Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 armour moved from Baltic States to Belarus
1 bomber moved from Greece to Belarus
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 3 fighters
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 94 Sea Zone
Italians win, taking Malta from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Poland
3 fighters moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 transport placed in 95 Sea Zone
1 factory_minor placed in Egypt
2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Poland: 1 bomber
EDIT: Changing ownership of Belarus from Russians to Italians
EDIT: Adding units owned by Italians to Belarus: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/7 hits
1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 2 cruisers, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 2/4 hits
2 fighters owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 cruisers, 2 fighters and 2 transports in 42 Sea Zone, round 4 : 3/4 hits
1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -20
Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 1 cruiser and 2 destroyers
2 fighters owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 aaGun placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/7 hits
1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 2 cruisers, 2 fighters and 2 transports in 42 Sea Zone, round 3 : 2/4 hits
2 fighters owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 cruisers, 2 fighters and 2 transports in 42 Sea Zone, round 4 : 3/4 hits
1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -20
Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 1 cruiser and 2 destroyers
2 fighters owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 aaGun placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to French West Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
2 infantry moved from Algeria to Tunisia
1 fighter moved from Eastern Poland to Novgorod
2 bombers moved from Baltic States to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Baltic States to Archangel
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Baltic States to Archangel
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 marine
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 marine in Archangel, round 2 : 0/1 hits
1 marine owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 marine
Battle in Tunisia
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Germans win, taking Tunisia from French with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Eastern Poland
6 armour and 9 mech_infantrys moved from Baltic States to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 aaGun and 2 infantry moved from Finland to Vyborg
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from France to Western Germany
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 3 armour, 4 artilleries and 20 infantry moved from Eastern Poland to Belarus
1 bomber moved from Russia to Belarus
Place Units - Germans
1 infantry and 2 mech_infantrys placed in France
Germans undo move 1.
9 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 aaGun
EDIT: Adding units owned by Germans to Vyborg: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 38 PUs;
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Bessarabia to Rostov
2 fighters moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Rostov
2 aaGuns, 2 armour, 15 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 artillery moved from Burma to India
1 armour moved from Shan State to India
1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
3 fighters moved from Yunnan to India
2 bombers moved from Yunnan to India
7 tactical_bombers moved from Yunnan to India
1 fighter moved from Java to 39 Sea Zone
1 fighter moved from Java to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 6 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 6 transports in 39 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 8 infantry, 1 marine and 7 tactical_bombers
British defend with 4 aaGuns, 1 artillery, 1 fighter and 16 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/12 hits
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 8 infantry, 1 marine and 7 tactical_bombers in India, round 2 : 13/30 hits
UK_Pacific roll dice for 4 aaGuns, 1 artillery, 1 fighter and 16 infantry in India, round 2 : 6/18 hits
6 infantry owned by the Japanese, 4 aaGuns owned by the British and 9 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers in India, round 3 : 16/24 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 7 infantry in India, round 3 : 4/9 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the British, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 50
Casualties for British: 4 aaGuns, 1 artillery, 1 fighter and 16 infantry
Casualties for Japanese: 2 artilleries and 8 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from India to Burma
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 fighters moved from India to Burma
7 tactical_bombers moved from India to Yunnan
1 artillery and 1 infantry moved from Yunnan to Burma
2 bombers moved from India to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 aaGun, 1 artillery and 9 infantry moved from Jehol to Shantung
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from 45 Sea Zone to Java
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 bomber and 3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 50 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
hey, having a busy week
will play as soon as i can
cheers
Ok, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Korea
Battle in Gibraltar
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Korea from Japanese, taking Gibraltar from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to British Guiana
3 infantry moved from Brazil to British Guiana
2 aaGuns moved from Eastern United States to Central United States
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Western United States to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Western United States
Place Units - Americans
7 infantry placed in Central United States
2 destroyers, 1 submarine and 6 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Korea
Battle in Gibraltar
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Korea from Japanese, taking Gibraltar from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to British Guiana
3 infantry moved from Brazil to British Guiana
2 aaGuns moved from Eastern United States to Central United States
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Western United States to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Western United States
Place Units - Americans
7 infantry placed in Central United States
2 destroyers, 1 submarine and 6 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Belgian Congo to 39 Sea Zone
1 bomber moved from Persia to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 6 transports
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber in 39 Sea Zone, round 2 : 4/7 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 4 fighters in 39 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 6 transports in 39 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/7 hits
Japanese roll dice for 4 fighters in 39 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 6 transports in 39 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 carrier owned by the Japanese, 1 cruiser owned by the British, 1 submarine owned by the British and 1 cruiser owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 battleship, 2 bombers and 1 cruiser in 39 Sea Zone, round 4 : 3/4 hits
Japanese roll dice for 2 battleships, 3 fighters and 6 transports in 39 Sea Zone, round 4 : 3/5 hits
3 fighters owned by the Japanese, 1 cruiser owned by the British and 2 bombers owned by the British lost in 39 Sea Zone
British roll dice for 1 battleship in 39 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 battleships and 6 transports in 39 Sea Zone, round 5 : 2/2 hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese win with 2 battleships and 6 transports remaining. Battle score for attacker is -19
Casualties for British: 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 4 fighters and 1 submarine
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from French Central Africa to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 100 Sea Zone to Iraq
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Syria
Italians attack with 1 armour, 1 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 marine and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun, 2 artilleries and 5 infantry moved from Southern France to France
1 mech_infantry moved from Romania to Belarus
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Place Units - Italians
2 tactical_bombers placed in Southern Italy
3 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
An unusual game :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Vologda
5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
3 fighters and 3 tactical_bombers moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Italians take Libya from French
Italians take Tobruk from French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Libya
1 bomber moved from Western Germany to Iraq
1 bomber moved from Belarus to Iraq
1 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 3 : 0/2 hits
1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 0/3 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 5 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 5 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 8 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 8 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 1 infantry and 4 mech_infantrys in Western Ukraine, round 3 : 0/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter and 4 mech_infantrys in Western Ukraine, round 4 : 3/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Iraq, round 2 : 4/8 hits
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Iraq, round 2 : 1/4 hits
1 fighter owned by the Germans, 1 fighter owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Iraq
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for British: 2 artilleries, 1 fighter and 1 infantry
Non Combat Move - Germans
2 bombers moved from Iraq to Syria
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Syria
9 armour moved from Belarus to Ukraine
9 mech_infantrys moved from Belarus to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Vologda to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Vyborg to Novgorod
1 aaGun and 1 infantry moved from Vyborg to 115 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
4 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
9 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in Western Germany
3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Vologda
5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
3 fighters and 3 tactical_bombers moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Italians take Libya from French
Italians take Tobruk from French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Libya
1 bomber moved from Western Germany to Iraq
1 bomber moved from Belarus to Iraq
1 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 3 : 0/2 hits
1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 0/3 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 5 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 5 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 8 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 8 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 1 infantry and 4 mech_infantrys in Western Ukraine, round 3 : 0/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter and 4 mech_infantrys in Western Ukraine, round 4 : 3/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Iraq, round 2 : 4/8 hits
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Iraq, round 2 : 1/4 hits
1 fighter owned by the Germans, 1 fighter owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Iraq
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for British: 2 artilleries, 1 fighter and 1 infantry
Non Combat Move - Germans
2 bombers moved from Iraq to Syria
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Syria
9 armour moved from Belarus to Ukraine
9 mech_infantrys moved from Belarus to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Vologda to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Vyborg to Novgorod
1 aaGun and 1 infantry moved from Vyborg to 115 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
4 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
9 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in Western Germany
3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Trans-Jordan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Please use latest file. I changed a non combat for my planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Urals to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Rostov to Smolensk
1 infantry moved from Russia to Smolensk
3 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 6 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 6 infantry in Vologda, round 2 : 3/7 hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bryansk
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 11 infantry moved from Amur to Korea
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Russians undo move 1.
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 62 PUs;
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 marine moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 armour, 2 artilleries, 1 marine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 armour moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 marine moved from 80 Sea Zone to Persia
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
5 tactical_bombers moved from Yunnan to Kweichow
1 mech_infantry moved from Shantung to Manchuria
1 bomber moved from Japan to Manchuria
1 bomber moved from Yunnan to Manchuria
1 bomber moved from Yunnan to Chahar
Combat - Japanese
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 armour, 2 artilleries and 1 marine
British defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 marine in Persia, round 2 : 1/4 hits
British roll dice for 3 infantry in Persia, round 2 : 2/3 hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese roll dice for 1 armour and 1 marine in Persia, round 3 : 0/2 hits
British roll dice for 2 infantry in Persia, round 3 : 2/2 hits
1 marine owned by the Japanese and 1 armour owned by the Japanese lost in Persia
British win with 2 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 marine
Non Combat Move - Japanese
1 fighter moved from Hopei to Yunnan
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Hopei to Shantung
1 tactical_bomber moved from Chahar to Anhwe
5 tactical_bombers moved from Kweichow to Shantung
2 fighters moved from Burma to Java
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
2 infantry moved from Shantung to Anhwe
1 bomber moved from Chahar to Shantung
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Shantung
Place Units - Japanese
2 carriers and 1 destroyer placed in 39 Sea Zone
1 artillery, 1 factory_minor and 2 infantry placed in Shantung
Japanese undo move 2.
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,4,5,3,1,6,4,3,6,5,3,5,5,6
Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs