tv time with wife. away for a few hours.
Innohub & Ozymandiac, Anniversay '41
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - British
2 transports moved from 2 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France
2 fighters moved from United Kingdom to France
2 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 bomber moved from Caucasus to RhodesiaCombat - British
Battle in Rhodesia
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Rhodesia, round 2 : 1/3 hits
Germans roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Rhodesia
British win, taking Rhodesia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in French Equatorial Africa
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits
Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 1/2 hits
Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits
1 armour owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in France
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry; Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 2/6 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in France, round 2 : 0/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in France
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 3/3 hits
1 artillery owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in France
British roll dice for 1 armour and 2 fighters in France, round 4 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in France, round 4 : 1/2 hits
1 fighter owned by the British, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in France
British win, taking France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery, 1 fighter and 2 infantryNon Combat Move - British
1 fighter moved from France to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 bomber moved from Rhodesia to Union of South Africa
3 infantry moved from Trans-Jordan to Persia
1 aaGun moved from Caucasus to RussiaPlace Units - British
1 carrier placed in 7 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 aaGun
EDIT: Adding units owned by British to Persia: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for British :
Eastern Canada : 1 infantry
France : 1 flag, 1 armour
French Equatorial Africa : 1 artillery and 1 infantry
Persia : 1 aaGun and 3 infantry
Rhodesia : 1 infantry
Union of South Africa : 1 bomber
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
7 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
23 Sea Zone : 1 transport
25 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 28 / 49
Russians : 31 / 33
Japanese : 43 / 58
British : 26 / 33
Italians : 10 / 21
Chinese : 2 / 0
Americans : 38 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians repair damage of 1x factory; Remaining resources: 20 PUs; 0 techTokens;
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Italy to CaucasusCombat - Italians
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Italians
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
2 infantry moved from Libya to Egypt
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Libya to India
1 bomber moved from Caucasus to Italy
1 armour moved from Poland to Bulgaria RomaniaPlace Units - Italians
1 artillery, 1 fighter and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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Cheers, thanks.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 artillery and 1 infantry moved from Greenland to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to United Kingdom
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 carrier moved from 1 Sea Zone to 7 Sea Zone
2 bombers moved from Karelia S.S.R. to India
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 carrier and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 1 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in India
Americans attack with 2 bombers
Italians defend with 1 fighter; Japanese defend with 1 infantry
Americans roll dice for 2 bombers in India, round 2 : 2/2 hits
Japanese roll dice for 1 fighter and 1 infantry in India, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in India
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from Western Canada to 65 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 65 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 aaGun and 2 infantry moved from Western Canada to Alaska
1 bomber moved from India to PersiaCombat Move - Chinese
2 infantry moved from Sikang to NingxiaCombat - Chinese
Battle in Ningxia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Ningxia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
Chinese win, taking Ningxia from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 bomber placed in Western United States
1 infantry placed in Eastern United StatesPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Americans and Chinese :
Alaska : 1 aaGun and 2 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 6 infantry
Hawaiian Islands : 2 infantry
Morocco Algeria : 1 flag, 1 armour and 1 infantry
Ningxia : 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 bomber
Sikang : 1 infantry
United Kingdom : 1 artillery and 1 infantry
Wake Island : 1 infantry
Western United States : 1 bomber and 1 factory
7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports
10 Sea Zone : 2 transports
12 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
53 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 25 / 49
Russians : 31 / 33
Japanese : 42 / 58
British : 25 / 33
Italians : 11 / 21
Chinese : 3 / 0
Americans : 41 / 57 -
Nice move on India :-)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 bombers moved from Germany to Russia
1 bomber moved from Baltic States to Russia
1 armour and 1 infantry moved from East Poland to Ukraine
1 armour moved from Baltic States to Ukraine
1 fighter moved from Baltic States to Ukraine
1 armour and 3 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Baltic States to Karelia S.S.R.
1 artillery and 1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to France
1 fighter moved from Baltic States to FranceCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,1,6 and causes: 10 damage to unit: factory
Bombing raid in Russia causes 10 damage total.
Battle in France
Germans attack with 1 fighter and 3 infantry
British defend with 1 armour
Germans roll dice for 1 fighter and 3 infantry in France, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in France
Germans win, taking France from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Northwestern Europe
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
Germans roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 1 factory and 3 infantry
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to East Poland
6 infantry moved from Poland to East Poland
1 fighter moved from Ukraine to East Poland
3 armour moved from Baltic States to East Poland
1 infantry moved from Baltic States to East Poland
3 bombers moved from Russia to East Poland
1 fighter moved from France to Germany
3 infantry moved from Germany to Poland
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from Egypt to Anglo-Egypt SudanPlace Units - Germans
1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 1,33
British : -0,50
Americans : 1,33
Russians : 0,67 -
Thanks…I find 50 is totally different from 42 2E…which is good.
Continue to explore
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 28 PUs; 0 techTokens;
Russians buy 3 armour and 1 fighter; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Russians
1 artillery moved from Finland to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Belorussia to Baltic States
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 bomber moved from Russia to Baltic States
1 fighter moved from Russia to Ukraine
1 armour moved from Caucasus to India
British take India from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour, 1 factory and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 aaGuns and 1 infantry moved from Archangel to Russia
2 infantry moved from Urals to Archangel
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 bomber moved from Baltic States to Russia
1 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Russia to Caucasus
1 fighter moved from Ukraine to RussiaPlace Units - Russians
3 armour and 1 fighter placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Russians from 7 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 17 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 35 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Archangel : 2 infantry
Baltic States : 2 infantry
Belorussia : 1 infantry
Caucasus : 3 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Evenki National Okrug : 2 infantry
Finland : 1 flag
India : 1 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Eastern Ukraine : 1 infantry
Norway : 1 flag
Russia : 3 aaGuns, 5 armour, 1 bomber, 1 factory, 1 fighter and 7 infantry
Ukraine : 1 artillery and 1 infantry
Yakut S.S.R. : 2 infantry
17 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 45
Russians : 32 / 40
Japanese : 39 / 58
British : 22 / 33
Italians : 11 / 21
Chinese : 3 / 0
Americans : 41 / 57 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 1 factory; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
2 fighters moved from Egypt to India
1 armour and 1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Hupeh to Ningxia
1 armour moved from Fukien to Sikang
1 bomber moved from Japan to Ningxia
1 fighter moved from Kiangsu to Sikang
1 fighter moved from 63 Sea Zone to Yakut S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour and 1 fighter in Yakut S.S.R., round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Japanese lost in Yakut S.S.R.
retreated to Yakut S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 infantry
Battle in Ningxia
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Ningxia, round 2 : 1/2 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Sikang, round 2 : 1/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 1 infantry in India, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 armour in India, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 2 fighters in India, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour in India, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in India
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
1 bomber moved from Ningxia to Hupeh
1 infantry moved from Fukien to Hupeh
1 fighter moved from Sikang to Hupeh
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Fukien
1 transport moved from 50 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 armour moved from Japan to 62 Sea Zone
2 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 carrier and 2 fighters moved from 63 Sea Zone to 61 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsu to 62 Sea Zone
1 carrier moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese
6 armour and 1 bomber placed in Japan
1 factory placed in BurmaTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
British : 0,00
Chinese : -0,67
Russians : 0,67
Japanese : -4,17 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
3 infantry moved from Persia to Trans-Jordan
1 bomber moved from Union of South Africa to Trans-Jordan
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Rhodesia to Italian Africa
British take Italian Africa from Germans
1 artillery moved from French Equatorial Africa to French West Africa
British take French West Africa from GermansCombat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 2 : 2/5 hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits
2 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 3 : 2/5 hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 3 infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/2 hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 artillery
EDIT: Changing ownership of French West Africa from British to Germans
EDIT: Changing ownership of Gibraltar from Italians to British
EDIT: Adding units owned by British to Gibraltar: 1 artillery
EDIT: Removing units owned by British from 23 Sea Zone: 1 transport
EDIT: Adding units owned by British to 12 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Trans-Jordan to Caucasus
1 fighter moved from France to Morocco AlgeriaPlace Units - British
2 fighters placed in 7 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 36 PUs -
I change the British Art movement and chose to land in Gilibrator indeed. Please let me know if you have any questions.
Sam
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Sure, no problem.
I’m getting an error message “Exception while parsing […]” when loading our savegame, I’ve had this before and then the forum apparently was out of space. It has all the same symptoms, at least. So I suppose we have to wait until it’s resolved again.
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Ah I c… perhaps try sending me the saved file via my email and I can open it from there. See if this works…
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Ah I c… perhaps try sending me the saved file via my email and I can open it from there. See if this works…
Good idea. We should do it the other way around though (you sending me the British savegame). I’ll pm my adress
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Check out https://www.axisandallies.org/forums/index.php?topic=39411.msg1767458;boardseen#new.
You can e-mail me the British savegame and I will try and upload the Italian one,
or you can retry uploading the British in this topic. -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
1 bomber moved from Union of South Africa to Trans-Jordan
3 infantry moved from Persia to Trans-Jordan
1 infantry moved from Rhodesia to Italian Africa
British take Italian Africa from Germans
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 artillery moved from French Equatorial Africa to 23 Sea Zone
1 artillery and 1 transport moved from 23 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Gibraltar
British take Gibraltar from ItaliansCombat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 2 : 2/5 hits
Germans roll dice for 3 infantry in France, round 2 : 3/3 hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in France
British roll dice for 1 artillery and 1 fighter in France, round 3 : 0/2 hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in France, round 4 : 1/2 hits
Germans roll dice for 1 infantry in France, round 4 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 3 infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 3/3 hits
3 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantryNon Combat Move - British
1 bomber moved from Trans-Jordan to Caucasus
1 fighter moved from France to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 18 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to France: 3 infantry
EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour and 2 infantry
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 7 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Morocco Algeria: 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in 7 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for British :
Belgian Congo : 1 infantry
Caucasus : 1 bomber
Eastern Canada : 1 infantry
France : 1 flag, 1 artillery and 3 infantry
Gibraltar : 1 artillery
Italian Africa : 1 infantry
Morocco Algeria : 1 fighter
Persia : 1 aaGun
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
12 Sea Zone : 1 transport
18 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 22 / 45
Russians : 31 / 40
Japanese : 42 / 58
British : 31 / 36
Italians : 10 / 21
Chinese : 1 / 0
Americans : 41 / 57 -
Forum is back to work :-D
Lucky that the second run was not the actual result…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 bomber moved from Italy to Persia
1 fighter moved from Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 1 bomber
British defend with 1 aaGun; Americans defend with 1 bomber
AA fire in Persia : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0,17 expected hits
1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Persia
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomberNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Libya
1 armour moved from Bulgaria Romania to Italy
1 submarine moved from 14 Sea Zone to 15 Sea ZonePlace Units - Italians
1 armour, 1 fighter and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -0,67
British : 0,50
AA fire in Persia : : -0,17 -
Just double check – is it possible to take AA gun as casualty in 50 anniversary? If yes I would like to take the AA gun indeed. If no this is all good…
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Hey, it’s not possible, they are “grey” guns, not nation-specific, and they can’t be sacrificed (like they were in Spring '42 in case you’ve played that)





