placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41906_Ger7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Rostov to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Vologda, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    retreated to Ukraine
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  2/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 2 infantry in Caucasus, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Caucasus, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_41906_Rus7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                7 artilleries and 5 infantry moved from French Indo China to Shan State
                1 armour moved from Yakut S.S.R. to Sakha
                      Japanese take Buryatia from Russians
                      Japanese take Sakha from Russians
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 bomber moved from French Indo China to Kazakhstan
                1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 cruiser, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 7 artilleries and 5 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 7 artilleries and 5 infantry in Shan State, round 2 :  4/12 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 7 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Suiyuyan to Sikang
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 destroyer moved from 20 Sea Zone to 17 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
                3 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from French Indo China to 36 Sea Zone
                2 battleships moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Kweichow to Anhwe

    Place Units - Japanese
                1 airfield placed in French Indo China
                3 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Kwangtung
                1 armour placed in Kiangsu
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_41906_Jap7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 infantry, 10 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Eastern United States
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Marshall Islands
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Marshall Islands from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                5 submarines placed in 10 Sea Zone
                5 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_41906_Ame7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 infantry, 10 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Eastern United States
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Marshall Islands
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Marshall Islands from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                5 submarines placed in 10 Sea Zone
                5 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 armour moved from Belgian Congo to Nigeria
                      British take French Equatorial Africa from Italians
                1 armour moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 submarines moved from 71 Sea Zone to 76 Sea Zone
                      British take 71 Sea Zone from Italians
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Iraq
                2 artilleries and 1 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to 76 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 fighter moved from Persia to Iraq
                1 fighter moved from Persia to 76 Sea Zone
                1 bomber moved from Rostov to 97 Sea Zone

    Combat - British
                Battle in Nigeria
                    British attack with 1 armour
                    Germans defend with 1 bomber
                        British roll dice for 1 armour in Nigeria, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber in Nigeria, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Nigeria
                    British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Gibraltar
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 harbour and 1 marine
                        British roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 :  3/3 hits
                        Italians roll dice for 1 marine in Gibraltar, round 2 :  0/1 hits
                        1 marine owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Iraq, round 2 :  1/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 artilleries and 1 fighter in Iraq, round 3 :  0/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Iraq, round 3 :  2/2 hits
                        2 artilleries owned by the British lost in Iraq
                        British roll dice for 1 armour and 1 fighter in Iraq, round 4 :  1/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Iraq, round 4 :  2/2 hits
                        1 fighter owned by the British, 1 armour owned by the British and 1 artillery owned by the Italians lost in Iraq
                    Italians win with 1 armour remaining. Battle score for attacker is -20
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 76 Sea Zone
                    British attack with 2 fighters, 2 submarines and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        British roll dice for 2 submarines in 76 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 2 fighters and 1 tactical_bomber in 76 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 battleship and 1 transport in 76 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Italians and 1 submarine owned by the British lost in 76 Sea Zone
                        1 transport owned by the Italians lost in 76 Sea Zone
                        British roll dice for 1 submarine in 76 Sea Zone, round 3 :  0/1 hits
                    British win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer and 2 transports
                        British roll dice for 1 bomber in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians win with 2 transports remaining. Battle score for attacker is -4
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 76 Sea Zone to Persia
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41906_UK_7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 marine moved from Southern Italy to 97 Sea Zone
                1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                1 bomber moved from Tunisia to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 76 Sea Zone to 71 Sea Zone
                      Italians take 71 Sea Zone from British
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Iraq

    Combat - Italians
                Battle in Morocco
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Morocco from Americans, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Romania to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Gold Coast to French West Africa
                2 armour moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 armour placed in Egypt
                1 armour placed in Northern Italy
                2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_41906_Ita7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 34 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 cruiser
                Battle in Guam
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Guam
                        ANZAC roll dice for 1 artillery in Guam, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Guam, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Guam, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Guam
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41906_ANZ7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 34 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 cruiser
                Battle in Guam
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Guam
                        ANZAC roll dice for 1 artillery in Guam, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Guam, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Guam, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Guam
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41906_Fre7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Ukraine
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 armour moved from Archangel to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Bryansk
                1 fighter and 2 tactical_bombers moved from Bessarabia to Ukraine
                2 armour moved from Eastern Poland to Ukraine
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Ukraine

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                Germans undo move 4.
                1 submarine placed in 93 Sea Zone
                6 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41906_Ger8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Vologda to Urals
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Russia to Tambov
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Russia to Urals
                1 tactical_bomber moved from Russia to Urals
                2 fighters moved from Russia to Kazakhstan
                1 artillery and 2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 4 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 fighters and 4 infantry in Kazakhstan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Urals, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Urals
                    Russians win, taking Urals from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Urals to Russia
                2 fighters moved from Kazakhstan to Russia

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_41906_Rus8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                2 fighters moved from Japan to 22 Sea Zone
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 46 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Burma
                1 fighter moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma
                1 fighter moved from French Indo China to 34 Sea Zone
                1 bomber moved from Szechwan to India

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Burma to French Indo China
                1 bomber moved from India to French Indo China
                1 mech_infantry moved from Yunnan to Szechwan
                1 artillery moved from Szechwan to Yunnan
                1 armour moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to Philippines
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 infantry moved from Siberia to Amur
                1 armour moved from Sakha to Yakut S.S.R.
                1 fighter moved from Japan to 6 Sea Zone
                2 battleships, 5 carriers, 1 destroyer, 4 fighters, 5 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                3 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_41906_Jap8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 17 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                5 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking Celebes from Japanese, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Paulau Island
                Battle in 36 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/4 hits
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Paulau Island from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Gibraltar
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Marianas

    Non Combat Move - Americans
                1 fighter moved from 22 Sea Zone to 43 Sea Zone
                2 fighters moved from 34 Sea Zone to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 battleships, 4 carriers, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                2 tactical_bombers placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_41906_Ame8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 17 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                5 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking Celebes from Japanese, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Paulau Island
                Battle in 36 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/4 hits
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Paulau Island from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Gibraltar
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Marianas

    Non Combat Move - Americans
                1 fighter moved from 22 Sea Zone to 43 Sea Zone
                2 fighters moved from 34 Sea Zone to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 battleships, 4 carriers, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                2 tactical_bombers placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 fighter moved from Persia to India
                1 armour moved from Nigeria to French West Africa
                1 armour moved from French Central Africa to French West Africa
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 battleship moved from 33 Sea Zone to 43 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Iraq
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in French West Africa
                    British attack with 2 armour
                    Italians defend with 1 infantry
                        British roll dice for 2 armour in French West Africa, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        British roll dice for 2 armour in French West Africa, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in French West Africa, round 3 :  1/1 hits
                        1 armour owned by the British lost in French West Africa
                        British roll dice for 1 armour in French West Africa, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in French West Africa, round 4 :  1/1 hits
                        1 armour owned by the British lost in French West Africa
                    Italians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 2 armour
                Battle in Morocco
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 marine
                        British roll dice for 1 fighter and 2 infantry in Morocco, round 2 :  0/3 hits
                        Italians roll dice for 1 marine in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Morocco
                        British roll dice for 1 fighter and 1 infantry in Morocco, round 3 :  0/2 hits
                        Italians roll dice for 1 marine in Morocco, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Morocco, round 4 :  1/2 hits
                        Italians roll dice for 1 marine in Morocco, round 4 :  0/1 hits
                        1 marine owned by the Italians lost in Morocco
                    British win, taking Morocco from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 marine

    Non Combat Move - British
                1 fighter moved from Morocco to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 submarine moved from 76 Sea Zone to 71 Sea Zone

    Place Units - British
                2 destroyers and 1 submarine placed in 71 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6
                British collect 31 PUs (1 lost to blockades); end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 1 artillery

    triplea_41906_UK_8.tsvg

  • '20 '19 '18 '15 '13

    Out of town on business for the next 5 days - will pick this up after I return, sorry!

  • '21 '20 '19 '18 '17 '16

    im out till the 16th

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