18 L dawgoneit Allies vs SixUnder (Axis) - BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 mech_infantrys moved from Turkey to Greece
                2 fighters and 1 tactical_bomber moved from Ukraine to Greece
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                4 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 submarine moved from 111 Sea Zone to 112 Sea Zone

    Purchase Units - Russians
                Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 :  4/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Greece
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 :  3/5 hits
                        Italians roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Greece
                    Russians win, taking Greece from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Greece to Rostov
                1 fighter moved from Western Ukraine to Rostov
                1 aaGun moved from Belarus to Bryansk
                3 infantry moved from Belarus to Smolensk
                1 armour, 3 artilleries and 3 infantry moved from Russia to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                Russians collect 36 PUs (1 lost to blockades); end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    triplea_41890.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 mech_infantrys moved from Turkey to Greece
                2 fighters and 1 tactical_bomber moved from Ukraine to Greece
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                4 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 submarine moved from 111 Sea Zone to 112 Sea Zone

    Purchase Units - Russians
                Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 :  4/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Greece
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 :  3/5 hits
                        Italians roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Greece
                    Russians win, taking Greece from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Greece to Rostov
                1 fighter moved from Western Ukraine to Rostov
                1 aaGun moved from Belarus to Bryansk
                3 infantry moved from Belarus to Smolensk
                1 armour, 3 artilleries and 3 infantry moved from Russia to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                Russians collect 36 PUs (1 lost to blockades); end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Turkey: 8 armour and 3 mech_infantrys
                EDIT: Adding units owned by Russians to Trans-Jordan: 8 armour and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41890.0_Rus4.tsvg


  • please use the second one.
    forgot a non com also


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Japanese
                3 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Hopei
                2 armour and 1 mech_infantry moved from Kiangsu to Hopei
                4 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Anhwe
                4 infantry moved from Kweichow to Hopei
                1 infantry moved from Szechwan to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Kiangsi to Hunan
                1 armour and 1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Yunnan to Szechwan
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 bomber moved from Yunnan to Shensi
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Shan State to Malaya
                1 tactical_bomber moved from Siam to Malaya
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Turning off Edit Mode
                Japanese buy 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1.33 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 2/7 hits, 2.83 expected hits
                        Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 3 : 1/6 hits, 2.67 expected hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 4 : 2/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                Battle in Hopei
                    Japanese attack with 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 11 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 5/15 hits, 4.67 expected hits
                        Chinese roll dice for 11 infantry in Hopei, round 2 : 6/11 hits, 3.67 expected hits
                        6 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 6/9 hits, 3.67 expected hits
                        Chinese roll dice for 6 infantry in Hopei, round 3 : 2/6 hits, 2.00 expected hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 8 infantry
                    Casualties for Chinese: 11 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 4/6 hits, 3.17 expected hits
                        Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.00 expected hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 2 fighters
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Malaya to Siam
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 bomber moved from Shensi to Yunnan
                2 fighters and 1 tactical_bomber moved from Chahar to Anhwe

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Americans : -0.17
        Chinese : 3.67
        UK_Pacific : -0.67
        Japanese : 4.00

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour and 3 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Siam : 1 tactical_bomber
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 2 armour, 2 artilleries and 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 3 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 destroyer and 2 transports
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 37 / 43
        Japanese : 62 / 70
        Americans : 52 / 77
        Chinese : 3 / 8
        British : 16 / 0
        UK_Pacific : 5 / 8
        Italians : 19 / 37
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 11 / 0

    triplea_41890.0_Jap4.tsvg


  • never start a turn-then

    go to bed- then

    come to work, and complete it- ha

    twice in a row now had to redo things, moved planes off tokyo to attack that DD, and they went poof? lol before combat. i just put them back on the island.

    what a day weee  :-D


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Americans
                2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Spain to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone

    triplea_41890.0_Ame4.tsvg


  • submerge your sub in sz95?


  • yes please


  • scramble your plane?


  • no scramble- sorry didn’t see i still had a fighter left there. :-D


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - British

    triplea_41890.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Americans
                2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Spain to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 2 cruisers in Southern Italy, round 2 :  1/2 hits
                        Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 :  2/9 hits
                        Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 3 mech_infantrys in Southern Italy, round 2 :  1/5 hits
                        2 aaGuns owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 :  2/8 hits
                        Italians roll dice for 1 fighter and 3 mech_infantrys in Southern Italy, round 3 :  3/4 hits
                        2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Southern Italy, round 4 :  3/5 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Southern Italy, round 4 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                    Americans captures 37PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 27
                    Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 3 mech_infantrys
                    Casualties for Americans: 3 infantry and 2 mech_infantrys
                triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - Americans
                2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
                1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from Midway to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Move - British
                3 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 2 infantry in Burma, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        British roll dice for 1 armour and 1 infantry in Morocco, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Southern Italy
                1 bomber moved from Iraq to Spain
                1 fighter moved from Burma to India

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_41890.0_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Italians
                3 armour moved from Albania to Greece
                1 mech_infantry moved from Albania to Greece
                4 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Italians creates battle in territory 95 Sea Zone
                Battle in Greece
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 3 armour and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
                        Italians roll dice for 2 armour in Greece, round 3 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Greece
                    Italians win, taking Greece from Russians with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in 95 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports
                    1 submarine owned by the Italians Submerged
                Battle in Southern Italy
                    Italians attack with 4 infantry and 2 mech_infantrys
                    British defend with 1 tactical_bomber; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/6 hits, 1.00 expected hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/5 hits, 2.00 expected hits
                        1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                        Italians roll dice for 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 1/4 hits, 0.67 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                        Italians roll dice for 1 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/3 hits, 0.50 expected hits
                        Americans roll dice for 1 armour and 1 tactical_bomber in Southern Italy, round 4 : 2/2 hits, 1.00 expected hits
                        1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Italians winAmericans win with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports remaining, taking Southern Italy from Americans with 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Italians : 2.17
        Americans : 0.67
        Russians : 1.00

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag
        Normandy Bordeaux : 1 infantry
        Algeria : 1 flag
        Southern France : 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Eastern Poland : 1 aaGun
        95 Sea Zone : 1 submarine
        Greece : 1 flag, 2 armour
        99 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 35 / 43
        Japanese : 61 / 70
        Americans : 52 / 118
        Chinese : 3 / 5
        British : 16 / 0
        UK_Pacific : 6 / 6
        Italians : 21 / 26
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 11 / 0

    triplea_41890.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      French take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone

    Combat - French
                Battle in 104 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 destroyer
                        French roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the French lost in 104 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    triplea_41890.0_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                3 infantry moved from Normandy Bordeaux to Spain
                3 infantry moved from Southern France to Spain
                1 fighter and 2 tactical_bombers moved from United Kingdom to Spain
                2 bombers moved from United Kingdom to Spain
                1 artillery and 2 infantry moved from Switzerland to Northern Italy
                1 artillery and 3 infantry moved from France to Northern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 armour moved from Bessarabia to Ukraine
                1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry and 1 mech_infantry moved from Novgorod to Belarus
                1 infantry and 1 mech_infantry moved from Novgorod to Belarus
                2 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                8 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Sweden to Norway
                1 infantry moved from Sweden to Norway
                5 infantry moved from Sweden to 113 Sea Zone
                8 mech_infantrys moved from Romania to Greece
                1 mech_infantry moved from Romania to Ukraine

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 5/5 hits, 1.83 expected hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 0.67 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 2/2 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Belarus
                    Germans attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 2 : 0/4 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 mech_infantrys in Baltic States, round 2 : 4/8 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Spain
                    Germans attack with 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers
                    British defend with 1 bomber; Americans defend with 2 armour, 1 artillery and 3 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers in Spain, round 2 : 5/11 hits, 4.00 expected hits
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Spain, round 2 : 2/7 hits, 2.50 expected hits
                        2 infantry owned by the Germans, 1 bomber owned by the British, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                        Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Spain, round 3 : 1/9 hits, 3.67 expected hits
                        Americans roll dice for 2 armour in Spain, round 3 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Spain
                        Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Spain, round 4 : 4/8 hits, 3.50 expected hits
                        Americans roll dice for 1 armour in Spain, round 4 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Spain
                    Germans win, taking Spain from Americans with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 2 armour, 1 artillery and 3 infantry
                    Casualties for British: 1 bomber

    Non Combat Move - Germans
                2 tactical_bombers moved from Spain to France
                1 fighter moved from Spain to France
                2 bombers moved from Spain to Western Germany
                1 aaGun moved from Western Germany to 113 Sea Zone
                1 aaGun, 1 cruiser, 5 infantry, 1 submarine and 9 transports moved from 113 Sea Zone to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from 110 Sea Zone to United Kingdom

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 fighter placed in United Kingdom
                2 fighters and 7 mech_infantrys placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : 6.50
        Americans : 0.00
        Russians : 1.33

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 tactical_bombers
        Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Germany : 1 aaGun, 1 factory_major, 2 fighters and 7 mech_infantrys
        Norway : 1 aaGun and 2 infantry
        Northern Italy : 2 artilleries and 5 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 8 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 7 infantry and 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
        Switzerland : 1 flag
        Eire : 1 flag, 1 armour
        Bulgaria : 1 flag
        Greece : 8 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 1 flag, 2 infantry
        Finland : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 9 transports

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 28 / 43
        Japanese : 61 / 70
        Americans : 50 / 118
        Chinese : 3 / 5
        British : 16 / 0
        UK_Pacific : 6 / 6
        Italians : 20 / 26
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 11 / 0

    triplea_41890.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Russians
                4 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                3 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 mech_infantry moved from Trans-Jordan to Turkey
                8 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                3 fighters and 1 tactical_bomber moved from Rostov to Ukraine

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Egypt
                    Russians attack with 8 armour and 2 mech_infantrys
                    Italians defend with 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
                        Russians roll dice for 8 armour and 2 mech_infantrys in Egypt, round 2 :  5/10 hits
                        Italians roll dice for 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 :  0/11 hits
                        5 infantry owned by the Italians lost in Egypt
                        Russians roll dice for 8 armour and 2 mech_infantrys in Egypt, round 3 :  2/10 hits
                        Italians roll dice for 4 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 3 :  3/6 hits
                        2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians, 1 armour owned by the Russians and 1 artillery owned by the Italians lost in Egypt
                        Russians roll dice for 7 armour in Egypt, round 4 :  4/7 hits
                        Italians roll dice for 3 artilleries and 1 fighter in Egypt, round 4 :  0/4 hits
                        1 fighter owned by the Italians and 3 artilleries owned by the Italians lost in Egypt
                    Russians win, taking Egypt from Italians with 7 armour remaining. Battle score for attacker is 31
                    Casualties for Italians: 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/8 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  4/6 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 armour, 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
                1 artillery and 9 infantry moved from Russia to Smolensk
                1 fighter moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                Russians collect 34 PUs (2 lost to blockades); end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_41890.0_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Hopei to Jehol
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Kweichow to Shensi
                1 artillery moved from Hopei to Kweichow
                1 artillery moved from Hopei to Suiyuyan
                1 armour moved from Hopei to Shensi
                3 submarines moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Siam to French Indo China
                2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries moved from Yunnan to Burma
                1 bomber moved from Yunnan to India
                3 tactical_bombers moved from Yunnan to Burma
                4 fighters moved from Yunnan to Burma
                1 armour moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 1 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 3 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 16 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 3 fighters and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 artilleries, 4 fighters and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters and 3 tactical_bombers in Burma, round 2 : 6/9 hits, 4.67 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry
                Cleaning up after air battles
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 tactical_bombers moved from Burma to Shan State
                4 fighters moved from Burma to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters moved from 16 Sea Zone to Japan
                1 bomber moved from India to Shan State

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        UK_Pacific : 0.33
        AA fire in India : : -0.17
        Japanese : 1.83

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 armour and 1 mech_infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour and 1 artillery
        Yunnan : 1 flag, 1 aaGun and 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 armour
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
        39 Sea Zone : 1 submarine
        16 Sea Zone : 2 submarines
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 83
        Russians : 35 / 41
        Japanese : 65 / 73
        Americans : 50 / 118
        Chinese : 1 / 5
        British : 16 / 0
        UK_Pacific : 5 / 6
        Italians : 18 / 26
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 11 / 0

    triplea_41890.0_Jap5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    triplea_41890.0_Bri5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat - British

    triplea_41890.0_Bri5.tsvg


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