BSD (Axis+4) Vs Axisdom (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from Russians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from Russians
                2 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Holland Belgium
                4 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Southern France
                1 mech_infantry moved from Caucasus to Iraq
                      Italians take Iraq from Americans

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 4 fighters and 1 mech_infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Holland Belgium, round 2 :  4/6 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium
                    Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery and 31 infantry moved from Yugoslavia to Bulgaria
                3 infantry moved from Romania to Bulgaria
                3 armour and 15 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter moved from 96 Sea Zone to Southern Italy
                4 fighters moved from Holland Belgium to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 bomber moved from Holland Belgium to Southern Italy
                4 armour, 1 fighter, 4 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
                2 aaGuns, 3 artilleries and 5 infantry moved from Rostov to Caucasus
                1 infantry moved from Ukraine to Rostov
                19 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 7 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Union of South Africa
                1 mech_infantry placed in Northern Italy
                3 tactical_bombers placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 39 Sea Zone: 2 transports
                EDIT: Adding units owned by Italians to 36 Sea Zone: 2 transports
                EDIT: Removing units owned by Italians from Ceylon: 1 marine
                EDIT: Adding units owned by Italians to French Indo China: 1 marine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,4,6,3,2,6,6,6,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,4,3
                Italians collect 25 PUs (12 lost to blockades); end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs

    triplea_41880_Ita23.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Hawaiian Islands to 10 Sea Zone
                3 fighters moved from New Zealand to Hawaiian Islands
                1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Changing PUs for ANZAC from 0 to 2
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Syria

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41880_Fre23.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Hawaiian Islands to 10 Sea Zone
                3 fighters moved from New Zealand to Hawaiian Islands
                1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Changing PUs for ANZAC from 0 to 2
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Syria

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 3 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41880_Fre23.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Germans

    Non Combat Move - Germans
                1 artillery and 39 infantry moved from Western Germany to France
                16 infantry moved from Northern Italy to France
                6 armour and 17 mech_infantrys moved from Northern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Germany to Western Germany
                1 fighter moved from Romania to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Germany
                1 aaGun and 3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Tambov to Bryansk
                3 artilleries moved from Yugoslavia to Bulgaria
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Romania to Yugoslavia
                20 infantry moved from Romania to Bulgaria
                5 infantry moved from Yugoslavia to Northern Italy
                5 infantry moved from Germany to Western Germany
                5 infantry moved from Germany to Western Germany
                5 infantry moved from Germany to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to France: 1 aaGun and 1 fighter
                EDIT: Turning off Edit Mode
                10 armour placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to France: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 6 mech_infantrys
                EDIT: Adding units owned by Germans to Caucasus: 6 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41880_Ger24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Tambov
                2 artilleries and 2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                7 armour, 3 infantry and 14 mech_infantrys moved from Greece to Turkey

    Combat - Russians
                Battle in Turkey
                    Russians attack with 7 armour, 3 infantry and 14 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Russians roll dice for 7 armour, 3 infantry and 14 mech_infantrys in Turkey, round 2 : 6/24 hits, 6.33 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                        1 infantry owned by the Russians and 6 infantry owned by the Neutral_True lost in Turkey
                        Russians roll dice for 7 armour, 2 infantry and 14 mech_infantrys in Turkey, round 3 : 9/23 hits, 6.17 expected hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_True lost in Turkey
                    Russians win, taking Turkey from Neutral_True with 7 armour, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Russians: 2 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Tambov
                    Russians attack with 3 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 infantry
                        Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 0.50 expected hits
                        Italians roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the Germans lost in Tambov
                        Russians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry in Tambov, round 4 : 1/3 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Smolensk
                    Russians win, taking Smolensk from Italians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Samara
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
                        Russians roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                1 cruiser moved from 110 Sea Zone to 104 Sea Zone

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        Neutral_True : -1.33
        Russians : 2.33
        Japanese : 1.17

    triplea_41880_Rus24.tsvg


  • hey I’d like to keep my Russian ca in 110 after all.


  • I will just adjust that during America’s turn if that’s ok.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters, 9 infantry, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                2 infantry moved from Shensi to Kweichow
                1 bomber moved from Manchuria to Kweichow
                1 infantry moved from Shensi to Szechwan
                1 armour and 1 mech_infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Shensi to Szechwan
                2 mech_infantrys moved from Shensi to Szechwan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 artilleries
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 :  4/6 hits
                        Chinese roll dice for 2 artilleries in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Szechwan, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Shensi to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 infantry moved from Olgiy to Kansu
                1 aaGun and 3 infantry moved from Olgiy to Timguska
                2 mech_infantrys moved from Manchuria to Anhwe
                1 armour moved from Anhwe to Szechwan
                3 mech_infantrys moved from Shensi to Szechwan
                1 infantry moved from Tsinghai to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 bomber moved from Kweichow to French Indo China
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from Japan to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 armour, 4 artilleries, 7 infantry and 1 marine moved from Wake Island to 31 Sea Zone
                2 armour, 4 artilleries, 3 battleships, 12 carriers, 1 cruiser, 6 destroyers, 16 fighters, 7 infantry, 1 marine, 15 submarines, 8 tactical_bombers and 7 transports moved from 31 Sea Zone to 33 Sea Zone
                2 armour, 4 artilleries, 7 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                4 fighters moved from 6 Sea Zone to French Indo China
                1 infantry moved from India to Burma
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in West India
                3 infantry placed in India
                2 infantry and 1 mech_infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
                2 submarines placed in 6 Sea Zone
                3 fighters and 2 tactical_bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Wake Island: 1 bomber and 3 fighters
                EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs

    triplea_41880_Jap24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters, 9 infantry, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                2 infantry moved from Shensi to Kweichow
                1 bomber moved from Manchuria to Kweichow
                1 infantry moved from Shensi to Szechwan
                1 armour and 1 mech_infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Shensi to Szechwan
                2 mech_infantrys moved from Shensi to Szechwan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 artilleries
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 :  4/6 hits
                        Chinese roll dice for 2 artilleries in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Szechwan, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Shensi to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 infantry moved from Olgiy to Kansu
                1 aaGun and 3 infantry moved from Olgiy to Timguska
                2 mech_infantrys moved from Manchuria to Anhwe
                1 armour moved from Anhwe to Szechwan
                3 mech_infantrys moved from Shensi to Szechwan
                1 infantry moved from Tsinghai to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 bomber moved from Kweichow to French Indo China
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from Japan to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 armour, 4 artilleries, 7 infantry and 1 marine moved from Wake Island to 31 Sea Zone
                2 armour, 4 artilleries, 3 battleships, 12 carriers, 1 cruiser, 6 destroyers, 16 fighters, 7 infantry, 1 marine, 15 submarines, 8 tactical_bombers and 7 transports moved from 31 Sea Zone to 33 Sea Zone
                2 armour, 4 artilleries, 7 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                4 fighters moved from 6 Sea Zone to French Indo China
                1 infantry moved from India to Burma
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in West India
                3 infantry placed in India
                2 infantry and 1 mech_infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
                2 submarines placed in 6 Sea Zone
                3 fighters and 2 tactical_bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Wake Island: 1 bomber and 3 fighters
                EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41880_Jap24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 104 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Americans buy 1 factory_minor, 6 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 armour moved from Persia to West India
                6 armour and 6 mech_infantrys moved from Greece to Northwest Persia
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
                3 fighters and 3 tactical_bombers moved from Greece to Northwest Persia
                3 fighters and 3 tactical_bombers moved from Syria to Northwest Persia
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 infantry moved from French West Africa to Gold Coast
                      British take Gold Coast from Italians
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 armour moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Germans
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                4 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Saudi Arabia
                2 infantry moved from 81 Sea Zone to Saudi Arabia
                5 infantry moved from Norway to Sweden
                2 fighters and 6 infantry moved from Finland to Sweden
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Sweden
                1 bomber moved from Greece to Saudi Arabia
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to West India
                1 bomber moved from Greece to Saudi Arabia
                1 bomber moved from Greece to Northwest Persia
                13 artilleries and 16 infantry moved from Normandy Bordeaux to Spain
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway

    Combat - Americans
                Battle in Midway
                Battle in Saudi Arabia
                    Americans attack with 2 bombers and 4 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 2 bombers and 4 infantry in Saudi Arabia, round 2 : 1/6 hits, 2.00 expected hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Saudi Arabia
                        Americans roll dice for 2 bombers and 2 infantry in Saudi Arabia, round 3 : 0/4 hits, 1.67 expected hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 bombers and 2 infantry in Saudi Arabia, round 4 : 3/4 hits, 1.67 expected hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_True lost in Saudi Arabia
                    Americans win, taking Midway from Japanese, taking Saudi Arabia from Neutral_True with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Sweden
                    Americans attack with 4 fighters and 11 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 4 fighters and 11 infantry in Sweden, round 2 : 4/15 hits, 3.83 expected hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
                        3 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Sweden
                        Americans roll dice for 4 fighters and 8 infantry in Sweden, round 3 : 4/12 hits, 3.33 expected hits
                        Neutral_True roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_True lost in Sweden
                    Americans win, taking Sweden from Neutral_True with 4 fighters and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in West India
                    Americans attack with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 factory_minor and 3 infantry
                        Americans roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in West India, round 2 : 6/9 hits, 3.83 expected hits
                        Japanese roll dice for 3 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Japanese lost in West India
                    Americans win, taking West India from Japanese with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 6 armour, 1 bomber, 7 fighters, 6 mech_infantrys and 7 tactical_bombers
                    Italians defend with 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys
                        Americans roll dice for 6 armour, 1 bomber, 7 fighters, 6 mech_infantrys and 7 tactical_bombers in Northwest Persia, round 2 : 17/27 hits, 12.83 expected hits
                        Italians roll dice for 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/15 hits, 6.00 expected hits
                        6 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 4 infantry owned by the Italians, 4 armour owned by the Italians and 6 mech_infantrys owned by the Americans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Italians with 6 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Americans: 6 mech_infantrys
                    Casualties for Italians: 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys
                Battle in Spain
                    Americans attack with 13 artilleries and 16 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 13 artilleries and 16 infantry in Spain, round 2 : 7/29 hits, 9.17 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                        3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 13 artilleries and 13 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Greece to Turkey
                2 carriers moved from 80 Sea Zone to 79 Sea Zone
                2 fighters moved from Sweden to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Sweden to Finland
                1 bomber moved from Northwest Persia to Syria
                2 bombers moved from Saudi Arabia to Syria
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 carriers and 3 fighters moved from 10 Sea Zone to 64 Sea Zone
                10 fighters moved from Hawaiian Islands to Queensland
                10 fighters moved from Hawaiian Islands to Queensland
                2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
                1 fighter moved from Western United States to 64 Sea Zone
                1 carrier moved from 10 Sea Zone to 64 Sea Zone
                2 fighters moved from Western United States to 64 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Northwest Persia to Trans-Jordan
                4 fighters moved from Northwest Persia to Syria
                7 tactical_bombers moved from Northwest Persia to Syria

    Place Units - Americans
                1 factory_minor placed in Persia
                1 submarine placed in 97 Sea Zone
                2 fighters placed in 99 Sea Zone
                2 fighters placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in 110 Sea Zone
                3 infantry placed in Finland
                3 infantry placed in Norway
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 80 PUs; end with 80 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 0.00
        Americans : 4.33
        Neutral_True : 2.00
        Japanese : -1.00

    triplea_41880_Ame24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 104 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Americans buy 1 factory_minor, 6 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 armour moved from Persia to West India
                6 armour and 6 mech_infantrys moved from Greece to Northwest Persia
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
                3 fighters and 3 tactical_bombers moved from Greece to Northwest Persia
                3 fighters and 3 tactical_bombers moved from Syria to Northwest Persia
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 infantry moved from French West Africa to Gold Coast
                      British take Gold Coast from Italians
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 armour moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Germans
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                4 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Saudi Arabia
                2 infantry moved from 81 Sea Zone to Saudi Arabia
                5 infantry moved from Norway to Sweden
                2 fighters and 6 infantry moved from Finland to Sweden
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Sweden
                1 bomber moved from Greece to Saudi Arabia
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to West India
                1 bomber moved from Greece to Saudi Arabia
                1 bomber moved from Greece to Northwest Persia
                13 artilleries and 16 infantry moved from Normandy Bordeaux to Spain
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway

    Combat - Americans
                Battle in Midway
                Battle in Saudi Arabia
                    Americans attack with 2 bombers and 4 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 2 bombers and 4 infantry in Saudi Arabia, round 2 : 1/6 hits, 2.00 expected hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Saudi Arabia
                        Americans roll dice for 2 bombers and 2 infantry in Saudi Arabia, round 3 : 0/4 hits, 1.67 expected hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 bombers and 2 infantry in Saudi Arabia, round 4 : 3/4 hits, 1.67 expected hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_True lost in Saudi Arabia
                    Americans win, taking Midway from Japanese, taking Saudi Arabia from Neutral_True with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Sweden
                    Americans attack with 4 fighters and 11 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 4 fighters and 11 infantry in Sweden, round 2 : 4/15 hits, 3.83 expected hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
                        3 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Sweden
                        Americans roll dice for 4 fighters and 8 infantry in Sweden, round 3 : 4/12 hits, 3.33 expected hits
                        Neutral_True roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_True lost in Sweden
                    Americans win, taking Sweden from Neutral_True with 4 fighters and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in West India
                    Americans attack with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 factory_minor and 3 infantry
                        Americans roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in West India, round 2 : 6/9 hits, 3.83 expected hits
                        Japanese roll dice for 3 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Japanese lost in West India
                    Americans win, taking West India from Japanese with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 6 armour, 1 bomber, 7 fighters, 6 mech_infantrys and 7 tactical_bombers
                    Italians defend with 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys
                        Americans roll dice for 6 armour, 1 bomber, 7 fighters, 6 mech_infantrys and 7 tactical_bombers in Northwest Persia, round 2 : 17/27 hits, 12.83 expected hits
                        Italians roll dice for 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/15 hits, 6.00 expected hits
                        6 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 4 infantry owned by the Italians, 4 armour owned by the Italians and 6 mech_infantrys owned by the Americans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Italians with 6 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Americans: 6 mech_infantrys
                    Casualties for Italians: 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys
                Battle in Spain
                    Americans attack with 13 artilleries and 16 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 13 artilleries and 16 infantry in Spain, round 2 : 7/29 hits, 9.17 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                        3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 13 artilleries and 13 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Greece to Turkey
                2 carriers moved from 80 Sea Zone to 79 Sea Zone
                2 fighters moved from Sweden to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Sweden to Finland
                1 bomber moved from Northwest Persia to Syria
                2 bombers moved from Saudi Arabia to Syria
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 carriers and 3 fighters moved from 10 Sea Zone to 64 Sea Zone
                10 fighters moved from Hawaiian Islands to Queensland
                10 fighters moved from Hawaiian Islands to Queensland
                2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
                1 fighter moved from Western United States to 64 Sea Zone
                1 carrier moved from 10 Sea Zone to 64 Sea Zone
                2 fighters moved from Western United States to 64 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Northwest Persia to Trans-Jordan
                4 fighters moved from Northwest Persia to Syria
                7 tactical_bombers moved from Northwest Persia to Syria

    Place Units - Americans
                1 factory_minor placed in Persia
                1 submarine placed in 97 Sea Zone
                2 fighters placed in 99 Sea Zone
                2 fighters placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in 110 Sea Zone
                3 infantry placed in Finland
                3 infantry placed in Norway
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 80 PUs; end with 80 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters and 1 tactical_bomber moved from Persia to 39 Sea Zone
                9 fighters and 1 tactical_bomber moved from Persia to India
                4 infantry moved from Eastern Persia to 80 Sea Zone
                4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                1 armour and 1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Kenya to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Italians
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 armour moved from Egypt to Iraq
                1 bomber moved from Greece to India

    Combat - British
                British creates battle in territory 99 Sea Zone
                Battle in 39 Sea Zone
                    British attack with 3 fighters, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                        British roll dice for 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                        Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 39 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 3 fighters and 2 transports remaining. Battle score for attacker is -3
                    Casualties for British: 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 2 armour and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in India
                    British attack with 1 bomber, 9 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        British roll dice for 1 bomber, 9 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 5/15 hits, 6.50 expected hits
                        Japanese roll dice for 5 infantry in India, round 2 : 0/5 hits, 1.67 expected hits
                        5 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese, taking West India from Americans with 1 bomber, 9 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 5 infantry

    Non Combat Move - British
                4 armour and 3 mech_infantrys moved from Yunnan to India
                3 fighters moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                9 fighters and 1 tactical_bomber moved from India to West India
                1 bomber moved from India to West India
                3 infantry moved from Eastern Persia to West India
                2 infantry moved from Persia to Northwest Persia
                1 carrier, 1 cruiser and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                2 aaGuns and 5 infantry moved from Greece to Turkey
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                9 artilleries and 14 infantry moved from Normandy Bordeaux to Spain
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                2 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                3 armour placed in Egypt

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 0.67
        British : 1.50
        Americans : 4.33
        Neutral_True : 2.00
        Japanese : -1.33

    triplea_41880_UK_24.tsvg

  • '15 '14

    A brave fight AD is fighting for sure. I still can’t stop staring at these Italian stacks of 35, 20 and so inf:D

    I admit, I did not expect Allies to take over the TUV lead again. Although it is just after UK and Axis have 100 more units on the board:D


  • @JDOW:

    A brave fight AD is fighting for sure. I still can’t stop staring at these Italian stacks of 35, 20 and so inf:D

    I admit, I did not expect Allies to take over the TUV lead again. Although it is just after UK and Axis have 100 more units on the board:D

    Yeah, he’s making a fight of it for sure.


  • @BSD:

    @JDOW:

    A brave fight AD is fighting for sure. I still can’t stop staring at these Italian stacks of 35, 20 and so inf:D

    I admit, I did not expect Allies to take over the TUV lead again. Although it is just after UK and Axis have 100 more units on the board:D

    Yeah, he’s making a fight of it for sure.

    haha I’m sure bsd just wants this one over with already!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                3 artilleries and 5 infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Southern Italy to Northwest Persia
                1 infantry moved from Albania to Greece
                      Italians take Greece from Americans
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium
                3 tactical_bombers moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 2 infantry
                        Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 :  3/8 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Northwest Persia
                    Italians attack with 3 artilleries, 1 bomber and 5 infantry
                    British defend with 2 infantry; Americans defend with 6 armour
                        Italians roll dice for 3 artilleries, 1 bomber and 5 infantry in Northwest Persia, round 2 :  4/9 hits
                        Americans roll dice for 6 armour and 2 infantry in Northwest Persia, round 2 :  4/8 hits
                        2 armour owned by the Americans, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Northwest Persia
                        Italians roll dice for 3 artilleries, 1 bomber and 1 infantry in Northwest Persia, round 3 :  3/5 hits
                        Americans roll dice for 4 armour in Northwest Persia, round 3 :  1/4 hits
                        3 armour owned by the Americans and 1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 3 artilleries and 1 bomber in Northwest Persia, round 4 :  3/4 hits
                        Americans roll dice for 1 armour in Northwest Persia, round 4 :  1/1 hits
                        1 armour owned by the Americans and 1 artillery owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 23
                    Casualties for Italians: 1 artillery and 5 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 6 armour

    Non Combat Move - Italians
                1 infantry moved from Rostov to Caucasus
                1 artillery and 35 infantry moved from Bulgaria to Greece
                3 armour and 15 mech_infantrys moved from Yugoslavia to Greece
                1 bomber moved from Northwest Persia to Caucasus
                3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Bulgaria
                5 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                3 fighters moved from Southern Italy to Western Germany
                2 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Union of South Africa
                1 armour, 2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,3,5
                Italians collect 29 PUs (5 lost to blockades); end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_41880_Ita24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 artillery and 1 infantry moved from 66 Sea Zone to Chile
                3 fighters moved from 64 Sea Zone to Chile

    Combat - ANZAC
                Battle in Chile
                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                    Neutral_True defend with 2 infantry
                        ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Chile, round 2 : 0/5 hits, 2.17 expected hits
                        Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC lost in Chile
                        ANZAC roll dice for 1 artillery and 3 fighters in Chile, round 3 : 2/4 hits, 1.83 expected hits
                        Neutral_True roll dice for 2 infantry in Chile, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_True lost in Chile
                    ANZAC win, taking Chile from Neutral_True with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Chile to 64 Sea Zone
                3 artilleries moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                3 artilleries moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                6 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    ANZAC : -2.00
        Neutral_True : -0.33

    triplea_41880_ANZ24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 artillery and 1 infantry moved from 66 Sea Zone to Chile
                3 fighters moved from 64 Sea Zone to Chile

    Combat - ANZAC
                Battle in Chile
                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                    Neutral_True defend with 2 infantry
                        ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Chile, round 2 : 0/5 hits, 2.17 expected hits
                        Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC lost in Chile
                        ANZAC roll dice for 1 artillery and 3 fighters in Chile, round 3 : 2/4 hits, 1.83 expected hits
                        Neutral_True roll dice for 2 infantry in Chile, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_True lost in Chile
                    ANZAC win, taking Chile from Neutral_True with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Chile to 64 Sea Zone
                3 artilleries moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                3 artilleries moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                6 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Syria to Iraq

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -2.00
        Neutral_True : -0.33

    triplea_41880_Fre24.tsvg

  • '15 '14

    Australia invading South America. nice:D


  • @JDOW:

    Australia invading South America. nice:D

    these are desperate times!

  • '15 '14

    Yes, there are more than 200!!! Axis inf on the main European ground (not counting and Russian territories).

    This is the biggest Fortress Europe I have ever seen^^

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