1d6: 3
Desert_Admiral + Axis -VS- dawgoneit 18 Allies
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Also like seeing this strategy. I’ve never seen it before. I was chatting with Kris and describing it. He said, oh yeah its the neutral crush. I can see how deadly it can be. If I hadn’t already planned Calcutta Crush and a couple of other things hadn’t happened, you could completely own me now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 infantry moved from Sakha to SiberiaCombat - Russians
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Siberia, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Place Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 8 artilleries, 3 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Manchuria
3 infantry moved from Korea to Manchuria
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 7 fighters in 55 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 armour and 2 mech_infantrys moved from India to 39 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from 80 Sea Zone to Iraq
5 tactical_bombers moved from India to Iraq
3 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
7 fighters moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to India
1 destroyer moved from 42 Sea Zone to 45 Sea ZonePlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
8 artilleries placed in KoreaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 70 / 96
Russians : 18 / 18
Japanese : 49 / 54
Americans : 52 / 84
Chinese : 19 / 23
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 11 / 13
ANZAC : 13 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 armour, 6 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry and 4 tactical_bombers moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 13 mech_infantrys
Americans roll dice for 5 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers in Southern France, round 2 : 15/29 hits
Germans roll dice for 2 infantry and 13 mech_infantrys in Southern France, round 2 : 2/15 hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 13 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 2 infantry and 13 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Southern France to Spain
2 aaGuns, 3 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
9 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 8 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 8 transports
EDIT: Adding units owned by Americans to Spain: 2 aaGuns, 3 armour, 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
3 armour placed in Spain
1 artillery and 9 infantry placed in Eastern United States
1 armour and 4 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 artillery and 14 infantry moved from Yunnan to Burma
1 fighter moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to Kiangsi
1 artillery and 3 infantry moved from Anhwe to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
7 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 armour, 6 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry and 4 tactical_bombers moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 13 mech_infantrys
Americans roll dice for 5 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers in Southern France, round 2 : 15/29 hits
Germans roll dice for 2 infantry and 13 mech_infantrys in Southern France, round 2 : 2/15 hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 13 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 2 infantry and 13 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Southern France to Spain
2 aaGuns, 3 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
9 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 8 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 8 transports
EDIT: Adding units owned by Americans to Spain: 2 aaGuns, 3 armour, 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
3 armour placed in Spain
1 artillery and 9 infantry placed in Eastern United States
1 armour and 4 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 artillery and 14 infantry moved from Yunnan to Burma
1 fighter moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to Kiangsi
1 artillery and 3 infantry moved from Anhwe to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
7 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUsPurchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
4 infantry moved from Spain to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Turkey to Iraq
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Iraq
British attack with 5 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry; Italians defend with 1 armour and 2 fighters; Japanese defend with 1 armour, 2 mech_infantrys and 5 tactical_bombers
British roll dice for 5 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 8/16 hits
Germans roll dice for 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 5 tactical_bombers in Iraq, round 2 : 3/15 hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 5/13 hits
Germans roll dice for 2 fighters and 5 tactical_bombers in Iraq, round 3 : 5/7 hits
5 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Iraq
British roll dice for 5 armour, 1 fighter and 2 tactical_bombers in Iraq, round 4 : 3/8 hits
Germans roll dice for 2 fighters in Iraq, round 4 : 1/2 hits
2 fighters owned by the Italians and 1 armour owned by the British lost in Iraq
British win, taking Iraq from Germans with 4 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 2 fighters
Casualties for Japanese: 1 armour, 2 mech_infantrys and 5 tactical_bombers
Battle in Normandy Bordeaux
British attack with 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Iraq to Trans-JordanPlace Units - British
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 6 infantry and 2 transports
EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to Spain: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in CyprusNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Northern Italy to France
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 65 / 96
Russians : 18 / 18
Japanese : 47 / 54
Americans : 55 / 75
Chinese : 21 / 23
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 9 / 11
ANZAC : 13 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUsCombat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Tobruk to Libya
2 infantry moved from Libya to TunisiaCombat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 80 Sea Zone
French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 factory_minor, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Bryansk to Russia
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
3 artilleries, 5 infantry and 1 mech_infantry moved from Greece to Turkey
Germans take Turkey from Russians
1 artillery and 2 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 artillery and 1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 factory_minor, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Bryansk to Russia
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
3 artilleries, 5 infantry and 1 mech_infantry moved from Greece to Turkey
Germans take Turkey from Russians
1 artillery and 2 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 artillery and 1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to BelarusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 3 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 5 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
3 aaGuns and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Germany to Western Germany
6 infantry moved from France to Western Germany
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Russia to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to CaucasusPlace Units - Germans
10 artilleries placed in Western Germany
2 mech_infantrys placed in Germany
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 mech_infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Caucasus
3 infantry placed in France
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 73 / 93
Russians : 12 / 18
Japanese : 47 / 54
Americans : 55 / 75
Chinese : 21 / 23
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 9 / 11
ANZAC : 13 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 105 Sea Zone to 111 Sea Zone
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 artillery and 2 infantry moved from Russia to Samara
2 artilleries and 1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 artillery and 5 infantry moved from Russia to Samara
4 infantry moved from Siberia to Soviet Far EastCombat - Russians
Battle in Samara
Russians attack with 2 artilleries and 7 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 7 infantry in Samara, round 2 : 4/9 hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 artillery moved from Russia to Samara
3 infantry moved from Russia to Vologda
1 artillery moved from Russia to VologdaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 transport moved from 2 Sea Zone to 4 Sea Zone
7 artilleries and 8 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
2 infantry moved from Korea to Amur
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 armour moved from Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 transport moved from 2 Sea Zone to 4 Sea Zone
7 artilleries and 8 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
2 infantry moved from Korea to Amur
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 armour moved from Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Korea to AmurCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
French defend with 1 destroyer
Japanese roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Amur
Japanese attack with 9 artilleries and 12 infantry
Russians defend with 2 aaGuns and 13 infantry
Japanese roll dice for 9 artilleries and 12 infantry in Amur, round 2 : 7/21 hits
Russians roll dice for 2 aaGuns and 13 infantry in Amur, round 2 : 5/13 hits
5 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 9 artilleries and 7 infantry in Amur, round 3 : 5/16 hits
Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits
4 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
Japanese roll dice for 9 artilleries and 3 infantry in Amur, round 4 : 4/12 hits
Russians roll dice for 3 infantry in Amur, round 4 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 9 artilleries and 1 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 13 infantry
Casualties for Japanese: 11 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 submarine
ANZAC defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Japanese: 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
5 fighters moved from 55 Sea Zone to 42 Sea Zone
3 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 artillery and 4 infantry moved from Afghanistan to Eastern Persia
1 bomber moved from 80 Sea Zone to Eastern Persia
1 destroyer and 2 submarines moved from 20 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
1 destroyer placed in 39 Sea Zone
2 destroyers and 1 submarine placed in 36 Sea Zone
Japanese undo move 4.
1 destroyer and 2 submarines placed in 36 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 71 / 93
Russians : 14 / 15
Japanese : 52 / 57
Americans : 55 / 75
Chinese : 17 / 23
British : 33 / 41
UK_Pacific : 0 / 0
Italians : 9 / 11
ANZAC : 13 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
Americans buy 7 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Western United States to British Columbia
3 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
2 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to Northern ItalyCombat - Americans
Battle in British Columbia
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in British Columbia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits
Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits
3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
1 armour and 4 artilleries moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 5 artilleries, 9 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 6 armour, 3 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
1 aaGun moved from Spain to Southern France
1 aaGun, 1 armour, 5 artilleries and 9 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 artillery and 2 infantry placed in Southern France
3 artilleries placed in Spain
10 infantry placed in Eastern United States
3 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 17 infantry moved from Burma to Yunnan
3 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 artillery moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
3 infantry moved from Kwangsi to KiangsiPlace Units - Chinese
5 infantry placed in Chahar
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
Americans buy 7 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Western United States to British Columbia
3 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
2 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to Northern ItalyCombat - Americans
Battle in British Columbia
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in British Columbia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits
Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits
3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
1 armour and 4 artilleries moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 5 artilleries, 9 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 6 armour, 3 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
1 aaGun moved from Spain to Southern France
1 aaGun, 1 armour, 5 artilleries and 9 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 artillery and 2 infantry placed in Southern France
3 artilleries placed in Spain
10 infantry placed in Eastern United States
3 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 17 infantry moved from Burma to Yunnan
3 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 artillery moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
3 infantry moved from Kwangsi to KiangsiPlace Units - Chinese
5 infantry placed in Chahar
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUsPurchase Units - British
British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Persia
British take Persia from Germans
1 infantry moved from Trans-Jordan to Syria
1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 106 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to IraqPlace Units - British
3 armour placed in Iraq
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUsTurn Complete - UK_Pacific
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Northern Italy
1 bomber moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Northern Italy
1 bomber moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 67 / 93
Russians : 14 / 15
Japanese : 47 / 57
Americans : 57 / 81
Chinese : 21 / 23
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 9 / 11
ANZAC : 13 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs





