@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
Here’s the story with the Tsinhai and Kansu edits. I had walked them on my first load, then i decided to change my buy prior to combat and I forgot to re-walk them on the 2nd load.
no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Guam
Battle in Korea
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 artillery, 2 infantry and 3 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Korea
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
2 carriers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 mech_infantry moved from New South Wales to South Australia
2 fighters moved from 33 Sea Zone to South Australia
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Midway
1 carrier moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
5 bombers moved from Western United States to Midway
1 submarine moved from 33 Sea Zone to 63 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
3 fighters moved from Smolensk to Western Ukraine
1 fighter moved from Norway to Western Ukraine
4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Karelia to Finland
1 aaGun, 1 artillery and 3 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Place Units - Americans
2 infantry and 1 mech_infantry placed in Finland
3 armour placed in Norway
1 fighter and 2 tactical_bombers placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
2 artilleries and 4 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Guam
Battle in Korea
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 artillery, 2 infantry and 3 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Korea
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
2 carriers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 mech_infantry moved from New South Wales to South Australia
2 fighters moved from 33 Sea Zone to South Australia
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Midway
1 carrier moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
5 bombers moved from Western United States to Midway
1 submarine moved from 33 Sea Zone to 63 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
3 fighters moved from Smolensk to Western Ukraine
1 fighter moved from Norway to Western Ukraine
4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Karelia to Finland
1 aaGun, 1 artillery and 3 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Place Units - Americans
2 infantry and 1 mech_infantry placed in Finland
3 armour placed in Norway
1 fighter and 2 tactical_bombers placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
2 artilleries and 4 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 4 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 2 tactical_bombers moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns and 1 artillery moved from Szechwan to Yunnan
2 fighters moved from Shan State to Yunnan
2 tactical_bombers moved from Shan State to India
2 infantry moved from India to Burma
8 mech_infantrys moved from India to Yunnan
4 armour moved from India to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Norway to Western Ukraine
3 aaGuns and 2 infantry moved from Karelia to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Norway
Place Units - British
1 transport placed in 109 Sea Zone
4 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.50
Americans : -0.33
Chinese : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Trans-Jordan to Volgograd
Combat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Crete
Battle in Cyprus
Battle in Malta
Non Combat Move - Italians
1 bomber moved from Volgograd to Northwest Persia
2 aaGuns, 3 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from 98 Sea Zone to Trans-Jordan
4 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Northwest Persia
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Trans-Jordan to Syria
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco
Place Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
2 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Northern Territory
1 artillery moved from South Australia to Northern Territory
1 fighter and 1 tactical_bomber moved from Caroline Islands to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 1 infantry
AA fire in Northern Territory : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Northern Territory to South Australia
3 fighters moved from Caroline Islands to South Australia
1 infantry and 2 mech_infantrys moved from New South Wales to South Australia
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 aaGun moved from South Australia to New South Wales
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.00
AA fire in Northern Territory : : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
Germans take Tanganyika Territory from British
1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
Germans take Rhodesia from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Germans take French Central Africa from Americans
1 armour moved from Anglo Egyptian Sudan to Nigeria
Germans take Nigeria from British
1 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Archangel
4 bombers moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
1 artillery moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
4 infantry and 3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
Combat - Germans
Battle in Archangel
Germans attack with 3 armour, 10 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 10 infantry and 3 mech_infantrys in Archangel, round 2 : 3/16 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 4 bombers, 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 4 bombers, 2 fighters and 2 infantry in Belarus, round 2 : 7/9 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Suiyuyan
1 aaGun and 23 mech_infantrys moved from Novgorod to Archangel
2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
5 infantry moved from Poland to Eastern Poland
12 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 armour and 12 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Egypt to Belgian Congo
4 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Rhodesia
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 fighter and 1 tactical_bomber moved from Syria to Northwest Persia
1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Syria to Northwest Persia
2 fighters moved from Belarus to Novgorod
2 bombers moved from Belarus to Suiyuyan
Place Units - Germans
3 infantry placed in Normandy Bordeaux
8 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 aaGun and 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun and 2 mech_infantrys
EDIT: Removing units owned by Germans from Archangel: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Turning off Edit Mode
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 2 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Amur to Korea
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Bryansk
10 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Western Ukraine
9 artilleries and 8 infantry moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
8 infantry moved from Russia to Bryansk
3 armour and 12 mech_infantrys moved from Western Ukraine to Bryansk
Place Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 submarines moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Philippines to 18 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/9 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 61 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 61 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 61 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Western Australia to 36 Sea Zone
1 armour, 5 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
1 armour, 5 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 infantry, 2 submarines and 6 transports moved from 56 Sea Zone to 36 Sea Zone
1 armour, 5 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from 19 Sea Zone to French Indo China
1 bomber moved from 18 Sea Zone to French Indo China
2 fighters moved from Philippines to French Indo China
3 fighters moved from 18 Sea Zone to Japan
1 tactical_bomber moved from 18 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Japan
1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 6 submarines moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Kweichow to Suiyuyan
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Anhwe to Suiyuyan
1 fighter moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
3 fighters and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,4,1,4,6,5,5,2,3,3,4,1,2,1,2,6,5,2,4,4,2,4,2,2,5,4,3,3,6,6,5,1
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 aaGuns, 4 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Finland to Karelia
3 armour moved from Norway to Karelia
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 mech_infantry moved from South Australia to Queensland
1 aaGun moved from Korea to Amur
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
6 carriers moved from 6 Sea Zone to 24 Sea Zone
3 submarines moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from Korea to Amur
7 bombers moved from Midway to Amur
4 fighters moved from 6 Sea Zone to Amur
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Amur
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Western Ukraine to Bryansk
3 fighters moved from Western Ukraine to Caucasus
2 marines moved from Korea to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 3 marines and 4 transports moved from 6 Sea Zone to 24 Sea Zone
3 transports moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 24 Sea Zone
1 tactical_bomber moved from Western United States to 24 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Finland
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Norway
3 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 1.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 artilleries and 4 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 aaGuns, 4 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Finland to Karelia
3 armour moved from Norway to Karelia
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 mech_infantry moved from South Australia to Queensland
1 aaGun moved from Korea to Amur
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
6 carriers moved from 6 Sea Zone to 24 Sea Zone
3 submarines moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from Korea to Amur
7 bombers moved from Midway to Amur
4 fighters moved from 6 Sea Zone to Amur
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Amur
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Western Ukraine to Bryansk
3 fighters moved from Western Ukraine to Caucasus
2 marines moved from Korea to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 3 marines and 4 transports moved from 6 Sea Zone to 24 Sea Zone
3 transports moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 24 Sea Zone
1 tactical_bomber moved from Western United States to 24 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Finland
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Norway
3 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 artilleries and 4 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from India to Shensi
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from India to Shan State
3 fighters moved from India to Shan State
1 fighter moved from Yunnan to Shensi
Combat - British
Battle in Denmark
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Denmark from Germans, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shensi
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 aaGun and 1 artillery moved from Yunnan to Szechwan
4 armour and 5 mech_infantrys moved from Yunnan to India
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
4 aaGuns and 4 infantry moved from Finland to Karelia
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from United Kingdom to French West Africa
2 transports moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from Norway to Finland
2 artilleries and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to Karelia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Western Ukraine to Caucasus
Place Units - British
2 fighters placed in United Kingdom
1 artillery and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 4 bombers
EDIT: Adding units owned by Americans to Western United States: 4 bombers
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 22 PUs; end with 22 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -0.50
Americans : 1.17
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belgian Congo to Union of South Africa
Italians take Union of South Africa from British
1 mech_infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Northwest Persia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
2 infantry moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
4 infantry moved from Greece to Bulgaria
2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 95 Sea Zone
3 marines moved from 95 Sea Zone to Northern Italy
1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Trans-Jordan to Southern Italy
3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Egypt to French Equatorial Africa
1 fighter moved from Trans-Jordan to French Equatorial Africa
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Syria to Eastern Poland
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Morocco to Algeria
Place Units - Italians
3 infantry placed in Egypt
1 armour, 3 infantry and 5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from South Australia to Queensland
1 aaGun moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Northern Territory to South Australia
3 mech_infantrys moved from South Australia to Queensland
1 armour moved from South Australia to Queensland
3 artilleries moved from New South Wales to South Australia
1 cruiser moved from 6 Sea Zone to 24 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
12 infantry moved from Western Germany to Denmark
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Northwest Persia to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 bomber moved from Suiyuyan to Belarus
1 infantry moved from Archangel to Smolensk
1 bomber moved from Suiyuyan to Smolensk
1 bomber moved from Suiyuyan to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Rhodesia to South West Africa
Germans take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
1 mech_infantry moved from Kenya to British Somaliland
Germans take British Somaliland from British
2 mech_infantrys moved from Germany to Denmark
1 fighter moved from Novgorod to Vologda
1 bomber moved from Suiyuyan to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 6 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers and 4 infantry in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Denmark
Germans attack with 12 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 12 infantry and 2 mech_infantrys in Denmark, round 2 : 3/14 hits
British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Yenisey
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Yenisey, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Yenisey to Suiyuyan
1 fighter moved from Vologda to Novgorod
2 bombers moved from Belarus to Novgorod
1 bomber moved from Smolensk to Novgorod
1 armour and 18 mech_infantrys moved from Archangel to Novgorod
1 armour and 10 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from French Central Africa to French Equatorial Africa
1 armour moved from Nigeria to French Equatorial Africa
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Iraq
3 armour and 3 mech_infantrys moved from Rhodesia to French Equatorial Africa
2 infantry moved from Germany to Western Germany
6 infantry moved from Germany to Poland
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 29 PUs;
Russians buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Volgograd
2 aaGuns and 18 infantry moved from Korea to Amur
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
7 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Russia to Rostov
2 mech_infantrys moved from Bryansk to Rostov
9 artilleries and 24 infantry moved from Bryansk to Russia
1 fighter moved from Smolensk to Volgograd
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 submarine moved from 91 Sea Zone to 82 Sea Zone
Place Units - Russians
3 armour placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 29 PUs;
Russians buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Volgograd
2 aaGuns and 18 infantry moved from Korea to Amur
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
7 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Russia to Rostov
2 mech_infantrys moved from Bryansk to Rostov
9 artilleries and 24 infantry moved from Bryansk to Russia
1 fighter moved from Smolensk to Volgograd
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 submarine moved from 91 Sea Zone to 82 Sea Zone
Place Units - Russians
3 armour placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Anhwe to Kwangtung
2 infantry moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from French Indo China to Kwangtung
1 fighter moved from French Indo China to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Korea
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Shensi
Japanese win, taking Korea from Americans, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 armour and 7 infantry moved from Japan to 6 Sea Zone
1 armour and 7 infantry moved from 6 Sea Zone to Korea
2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 6 fighters, 8 submarines and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Yunnan to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 aaGun moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Anhwe
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Manchuria to Korea
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs