dice…
Whackamatt Allies -vs- dawgoneit Axis "#7"
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 Adv.Fighters, 1 Carrier, 4 Destroyers, 1 S.Submarine and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from S.Thailand to 107 Sea Zone
1 Fighter moved from Malaya to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 93 Sea Zone
2 Destroyers moved from 85 Sea Zone to 94 Sea Zone
1 Fighter moved from S.Thailand to 107 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Eniwetok
1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
1 ArmoredCar and 1 Artillery moved from Chubu to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
2 Infantrys moved from Hulunbuir to HeilungchiangPurchase Units - Yamamoto
Yamamoto buy 1 S.Submarine and 7 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 94 Sea Zone
Yamamoto attack with 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers in 94 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer
Battle in 102 Sea Zone
Yamamoto attack with 1 B.Transport, 1 Cruiser and 1 Destroyer
Anzac defend with 1 Cruiser
Yamamoto roll dice for 1 B.Transport, 1 Cruiser and 1 Destroyer in 102 Sea Zone, round 2 : 1/2 hits
Anzac roll dice for 1 Cruiser in 102 Sea Zone, round 2 : 1/1 hits
1 Cruiser owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
Yamamoto win with 1 B.Transport and 1 Cruiser remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 Cruiser
Battle in 93 Sea Zone
Yamamoto attack with 1 Destroyer, 1 S.Submarine and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 93 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in 93 Sea Zone
Yamamoto win with 1 Destroyer, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 3 Adv.Fighters, 1 Carrier, 4 Destroyers, 2 Fighters, 1 S.Submarine and 1 Submarine
Americans defend with 2 Battleships, 1 Carrier, 1 Cruiser and 1 Transport; Anzac defend with 1 Cruiser, 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 107 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 3 Adv.Fighters, 1 Carrier, 4 Destroyers and 2 Fighters in 107 Sea Zone, round 2 : 2/10 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Transports in 107 Sea Zone, round 2 : 5/8 hits
1 Transport owned by the Anzac, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 107 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 107 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 0/6 hits
Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 : 3/7 hits
1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
retreated to 107 Sea Zone
Americans win with 2 Battleships, 1 Carrier, 2 Cruisers and 1 Destroyer remaining. Battle score for attacker is -59
Casualties for Yamamoto: 1 Carrier, 4 Destroyers, 1 Fighter, 1 S.Submarine and 1 Submarine
Casualties for Americans: 1 Transport
Casualties for Anzac: 1 Transport
Battle in Samar
Battle in Heilungchiang
Yamamoto attack with 2 Infantrys
Russians defend with 4 ArmoredCars
Yamamoto roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits
Russians roll dice for 4 ArmoredCars in Heilungchiang, round 2 : 0/4 hits
Yamamoto roll dice for 2 Infantrys in Heilungchiang, round 3 : 0/2 hits
Russians roll dice for 4 ArmoredCars in Heilungchiang, round 3 : 1/4 hits
1 Infantry owned by the Yamamoto lost in Heilungchiang
1 Infantry retreated to Hulunbuir
Russians win, taking Samar from Americans with 4 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Eniwetok
Battle in Ponape
Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 2 : 2/3 hits
Americans roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto win, taking Eniwetok from Americans, taking Ponape from Americans with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
1 Adv.Fighter could not land in 107 Sea Zone and was removed
1 Carrier moved from 85 Sea Zone to 93 Sea Zone
1 Fighter moved from 107 Sea Zone to Mindanao
2 Adv.Fighters moved from 107 Sea Zone to 93 Sea ZonePlace Units - Yamamoto
1 S.Submarine and 7 Submarines placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 Adv.Fighters, 1 Carrier, 4 Destroyers, 1 S.Submarine and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from S.Thailand to 107 Sea Zone
1 Fighter moved from Malaya to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 93 Sea Zone
2 Destroyers moved from 85 Sea Zone to 94 Sea Zone
1 Fighter moved from S.Thailand to 107 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Eniwetok
1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
1 ArmoredCar and 1 Artillery moved from Chubu to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
2 Infantrys moved from Hulunbuir to HeilungchiangPurchase Units - Yamamoto
Yamamoto buy 1 S.Submarine and 7 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 94 Sea Zone
Yamamoto attack with 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Destroyers in 94 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer
Battle in 102 Sea Zone
Yamamoto attack with 1 B.Transport, 1 Cruiser and 1 Destroyer
Anzac defend with 1 Cruiser
Yamamoto roll dice for 1 B.Transport, 1 Cruiser and 1 Destroyer in 102 Sea Zone, round 2 : 1/2 hits
Anzac roll dice for 1 Cruiser in 102 Sea Zone, round 2 : 1/1 hits
1 Cruiser owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
Yamamoto win with 1 B.Transport and 1 Cruiser remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 Cruiser
Battle in 93 Sea Zone
Yamamoto attack with 1 Destroyer, 1 S.Submarine and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 93 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Americans lost in 93 Sea Zone
Yamamoto win with 1 Destroyer, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 3 Adv.Fighters, 1 Carrier, 4 Destroyers, 2 Fighters, 1 S.Submarine and 1 Submarine
Americans defend with 2 Battleships, 1 Carrier, 1 Cruiser and 1 Transport; Anzac defend with 1 Cruiser, 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 107 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 3 Adv.Fighters, 1 Carrier, 4 Destroyers and 2 Fighters in 107 Sea Zone, round 2 : 2/10 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Transports in 107 Sea Zone, round 2 : 5/8 hits
1 Transport owned by the Anzac, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 107 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 107 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 0/6 hits
Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 : 3/7 hits
1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
retreated to 107 Sea Zone
Americans win with 2 Battleships, 1 Carrier, 2 Cruisers and 1 Destroyer remaining. Battle score for attacker is -59
Casualties for Yamamoto: 1 Carrier, 4 Destroyers, 1 Fighter, 1 S.Submarine and 1 Submarine
Casualties for Americans: 1 Transport
Casualties for Anzac: 1 Transport
Battle in Samar
Battle in Heilungchiang
Yamamoto attack with 2 Infantrys
Russians defend with 4 ArmoredCars
Yamamoto roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits
Russians roll dice for 4 ArmoredCars in Heilungchiang, round 2 : 0/4 hits
Yamamoto roll dice for 2 Infantrys in Heilungchiang, round 3 : 0/2 hits
Russians roll dice for 4 ArmoredCars in Heilungchiang, round 3 : 1/4 hits
1 Infantry owned by the Yamamoto lost in Heilungchiang
1 Infantry retreated to Hulunbuir
Russians win, taking Samar from Americans with 4 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Eniwetok
Battle in Ponape
Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 2 : 2/3 hits
Americans roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Ponape
Yamamoto win, taking Eniwetok from Americans, taking Ponape from Americans with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
1 Adv.Fighter could not land in 107 Sea Zone and was removed
1 Carrier moved from 85 Sea Zone to 93 Sea Zone
1 Fighter moved from 107 Sea Zone to Mindanao
2 Adv.Fighters moved from 107 Sea Zone to 93 Sea ZonePlace Units - Yamamoto
1 S.Submarine and 7 Submarines placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 S.Submarine and 7 Submarines
EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 S.Submarine and 7 Submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Yunnan to N.Thailand
Chinese take N.Thailand from Thai
1 Artillery and 3 Infantrys moved from Yunnan to N.French Indochina
1 Infantry moved from Yunnan to Kweichow
1 Artillery and 1 Marine moved from Shensi to Shansi
2 Tanks moved from Yunnan to Hupeh
2 Infantrys moved from Sikang to Yunnan
4 Infantrys moved from Urumqi to E.Sinkiang
2 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Gobi Altai to Ningsia
1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Qinghai to Sikang
1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from Lanchow to Shensi
1 Artillery and 1 Elite moved from Lanchow to SzechwanPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bunker, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery and 1 Marine
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery and 1 Marine in Shansi, round 3 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Chinese lost in Shansi
Chinese roll dice for 1 Marine in Shansi, round 4 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shansi
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Artillery and 1 Marine
Casualties for Hisaichi: 1 Infantry
Battle in N.French Indochina
Chinese attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Tank
Chinese roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina
Chinese roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 ArmoredCars and 1 Tank
Battle in Hupeh
Chinese attack with 2 Tanks
Hisaichi defend with 1 ArmoredCar and 1 Tank
Chinese roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh
Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Tank
Casualties for Hisaichi: 1 ArmoredCar and 1 TankNon Combat Move - Chinese
Place Units - Chinese
2 Artillerys and 1 Bunker placed in Yunnan
1 Elite and 5 Infantrys placed in Hsining
3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : 0.50
Chinese : 0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Infantry moved from Kirin to Heilungchiang
2 ArmoredCars moved from Vladivostok to Heilungchiang
4 Infantrys moved from Vladivostok to Khabarovsk
2 ArmoredCars and 2 Infantrys moved from Hong Kong to 92 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 ArmoredCar moved from Hunan to Kweichow
1 ArmoredCar moved from Hunan to Kweichow
1 ArmoredCar and 1 Tank moved from Shantung to Hupeh
1 Fighter moved from Shantung to Chahar
1 Infantry moved from Shansi to Chahar
1 ArmoredCar moved from Shantung to Shansi
1 Fighter moved from Hong Kong to Chahar
1 Bomber moved from Shantung to Kweichow
1 Infantry moved from Hong Kong to Kwangtung
4 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
4 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Khabarovsk
1 Infantry moved from 84 Sea Zone to Shantung
3 Infantrys moved from Changchun to Kirin
1 Artillery moved from Hulunbuir to Heilungchiang
1 Infantry moved from Hulunbuir to HeilungchiangPurchase Units - Hisaichi
Hisaichi buy 12 ArmoredCars, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 8 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 8 Infantrys in Khabarovsk, round 2 : 0/8 hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 7 Infantrys in Khabarovsk, round 3 : 0/7 hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 6 Infantrys in Khabarovsk, round 4 : 2/6 hits
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in Hupeh
Hisaichi attack with 1 ArmoredCar and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hupeh, round 2 : 0/2 hits
Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hupeh, round 3 : 1/2 hits
Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Tank
Battle in Heilungchiang
Hisaichi attack with 2 ArmoredCars, 1 Artillery and 2 Infantrys
Russians defend with 4 ArmoredCars
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/5 hits
Russians roll dice for 4 ArmoredCars in Heilungchiang, round 2 : 1/4 hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 0/4 hits
Russians roll dice for 3 ArmoredCars in Heilungchiang, round 3 : 0/3 hits
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Heilungchiang, round 4 : 0/4 hits
Russians roll dice for 3 ArmoredCars in Heilungchiang, round 4 : 0/3 hits
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Heilungchiang, round 5 : 1/4 hits
Russians roll dice for 3 ArmoredCars in Heilungchiang, round 5 : 0/3 hits
1 ArmoredCar owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Heilungchiang, round 6 : 2/4 hits
Russians roll dice for 2 ArmoredCars in Heilungchiang, round 6 : 0/2 hits
2 ArmoredCars owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 4 ArmoredCars
Battle in N.French Indochina
Hisaichi attack with 2 ArmoredCars and 2 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in N.French Indochina, round 2 : 2/4 hits
French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Kweichow
Hisaichi attack with 2 ArmoredCars and 1 Bomber
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Bomber in Kweichow, round 2 : 3/3 hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Bomber moved from Kweichow to ShantungPlace Units - Hisaichi
2 ArmoredCars and 1 Marine placed in Shantung
8 ArmoredCars placed in Changchun
3 Infantrys placed in Hulunbuir
Hisaichi undo move 2.
4 ArmoredCars and 4 Infantrys placed in Changchun
6 ArmoredCars placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from Okhotsk to Ayan
1 Artillery and 2 Infantrys moved from Yunnan to N.French Indochina
1 Artillery and 2 Infantrys moved from Yunnan to Kweichow
1 Infantry moved from Yunnan to N.French Indochina
6 Infantrys moved from Nubia to New Valley
4 Fighters moved from Cairo to New Valley
3 Cruisers moved from 57 Sea Zone to 58 Sea Zone
3 Infantrys moved from W.Iran to 58 Sea Zone
2 Infantrys moved from S.Saudi Arabia to 57 Sea Zone
2 Infantrys moved from N.Saudi Arabia to 57 Sea Zone
2 Infantrys moved from Palestine to 57 Sea Zone
3 Cruisers and 3 Infantrys moved from 58 Sea Zone to 57 Sea Zone
9 Infantrys moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from Palestine to Lower Egypt
1 Infantry moved from Kordofan to Darfur
British take Darfur from Germans
2 Artillerys, 1 Elite and 6 Infantrys moved from Italian East Africa to Equatoria
2 Infantrys moved from Kenya to Equatoria
4 Artillerys and 10 Infantrys moved from Assam to Yunnan
5 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Rajputana to HyderabadPurchase Units - British
British buy 2 Bunkers, 25 Infantrys, 2 Submarines, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in N.French Indochina
British attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in N.French Indochina, round 2 : 0/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi lost in N.French Indochina
British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 3 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Battle in Kweichow
British attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 2 ArmoredCars
British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
British roll dice for 1 Artillery and 1 Infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Kweichow
British roll dice for 1 Artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.17 expected hits
1 Artillery owned by the British lost in Kweichow
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -4
Casualties for British: 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 1 ArmoredCar
Battle in New Valley
British attack with 4 Fighters and 6 Infantrys
Italians defend with 6 Infantrys
British roll dice for 4 Fighters and 6 Infantrys in New Valley, round 2 : 4/10 hits, 2.33 expected hits
Italians roll dice for 6 Infantrys in New Valley, round 2 : 0/6 hits, 2.00 expected hits
4 Infantrys owned by the Italians lost in New Valley
British roll dice for 4 Fighters and 6 Infantrys in New Valley, round 3 : 4/10 hits, 2.33 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 4 Fighters and 6 Infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 6 Infantrys
Battle in Lower Egypt
British attack with 10 Infantrys
Italians defend with 2 Artillerys and 1 Infantry
British roll dice for 3 Cruisers in Lower Egypt, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 10 Infantrys in Lower Egypt, round 2 : 1/10 hits, 1.67 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Lower Egypt, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British roll dice for 10 Infantrys in Lower Egypt, round 3 : 3/10 hits, 1.67 expected hits
Italians roll dice for 2 Artillerys in Lower Egypt, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 10 Infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 2 Artillerys and 1 InfantryNon Combat Move - British
4 Fighters moved from New Valley to Cairo
2 Infantrys moved from Cape Town to South Africa
1 Infantry moved from Munster to Dublin
1 Submarine moved from 59 Sea Zone to 57 Sea ZonePlace Units - British
1 Bunker and 6 Infantrys placed in Cairo
1 Bunker placed in Assam
2 Submarines and 2 T.Boats placed in 21 Sea Zone
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in S.Saudi Arabia
3 Infantrys placed in W.Iran
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
3 Tanks placed in Italian East AfricaTurn Complete - British
British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
British : 2.83
Hisaichi : 0.83
Italians : -4.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Adv.Fighter moved from Banjarmasin to Mindanao
1 Infantry moved from Hollandia to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Mindanao
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Infantry moved from South New Zealand to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
1 Artillery, 4 Infantrys and 5 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Infantry and 2 Marines moved from Broome to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
1 Artillery, 7 Infantrys and 2 Marines moved from 67 Sea Zone to Lombok
1 Infantry moved from Merauke to Hollandia
1 Infantry moved from Merauke to Hollandia
1 Destroyer moved from 107 Sea Zone to 67 Sea ZonePurchase Units - Anzac
Anzac buy 3 Cruisers and 1 Infantry; Remaining resources: 0 PUs;Combat - Anzac
Battle in Mindanao
Anzac attack with 1 Adv.Fighter and 1 Infantry
Yamamoto defend with 1 Fighter
Anzac roll dice for 1 Cruiser in Mindanao, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Fighter in Mindanao, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Mindanao
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 FighterNon Combat Move - Anzac
1 Adv.Fighter moved from Mindanao to DavaoPlace Units - Anzac
3 Cruisers placed in 67 Sea Zone
1 Infantry placed in TownsvilleTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Yamamoto : 0.50
Anzac : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
2 Adv.Fighters and 3 Fighters moved from Banjarmasin to 92 Sea ZonePurchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 13 PUs;Combat - Dutch
Battle in 92 Sea Zone
Dutch attack with 2 Adv.Fighters and 3 Fighters
Hisaichi defend with 2 Transports
Dutch roll dice for 2 Adv.Fighters and 3 Fighters in 92 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Dutch lost in 92 Sea Zone
Dutch roll dice for 2 Adv.Fighters and 2 Fighters in 92 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Hisaichi lost in 92 Sea Zone
Dutch win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Fighter
Casualties for Hisaichi: 2 TransportsNon Combat Move - Dutch
2 Adv.Fighters and 2 Fighters moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Banjarmasin to West Borneo
1 Infantry moved from Banjarmasin to West Borneo
1 Infantry moved from Banjarmasin to East And South Borneo
1 Infantry moved from Banjarmasin to East And South BorneoPlace Units - Dutch
1 Factory placed in West BorneoTurn Complete - Dutch
Dutch collect 27 PUs; end with 40 PUsCombat Hit Differential Summary :
Hisaichi : 0.33
Dutch : -0.67 -
Man, you’ve had rotten luck in the Pacific this game! I just saw the Philippine fleet survive. You had a really high change, over 80% too.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
3 Elites and 1 Infantry moved from Vyborg to N.Karelia
1 Elite and 3 Infantrys moved from Oulu to N.Karelia
1 Elite and 4 Infantrys moved from Tampere to Oulu
5 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in N.Karelia
Finns attack with 4 Elites and 4 Infantrys
Russians defend with 4 Infantrys
Finns roll dice for 4 Elites and 4 Infantrys in N.Karelia, round 2 : 1/8 hits
Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 2/4 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in N.Karelia
Finns roll dice for 4 Elites and 2 Infantrys in N.Karelia, round 3 : 0/6 hits
Russians roll dice for 3 Infantrys in N.Karelia, round 3 : 1/3 hits
1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 4 Elites and 1 Infantry in N.Karelia, round 4 : 2/5 hits
Russians roll dice for 3 Infantrys in N.Karelia, round 4 : 2/3 hits
2 Infantrys owned by the Russians, 1 Elite owned by the Finns and 1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 3 Elites in N.Karelia, round 5 : 2/3 hits
Russians roll dice for 1 Infantry in N.Karelia, round 5 : 1/1 hits
1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 2 Elites remaining. Battle score for attacker is -6
Casualties for Finns: 2 Elites and 4 Infantrys
Casualties for Russians: 4 InfantrysNon Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Tank moved from Odessa to Crimea
Romanians take Crimea from Russians
1 Adv.Fighter and 1 Tank moved from Odessa to KurskPurchase Units - Romanians
Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in Kursk
Romanians attack with 1 Adv.Fighter and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter and 1 Tank in Kursk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits
Romanians roll dice for 1 Adv.Fighter and 1 Tank in Kursk, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Kursk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Kursk
Romanians win, taking Kursk from Russians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Elite and 4 Infantrys moved from Odessa to Donetsk
1 Adv.Fighter moved from Kursk to Donetsk
2 Artillerys, 1 Elite and 4 Infantrys moved from E.Romania to Odessa
1 Tank moved from Bucharest to Odessa
3 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
2 Artillerys and 1 Elite placed in E.Romania
1 Elite and 3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
2 Infantrys moved from S.Thailand to N.Thailand
2 Artillerys moved from Bangkok to S.Thailand
1 Infantry moved from S.Thailand to N.ThailandPurchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in N.Thailand
Thai attack with 3 Infantrys
Chinese defend with 1 Infantry
Thai roll dice for 3 Infantrys in N.Thailand, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in N.Thailand
Thai win, taking N.Thailand from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 13 PUs; end with 13 PUs -
Man, you’ve had rotten luck in the Pacific this game! I just saw the Philippine fleet survive. You had a really high change, over 80% too.
ya, i dont think it’ll be much longer for this one
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
2 units repaired.
3 Tanks moved from Rio De Janeiro to N.Chile
1 Artillery moved from Bolivia to N.Chile
1 Artillery and 2 Infantrys moved from Argentina to N.Chile
2 Destroyers and 1 Submarine moved from 104 Sea Zone to 102 Sea Zone
1 Submarine moved from 108 Sea Zone to 94 Sea Zone
1 Elite moved from Davao to 107 Sea Zone
1 Cruiser and 1 Elite moved from 107 Sea Zone to 93 Sea Zone
1 Elite moved from 93 Sea Zone to Formosa
1 Infantry moved from Davao to Mindanao
Americans take Mindanao from Yamamoto
2 Battleships and 1 Carrier moved from 107 Sea Zone to 93 Sea Zone
1 Infantry moved from Peleliu to 108 Sea Zone
1 Cruiser and 1 Infantry moved from 108 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Manila
1 Destroyer moved from 108 Sea Zone to 93 Sea Zone
1 Carrier moved from 108 Sea Zone to 93 Sea Zone
1 Transport moved from 108 Sea Zone to 101 Sea Zone
1 Artillery moved from Yap to 101 Sea Zone
1 Infantry moved from Guam to 101 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Panay
3 Infantrys moved from Midway to 97 Sea Zone
1 Cruiser moved from 109 Sea Zone to 102 Sea Zone
3 Infantrys and 2 Transports moved from 97 Sea Zone to 109 Sea Zone
3 Infantrys moved from 109 Sea Zone to Ponape
1 Fighter moved from Midway to 102 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Wake to Ponape
1 Adv.Fighter moved from Minamitori to 94 Sea Zone
1 Fighter moved from Minamitori to 94 Sea Zone
3 Fighters moved from Iwo Jima to 93 Sea Zone
2 Fighters moved from San Francisco to Midway
1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
12 Infantrys moved from Northeast USA to 7 Sea Zone
12 Infantrys moved from Washington to Northeast USA
3 B.Transports and 12 Infantrys moved from 7 Sea Zone to 3 Sea Zone
3 B.Transports moved from 3 Sea Zone to 7 Sea Zone
3 B.Transports moved from 5 Sea Zone to 4 Sea Zone
12 Infantrys moved from Iceland to 4 Sea Zone
12 Infantrys moved from 3 Sea Zone to Iceland
3 B.Transports, 1 Battleship, 2 Destroyers, 12 Infantrys and 1 Submarine moved from 4 Sea Zone to 5 Sea Zone
12 Infantrys moved from Nordland to Upper Norrland
12 Infantrys moved from 5 Sea Zone to NordlandPurchase Units - Americans
Americans buy 4 Bunkers, 3 Factorys, 12 Infantrys, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport
Yamamoto defend with 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport in 93 Sea Zone, round 2 : 5/10 hits, 4.00 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 2 Battleships owned by the Americans
1 Adv.Fighter owned by the Yamamoto, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 93 Sea Zone
Americans roll dice for 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport in 93 Sea Zone, round 3 : 3/10 hits, 4.00 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Fighter owned by the Americans and 1 Adv.Fighter owned by the Yamamoto lost in 93 Sea Zone
Americans win with 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters and 1 Transport remaining. Battle score for attacker is 51
Casualties for Yamamoto: 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine
Casualties for Americans: 1 Fighter
Battle in 102 Sea Zone
Americans attack with 1 Cruiser, 2 Destroyers, 1 Fighter and 1 Submarine
Yamamoto defend with 1 B.Transport and 1 Cruiser
Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Cruiser, 2 Destroyers and 1 Fighter in 102 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Cruiser in 102 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 B.Transport owned by the Yamamoto lost in 102 Sea Zone
Americans roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Cruiser, 2 Destroyers and 1 Fighter in 102 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 Cruiser in 102 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 Cruiser owned by the Yamamoto lost in 102 Sea Zone
Americans win with 1 Cruiser, 2 Destroyers, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 B.Transport and 1 Cruiser
Battle in 94 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in N.Chile
Americans attack with 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in N.Chile, round 2 : 3/7 hits, 2.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Panay
Battle in Formosa
Battle in Manila
Battle in Upper Norrland
Americans attack with 12 Infantrys
Neutral defend with 2 Infantrys
Americans roll dice for 12 Infantrys in Upper Norrland, round 2 : 3/12 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Upper Norrland
Americans loses 0 PUs for violating Upper Norrlands neutrality.
Americans win, taking Panay from Hisaichi, taking Formosa from Hisaichi, taking Manila from Yamamoto, taking Upper Norrland from Neutral with 11 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Ponape
Americans attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Ponape, round 2 : 0/5 hits, 1.33 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Ponape, round 3 : 0/5 hits, 1.33 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 3 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in Ponape
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ponape, round 4 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 4 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Yamamoto lost in Ponape
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ponape, round 5 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 5 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Ponape
Americans roll dice for 1 Adv.Fighter and 1 Fighter in Ponape, round 6 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Ponape, round 6 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Artillery owned by the Yamamoto lost in Ponape
Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 Fighter and 3 Infantrys
Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 1 InfantryNon Combat Move - Americans
1 Adv.Fighter moved from Ponape to Truk
1 Fighter moved from 102 Sea Zone to Truk
1 Adv.Fighter moved from 94 Sea Zone to Minamitori
1 Fighter moved from 94 Sea Zone to MinamitoriPlace Units - Americans
1 Bunker and 1 Factory placed in Iwo Jima
1 Bunker and 1 Factory placed in Minamitori
1 Bunker and 1 Factory placed in Oslo
1 Bunker and 1 L.Fighter placed in Nordland
1 Marine placed in Midway
12 Infantrys placed in Washington
2 L.Fighters placed in Northeast USATurn Complete - Americans
Americans collect 142 PUs; end with 142 PUsCombat Hit Differential Summary :
Neutral : -0.67
Yamamoto : -0.67
Americans : -3.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
8 Submarines moved from 33 Sea Zone to 15 Sea Zone
1 Battleship moved from 24 Sea Zone to 22 Sea Zone
2 Destroyers moved from 24 Sea Zone to 22 Sea Zone
1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
12 Infantrys and 4 Tanks moved from Oulu to Lapland
2 Artillerys and 6 Infantrys moved from Danzig to 24 Sea Zone
1 Artillery moved from 24 Sea Zone to Latvia
1 Artillery moved from East Prussia to Latvia
1 Artillery moved from 24 Sea Zone to Oulu
3 Infantrys moved from 24 Sea Zone to Oulu
1 Infantry moved from 24 Sea Zone to Latvia
2 Infantrys moved from 24 Sea Zone to Latvia
2 Adv.Fighters moved from 24 Sea Zone to Lapland
4 ArmoredCars, 2 Artillerys and 4 HeavyTanks moved from Donetsk to Rostov
2 HeavyTanks and 2 Tanks moved from Kiev to Rostov
5 Tanks moved from Leon to Madrid
1 Mech.Inf and 4 Tanks moved from La Mancha to Madrid
2 Infantrys moved from Mersa Matruh to Kufra
2 ArmoredCars moved from Rhine to Denmark
1 Tank moved from Netherlands to Denmark
1 Infantry moved from Hamburg to Denmark
3 Infantrys moved from Belgium to Netherlands
2 Infantrys moved from Normandy to Picardy
2 Infantrys moved from Picardy to BelgiumPurchase Units - Germans
Germans buy 2 HeavyTanks, 22 Infantrys, 6 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Rostov
Germans attack with 4 ArmoredCars, 2 Artillerys, 6 HeavyTanks and 2 Tanks
Russians defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Elite and 10 Infantrys
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 6 HeavyTanks and 2 Tanks in Rostov, round 2 : 5/14 hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 2 Artillerys, 2 Bunkers, 1 Elite and 10 Infantrys in Rostov, round 2 : 4/15 hits
4 ArmoredCars owned by the Germans and 3 Infantrys owned by the Russians lost in Rostov
Germans roll dice for 2 Artillerys, 6 HeavyTanks and 2 Tanks in Rostov, round 3 : 8/10 hits
Russians roll dice for 2 Artillerys, 2 Bunkers, 1 Elite and 7 Infantrys in Rostov, round 3 : 5/12 hits
1 Elite owned by the Russians, 7 Infantrys owned by the Russians, 1 HeavyTank owned by the Germans, 2 Artillerys owned by the Germans and 2 Tanks owned by the Germans lost in Rostov
Germans roll dice for 5 HeavyTanks in Rostov, round 4 : 4/5 hits
Russians roll dice for 2 Artillerys and 2 Bunkers in Rostov, round 4 : 2/4 hits
2 HeavyTanks owned by the Germans, 2 Artillerys owned by the Russians and 2 Bunkers owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 HeavyTanks remaining. Battle score for attacker is -12
Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 3 HeavyTanks and 2 Tanks
Casualties for Russians: 2 Artillerys, 2 Bunkers, 1 Elite and 10 Infantrys
Battle in Lapland
Germans attack with 2 Adv.Fighters, 12 Infantrys and 4 Tanks
Americans defend with 7 Infantrys
Germans roll dice for 2 Adv.Fighters, 12 Infantrys and 4 Tanks in Lapland, round 2 : 3/18 hits
Russians roll dice for 7 Infantrys in Lapland, round 2 : 1/7 hits
3 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 2 Adv.Fighters, 11 Infantrys and 4 Tanks in Lapland, round 3 : 6/17 hits
Russians roll dice for 4 Infantrys in Lapland, round 3 : 0/4 hits
4 Infantrys owned by the Americans lost in Lapland
Germans win, taking Lapland from Russians with 2 Adv.Fighters, 11 Infantrys and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Germans: 1 Infantry
Casualties for Americans: 7 Infantrys
Battle in Denmark
Germans attack with 2 ArmoredCars, 1 Infantry and 1 Tank
Neutral defend with 3 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Denmark, round 2 : 0/4 hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits
1 Infantry owned by the Germans lost in Denmark
Germans roll dice for 2 ArmoredCars and 1 Tank in Denmark, round 3 : 0/3 hits
Neutral roll dice for 3 Infantrys in Denmark, round 3 : 2/3 hits
2 ArmoredCars owned by the Germans lost in Denmark
1 Tank retreated to Hamburg
Neutral win with 3 Infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Battle in Madrid
Germans attack with 1 Mech.Inf and 9 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Germans roll dice for 1 Mech.Inf and 9 Tanks in Madrid, round 2 : 4/10 hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 1/6 hits
1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Madrid
Germans roll dice for 9 Tanks in Madrid, round 3 : 5/9 hits
Neutral roll dice for 2 Tanks in Madrid, round 3 : 0/2 hits
2 Tanks owned by the Neutral lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 9 Tanks remaining. Battle score for attacker is 15
Casualties for Germans: 1 Mech.Inf
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Latvia
Germans attack with 2 Artillerys and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 2 : 0/5 hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits
1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 3 : 1/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 4 : 2/3 hits
Russians roll dice for 1 Artillery in Latvia, round 4 : 1/1 hits
1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Germans
6 Infantrys moved from Krakow to Vinnytsia
2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
5 Infantrys moved from Bohemia to Krakow
6 Infantrys moved from Brandenburg to Pomerania
5 Infantrys moved from Brandenburg to Bohemia
1 AAGun and 15 Infantrys moved from Berlin to Brandenburg
2 Adv.Fighters moved from Lapland to 24 Sea ZonePlace Units - Germans
6 S.Submarines placed in 22 Sea Zone
2 HeavyTanks and 2 Tanks placed in Warsaw
5 Infantrys placed in Bohemia
3 Infantrys placed in Normandy
14 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 129 PUs; end with 129 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from N.Buryat Mongolia to Chita
3 ArmoredCars moved from Ayan to Khabarovsk
1 Adv.Fighter moved from Chita to Khabarovsk
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Khabarovsk
1 Tank moved from Chita to Khabarovsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Elite and 5 Infantrys moved from Sibirsky to Evenkia
14 Infantrys moved from Yaroslavl to Kursk
1 Adv.Fighter and 1 Fighter moved from Tula to Kursk
7 Infantrys moved from Tula to Rostov
1 Infantry moved from Tula to Rostov
7 Infantrys moved from Tula to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Tanks moved from Leningrad to Minsk
1 Infantry moved from Smolensk to Minsk
4 Infantrys moved from Leningrad to Vyborg
4 Infantrys moved from S.Karelia to N.Karelia
1 Artillery moved from Leningrad to Latvia
2 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to N.Karelia
1 Adv.Fighter moved from Leningrad to Latvia
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Krasnoyarsk to IrkutskPurchase Units - Russians
Russians buy 1 Bunker, 19 Infantrys and 10 Mech.Rockets; Remaining resources: 0 PUs;Combat - Russians
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Germans defend with 2 Artillerys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 Artillerys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 Artillerys
Battle in Minsk
Russians attack with 1 Infantry and 2 Tanks
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 2 Tanks in Minsk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Adv.Fighter and 4 Infantrys
Finns defend with 2 Elites
Russians roll dice for 1 Adv.Fighter and 4 Infantrys in N.Karelia, round 2 : 1/5 hits, 1.17 expected hits
Finns roll dice for 2 Elites in N.Karelia, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Finns and 2 Infantrys owned by the Russians lost in N.Karelia
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in N.Karelia, round 3 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Elite in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Finns: 2 Elites
Battle in Kursk
Russians attack with 1 Adv.Fighter, 1 Fighter and 21 Infantrys
Romanians defend with 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 21 Infantrys in Kursk, round 2 : 5/23 hits, 4.33 expected hits
Romanians roll dice for 1 Tank in Kursk, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Kursk
Russians win, taking Kursk from Romanians with 1 Adv.Fighter, 1 Fighter and 21 Infantrys remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Tank
Battle in Khabarovsk
Russians attack with 2 Adv.Fighters, 3 ArmoredCars, 1 Fighter and 1 Tank
Hisaichi defend with 6 Infantrys
Russians roll dice for 2 Adv.Fighters, 3 ArmoredCars, 1 Fighter and 1 Tank in Khabarovsk, round 2 : 2/7 hits, 2.83 expected hits
Hisaichi roll dice for 6 Infantrys in Khabarovsk, round 2 : 4/6 hits, 2.00 expected hits
3 ArmoredCars owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Tank owned by the Russians lost in Khabarovsk
retreated to Khabarovsk
Hisaichi win with 4 Infantrys remaining. Battle score for attacker is -13
Casualties for Russians: 3 ArmoredCars and 1 Tank
Casualties for Hisaichi: 2 Infantrys
Battle in Vyborg
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in Vyborg, round 2 : 0/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Infantry
Battle in Rostov
Russians attack with 16 Infantrys
Germans defend with 1 AAGun and 3 HeavyTanks
Russians roll dice for 16 Infantrys in Rostov, round 2 : 3/16 hits, 2.67 expected hits
Germans roll dice for 3 HeavyTanks in Rostov, round 2 : 2/3 hits, 2.00 expected hits
3 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 14 Infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 2 Infantrys
Casualties for Germans: 3 HeavyTanksNon Combat Move - Russians
1 AAGun moved from Tula to Kursk
1 Adv.Fighter and 1 Fighter moved from Kursk to Leningrad
1 Adv.Fighter moved from Latvia to Leningrad
1 Adv.Fighter moved from N.Karelia to Leningrad
2 Adv.Fighters and 1 Fighter moved from Khabarovsk to ChitaPlace Units - Russians
1 Bunker placed in Chita
3 Infantrys and 3 Mech.Rockets placed in Sibirsky
10 Infantrys placed in Moscow
5 Mech.Rockets placed in Stalingrad
1 Infantry and 2 Mech.Rockets placed in Georgia
4 Infantrys placed in Leningrad
1 Infantry placed in ArkhangelskTurn Complete - Russians
Russians collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : 0.00
Romanians : -0.50
Hisaichi : 2.00
Finns : 2.33
Russians : 1.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
4 Artillerys, 6 Infantrys and 2 Tanks moved from French Equatorial Africa to Equatoria
3 Infantrys moved from Kufra to New Valley
3 ArmoredCars moved from Hun to New Valley
2 Fighters moved from 56 Sea Zone to New Valley
2 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Artillery moved from Campania to 48 Sea Zone
6 Infantrys moved from Campania to 48 Sea Zone
1 Artillery, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 6 Infantrys and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
1 Artillery, 2 Fighters and 6 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Artillery moved from Mauritania to W.Morocco
Italians take W.Morocco from FrenchPurchase Units - Italians
Italians buy 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 5 Infantrys, 1 Mech.Inf, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 3 Artillerys, 2 Fighters and 8 Infantrys
British defend with 10 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 2/2 hits
Italians roll dice for 3 Artillerys, 2 Fighters and 8 Infantrys in Lower Egypt, round 2 : 1/13 hits
British roll dice for 10 Infantrys in Lower Egypt, round 2 : 1/10 hits
1 Infantry owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 3 Artillerys, 2 Fighters and 7 Infantrys in Lower Egypt, round 3 : 2/12 hits
British roll dice for 7 Infantrys in Lower Egypt, round 3 : 4/7 hits
4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in Lower Egypt, round 4 : 5/8 hits
British roll dice for 5 Infantrys in Lower Egypt, round 4 : 2/5 hits
2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Italians: 7 Infantrys
Casualties for British: 10 Infantrys
Battle in Equatoria
Italians attack with 4 Artillerys, 6 Infantrys and 2 Tanks
British defend with 2 Artillerys, 1 Elite and 8 Infantrys; French defend with 1 Infantry
Italians roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Equatoria, round 2 : 6/12 hits
British roll dice for 2 Artillerys, 1 Elite and 9 Infantrys in Equatoria, round 2 : 3/12 hits
1 Infantry owned by the French, 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Equatoria
Italians roll dice for 4 Artillerys, 3 Infantrys and 2 Tanks in Equatoria, round 3 : 4/9 hits
British roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Equatoria, round 3 : 2/6 hits
1 Elite owned by the British, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Equatoria
Italians roll dice for 4 Artillerys, 1 Infantry and 2 Tanks in Equatoria, round 4 : 3/7 hits
British roll dice for 2 Artillerys in Equatoria, round 4 : 0/2 hits
2 Artillerys owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 4 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Italians: 5 Infantrys
Casualties for British: 2 Artillerys, 1 Elite and 8 Infantrys
Casualties for French: 1 Infantry
Battle in New Valley
Italians attack with 3 ArmoredCars, 2 Fighters and 3 Infantrys
British defend with 6 Infantrys
Italians roll dice for 3 ArmoredCars, 2 Fighters and 3 Infantrys in New Valley, round 2 : 1/8 hits
British roll dice for 6 Infantrys in New Valley, round 2 : 3/6 hits
3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in New Valley
Italians roll dice for 3 ArmoredCars and 2 Fighters in New Valley, round 3 : 1/5 hits
British roll dice for 5 Infantrys in New Valley, round 3 : 0/5 hits
1 Infantry owned by the British lost in New Valley
Italians roll dice for 3 ArmoredCars and 2 Fighters in New Valley, round 4 : 2/5 hits
British roll dice for 4 Infantrys in New Valley, round 4 : 2/4 hits
2 ArmoredCars owned by the Italians and 2 Infantrys owned by the British lost in New Valley
Italians roll dice for 1 ArmoredCar and 2 Fighters in New Valley, round 5 : 0/3 hits
British roll dice for 2 Infantrys in New Valley, round 5 : 0/2 hits
Italians roll dice for 1 ArmoredCar and 2 Fighters in New Valley, round 6 : 0/3 hits
British roll dice for 2 Infantrys in New Valley, round 6 : 0/2 hits
Italians roll dice for 1 ArmoredCar and 2 Fighters in New Valley, round 7 : 0/3 hits
British roll dice for 2 Infantrys in New Valley, round 7 : 0/2 hits
Italians roll dice for 1 ArmoredCar and 2 Fighters in New Valley, round 8 : 1/3 hits
British roll dice for 2 Infantrys in New Valley, round 8 : 2/2 hits
1 ArmoredCar owned by the Italians, 1 Fighter owned by the Italians and 1 Infantry owned by the British lost in New Valley
retreated to New Valley
British win with 1 Infantry remaining. Battle score for attacker is -16
Casualties for Italians: 3 ArmoredCars, 1 Fighter and 3 Infantrys
Casualties for British: 5 InfantrysNon Combat Move - Italians
1 Fighter moved from New Valley to 56 Sea Zone
2 Fighters moved from Lower Egypt to 56 Sea Zone
1 AAGun, 2 Artillerys, 8 Infantrys and 1 Tank moved from N.Tunisia to S.Algeria
3 ArmoredCars moved from Tunis to S.Algeria
1 Artillery moved from Tunis to N.Tunisia
13 Infantrys moved from Rome to Campania
3 Infantrys moved from Tuscany to RomePlace Units - Italians
1 Transport placed in 46 Sea Zone
2 Artillerys and 2 Infantrys placed in Greece
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in French Equatorial Africa
1 Artillery, 1 Infantry and 2 Tanks placed in Tunis
1 ArmoredCar, 1 Infantry and 1 Mech.Inf placed in Hun
1 Artillery and 1 Infantry placed in RomeTurn Complete - Italians
Italians collect 66 PUs; end with 66 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
2 Adv.Fighters, 1 Fighter and 1 Infantry moved from E.Morocco to W.MoroccoPurchase Units - French
French buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs;Combat - French
Battle in W.Morocco
French attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry
Italians defend with 1 Artillery
French roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in W.Morocco, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the French lost in W.Morocco
French win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Italians: 1 ArtilleryNon Combat Move - French
2 Adv.Fighters and 1 Fighter moved from W.Morocco to E.MoroccoPlace Units - French
1 Bunker and 4 Infantrys placed in E.Morocco
1 Infantry placed in SyriaTurn Complete - French
French collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.67
French : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 S.Submarine and 7 Submarines moved from 84 Sea Zone to 93 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 9 Infantrys and 5 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 93 Sea Zone
Yamamoto attack with 1 S.Submarine and 7 Submarines
Americans defend with 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters and 1 Transport
Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 93 Sea Zone, round 2 : 2/8 hits
Americans roll dice for 2 Battleships, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters and 1 Transport in 93 Sea Zone, round 2 : 6/10 hits
1 Carrier owned by the Americans, 6 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 93 Sea Zone
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 93 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Fighters in 93 Sea Zone, round 3 : 4/8 hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 93 Sea Zone
Americans win with 2 Battleships, 1 Carrier, 2 Cruisers and 2 Fighters remaining. Battle score for attacker is -31
Casualties for Yamamoto: 1 S.Submarine and 7 Submarines
Casualties for Americans: 1 Carrier, 1 Destroyer and 1 TransportNon Combat Move - Yamamoto
Place Units - Yamamoto
2 Infantrys placed in Chubu
6 Infantrys placed in Malaya
1 Infantry placed in Tokyo
5 Submarines placed in 84 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Burma: 2 Tanks
EDIT: Removing units owned by Yamamoto from S.Thailand: 2 Tanks
EDIT: Adding units owned by Yamamoto to Bangkok: 4 Tanks
EDIT: Turning off Edit ModeTurn Complete - Yamamoto
Yamamoto collect 48 PUs; end with 48 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Artillery and 10 Infantrys moved from Suiyuan to Chahar
1 Artillery and 1 Elite moved from Szechwan to Hupeh
1 Artillery and 1 Infantry moved from Yunnan to Kweichow
1 Infantry moved from Shensi to ShansiPurchase Units - Chinese
Chinese buy 4 Artillerys, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Shansi
Chinese attack with 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Elite
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Elite
Casualties for Hisaichi: 1 Tank
Battle in Chahar
Chinese attack with 1 Artillery and 10 Infantrys
Hisaichi defend with 1 Artillery, 2 Fighters and 2 Infantrys; Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Artillery and 10 Infantrys in Chahar, round 2 : 0/11 hits, 2.17 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Chahar, round 2 : 3/7 hits, 2.67 expected hits
3 Infantrys owned by the Chinese lost in Chahar
Chinese roll dice for 1 Artillery and 7 Infantrys in Chahar, round 3 : 2/8 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Chahar, round 3 : 2/7 hits, 2.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
Chinese roll dice for 1 Artillery and 5 Infantrys in Chahar, round 4 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chahar, round 4 : 3/5 hits, 2.00 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Chahar
Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 5 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 2 Fighters in Chahar, round 5 : 1/3 hits, 1.33 expected hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 6 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Fighters in Chahar, round 6 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
Hisaichi win with 2 Fighters remaining. Battle score for attacker is -12
Casualties for Chinese: 1 Artillery and 10 Infantrys
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Yamamoto: 2 InfantrysNon Combat Move - Chinese
3 Infantrys moved from Ningsia to Suiyuan
1 Elite and 3 Infantrys moved from Lanchow to Shensi
2 Infantrys moved from Sikang to Yunnan
1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
2 Elites and 4 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys moved from Gobi Altai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
2 Infantrys placed in Yunnan
4 Artillerys and 2 Elites placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Hisaichi : 2.50
Chinese : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
1 Submarine moved from 111 Sea Zone to 107 Sea Zone
1 Bomber moved from Shantung to 93 Sea Zone
2 Fighters moved from Chahar to 93 Sea Zone
1 Infantry moved from Kwangtung to Kwangsi
6 ArmoredCars moved from Hong Kong to Kwangtung
2 ArmoredCars moved from Shantung to Hupeh
1 Infantry moved from Shantung to Chahar
2 ArmoredCars, 1 Artillery, 13 Infantrys and 1 Tank moved from Hulunbuir to Chita
2 ArmoredCars, 1 Artillery and 1 Infantry moved from Heilungchiang to Chita
4 Infantrys moved from Khabarovsk to Ayan
1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Transports moved from 84 Sea Zone to 93 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 2 : 1/2 hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 1/1 hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Artillery
Battle in Ayan
Hisaichi attack with 4 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Ayan, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits
1 Infantry owned by the British lost in Ayan
Hisaichi win, taking Ayan from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Chita
Hisaichi attack with 4 ArmoredCars, 2 Artillerys, 14 Infantrys and 1 Tank
Russians defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys, 14 Infantrys and 1 Tank in Chita, round 2 : 6/21 hits
Units damaged: 3 Bunkers owned by the Russians
Russians roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank in Chita, round 2 : 8/14 hits
3 Infantrys owned by the Russians and 8 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank in Chita, round 3 : 0/13 hits
Russians roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Chita, round 3 : 5/11 hits
5 Infantrys owned by the Hisaichi lost in Chita
4 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank retreated to Hulunbuir
Russians win with 2 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -20
Casualties for Hisaichi: 13 Infantrys
Casualties for Russians: 3 Infantrys
Battle in 93 Sea Zone
Hisaichi attack with 1 Bomber, 2 Fighters, 1 T.Boat and 2 Transports
Americans defend with 2 Battleships, 1 Carrier, 2 Cruisers and 2 Fighters
Hisaichi roll dice for 1 Bomber, 2 Fighters, 1 T.Boat and 2 Transports in 93 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers and 2 Fighters in 93 Sea Zone, round 2 : 4/7 hits
2 Fighters owned by the Americans, 2 Transports owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 T.Boat owned by the Hisaichi and 1 Cruiser owned by the Americans lost in 93 Sea Zone
Hisaichi roll dice for 1 Bomber and 1 Fighter in 93 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 Battleships, 1 Carrier and 1 Cruiser in 93 Sea Zone, round 3 : 1/4 hits
1 Fighter owned by the Hisaichi and 1 Cruiser owned by the Americans lost in 93 Sea Zone
Hisaichi roll dice for 1 Bomber in 93 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 2 Battleships and 1 Carrier in 93 Sea Zone, round 4 : 1/3 hits
1 Carrier owned by the Americans and 1 Bomber owned by the Hisaichi lost in 93 Sea Zone
Americans win with 2 Battleships remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Bomber, 2 Fighters, 1 T.Boat and 2 Transports
Casualties for Americans: 1 Carrier, 2 Cruisers and 2 Fighters
Battle in 107 Sea Zone
Hisaichi attack with 1 Submarine
Anzac defend with 1 Cruiser
Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 Cruiser in 107 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Hisaichi lost in 107 Sea Zone
Anzac win with 1 Cruiser remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 SubmarineNon Combat Move - Hisaichi
1 Infantry moved from Kirin to Heilungchiang
2 Infantrys moved from Kirin to Liaoning
4 ArmoredCars moved from Changchun to Liaoning
4 Infantrys moved from Changchun to KirinPlace Units - Hisaichi
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Shantung
1 Adv.Fighter, 1 Fighter and 1 Tank placed in Hulunbuir
1 ArmoredCar and 6 Infantrys placed in Changchun
1 Artillery and 5 Infantrys placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 55 PUs; end with 55 PUs





