@dawgoneit said in L26 PTV Surfer (L) vs Dawgoneit (X+15):
@surfer i’m sorry.I did not get the notification on this.
i will try to get to this by the end of the day
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers moved from French Indo China to India
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 fighters moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 tactical_bomber killed by AA
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Sumatra
Battle in Ceylon
Battle in Celebes
Battle in Manchuria
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Sumatra from Dutch, taking Ceylon from UK_Pacific, taking Celebes from Dutch, taking Manchuria from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter moved from India to 39 Sea Zone
1 fighter moved from French Indo China to 39 Sea Zone
1 tactical_bomber moved from Manchuria to Shantung
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangsi to French Indo China
1 aaGun and 3 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
4 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Shantung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -0.33
AA fire in India : : 0.50
Japanese : 0.17
Your turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 7 Sea Zone to Manchuria
2 fighters moved from 17 Sea Zone to Manchuria
1 bomber moved from Wake Island to Manchuria
2 bombers moved from Western United States to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Manchuria
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 bomber and 4 fighters in Manchuria, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 bomber
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber and 4 fighters moved from Manchuria to Korea
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 16 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 submarine moved from 23 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
2 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from India to 41 Sea Zone
2 fighters moved from Egypt to Iraq
1 bomber moved from Ethiopia to Iraq
3 fighters moved from India to Iraq
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 1 bomber, 5 fighters and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 5 fighters and 2 infantry in Iraq, round 2 : 5/9 hits, 4.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
7 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 armour moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 tactical_bomber moved from 41 Sea Zone to India
4 fighters moved from Iraq to Persia
Place Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
1 factory_minor placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,1,1,3,6,6,2,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 1.00
Americans : 0.00
Chinese : -0.50
Neutral_Axis : 1.00
Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag
Korea : 1 bomber and 4 fighters
Yunnan : 1 mech_infantry
Tsinghai : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 14 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier
10 Sea Zone : 1 carrier and 1 destroyer
17 Sea Zone : 1 flag
16 Sea Zone : 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 2 artilleries, 1 bomber and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 1 artillery and 1 infantry
Scotland : 2 aaGuns, 1 airfield and 7 infantry
Kenya : 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 bomber, 1 fighter and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag, 1 mech_infantry
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 4 fighters and 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Sorry for the delay Bro. I don’t know how you keep so many games up at a time, I can barely keep one. :p
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Alexandria
1 fighter and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
retreated to Alexandria
British win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Alexandria to Libya
1 armour, 1 artillery and 2 infantry moved from Tobruk to Libya
1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to Tunisia
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Libya
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland
Place Units - Italians
2 fighters and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 0.33
Sorry for the delay Bro. I don’t know how you keep so many games up at a time, I can barely keep one. :p
Probably not having kids.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Battle in Tobruk
ANZAC attack with 2 infantry
Germans defend with 1 fighter
ANZAC roll dice for 2 infantry in Tobruk, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Tobruk, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Tobruk
ANZAC win, taking Tobruk from Italians with 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Non Combat Move - ANZAC
1 cruiser moved from 17 Sea Zone to 16 Sea Zone
2 fighters moved from Wake Island to Korea
1 submarine moved from 62 Sea Zone to 56 Sea Zone
3 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 cruiser moved from 107 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : -1.33
ANZAC : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to Russia
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
2 bombers, 1 infantry and 1 mech_infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Intercept in Moscow? (1 on 1)
Yes, intercept please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to Russia
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
2 bombers, 1 infantry and 1 mech_infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Russia
Air Battle is over, the attackers have all died
Battle in Archangel
Battle in Novgorod
Germans attack with 1 armour and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour and 8 infantry in Novgorod, round 2 : 1/9 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 6 infantry in Novgorod, round 3 : 3/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Cleaning up after air battles
Non Combat Move - Germans
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers and 1 tactical_bomber moved from Poland to Belarus
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to France
3 artilleries moved from Southern France to France
1 fighter moved from Gibraltar to Libya
1 mech_infantry moved from Eastern Poland to Novgorod
3 aaGuns, 11 armour, 11 artilleries, 26 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
Place Units - Germans
5 mech_infantrys placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.50
Defenders Fire, : : 0.83
Attackers Fire, : : -0.17
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
15 infantry moved from Bryansk to Tambov
15 artilleries moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
2 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Tambov
1 fighter moved from Szechwan to Russia
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.50
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 artillery and 16 infantry
Manchuria : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 16 artilleries, 1 factory_major, 2 fighters, 16 infantry and 3 mech_infantrys
Tambov : 3 aaGuns, 15 artilleries, 15 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour, 2 artilleries and 1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to Shan State
2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Shantung to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 artillery and 5 infantry moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Shantung to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to Shantung
1 artillery and 1 infantry moved from Shantung to Anhwe
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Suiyuyan to Hopei
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -1.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 16 Sea Zone to Shantung
1 tactical_bomber moved from 16 Sea Zone to Shantung
1 fighter moved from Korea to Shantung
1 bomber moved from Korea to Shantung
1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
Order of loss for Shantung?
If you want we can go round by round but I wasn’t 100% confident I know how to do that because I couldn’t find the post button in local mode…
Do you just run the first set of dice rolls and then File -> Post PBEM/PBF Gamesave?
Ooh ahh.
Max D in Shantung.
Why local mode? That bypasses the dice roller. You should use PBF mode.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 16 Sea Zone to Shantung
1 tactical_bomber moved from 16 Sea Zone to Shantung
1 fighter moved from Korea to Shantung
1 bomber moved from Korea to Shantung
1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shantung
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/9 hits, 4.17 expected hits
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shantung, round 2 : 3/8 hits, 4.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shantung
Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Shantung, round 3 : 2/6 hits, 3.33 expected hits
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Shantung, round 3 : 4/6 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Shantung
1 bomber owned by the Americans retreated
Americans roll dice for 1 armour in Shantung, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shantung, round 4 : 4/4 hits, 2.33 expected hits
1 armour owned by the Americans lost in Shantung
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Americans
1 bomber moved from Shantung to Szechwan
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 16 Sea Zone
1 bomber moved from Western United States to Korea
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to Scotland
Place Units - Americans
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Trans-Jordan to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter moved from Persia to Russia
3 fighters moved from Persia to India
1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 aaGun, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from 99 Sea Zone to Iraq
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
1 transport moved from 98 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,4,3,1,2,6,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -0.50
Americans : -3.17
Chinese : 0.17
Japanese : 1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag
Korea : 1 bomber and 3 fighters
Yunnan : 2 infantry
Tsinghai : 1 infantry
Szechwan : 2 artilleries, 1 bomber, 1 fighter and 14 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier and 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
19 Sea Zone : 2 transports
17 Sea Zone : 1 flag
16 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Central United States : 2 aaGuns, 1 armour, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 5 mech_infantrys
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 2 aaGuns, 1 airfield, 1 bomber and 7 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Algeria : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 fighter
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Iraq : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 armour and 1 infantry
72 Sea Zone : 1 transport
71 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Ooh ahh.
Max D in Shantung.
Why local mode? That bypasses the dice roller. You should use PBF mode.
I was just afraid of accidentally progressing it too far so I wanted to do a trial run first. I guess you can’t see the post option in local mode so it wasn’t helpful though.
In local mode you can’t tick the post after combat movement box, so you don’t get that option.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 16 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Bryansk from Russians
Italians take Smolensk from Russians
1 artillery moved from Tunisia to Algeria
1 bomber moved from Libya to Algeria
2 fighters moved from Libya to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 4 fighters
British defend with 1 destroyer
Italians roll dice for 4 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 fighter moved from 99 Sea Zone to Western Germany
3 fighters moved from 99 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1,4,3,3
Italians collect 12 PUs (7 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.33
Americans : -0.33