Tizkit (Allies+22) vs Simon33 (Axis) G40

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 armour moved from Shan State to Yunnan
                      Japanese take Burma from UK_Pacific
                4 artilleries and 9 infantry moved from Hunan to Yunnan
                3 artilleries and 1 infantry moved from Shan State to Yunnan
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 bomber moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Yunnan
                    Japanese attack with 1 armour, 9 artilleries and 11 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 9 artilleries and 11 infantry in Yunnan, round 2 : 7/21 hits, 6.83 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 9 artilleries and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Anhwe
                2 artilleries and 1 infantry moved from Malaya to Shan State
                1 fighter moved from French Indo China to Shan State
                1 infantry moved from Ceylon to 39 Sea Zone
                2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from 19 Sea Zone to French Indo China
                2 submarines moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 0.17

    triplea_41884_Jap5.tsvg

  • '19 '17 '16

    Your turn.

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Scotland to Algeria
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 bomber and 3 fighters moved from Korea to Japan
                1 bomber moved from Szechwan to French Indo China

    triplea_41884_Ame5.tsvg

  • '19 '18

    Intercept Japan?

    I have 7 you have 6.

  • '19 '17 '16

    No intercept.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Scotland to Algeria
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 bomber and 3 fighters moved from Korea to Japan
                1 bomber moved from Szechwan to French Indo China

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 7 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan : 0/1 hits, 0.17 expected hits
                        AA fire in Japan : 0/1 hits, 0.17 expected hits
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Japan causes 5 damage total.  Damaged units is as follows: factory_major = 4, airfield = 1
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                    Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in Algeria
                    Americans attack with 1 bomber and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
                        Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Algeria to Morocco
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from French Indo China to Shensi
                1 bomber moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                4 fighters moved from Japan to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 submarines moved from 10 Sea Zone to 7 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 bombers and 2 fighters placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries, 1 fighter and 14 infantry moved from Szechwan to Shensi
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 97 Sea Zone

    Non Combat Move - British
                1 fighter moved from Russia to Volgograd
                1 armour moved from Eastern Persia to India
                1 infantry moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                1 aaGun, 2 artilleries and 3 infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                5 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Iraq to India
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico
                1 armour moved from Central United States to Southeast Mexico
                2 aaGuns and 7 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                2 infantry placed in Union of South Africa
                2 mech_infantrys placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Italians : -0.33
        AA fire in Japan : : -0.33
        Americans : 1.17
        AA fire in French Indo China : : -0.17

    triplea_41884_UK_5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from ANZAC
                1 armour moved from Tobruk to Libya
                1 armour moved from Smolensk to Bryansk
                1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits

    Combat Hit Differential Summary :

    Italians : 2.50
        Russians : -0.33

    triplea_41884_Ita5.tsvg

  • '19 '17 '16

    4 hits! in SZ97. OOL?

  • '19 '18

    Yikes… was hoping it would go a bit differently if you attacked that.

    Damage the battleship and carrier, kill two fighters.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from ANZAC
                1 armour moved from Tobruk to Libya
                1 armour moved from Smolensk to Bryansk
                1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                        3 fighters owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Italians: 3 fighters
                    Casualties for British: 2 fighters
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
                2 aaGuns moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2
                Italians collect 14 PUs (4 lost to blockades); end with 14 PUs

    Combat Hit Differential Summary :

    Italians : 2.50
        British : -0.17
        Russians : -0.33

    triplea_41884_Ita5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Yenisey to Russia
                1 fighter moved from Yenisey to Shensi
                1 artillery moved from Queensland to New South Wales
                1 aaGun, 1 fighter and 3 infantry moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 30 Sea Zone
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Neutral_Allies
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41884_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                2 bombers moved from Novgorod to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 armour and 1 mech_infantry moved from Smolensk to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers and 2 fighters; Italians loiter and taunt
                    British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers and 2 fighters in 97 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 battleship owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 36
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from 97 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                3 artilleries moved from Novgorod to Belarus
                6 infantry and 1 mech_infantry moved from Belarus to Bryansk
                3 armour moved from Ukraine to Bryansk
                2 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Poland to Belarus
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Smolensk to Urals
                2 aaGuns, 8 armour, 11 artilleries, 26 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk
                7 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Bryansk to Ukraine

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 infantry placed in France
                1 bomber and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : 2.17
        British : 0.17
        Russians : 0.33

    triplea_41884_Ger6.tsvg

  • '19 '17 '16

    The dice have not been your friend this game.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Volgograd to Caucasus
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Caucasus to Russia
                1 fighter moved from Rostov to Russia
                1 fighter moved from Vologda to Russia
                1 aaGun moved from Volgograd to Kazakhstan
                2 armour and 5 mech_infantrys moved from Volgograd to Novosibirsk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Germans : -1.17
        Russians : 1.00

    triplea_41884_Rus6.tsvg

  • '19 '18

    @simon33:

    The dice have not been your friend this game.

    Ha, I was thinking the same thing.  Your play has been pretty spot on as well though.

    But it does feel like they failed me (or helped you) at some key inflection points where things snowball for one side or the other.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
                Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Shantung to Manchuria
                      Japanese take Manchuria from Chinese

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 aaGun, 9 artilleries and 11 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter moved from 42 Sea Zone to Java
                2 carriers and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
                2 fighters moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to 38 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Shantung
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                2 fighters moved from Shantung to Japan
                2 tactical_bombers moved from Japan to Shantung
                1 fighter moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from 36 Sea Zone to Shantung
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                3 mech_infantrys placed in Shantung
                1 destroyer placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,4,4,4,2,2,2,3,2,6,4,3,2,6,4,1,5,3,6,4,4,5,3
                Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Japanese : -0.33

    triplea_41884_Jap6.tsvg

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Morocco to Libya
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                4 carriers, 4 destroyers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 cruisers moved from 6 Sea Zone to 19 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Manchuria
                2 bombers moved from Western United States to 6 Sea Zone
                1 bomber moved from Korea to Shantung
                1 bomber moved from Shensi to French Indo China

    triplea_41884_Ame6.tsvg

  • '19 '18

    Scramble SZ 6?

  • '19 '17 '16

    No scramble?

  • '19 '17 '16

    @simon33:

    No scramble?

    No question mark.

    No scramble.

Suggested Topics

  • 13
  • 36
  • 274
  • 60
  • 174
  • 395
  • 196
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.4k

Topics

1.8m

Posts