i guess you went off line, so i’ll just proceed. if in case you spot any issue lmk, but i think it’s right now.
BSD (Axis+4) Vs Axisdom (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Russians
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Holland Belgium
4 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from Caucasus to Iraq
Italians take Iraq from AmericansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 bomber, 4 fighters and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Holland Belgium, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 31 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Romania to Bulgaria
3 armour and 15 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter moved from 96 Sea Zone to Southern Italy
4 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 armour, 1 fighter, 4 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
2 aaGuns, 3 artilleries and 5 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
19 infantry moved from Southern Italy to Northern Italy
1 aaGun and 7 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Union of South Africa
1 mech_infantry placed in Northern Italy
3 tactical_bombers placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 39 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 36 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from Ceylon: 1 marine
EDIT: Adding units owned by Italians to French Indo China: 1 marine
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,4,6,3,2,6,6,6,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,4,3
Italians collect 25 PUs (12 lost to blockades); end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to 10 Sea Zone
3 fighters moved from New Zealand to Hawaiian Islands
1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
EDIT: Changing PUs for ANZAC from 0 to 2
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to SyriaTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to 10 Sea Zone
3 fighters moved from New Zealand to Hawaiian Islands
1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
EDIT: Changing PUs for ANZAC from 0 to 2
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to SyriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Germans
Non Combat Move - Germans
1 artillery and 39 infantry moved from Western Germany to France
16 infantry moved from Northern Italy to France
6 armour and 17 mech_infantrys moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Germany
1 aaGun and 3 infantry moved from Ukraine to Bryansk
2 infantry moved from Tambov to Bryansk
3 artilleries moved from Yugoslavia to Bulgaria
10 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Romania to Yugoslavia
20 infantry moved from Romania to Bulgaria
5 infantry moved from Yugoslavia to Northern Italy
5 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to France: 1 aaGun and 1 fighter
EDIT: Turning off Edit Mode
10 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to France: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 6 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 6 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
7 armour, 3 infantry and 14 mech_infantrys moved from Greece to TurkeyCombat - Russians
Battle in Turkey
Russians attack with 7 armour, 3 infantry and 14 mech_infantrys
Neutral_True defend with 8 infantry
Russians roll dice for 7 armour, 3 infantry and 14 mech_infantrys in Turkey, round 2 : 6/24 hits, 6.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Russians and 6 infantry owned by the Neutral_True lost in Turkey
Russians roll dice for 7 armour, 2 infantry and 14 mech_infantrys in Turkey, round 3 : 9/23 hits, 6.17 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_True lost in Turkey
Russians win, taking Turkey from Neutral_True with 7 armour, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Tambov
Russians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Tambov, round 4 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
Russians roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 cruiser moved from 110 Sea Zone to 104 Sea ZonePlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0.00
Neutral_True : -1.33
Russians : 2.33
Japanese : 1.17 -
hey I’d like to keep my Russian ca in 110 after all.
-
I will just adjust that during America’s turn if that’s ok.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 9 infantry, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 infantry moved from Shensi to Kweichow
1 bomber moved from Manchuria to Kweichow
1 infantry moved from Shensi to Szechwan
1 armour and 1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Szechwan
2 mech_infantrys moved from Shensi to SzechwanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 artilleries
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits
Chinese roll dice for 2 artilleries in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Shensi to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Olgiy to Kansu
1 aaGun and 3 infantry moved from Olgiy to Timguska
2 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Anhwe to Szechwan
3 mech_infantrys moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to French Indo China
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 armour, 4 artilleries, 7 infantry and 1 marine moved from Wake Island to 31 Sea Zone
2 armour, 4 artilleries, 3 battleships, 12 carriers, 1 cruiser, 6 destroyers, 16 fighters, 7 infantry, 1 marine, 15 submarines, 8 tactical_bombers and 7 transports moved from 31 Sea Zone to 33 Sea Zone
2 armour, 4 artilleries, 7 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 fighters moved from 6 Sea Zone to French Indo China
1 infantry moved from India to Burma
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 infantry placed in West India
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
2 submarines placed in 6 Sea Zone
3 fighters and 2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 bomber and 3 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 9 infantry, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 infantry moved from Shensi to Kweichow
1 bomber moved from Manchuria to Kweichow
1 infantry moved from Shensi to Szechwan
1 armour and 1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Szechwan
2 mech_infantrys moved from Shensi to SzechwanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 artilleries
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits
Chinese roll dice for 2 artilleries in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Shensi to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Olgiy to Kansu
1 aaGun and 3 infantry moved from Olgiy to Timguska
2 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Anhwe to Szechwan
3 mech_infantrys moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to French Indo China
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 armour, 4 artilleries, 7 infantry and 1 marine moved from Wake Island to 31 Sea Zone
2 armour, 4 artilleries, 3 battleships, 12 carriers, 1 cruiser, 6 destroyers, 16 fighters, 7 infantry, 1 marine, 15 submarines, 8 tactical_bombers and 7 transports moved from 31 Sea Zone to 33 Sea Zone
2 armour, 4 artilleries, 7 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 fighters moved from 6 Sea Zone to French Indo China
1 infantry moved from India to Burma
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 infantry placed in West India
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
2 submarines placed in 6 Sea Zone
3 fighters and 2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 bomber and 3 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 104 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Americans buy 1 factory_minor, 6 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour moved from Persia to West India
6 armour and 6 mech_infantrys moved from Greece to Northwest Persia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
3 fighters and 3 tactical_bombers moved from Greece to Northwest Persia
3 fighters and 3 tactical_bombers moved from Syria to Northwest Persia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
2 infantry moved from 81 Sea Zone to Saudi Arabia
5 infantry moved from Norway to Sweden
2 fighters and 6 infantry moved from Finland to Sweden
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Sweden
1 bomber moved from Greece to Saudi Arabia
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to West India
1 bomber moved from Greece to Saudi Arabia
1 bomber moved from Greece to Northwest Persia
13 artilleries and 16 infantry moved from Normandy Bordeaux to Spain
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to MidwayCombat - Americans
Battle in Midway
Battle in Saudi Arabia
Americans attack with 2 bombers and 4 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 bombers and 4 infantry in Saudi Arabia, round 2 : 1/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans roll dice for 2 bombers and 2 infantry in Saudi Arabia, round 3 : 0/4 hits, 1.67 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 2 infantry in Saudi Arabia, round 4 : 3/4 hits, 1.67 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Midway from Japanese, taking Saudi Arabia from Neutral_True with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Sweden
Americans attack with 4 fighters and 11 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 4 fighters and 11 infantry in Sweden, round 2 : 4/15 hits, 3.83 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Sweden
Americans roll dice for 4 fighters and 8 infantry in Sweden, round 3 : 4/12 hits, 3.33 expected hits
Neutral_True roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Sweden
Americans win, taking Sweden from Neutral_True with 4 fighters and 8 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in West India
Americans attack with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in West India, round 2 : 6/9 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in West India
Americans win, taking West India from Japanese with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Americans attack with 6 armour, 1 bomber, 7 fighters, 6 mech_infantrys and 7 tactical_bombers
Italians defend with 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys
Americans roll dice for 6 armour, 1 bomber, 7 fighters, 6 mech_infantrys and 7 tactical_bombers in Northwest Persia, round 2 : 17/27 hits, 12.83 expected hits
Italians roll dice for 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/15 hits, 6.00 expected hits
6 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 4 infantry owned by the Italians, 4 armour owned by the Italians and 6 mech_infantrys owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 6 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Americans: 6 mech_infantrys
Casualties for Italians: 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys
Battle in Spain
Americans attack with 13 artilleries and 16 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 13 artilleries and 16 infantry in Spain, round 2 : 7/29 hits, 9.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 13 artilleries and 13 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
2 aaGuns moved from Greece to Turkey
2 carriers moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from Sweden to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Sweden to Finland
1 bomber moved from Northwest Persia to Syria
2 bombers moved from Saudi Arabia to Syria
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 carriers and 3 fighters moved from 10 Sea Zone to 64 Sea Zone
10 fighters moved from Hawaiian Islands to Queensland
10 fighters moved from Hawaiian Islands to Queensland
2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
1 fighter moved from Western United States to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
2 fighters moved from Western United States to 64 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Northwest Persia to Trans-Jordan
4 fighters moved from Northwest Persia to Syria
7 tactical_bombers moved from Northwest Persia to SyriaPlace Units - Americans
1 factory_minor placed in Persia
1 submarine placed in 97 Sea Zone
2 fighters placed in 99 Sea Zone
2 fighters placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 110 Sea Zone
3 infantry placed in Finland
3 infantry placed in Norway
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
Americans : 4.33
Neutral_True : 2.00
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 104 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Americans buy 1 factory_minor, 6 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour moved from Persia to West India
6 armour and 6 mech_infantrys moved from Greece to Northwest Persia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
3 fighters and 3 tactical_bombers moved from Greece to Northwest Persia
3 fighters and 3 tactical_bombers moved from Syria to Northwest Persia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
2 infantry moved from 81 Sea Zone to Saudi Arabia
5 infantry moved from Norway to Sweden
2 fighters and 6 infantry moved from Finland to Sweden
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Sweden
1 bomber moved from Greece to Saudi Arabia
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to West India
1 bomber moved from Greece to Saudi Arabia
1 bomber moved from Greece to Northwest Persia
13 artilleries and 16 infantry moved from Normandy Bordeaux to Spain
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to MidwayCombat - Americans
Battle in Midway
Battle in Saudi Arabia
Americans attack with 2 bombers and 4 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 bombers and 4 infantry in Saudi Arabia, round 2 : 1/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans roll dice for 2 bombers and 2 infantry in Saudi Arabia, round 3 : 0/4 hits, 1.67 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 2 infantry in Saudi Arabia, round 4 : 3/4 hits, 1.67 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Midway from Japanese, taking Saudi Arabia from Neutral_True with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Sweden
Americans attack with 4 fighters and 11 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 4 fighters and 11 infantry in Sweden, round 2 : 4/15 hits, 3.83 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Sweden
Americans roll dice for 4 fighters and 8 infantry in Sweden, round 3 : 4/12 hits, 3.33 expected hits
Neutral_True roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Sweden
Americans win, taking Sweden from Neutral_True with 4 fighters and 8 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in West India
Americans attack with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in West India, round 2 : 6/9 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in West India
Americans win, taking West India from Japanese with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Americans attack with 6 armour, 1 bomber, 7 fighters, 6 mech_infantrys and 7 tactical_bombers
Italians defend with 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys
Americans roll dice for 6 armour, 1 bomber, 7 fighters, 6 mech_infantrys and 7 tactical_bombers in Northwest Persia, round 2 : 17/27 hits, 12.83 expected hits
Italians roll dice for 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/15 hits, 6.00 expected hits
6 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 4 infantry owned by the Italians, 4 armour owned by the Italians and 6 mech_infantrys owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 6 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Americans: 6 mech_infantrys
Casualties for Italians: 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys
Battle in Spain
Americans attack with 13 artilleries and 16 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 13 artilleries and 16 infantry in Spain, round 2 : 7/29 hits, 9.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 13 artilleries and 13 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
2 aaGuns moved from Greece to Turkey
2 carriers moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from Sweden to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Sweden to Finland
1 bomber moved from Northwest Persia to Syria
2 bombers moved from Saudi Arabia to Syria
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 carriers and 3 fighters moved from 10 Sea Zone to 64 Sea Zone
10 fighters moved from Hawaiian Islands to Queensland
10 fighters moved from Hawaiian Islands to Queensland
2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
1 fighter moved from Western United States to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
2 fighters moved from Western United States to 64 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Northwest Persia to Trans-Jordan
4 fighters moved from Northwest Persia to Syria
7 tactical_bombers moved from Northwest Persia to SyriaPlace Units - Americans
1 factory_minor placed in Persia
1 submarine placed in 97 Sea Zone
2 fighters placed in 99 Sea Zone
2 fighters placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 110 Sea Zone
3 infantry placed in Finland
3 infantry placed in Norway
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to 39 Sea Zone
9 fighters and 1 tactical_bomber moved from Persia to India
4 infantry moved from Eastern Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Italians
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 armour moved from Egypt to Iraq
1 bomber moved from Greece to IndiaCombat - British
British creates battle in territory 99 Sea Zone
Battle in 39 Sea Zone
British attack with 3 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
British roll dice for 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 39 Sea Zone
British win, taking 99 Sea Zone from Italians with 3 fighters and 2 transports remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 armour and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in India
British attack with 1 bomber, 9 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 bomber, 9 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 5/15 hits, 6.50 expected hits
Japanese roll dice for 5 infantry in India, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Japanese lost in India
British win, taking India from Japanese, taking West India from Americans with 1 bomber, 9 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 5 infantryNon Combat Move - British
4 armour and 3 mech_infantrys moved from Yunnan to India
3 fighters moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
9 fighters and 1 tactical_bomber moved from India to West India
1 bomber moved from India to West India
3 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Northwest Persia
1 carrier, 1 cruiser and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 aaGuns and 5 infantry moved from Greece to Turkey
1 submarine moved from 97 Sea Zone to 93 Sea Zone
9 artilleries and 14 infantry moved from Normandy Bordeaux to Spain
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
2 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
3 armour placed in EgyptTurn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : 1.50
Americans : 4.33
Neutral_True : 2.00
Japanese : -1.33 -
A brave fight AD is fighting for sure. I still can’t stop staring at these Italian stacks of 35, 20 and so inf:D
I admit, I did not expect Allies to take over the TUV lead again. Although it is just after UK and Axis have 100 more units on the board:D
-
A brave fight AD is fighting for sure. I still can’t stop staring at these Italian stacks of 35, 20 and so inf:D
I admit, I did not expect Allies to take over the TUV lead again. Although it is just after UK and Axis have 100 more units on the board:D
Yeah, he’s making a fight of it for sure.
-
@BSD:
A brave fight AD is fighting for sure. I still can’t stop staring at these Italian stacks of 35, 20 and so inf:D
I admit, I did not expect Allies to take over the TUV lead again. Although it is just after UK and Axis have 100 more units on the board:D
Yeah, he’s making a fight of it for sure.
haha I’m sure bsd just wants this one over with already!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
3 artilleries and 5 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 infantry moved from Albania to Greece
Italians take Greece from Americans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
3 tactical_bombers moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Italians attack with 3 artilleries, 1 bomber and 5 infantry
British defend with 2 infantry; Americans defend with 6 armour
Italians roll dice for 3 artilleries, 1 bomber and 5 infantry in Northwest Persia, round 2 : 4/9 hits
Americans roll dice for 6 armour and 2 infantry in Northwest Persia, round 2 : 4/8 hits
2 armour owned by the Americans, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Northwest Persia
Italians roll dice for 3 artilleries, 1 bomber and 1 infantry in Northwest Persia, round 3 : 3/5 hits
Americans roll dice for 4 armour in Northwest Persia, round 3 : 1/4 hits
3 armour owned by the Americans and 1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 3 artilleries and 1 bomber in Northwest Persia, round 4 : 3/4 hits
Americans roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 23
Casualties for Italians: 1 artillery and 5 infantry
Casualties for British: 2 infantry
Casualties for Americans: 6 armourNon Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 artillery and 35 infantry moved from Bulgaria to Greece
3 armour and 15 mech_infantrys moved from Yugoslavia to Greece
1 bomber moved from Northwest Persia to Caucasus
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Bulgaria
5 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
3 fighters moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Union of South Africa
1 armour, 2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,3,5
Italians collect 29 PUs (5 lost to blockades); end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to Chile
3 fighters moved from 64 Sea Zone to ChileCombat - ANZAC
Battle in Chile
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Neutral_True defend with 2 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Chile, round 2 : 0/5 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Chile
ANZAC roll dice for 1 artillery and 3 fighters in Chile, round 3 : 2/4 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Chile
ANZAC win, taking Chile from Neutral_True with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - ANZAC
3 fighters moved from Chile to 64 Sea Zone
3 artilleries moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
3 artilleries moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
ANZAC : -2.00
Neutral_True : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to Chile
3 fighters moved from 64 Sea Zone to ChileCombat - ANZAC
Battle in Chile
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Neutral_True defend with 2 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Chile, round 2 : 0/5 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Chile
ANZAC roll dice for 1 artillery and 3 fighters in Chile, round 3 : 2/4 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Chile
ANZAC win, taking Chile from Neutral_True with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - ANZAC
3 fighters moved from Chile to 64 Sea Zone
3 artilleries moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
3 artilleries moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Syria to IraqTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00
Neutral_True : -0.33 -
Australia invading South America. nice:D
-
-
Yes, there are more than 200!!! Axis inf on the main European ground (not counting and Russian territories).
This is the biggest Fortress Europe I have ever seen^^