@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - rematch
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loose fighters
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Libya to 91 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 bomber moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
3 fighters and 3 tactical_bombers moved from Egypt to 80 Sea ZoneCombat - Germans
Battle in 80 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport; French defend with 1 destroyer
Germans roll dice for 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 6/6 hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 80 Sea Zone, round 2 : 3/3 hits
1 destroyer owned by the French, 1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 80 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for French: 1 destroyer
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 91 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Germans
3 submarines owned by the Americans, 2 destroyers owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 5/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 91 Sea Zone, round 3 : 4/8 hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship and 2 bombers in 91 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 91 Sea Zone, round 4 : 2/3 hits
1 battleship owned by the Germans, 1 bomber owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 5 : 1/1 hits
Units damaged: 1 carrier owned by the British
Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 6 : 1/1 hits
1 bomber owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -3
Casualties for Germans: 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Battle in 91 Sea Zone
Americans defend with 1 transport
Americans win with 1 transport remaining. Battle score for attacker is -3
Casualties for Germans: 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarinesNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 infantry moved from Vyborg to Novgorod
1 artillery and 2 infantry moved from Finland to Karelia
1 bomber moved from Ukraine to Germany
9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 artilleries and 1 mech_infantry moved from Poland to Baltic States
1 fighter and 2 tactical_bombers moved from 80 Sea Zone to Iraq
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 105 Sea Zone
1 submarine placed in 112 Sea Zone
Germans undo move 2.
1 submarine placed in 105 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 3/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
10 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Volgograd to Rostov
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
5 artilleries and 5 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Chahar to Kansu
1 armour moved from Hopei to Tsinghai
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Anhwe to Kansu
1 bomber moved from Anhwe to Tsinghai
1 tactical_bomber moved from Yunnan to KansuCombat - Japanese
Battle in Guam
Battle in Alaska
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Guam from Americans, taking Alaska from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from Kansu to Suiyuyan
1 bomber moved from Tsinghai to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
1 mech_infantry moved from Kiangsu to JeholPlace Units - Japanese
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans win, taking Gibraltar from Germans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Suriname to New Zealand
1 fighter moved from Alaska to British ColumbiaPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in SuiyuyanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 2 bombers and 1 tactical_bomber
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
Japanese roll dice for 2 bombers and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits
1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Suiyuyan
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans win, taking Gibraltar from Germans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Suriname to New Zealand
1 fighter moved from Alaska to British ColumbiaPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in SuiyuyanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 2 bombers and 1 tactical_bomber
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
Japanese roll dice for 2 bombers and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits
1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Suiyuyan
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 destroyer and 1 submarine moved from 88 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 fighter moved from Gold Coast to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
3 fighters and 1 tactical_bomber moved from India to Iraq
1 bomber moved from Suriname to GibraltarCombat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 4 infantry
British roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/9 hits
Italians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/6 hits
Italians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Iraq, round 3 : 2/6 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Iraq
retreated to Iraq
Italians win with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -16
Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun moved from India to West India
1 infantry moved from India to West India
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUsPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Non Combat Move - Italians
1 armour and 1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 submarine moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Eastern Poland to Romania
1 armour moved from Romania to Yugoslavia
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Algeria to TunisiaPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 artillery placed in Southern Italy
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
1 bomber moved from Germany to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 0/3 hits
1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 3 : 1/5 hits
Russians roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 4 : 2/5 hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Belarus to Novgorod
1 infantry moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Karelia to Novgorod
1 artillery moved from Southern France to France
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 fighter and 2 tactical_bombers moved from Iraq to Romania
1 armour moved from Algeria to LibyaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Novgorod
4 armour and 1 mech_infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 2/3 hits
Germans roll dice for 2 armour in Ukraine, round 4 : 1/2 hits
1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Ukraine to Russia
5 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to CaucasusPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Tsinghai to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 bomber moved from Suiyuyan to BurmaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Kweichow
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from Suiyuyan to French Indo China
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 carrier and 1 destroyer placed in 36 Sea Zone
1 artillery placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Guam: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 bomber moved from New Zealand to 55 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 3 fighters in 46 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from British Columbia to 26 Sea Zone
1 mech_infantry moved from Alaska to Western United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 bomber moved from New Zealand to 55 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 3 fighters in 46 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from British Columbia to 26 Sea Zone
1 mech_infantry moved from Alaska to Western United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 armour moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 2 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Persia to Iraq
1 armour and 2 infantry moved from Union of South Africa to Rhodesia
3 artilleries and 9 infantry moved from India to Burma
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - British
Battle in Rhodesia
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Rhodesia, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Rhodesia, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Holland Belgium
Battle in Iraq
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 4 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 0/6 hits
2 infantry owned by the Italians lost in Iraq
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 5/7 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 3 : 0/4 hits
1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Iraq
British win, taking Holland Belgium from Germans, taking Iraq from Italians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 armour, 1 artillery and 4 infantry
Battle in Burma
British attack with 3 artilleries and 9 infantry
Japanese defend with 2 infantry
British roll dice for 3 artilleries and 9 infantry in Burma, round 2 : 5/12 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Algeria
British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber moved from Algeria to Gibraltar
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 119 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun and 1 infantry moved from West India to Eastern Persia
1 aaGun moved from India to Burma
1 aaGun and 1 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
1 infantry moved from Northwest Persia to Iraq
1 marine moved from Trans-Jordan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 1 marine moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from British
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 105 Sea ZoneCombat - Italians
Battle in 105 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Union of South Africa
Italians attack with 1 armour, 1 infantry and 1 marine
British defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 battleship in Union of South Africa, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 infantry and 1 marine in Union of South Africa, round 2 : 0/3 hits
British roll dice for 2 armour and 1 mech_infantry in Union of South Africa, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 1 armour and 1 marine in Union of South Africa, round 3 : 1/2 hits
British roll dice for 2 armour and 1 mech_infantry in Union of South Africa, round 3 : 2/3 hits
1 mech_infantry owned by the British, 1 marine owned by the Italians and 1 armour owned by the Italians lost in Union of South Africa
British win with 2 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour, 1 infantry and 1 marine
Casualties for British: 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 92 Sea Zone
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
1 transport owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer, 1 submarine and 1 transport
Casualties for Italians: 1 destroyer
Battle in Algeria
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 armour and 1 infantry
Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Algeria, round 2 : 0/3 hits
British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits
1 infantry owned by the British lost in Algeria
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Algeria, round 3 : 1/3 hits
British roll dice for 1 armour in Algeria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 artillery and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Iraq, round 2 : 1/8 hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 3 : 3/6 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 2/2 hits
1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 4 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Tanganyika Territory to Belgian Congo
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
1 bomber moved from 105 Sea Zone to Western GermanyPlace Units - Italians
3 armour placed in Egypt
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
1 armour moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery, 6 infantry and 3 mech_infantrys moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Romania to Ukraine
2 tactical_bombers moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 2 fighters
British defend with 2 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 fighter owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 3/3 hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 fighters
Casualties for British: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery, 6 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 6 infantry and 3 mech_infantrys in Belarus, round 2 : 1/10 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Belarus, round 3 : 1/9 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns, 5 armour, 3 artilleries, 13 infantry and 19 mech_infantrys moved from Eastern Poland to Belarus
2 tactical_bombers moved from Western Ukraine to Poland
1 fighter moved from Ukraine to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 armour moved from Libya to Alexandria
1 bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
3 armour placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Western Germany
2 armour placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 5 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 6 : 1/2 hits
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Bryansk to Ukraine
2 aaGuns, 3 armour, 10 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to RostovPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Timguska to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from French Indo China to IndiaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.Non Combat Move - Japanese
1 bomber moved from India to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kansu to Shensi
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Guam to French Indo China
1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
2 artilleries placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 fighters placed in Japan
1 factory_minor placed in Kwangtung
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs