Whackamatt Allies -vs- dawgoneit Axis "#7"

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Americans
                2 units repaired.
                3 Tanks moved from Rio De Janeiro to N.Chile
                1 Artillery moved from Bolivia to N.Chile
                1 Artillery and 2 Infantrys moved from Argentina to N.Chile
                2 Destroyers and 1 Submarine moved from 104 Sea Zone to 102 Sea Zone
                1 Submarine moved from 108 Sea Zone to 94 Sea Zone
                1 Elite moved from Davao to 107 Sea Zone
                1 Cruiser and 1 Elite moved from 107 Sea Zone to 93 Sea Zone
                1 Elite moved from 93 Sea Zone to Formosa
                1 Infantry moved from Davao to Mindanao
                      Americans take Mindanao from Yamamoto
                2 Battleships and 1 Carrier moved from 107 Sea Zone to 93 Sea Zone
                1 Infantry moved from Peleliu to 108 Sea Zone
                1 Cruiser and 1 Infantry moved from 108 Sea Zone to 93 Sea Zone
                1 Infantry moved from 93 Sea Zone to Manila
                1 Destroyer moved from 108 Sea Zone to 93 Sea Zone
                1 Carrier moved from 108 Sea Zone to 93 Sea Zone
                1 Transport moved from 108 Sea Zone to 101 Sea Zone
                1 Artillery moved from Yap to 101 Sea Zone
                1 Infantry moved from Guam to 101 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
                1 Artillery and 1 Infantry moved from 93 Sea Zone to Panay
                3 Infantrys moved from Midway to 97 Sea Zone
                1 Cruiser moved from 109 Sea Zone to 102 Sea Zone
                3 Infantrys and 2 Transports moved from 97 Sea Zone to 109 Sea Zone
                3 Infantrys moved from 109 Sea Zone to Ponape
                1 Fighter moved from Midway to 102 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from Wake to Ponape
                1 Adv.Fighter moved from Minamitori to 94 Sea Zone
                1 Fighter moved from Minamitori to 94 Sea Zone
                3 Fighters moved from Iwo Jima to 93 Sea Zone
                2 Fighters moved from San Francisco to Midway
                1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
                12 Infantrys moved from Northeast USA to 7 Sea Zone
                12 Infantrys moved from Washington to Northeast USA
                3 B.Transports and 12 Infantrys moved from 7 Sea Zone to 3 Sea Zone
                3 B.Transports moved from 3 Sea Zone to 7 Sea Zone
                3 B.Transports moved from 5 Sea Zone to 4 Sea Zone
                12 Infantrys moved from Iceland to 4 Sea Zone
                12 Infantrys moved from 3 Sea Zone to Iceland
                3 B.Transports, 1 Battleship, 2 Destroyers, 12 Infantrys and 1 Submarine moved from 4 Sea Zone to 5 Sea Zone
                12 Infantrys moved from Nordland to Upper Norrland
                12 Infantrys moved from 5 Sea Zone to Nordland

    Purchase Units - Americans
                Americans buy 4 Bunkers, 3 Factorys, 12 Infantrys, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport
                    Yamamoto defend with 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine
                        Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Americans roll dice for 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport in 93 Sea Zone, round 2 : 5/10 hits, 4.00 expected hits
                        Yamamoto roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Units damaged: 2 Battleships owned by the Americans
                    1 Adv.Fighter owned by the Yamamoto, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 93 Sea Zone
                        Americans roll dice for 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport in 93 Sea Zone, round 3 : 3/10 hits, 4.00 expected hits
                        Yamamoto roll dice for 1 Adv.Fighter in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 Fighter owned by the Americans and 1 Adv.Fighter owned by the Yamamoto lost in 93 Sea Zone
                    Americans win with 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters and 1 Transport remaining. Battle score for attacker is 51
                    Casualties for Yamamoto: 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine
                    Casualties for Americans: 1 Fighter
                Battle in 102 Sea Zone
                    Americans attack with 1 Cruiser, 2 Destroyers, 1 Fighter and 1 Submarine
                    Yamamoto defend with 1 B.Transport and 1 Cruiser
                        Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Cruiser, 2 Destroyers and 1 Fighter in 102 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                        Yamamoto roll dice for 1 B.Transport and 1 Cruiser in 102 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 B.Transport owned by the Yamamoto lost in 102 Sea Zone
                        Americans roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Cruiser, 2 Destroyers and 1 Fighter in 102 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
                        Yamamoto roll dice for 1 Cruiser in 102 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 Cruiser owned by the Yamamoto lost in 102 Sea Zone
                    Americans win with 1 Cruiser, 2 Destroyers, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 20
                    Casualties for Yamamoto: 1 B.Transport and 1 Cruiser
                Battle in 94 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
                    Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 Submarine
                    Casualties for Yamamoto: 1 Destroyer
                Battle in N.Chile
                    Americans attack with 2 Artillerys, 2 Infantrys and 3 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in N.Chile, round 2 : 3/7 hits, 2.83 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                    Americans loses 0 PUs for violating N.Chiles neutrality.
                    Americans win, taking N.Chile from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Panay
                Battle in Formosa
                Battle in Manila
                Battle in Upper Norrland
                    Americans attack with 12 Infantrys
                    Neutral defend with 2 Infantrys
                        Americans roll dice for 12 Infantrys in Upper Norrland, round 2 : 3/12 hits, 2.00 expected hits
                        Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Upper Norrland
                    Americans loses 0 PUs for violating Upper Norrlands neutrality.
                    Americans win, taking Panay from Hisaichi, taking Formosa from Hisaichi, taking Manila from Yamamoto, taking Upper Norrland from Neutral with 11 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 2 Infantrys
                Battle in Ponape
                    Americans attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                    Yamamoto defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                        Americans roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Ponape, round 2 : 0/5 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 2 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Ponape, round 3 : 0/5 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 3 : 1/3 hits, 0.83 expected hits
                        1 Infantry owned by the Americans lost in Ponape
                        Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ponape, round 4 : 1/4 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 4 : 0/3 hits, 0.83 expected hits
                        1 ArmoredCar owned by the Yamamoto lost in Ponape
                        Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ponape, round 5 : 1/4 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 5 : 2/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Ponape
                        Americans roll dice for 1 Adv.Fighter and 1 Fighter in Ponape, round 6 : 1/2 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Artillery in Ponape, round 6 : 1/1 hits, 0.33 expected hits
                        1 Fighter owned by the Americans and 1 Artillery owned by the Yamamoto lost in Ponape
                    Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 Fighter and 3 Infantrys
                    Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 1 Infantry

    Non Combat Move - Americans
                1 Adv.Fighter moved from Ponape to Truk
                1 Fighter moved from 102 Sea Zone to Truk
                1 Adv.Fighter moved from 94 Sea Zone to Minamitori
                1 Fighter moved from 94 Sea Zone to Minamitori

    Place Units - Americans
                1 Bunker and 1 Factory placed in Iwo Jima
                1 Bunker and 1 Factory placed in Minamitori
                1 Bunker and 1 Factory placed in Oslo
                1 Bunker and 1 L.Fighter placed in Nordland
                1 Marine placed in Midway
                12 Infantrys placed in Washington
                2 L.Fighters placed in Northeast USA

    Turn Complete - Americans
                Americans collect 142 PUs; end with 142 PUs

    Combat Hit Differential Summary :

    Neutral : -0.67
        Yamamoto : -0.67
        Americans : -3.50

    triplea_41885_Ame7.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Germans
                8 Submarines moved from 33 Sea Zone to 15 Sea Zone
                1 Battleship moved from 24 Sea Zone to 22 Sea Zone
                2 Destroyers moved from 24 Sea Zone to 22 Sea Zone
                1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
                12 Infantrys and 4 Tanks moved from Oulu to Lapland
                2 Artillerys and 6 Infantrys moved from Danzig to 24 Sea Zone
                1 Artillery moved from 24 Sea Zone to Latvia
                1 Artillery moved from East Prussia to Latvia
                1 Artillery moved from 24 Sea Zone to Oulu
                3 Infantrys moved from 24 Sea Zone to Oulu
                1 Infantry moved from 24 Sea Zone to Latvia
                2 Infantrys moved from 24 Sea Zone to Latvia
                2 Adv.Fighters moved from 24 Sea Zone to Lapland
                4 ArmoredCars, 2 Artillerys and 4 HeavyTanks moved from Donetsk to Rostov
                2 HeavyTanks and 2 Tanks moved from Kiev to Rostov
                5 Tanks moved from Leon to Madrid
                1 Mech.Inf and 4 Tanks moved from La Mancha to Madrid
                2 Infantrys moved from Mersa Matruh to Kufra
                2 ArmoredCars moved from Rhine to Denmark
                1 Tank moved from Netherlands to Denmark
                1 Infantry moved from Hamburg to Denmark
                3 Infantrys moved from Belgium to Netherlands
                2 Infantrys moved from Normandy to Picardy
                2 Infantrys moved from Picardy to Belgium

    Purchase Units - Germans
                Germans buy 2 HeavyTanks, 22 Infantrys, 6 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Rostov
                    Germans attack with 4 ArmoredCars, 2 Artillerys, 6 HeavyTanks and 2 Tanks
                    Russians defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Elite and 10 Infantrys
                        Germans roll dice for 4 ArmoredCars, 2 Artillerys, 6 HeavyTanks and 2 Tanks in Rostov, round 2 :  5/14 hits
                    Units damaged: 2 Bunkers owned by the Russians
                        Russians roll dice for 2 Artillerys, 2 Bunkers, 1 Elite and 10 Infantrys in Rostov, round 2 :  4/15 hits
                        4 ArmoredCars owned by the Germans and 3 Infantrys owned by the Russians lost in Rostov
                        Germans roll dice for 2 Artillerys, 6 HeavyTanks and 2 Tanks in Rostov, round 3 :  8/10 hits
                        Russians roll dice for 2 Artillerys, 2 Bunkers, 1 Elite and 7 Infantrys in Rostov, round 3 :  5/12 hits
                        1 Elite owned by the Russians, 7 Infantrys owned by the Russians, 1 HeavyTank owned by the Germans, 2 Artillerys owned by the Germans and 2 Tanks owned by the Germans lost in Rostov
                        Germans roll dice for 5 HeavyTanks in Rostov, round 4 :  4/5 hits
                        Russians roll dice for 2 Artillerys and 2 Bunkers in Rostov, round 4 :  2/4 hits
                        2 HeavyTanks owned by the Germans, 2 Artillerys owned by the Russians and 2 Bunkers owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 HeavyTanks remaining. Battle score for attacker is -12
                    Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 3 HeavyTanks and 2 Tanks
                    Casualties for Russians: 2 Artillerys, 2 Bunkers, 1 Elite and 10 Infantrys
                Battle in Lapland
                    Germans attack with 2 Adv.Fighters, 12 Infantrys and 4 Tanks
                    Americans defend with 7 Infantrys
                        Germans roll dice for 2 Adv.Fighters, 12 Infantrys and 4 Tanks in Lapland, round 2 :  3/18 hits
                        Russians roll dice for 7 Infantrys in Lapland, round 2 :  1/7 hits
                        3 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Lapland
                        Germans roll dice for 2 Adv.Fighters, 11 Infantrys and 4 Tanks in Lapland, round 3 :  6/17 hits
                        Russians roll dice for 4 Infantrys in Lapland, round 3 :  0/4 hits
                        4 Infantrys owned by the Americans lost in Lapland
                    Germans win, taking Lapland from Russians with 2 Adv.Fighters, 11 Infantrys and 4 Tanks remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 Infantry
                    Casualties for Americans: 7 Infantrys
                Battle in Denmark
                    Germans attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Denmark, round 2 :  0/4 hits
                        Neutral roll dice for 3 Infantrys in Denmark, round 2 :  1/3 hits
                        1 Infantry owned by the Germans lost in Denmark
                        Germans roll dice for 2 ArmoredCars and 1 Tank in Denmark, round 3 :  0/3 hits
                        Neutral roll dice for 3 Infantrys in Denmark, round 3 :  2/3 hits
                        2 ArmoredCars owned by the Germans lost in Denmark
                    1 Tank retreated to Hamburg
                    Neutral win with 3 Infantrys remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 ArmoredCars and 1 Infantry
                Battle in Madrid
                    Germans attack with 1 Mech.Inf and 9 Tanks
                    Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                        Germans roll dice for 1 Mech.Inf and 9 Tanks in Madrid, round 2 :  4/10 hits
                        Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 :  1/6 hits
                        1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Madrid
                        Germans roll dice for 9 Tanks in Madrid, round 3 :  5/9 hits
                        Neutral roll dice for 2 Tanks in Madrid, round 3 :  0/2 hits
                        2 Tanks owned by the Neutral lost in Madrid
                    Germans loses 0 PUs for violating Madrids neutrality.
                    Germans win, taking Madrid from Neutral with 9 Tanks remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 Mech.Inf
                    Casualties for Neutral: 3 Infantrys and 3 Tanks
                Battle in Latvia
                    Germans attack with 2 Artillerys and 3 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                        Germans roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 2 :  0/5 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 :  1/2 hits
                        1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 3 :  1/4 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 4 :  2/3 hits
                        Russians roll dice for 1 Artillery in Latvia, round 4 :  1/1 hits
                        1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Germans win, taking Latvia from Russians with 2 Artillerys remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Germans
                6 Infantrys moved from Krakow to Vinnytsia
                2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
                5 Infantrys moved from Bohemia to Krakow
                6 Infantrys moved from Brandenburg to Pomerania
                5 Infantrys moved from Brandenburg to Bohemia
                1 AAGun and 15 Infantrys moved from Berlin to Brandenburg
                2 Adv.Fighters moved from Lapland to 24 Sea Zone

    Place Units - Germans
                6 S.Submarines placed in 22 Sea Zone
                2 HeavyTanks and 2 Tanks placed in Warsaw
                5 Infantrys placed in Bohemia
                3 Infantrys placed in Normandy
                14 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 129 PUs; end with 129 PUs

    triplea_41885_Ger8.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Russians
                3 Infantrys moved from Georgia to Rostov
                5 Infantrys moved from Stalingrad to Rostov
                4 Infantrys moved from Arkhangelsk to S.Karelia
                1 Infantry moved from N.Buryat Mongolia to Chita
                3 ArmoredCars moved from Ayan to Khabarovsk
                1 Adv.Fighter moved from Chita to Khabarovsk
                1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Khabarovsk
                1 Tank moved from Chita to Khabarovsk
                1 Infantry moved from Olyokminsk to N.Buryat Mongolia
                6 Infantrys moved from Evenkia to Olyokminsk
                4 Infantrys moved from Irkutsk to N.Buryat Mongolia
                1 Elite and 5 Infantrys moved from Sibirsky to Evenkia
                14 Infantrys moved from Yaroslavl to Kursk
                1 Adv.Fighter and 1 Fighter moved from Tula to Kursk
                7 Infantrys moved from Tula to Rostov
                1 Infantry moved from Tula to Rostov
                7 Infantrys moved from Tula to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                2 Tanks moved from Leningrad to Minsk
                1 Infantry moved from Smolensk to Minsk
                4 Infantrys moved from Leningrad to Vyborg
                4 Infantrys moved from S.Karelia to N.Karelia
                1 Artillery moved from Leningrad to Latvia
                2 Infantrys moved from Leningrad to Latvia
                1 Adv.Fighter moved from Leningrad to N.Karelia
                1 Adv.Fighter moved from Leningrad to Latvia
                2 Infantrys moved from Sverdlovsk to Novosibirsk
                1 Infantry moved from Krasnoyarsk to Irkutsk

    Purchase Units - Russians
                Russians buy 1 Bunker, 19 Infantrys and 10 Mech.Rockets; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Latvia
                    Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                    Germans defend with 2 Artillerys
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 2 Artillerys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                        2 Artillerys owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 Artillerys
                Battle in Minsk
                    Russians attack with 1 Infantry and 2 Tanks
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 2 Tanks in Minsk, round 2 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in N.Karelia
                    Russians attack with 1 Adv.Fighter and 4 Infantrys
                    Finns defend with 2 Elites
                        Russians roll dice for 1 Adv.Fighter and 4 Infantrys in N.Karelia, round 2 : 1/5 hits, 1.17 expected hits
                        Finns roll dice for 2 Elites in N.Karelia, round 2 : 2/2 hits, 0.67 expected hits
                        1 Elite owned by the Finns and 2 Infantrys owned by the Russians lost in N.Karelia
                        Russians roll dice for 1 Adv.Fighter and 2 Infantrys in N.Karelia, round 3 : 1/3 hits, 0.83 expected hits
                        Finns roll dice for 1 Elite in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                        1 Elite owned by the Finns lost in N.Karelia
                    Russians win, taking N.Karelia from Finns with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 Infantrys
                    Casualties for Finns: 2 Elites
                Battle in Kursk
                    Russians attack with 1 Adv.Fighter, 1 Fighter and 21 Infantrys
                    Romanians defend with 1 Tank
                        Russians roll dice for 1 Adv.Fighter, 1 Fighter and 21 Infantrys in Kursk, round 2 : 5/23 hits, 4.33 expected hits
                        Romanians roll dice for 1 Tank in Kursk, round 2 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Romanians lost in Kursk
                    Russians win, taking Kursk from Romanians with 1 Adv.Fighter, 1 Fighter and 21 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Romanians: 1 Tank
                Battle in Khabarovsk
                    Russians attack with 2 Adv.Fighters, 3 ArmoredCars, 1 Fighter and 1 Tank
                    Hisaichi defend with 6 Infantrys
                        Russians roll dice for 2 Adv.Fighters, 3 ArmoredCars, 1 Fighter and 1 Tank in Khabarovsk, round 2 : 2/7 hits, 2.83 expected hits
                        Hisaichi roll dice for 6 Infantrys in Khabarovsk, round 2 : 4/6 hits, 2.00 expected hits
                        3 ArmoredCars owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Tank owned by the Russians lost in Khabarovsk
                    retreated to Khabarovsk
                    Hisaichi win with 4 Infantrys remaining. Battle score for attacker is -13
                    Casualties for Russians: 3 ArmoredCars and 1 Tank
                    Casualties for Hisaichi: 2 Infantrys
                Battle in Vyborg
                    Russians attack with 4 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 4 Infantrys in Vyborg, round 2 : 0/4 hits, 0.67 expected hits
                        Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Vyborg
                        Russians roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 0.50 expected hits
                        Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians win, taking Vyborg from Finns with 2 Infantrys remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 Infantrys
                    Casualties for Finns: 1 Infantry
                Battle in Rostov
                    Russians attack with 16 Infantrys
                    Germans defend with 1 AAGun and 3 HeavyTanks
                        Russians roll dice for 16 Infantrys in Rostov, round 2 : 3/16 hits, 2.67 expected hits
                        Germans roll dice for 3 HeavyTanks in Rostov, round 2 : 2/3 hits, 2.00 expected hits
                        3 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 14 Infantrys remaining. Battle score for attacker is 17
                    Casualties for Russians: 2 Infantrys
                    Casualties for Germans: 3 HeavyTanks

    Non Combat Move - Russians
                1 AAGun moved from Tula to Kursk
                1 Adv.Fighter and 1 Fighter moved from Kursk to Leningrad
                1 Adv.Fighter moved from Latvia to Leningrad
                1 Adv.Fighter moved from N.Karelia to Leningrad
                2 Adv.Fighters and 1 Fighter moved from Khabarovsk to Chita

    Place Units - Russians
                1 Bunker placed in Chita
                3 Infantrys and 3 Mech.Rockets placed in Sibirsky
                10 Infantrys placed in Moscow
                5 Mech.Rockets placed in Stalingrad
                1 Infantry and 2 Mech.Rockets placed in Georgia
                4 Infantrys placed in Leningrad
                1 Infantry placed in Arkhangelsk

    Turn Complete - Russians
                Russians collect 98 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Romanians : -0.50
        Hisaichi : 2.00
        Finns : 2.33
        Russians : 1.50

    triplea_41885_Rus8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Italians
                4 Artillerys, 6 Infantrys and 2 Tanks moved from French Equatorial Africa to Equatoria
                3 Infantrys moved from Kufra to New Valley
                3 ArmoredCars moved from Hun to New Valley
                2 Fighters moved from 56 Sea Zone to New Valley
                2 Transports moved from 56 Sea Zone to 51 Sea Zone
                2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
                2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
                1 Artillery moved from Campania to 48 Sea Zone
                6 Infantrys moved from Campania to 48 Sea Zone
                1 Artillery, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 6 Infantrys and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
                1 Artillery, 2 Fighters and 6 Infantrys moved from 56 Sea Zone to Lower Egypt
                1 Artillery moved from Mauritania to W.Morocco
                      Italians take W.Morocco from French

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 5 Infantrys, 1 Mech.Inf, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Lower Egypt
                    Italians attack with 3 Artillerys, 2 Fighters and 8 Infantrys
                    British defend with 10 Infantrys
                        Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 :  2/2 hits
                        Italians roll dice for 3 Artillerys, 2 Fighters and 8 Infantrys in Lower Egypt, round 2 :  1/13 hits
                        British roll dice for 10 Infantrys in Lower Egypt, round 2 :  1/10 hits
                        1 Infantry owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
                        Italians roll dice for 3 Artillerys, 2 Fighters and 7 Infantrys in Lower Egypt, round 3 :  2/12 hits
                        British roll dice for 7 Infantrys in Lower Egypt, round 3 :  4/7 hits
                        4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                        Italians roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in Lower Egypt, round 4 :  5/8 hits
                        British roll dice for 5 Infantrys in Lower Egypt, round 4 :  2/5 hits
                        2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
                    Italians win, taking Lower Egypt from British with 3 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 7 Infantrys
                    Casualties for British: 10 Infantrys
                Battle in Equatoria
                    Italians attack with 4 Artillerys, 6 Infantrys and 2 Tanks
                    British defend with 2 Artillerys, 1 Elite and 8 Infantrys; French defend with 1 Infantry
                        Italians roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Equatoria, round 2 :  6/12 hits
                        British roll dice for 2 Artillerys, 1 Elite and 9 Infantrys in Equatoria, round 2 :  3/12 hits
                        1 Infantry owned by the French, 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Equatoria
                        Italians roll dice for 4 Artillerys, 3 Infantrys and 2 Tanks in Equatoria, round 3 :  4/9 hits
                        British roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Equatoria, round 3 :  2/6 hits
                        1 Elite owned by the British, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Equatoria
                        Italians roll dice for 4 Artillerys, 1 Infantry and 2 Tanks in Equatoria, round 4 :  3/7 hits
                        British roll dice for 2 Artillerys in Equatoria, round 4 :  0/2 hits
                        2 Artillerys owned by the British lost in Equatoria
                    Italians win, taking Equatoria from British with 4 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 19
                    Casualties for Italians: 5 Infantrys
                    Casualties for British: 2 Artillerys, 1 Elite and 8 Infantrys
                    Casualties for French: 1 Infantry
                Battle in New Valley
                    Italians attack with 3 ArmoredCars, 2 Fighters and 3 Infantrys
                    British defend with 6 Infantrys
                        Italians roll dice for 3 ArmoredCars, 2 Fighters and 3 Infantrys in New Valley, round 2 :  1/8 hits
                        British roll dice for 6 Infantrys in New Valley, round 2 :  3/6 hits
                        3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in New Valley
                        Italians roll dice for 3 ArmoredCars and 2 Fighters in New Valley, round 3 :  1/5 hits
                        British roll dice for 5 Infantrys in New Valley, round 3 :  0/5 hits
                        1 Infantry owned by the British lost in New Valley
                        Italians roll dice for 3 ArmoredCars and 2 Fighters in New Valley, round 4 :  2/5 hits
                        British roll dice for 4 Infantrys in New Valley, round 4 :  2/4 hits
                        2 ArmoredCars owned by the Italians and 2 Infantrys owned by the British lost in New Valley
                        Italians roll dice for 1 ArmoredCar and 2 Fighters in New Valley, round 5 :  0/3 hits
                        British roll dice for 2 Infantrys in New Valley, round 5 :  0/2 hits
                        Italians roll dice for 1 ArmoredCar and 2 Fighters in New Valley, round 6 :  0/3 hits
                        British roll dice for 2 Infantrys in New Valley, round 6 :  0/2 hits
                        Italians roll dice for 1 ArmoredCar and 2 Fighters in New Valley, round 7 :  0/3 hits
                        British roll dice for 2 Infantrys in New Valley, round 7 :  0/2 hits
                        Italians roll dice for 1 ArmoredCar and 2 Fighters in New Valley, round 8 :  1/3 hits
                        British roll dice for 2 Infantrys in New Valley, round 8 :  2/2 hits
                        1 ArmoredCar owned by the Italians, 1 Fighter owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    retreated to New Valley
                    British win with 1 Infantry remaining. Battle score for attacker is -16
                    Casualties for Italians: 3 ArmoredCars, 1 Fighter and 3 Infantrys
                    Casualties for British: 5 Infantrys

    Non Combat Move - Italians
                1 Fighter moved from New Valley to 56 Sea Zone
                2 Fighters moved from Lower Egypt to 56 Sea Zone
                1 AAGun, 2 Artillerys, 8 Infantrys and 1 Tank moved from N.Tunisia to S.Algeria
                3 ArmoredCars moved from Tunis to S.Algeria
                1 Artillery moved from Tunis to N.Tunisia
                13 Infantrys moved from Rome to Campania
                3 Infantrys moved from Tuscany to Rome

    Place Units - Italians
                1 Transport placed in 46 Sea Zone
                2 Artillerys and 2 Infantrys placed in Greece
                1 ArmoredCar, 1 HeavyTank and 1 Tank placed in French Equatorial Africa
                1 Artillery, 1 Infantry and 2 Tanks placed in Tunis
                1 ArmoredCar, 1 Infantry and 1 Mech.Inf placed in Hun
                1 Artillery and 1 Infantry placed in Rome

    Turn Complete - Italians
                Italians collect 66 PUs; end with 66 PUs

    triplea_41885_Ita8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - French
                2 Adv.Fighters, 1 Fighter and 1 Infantry moved from E.Morocco to W.Morocco

    Purchase Units - French
                French buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs;

    Combat - French
                Battle in W.Morocco
                    French attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry
                    Italians defend with 1 Artillery
                        French roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in W.Morocco, round 2 : 2/4 hits, 1.50 expected hits
                        Italians roll dice for 1 Artillery in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Italians and 1 Infantry owned by the French lost in W.Morocco
                    French win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                    Casualties for Italians: 1 Artillery

    Non Combat Move - French
                2 Adv.Fighters and 1 Fighter moved from W.Morocco to E.Morocco

    Place Units - French
                1 Bunker and 4 Infantrys placed in E.Morocco
                1 Infantry placed in Syria

    Turn Complete - French
                French collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        French : 0.50

    triplea_41885_Fre8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Yamamoto
                1 S.Submarine and 7 Submarines moved from 84 Sea Zone to 93 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 9 Infantrys and 5 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 93 Sea Zone
                    Yamamoto attack with 1 S.Submarine and 7 Submarines
                    Americans defend with 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters and 1 Transport
                        Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 93 Sea Zone, round 2 :  2/8 hits
                        Americans roll dice for 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters and 1 Transport in 93 Sea Zone, round 2 :  6/10 hits
                        1 Carrier owned by the Americans, 6 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 93 Sea Zone
                        Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 93 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Fighters in 93 Sea Zone, round 3 :  4/8 hits
                        1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 93 Sea Zone
                    Americans win with 2 Battleships, 1 Carrier, 2 Cruisers and 2 Fighters remaining. Battle score for attacker is -31
                    Casualties for Yamamoto: 1 S.Submarine and 7 Submarines
                    Casualties for Americans: 1 Carrier, 1 Destroyer and 1 Transport

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                2 Infantrys placed in Chubu
                6 Infantrys placed in Malaya
                1 Infantry placed in Tokyo
                5 Submarines placed in 84 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from Burma: 2 Tanks
                EDIT: Removing units owned by Yamamoto from S.Thailand: 2 Tanks
                EDIT: Adding units owned by Yamamoto to Bangkok: 4 Tanks
                EDIT: Turning off Edit Mode

    Turn Complete - Yamamoto
                Yamamoto collect 48 PUs; end with 48 PUs

    triplea_41885_Yam8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Chinese
                1 Artillery and 10 Infantrys moved from Suiyuan to Chahar
                1 Artillery and 1 Elite moved from Szechwan to Hupeh
                1 Artillery and 1 Infantry moved from Yunnan to Kweichow
                1 Infantry moved from Shensi to Shansi

    Purchase Units - Chinese
                Chinese buy 4 Artillerys, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Kweichow
                    Chinese win, taking Kweichow from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Shansi
                    Chinese attack with 1 Infantry
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.17 expected hits
                        1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 Infantry
                Battle in Hupeh
                    Chinese attack with 1 Artillery and 1 Elite
                    Hisaichi defend with 1 Tank
                        Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Elite
                    Casualties for Hisaichi: 1 Tank
                Battle in Chahar
                    Chinese attack with 1 Artillery and 10 Infantrys
                    Hisaichi defend with 1 Artillery, 2 Fighters and 2 Infantrys; Yamamoto defend with 2 Infantrys
                        Chinese roll dice for 1 Artillery and 10 Infantrys in Chahar, round 2 : 0/11 hits, 2.17 expected hits
                        Hisaichi roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Chahar, round 2 : 3/7 hits, 2.67 expected hits
                        3 Infantrys owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 Artillery and 7 Infantrys in Chahar, round 3 : 2/8 hits, 1.67 expected hits
                        Hisaichi roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Chahar, round 3 : 2/7 hits, 2.67 expected hits
                        1 Infantry owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 Artillery and 5 Infantrys in Chahar, round 4 : 2/6 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chahar, round 4 : 3/5 hits, 2.00 expected hits
                        1 Infantry owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Artillery and 2 Fighters in Chahar, round 5 : 1/3 hits, 1.33 expected hits
                        1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 6 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 2 Fighters in Chahar, round 6 : 2/2 hits, 1.00 expected hits
                        1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
                    Hisaichi win with 2 Fighters remaining. Battle score for attacker is -12
                    Casualties for Chinese: 1 Artillery and 10 Infantrys
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Yamamoto: 2 Infantrys

    Non Combat Move - Chinese
                3 Infantrys moved from Ningsia to Suiyuan
                1 Elite and 3 Infantrys moved from Lanchow to Shensi
                2 Infantrys moved from Sikang to Yunnan
                1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
                2 Elites and 4 Infantrys moved from E.Qinghai to Ningsia
                2 Infantrys moved from Gobi Altai to Ningsia
                1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                3 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                2 Infantrys placed in Yunnan
                4 Artillerys and 2 Elites placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Hisaichi : 2.50
        Chinese : -0.33

    triplea_41885_Chi8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Hisaichi
                1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
                1 Submarine moved from 111 Sea Zone to 107 Sea Zone
                1 Bomber moved from Shantung to 93 Sea Zone
                2 Fighters moved from Chahar to 93 Sea Zone
                1 Infantry moved from Kwangtung to Kwangsi
                6 ArmoredCars moved from Hong Kong to Kwangtung
                2 ArmoredCars moved from Shantung to Hupeh
                1 Infantry moved from Shantung to Chahar
                2 ArmoredCars, 1 Artillery, 13 Infantrys and 1 Tank moved from Hulunbuir to Chita
                2 ArmoredCars, 1 Artillery and 1 Infantry moved from Heilungchiang to Chita
                4 Infantrys moved from Khabarovsk to Ayan
                1 Transport moved from 75 Sea Zone to 84 Sea Zone
                1 Transport moved from 75 Sea Zone to 84 Sea Zone
                2 Transports moved from 84 Sea Zone to 93 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hupeh
                    Hisaichi attack with 2 ArmoredCars
                    Chinese defend with 1 Artillery
                        Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 2 :  1/2 hits
                        Chinese roll dice for 1 Artillery in Hupeh, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Chinese: 1 Artillery
                Battle in Ayan
                    Hisaichi attack with 4 Infantrys
                    British defend with 1 Infantry
                        Hisaichi roll dice for 4 Infantrys in Ayan, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in Ayan, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Ayan
                    Hisaichi win, taking Ayan from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Chita
                    Hisaichi attack with 4 ArmoredCars, 2 Artillerys, 14 Infantrys and 1 Tank
                    Russians defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
                        Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys, 14 Infantrys and 1 Tank in Chita, round 2 :  6/21 hits
                    Units damaged: 3 Bunkers owned by the Russians
                        Russians roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank in Chita, round 2 :  8/14 hits
                        3 Infantrys owned by the Russians and 8 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank in Chita, round 3 :  0/13 hits
                        Russians roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Chita, round 3 :  5/11 hits
                        5 Infantrys owned by the Hisaichi lost in Chita
                    4 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank retreated to Hulunbuir
                    Russians win with 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -20
                    Casualties for Hisaichi: 13 Infantrys
                    Casualties for Russians: 3 Infantrys
                Battle in 93 Sea Zone
                    Hisaichi attack with 1 Bomber, 2 Fighters, 1 T.Boat and 2 Transports
                    Americans defend with 2 Battleships, 1 Carrier, 2 Cruisers and 2 Fighters
                        Hisaichi roll dice for 1 Bomber, 2 Fighters, 1 T.Boat and 2 Transports in 93 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers and 2 Fighters in 93 Sea Zone, round 2 :  4/7 hits
                        2 Fighters owned by the Americans, 2 Transports owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 T.Boat owned by the Hisaichi and 1 Cruiser owned by the Americans lost in 93 Sea Zone
                        Hisaichi roll dice for 1 Bomber and 1 Fighter in 93 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 2 Battleships, 1 Carrier and 1 Cruiser in 93 Sea Zone, round 3 :  1/4 hits
                        1 Fighter owned by the Hisaichi and 1 Cruiser owned by the Americans lost in 93 Sea Zone
                        Hisaichi roll dice for 1 Bomber in 93 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 2 Battleships and 1 Carrier in 93 Sea Zone, round 4 :  1/3 hits
                        1 Carrier owned by the Americans and 1 Bomber owned by the Hisaichi lost in 93 Sea Zone
                    Americans win with 2 Battleships remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Bomber, 2 Fighters, 1 T.Boat and 2 Transports
                    Casualties for Americans: 1 Carrier, 2 Cruisers and 2 Fighters
                Battle in 107 Sea Zone
                    Hisaichi attack with 1 Submarine
                    Anzac defend with 1 Cruiser
                        Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 :  0/1 hits
                        Anzac roll dice for 1 Cruiser in 107 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the Hisaichi lost in 107 Sea Zone
                    Anzac win with 1 Cruiser remaining. Battle score for attacker is -7
                    Casualties for Hisaichi: 1 Submarine

    Non Combat Move - Hisaichi
                1 Infantry moved from Kirin to Heilungchiang
                2 Infantrys moved from Kirin to Liaoning
                4 ArmoredCars moved from Changchun to Liaoning
                4 Infantrys moved from Changchun to Kirin

    Place Units - Hisaichi
                1 ArmoredCar, 1 Artillery and 1 Infantry placed in Shantung
                1 Adv.Fighter, 1 Fighter and 1 Tank placed in Hulunbuir
                1 ArmoredCar and 6 Infantrys placed in Changchun
                1 Artillery and 5 Infantrys placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 55 PUs; end with 55 PUs

    triplea_41885_His8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    3 Infantrys owned by the Russians and 8 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank in Chita, round 3 :  0/13 hits
                        Russians roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Chita, round 3 :  5/11 hits
    ya, This pretty much sums up this game. :-o
    i’m ready to quit! :cry:

  • 20 18 17 15

    Go ahead and start another one as the Axis and send me the link.

    I was excited to try a new strategy, but didn’t have to because of all the bad luck you had going on.

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