@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 fighters and 3 tactical_bombers moved from Alexandria to 99 Sea Zone
4 bombers moved from Western Germany to 99 Sea Zone
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Scramble from Syria?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 fighters and 3 tactical_bombers moved from Alexandria to 99 Sea Zone
4 bombers moved from Western Germany to 99 Sea Zone
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Americans scrambles 1 units out of Syria to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
Germans attack with 4 bombers, 7 fighters and 3 tactical_bombers
French defend with 1 fighter; British defend with 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Germans roll dice for 4 bombers, 7 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 10/14 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 99 Sea Zone, round 2 : 5/9 hits
1 tactical_bomber owned by the Germans, 2 carriers owned by the Americans, 4 fighters owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 3 fighters owned by the Americans lost in 99 Sea Zone
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 fighter and 4 transports in 99 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans, 2 transports owned by the British, 1 fighter owned by the French and 2 transports owned by the Americans lost in 99 Sea Zone
Germans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for French: 1 fighter
Casualties for Germans: 5 fighters and 1 tactical_bomber
Casualties for British: 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Battle in Bulgaria
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Bulgaria, round 2 : 2/6 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
4 armour and 5 mech_infantrys moved from Caucasus to Persia
6 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun and 3 infantry moved from Volgograd to Caucasus
2 artilleries and 17 infantry moved from Rostov to Caucasus
1 aaGun and 2 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun and 2 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
4 infantry moved from Southern France to Northern Italy
8 infantry moved from Southern Italy to Northern Italy
1 aaGun and 10 infantry moved from Southern France to Normandy Bordeaux
4 bombers moved from 99 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
Place Units - Germans
3 infantry placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Tambov
3 armour, 5 infantry and 12 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 5 infantry and 12 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 5 infantry and 12 mech_infantrys in Bryansk, round 2 : 2/20 hits, 4.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 3 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
24 artilleries and 30 infantry moved from Samara to Volgograd
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Russia to Bryansk
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 1.00
Russians : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Northern Territory to South Australia
2 fighters and 2 tactical_bombers moved from Northern Territory to South Australia
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 46 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Northern Territory to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 46 Sea Zone
2 fighters moved from Northern Territory to South Australia
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
2 bombers moved from French Indo China to Kweichow
2 fighters moved from French Indo China to Hunan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Anhwe to Hunan
4 submarines moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 4 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 4 submarines in 55 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 submarines in 55 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 1 battleship and 1 destroyer in 55 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 4 submarines in 55 Sea Zone, round 4 : 1/4 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in South Australia
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in South Australia, round 2 : 2/7 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from South Australia to Northern Territory
4 submarines moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
3 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 fighters moved from French Indo China to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 fighters moved from Hunan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 battleship, 6 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 55 Sea Zone
1 mech_infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Hopei
2 bombers moved from Kweichow to French Indo China
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Shan State to 55 Sea Zone
1 fighter moved from Shan State to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 armour, 2 artilleries and 3 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 1.
1 armour and 2 infantry placed in French Indo China
2 artilleries and 4 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
2 fighters moved from Norway to Vyborg
1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Finland to Karelia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
Combat - Americans
Battle in Karelia
Americans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 2 : 4/11 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
1 battleship and 2 cruisers moved from 49 Sea Zone to 62 Sea Zone
2 carriers moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
3 fighters moved from 49 Sea Zone to 62 Sea Zone
1 carrier moved from 49 Sea Zone to 62 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
1 transport moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Syria to Iraq
2 infantry and 1 marine moved from Syria to Trans-Jordan
2 fighters moved from Vyborg to Bryansk
1 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 aaGun and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
3 armour placed in Finland
2 fighters placed in Norway
1 artillery placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Western United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
2 fighters moved from Norway to Vyborg
1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Finland to Karelia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
Combat - Americans
Battle in Karelia
Americans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 2 : 4/11 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
1 battleship and 2 cruisers moved from 49 Sea Zone to 62 Sea Zone
2 carriers moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
3 fighters moved from 49 Sea Zone to 62 Sea Zone
1 carrier moved from 49 Sea Zone to 62 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
1 transport moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Syria to Iraq
2 infantry and 1 marine moved from Syria to Trans-Jordan
2 fighters moved from Vyborg to Bryansk
1 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 aaGun and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
3 armour placed in Finland
2 fighters placed in Norway
1 artillery placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Western United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 cruisers moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 5 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 fighter and 2 tactical_bombers moved from India to Persia
1 armour, 4 infantry and 2 mech_infantrys moved from Egypt to Alexandria
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Burma to Shan State
2 fighters moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
Combat - British
Battle in Persia
British attack with 3 fighters, 9 infantry and 2 tactical_bombers
Germans defend with 4 armour and 6 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 3 fighters, 9 infantry and 2 tactical_bombers in Persia, round 2 : 4/14 hits, 4.33 expected hits
Germans roll dice for 4 armour and 6 mech_infantrys in Persia, round 2 : 3/10 hits, 4.00 expected hits
6 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
British roll dice for 3 fighters, 6 infantry and 2 tactical_bombers in Persia, round 3 : 2/11 hits, 3.83 expected hits
Germans roll dice for 4 armour in Persia, round 3 : 1/4 hits, 2.00 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Persia, round 4 : 6/10 hits, 3.67 expected hits
Germans roll dice for 2 armour in Persia, round 4 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 6 infantry
Casualties for Germans: 4 armour and 6 mech_infantrys
Battle in Alexandria
British attack with 1 armour, 4 infantry and 2 mech_infantrys
Italians defend with 2 marines
British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Alexandria, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 2 marines in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Alexandria, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 marine in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 2 marines
Battle in Shan State
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 3 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 4 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 5 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 armour moved from India to Yunnan
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 carrier moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 fighter moved from Shan State to India
1 artillery moved from India to Burma
2 aaGuns and 1 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
1 aaGun and 1 infantry moved from Norway to Finland
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 aaGun moved from 125 Sea Zone to Norway
Place Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,5,3,5
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -5.33
Italians : 1.00
Americans : 0.33
Chinese : -1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Northwest Persia to Iraq
2 fighters moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 99 Sea Zone from Americans
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys
ANZAC defend with 2 infantry; Americans defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 4/7 hits
British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the ANZAC and 2 infantry owned by the Americans lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 infantry moved from Ukraine to Western Ukraine
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Iraq to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
Place Units - Italians
2 transports placed in 97 Sea Zone
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,4,2,1,4,2,6,2,4,2
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 49 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
6 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
2 bombers moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 2/7 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
2 infantry owned by the British lost in Persia
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 2/7 hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Trans-Jordan
Germans attack with 6 armour, 2 bombers and 7 mech_infantrys
British defend with 1 airfield; Americans defend with 2 infantry and 1 marine
Germans roll dice for 6 armour, 2 bombers and 7 mech_infantrys in Trans-Jordan, round 2 : 4/15 hits
British roll dice for 2 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 marine owned by the Americans and 2 infantry owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 6 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry and 1 marine
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Persia to Iraq
2 bombers moved from Trans-Jordan to Iraq
1 aaGun, 2 artilleries and 20 infantry moved from Caucasus to Northwest Persia
1 aaGun and 1 infantry moved from Rostov to Ukraine
5 mech_infantrys moved from Ukraine to Bessarabia
5 mech_infantrys moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Bulgaria to Eastern Poland
1 infantry moved from Bulgaria to Romania
4 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Smolensk to Archangel
2 bombers moved from Iraq to Northwest Persia
2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
12 infantry moved from Northern Italy to Yugoslavia
Place Units - Germans
2 armour, 3 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Germany
1 fighter and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,4,3,2,5,6,1,6,5,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
yep, it’s called dice lol. Allies suffered a major naval disaster…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Italians
4 artilleries moved from Volgograd to Rostov
4 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Russia to Smolensk
2 armour moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 armour and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 4 infantry in Smolensk, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 armour and 4 infantry in Smolensk, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Rostov, round 2 : 8/10 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
19 artilleries and 25 infantry moved from Volgograd to Rostov
2 aaGuns, 1 armour and 12 mech_infantrys moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter moved from Vologda to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Tambov to Russia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : 6.67
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
yep, it’s called dice lol. Allies suffered a major naval disaster…
ah, I remember, some horrible dice in a big battle in the med, right?
yah, odds were something like 80 or 85% and avg tuv of like 60+ …… but I got -120 tuv total loss, and he still had plenty of ships and planes left. lost almost my entire raf
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
yep, it’s called dice lol. Allies suffered a major naval disaster…
ah, I remember, some horrible dice in a big battle in the med, right?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kiangsi to Kwangtung
2 infantry moved from French Indo China to Shan State
1 infantry moved from Northern Territory to South Australia
2 fighters and 2 tactical_bombers moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to South Australia
1 submarine moved from 46 Sea Zone to 54 Sea Zone
3 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
2 fighters moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kwangsi
1 bomber and 1 fighter moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 2/8 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 4/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in South Australia
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in South Australia, round 2 : 2/6 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
4 submarines moved from 55 Sea Zone to 37 Sea Zone
2 carriers moved from 55 Sea Zone to 41 Sea Zone
1 carrier moved from 55 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from South Australia to Western Australia
1 aaGun, 2 artilleries and 1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Western Australia
4 fighters and 1 tactical_bomber moved from Northern Territory to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 54 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 battleship moved from 55 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 41 Sea Zone
4 submarines moved from 55 Sea Zone to 41 Sea Zone
1 cruiser and 2 destroyers moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from 55 Sea Zone to Western Australia
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kweichow to French Indo China
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
1 harbour placed in French Indo China
1 carrier and 2 transports placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
yah, odds were something like 80 or 85% and avg tuv of like 60+ …… but I got -120 tuv total loss, and he still had plenty of ships and planes left. lost almost my entire raf
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
yep, it’s called dice lol. Allies suffered a major naval disaster…
Even more than that, my German air surviving the battle meant that I could clean up the USA med fleet as well. Cascade failure.
ah, I remember, some horrible dice in a big battle in the med, right?