@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 armour moved from New South Wales to South Australia
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Yunnan to India
            1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 armour moved from New South Wales to South Australia
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Yunnan to India
            1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 artilleries, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Morocco
            1 fighter moved from Gibraltar to 86 Sea Zone
            1 fighter moved from Gibraltar to Morocco
            2 fighters and 2 tactical_bombers moved from United Kingdom to Morocco
            2 bombers moved from United Kingdom to Morocco
            2 artilleries and 1 infantry moved from Norway to Finland
            2 fighters moved from Western Germany to Finland
            3 armour and 1 infantry moved from Western Germany to 112 Sea Zone
            1 armour moved from Scotland to Eire
                  Germans take Eire from British
            1 armour moved from Eire to Scotland
            5 armour and 3 artilleries moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            3 armour, 1 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            5 armour, 3 artilleries, 2 infantry and 8 transports moved from 110 Sea Zone to 91 Sea Zone
            8 armour, 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 2 infantry moved from Slovakia Hungary to Romania
Combat - Germans
            Battle in 86 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 86 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Morocco
                Germans attack with 8 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers
                French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                    AA fire in Morocco :  0/3 hits
                    Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  0/2 hits
                    Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Morocco, round 2 :  12/25 hits
                    Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 5 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Morocco, round 2 :  5/13 hits
                    1 aaGun owned by the Americans, 1 tactical_bomber owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the French, 4 infantry owned by the Americans, 3 infantry owned by the Germans, 2 artilleries owned by the Germans and 2 fighters owned by the Americans lost in Morocco
                    Germans roll dice for 8 armour, 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers in Morocco, round 3 :  14/20 hits
                    Americans roll dice for 2 fighters in Morocco, round 3 :  2/2 hits
                    1 armour owned by the Germans, 1 artillery owned by the Germans and 2 fighters owned by the Americans lost in Morocco
                Germans win, taking Morocco from Americans with 7 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 66
                Casualties for French: 1 fighter
                Casualties for Germans: 1 armour, 3 artilleries and 3 infantry
                Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
            Battle in Finland
                Germans attack with 2 artilleries, 2 fighters and 1 infantry
                Russians defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Finland, round 2 :  2/5 hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 :  3/3 hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Finland
                    Germans roll dice for 2 fighters in Finland, round 3 :  0/2 hits
                    Russians roll dice for 1 armour in Finland, round 3 :  1/1 hits
                    1 fighter owned by the Germans lost in Finland
                    Germans roll dice for 1 fighter in Finland, round 4 :  0/1 hits
                    Russians roll dice for 1 armour in Finland, round 4 :  0/1 hits
                    Germans roll dice for 1 fighter in Finland, round 5 :  1/1 hits
                    Russians roll dice for 1 armour in Finland, round 5 :  1/1 hits
                    1 fighter owned by the Germans and 1 armour owned by the Russians lost in Finland
                Russians win with no units remaining. Battle score for attacker is -17
                Casualties for Germans: 2 artilleries, 2 fighters and 1 infantry
                Casualties for Russians: 1 armour and 2 mech_infantrys
            Battle in Romania
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Romania, round 2 :  0/3 hits
                    Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                    Germans roll dice for 1 fighter and 2 infantry in Romania, round 3 :  2/3 hits
                    Russians roll dice for 1 infantry in Romania, round 3 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Romania to Slovakia Hungary
            1 destroyer moved from 110 Sea Zone to 90 Sea Zone
            1 fighter moved from 86 Sea Zone to 91 Sea Zone
            2 carriers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            5 tactical_bombers moved from Morocco to Algeria
            2 bombers moved from Morocco to Gibraltar
            2 fighters moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to Algeria
            1 infantry moved from Poland to Slovakia Hungary
            2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 artillery moved from Scotland to United Kingdom
Place Units - Germans
            2 destroyers placed in 110 Sea Zone
            2 artilleries and 8 infantry placed in Germany
            3 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 88 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Hey, I screwed up with my cruiser, forgetting I needed it to block, but used in the amphibious assault. It missed anyway. So if ok, I edited to what I intended. If I can’t edit, then game is over… :-P
for sure. that is fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
            Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            1 armour moved from Albania to Greece
                  Russians take Greece from Italians
            2 infantry moved from Baltic States to Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Poland
            3 armour moved from Ukraine to Romania
            4 armour, 11 artilleries, 21 infantry and 8 mech_infantrys moved from Eastern Poland to Romania
Combat - Russians
            Battle in Romania
                Russians attack with 7 armour, 11 artilleries, 21 infantry and 8 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 7 armour, 11 artilleries, 21 infantry and 8 mech_infantrys in Romania, round 2 : 10/47 hits, 13.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 7 armour, 11 artilleries, 21 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Poland to Novgorod
            4 armour moved from Novgorod to Finland
            2 mech_infantrys moved from Belarus to Karelia
            1 mech_infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Belarus to Romania
            3 aaGuns moved from Eastern Poland to Romania
            1 armour and 2 mech_infantrys moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Romania
            6 mech_infantrys moved from Russia to Western Ukraine
            1 mech_infantry moved from Bulgaria to Romania
            6 infantry moved from Tsinghai to Shensi
Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            6 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 48 PUs; end with 49 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.67
    Russians : -4.83
Territory Summary for Russians :
Shensi : 6 infantry
    Amur : 2 aaGuns and 12 infantry
    Romania : 1 flag, 3 aaGuns, 8 armour, 11 artilleries, 21 infantry and 10 mech_infantrys
    Poland : 1 flag, 2 infantry
    Albania : 1 flag
    Karelia : 3 mech_infantrys
    Baltic States : 1 artillery
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
    Ukraine : 3 armour and 1 factory_minor
    Western Ukraine : 6 mech_infantrys
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    Bulgaria : 1 flag
    Greece : 1 flag, 2 armour and 2 mech_infantrys
    127 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    Finland : 1 flag, 4 armour
Production/PUs Summary :
Germans : 40 / 55
    Russians : 48 / 71
    Japanese : 52 / 67
    Americans : 53 / 75
    Chinese : 9 / 8
    British : 23 / 0
    UK_Pacific : 9 / 11
    Italians : 16 / 29
    ANZAC : 10 / 17
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Good move with the German fleet. I knew you might attack Morocco and could take it. But I thought I would do better in the unit trade and I also thought it meant your fleet would be stuck in the med or that I could hit it. It just never occurred to me that you could just put blockers down. Sigh.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            3 artilleries and 9 infantry moved from Manchuria to Amur
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
            2 bombers moved from Philippines to Amur
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 tactical_bomber moved from Anhwe to Amur
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 armour, 5 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 artillery and 4 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 :  5/9 hits
                    UK_Pacific roll dice for 1 artillery and 4 infantry in Shan State, round 2 :  1/5 hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Amur :  0/6 hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in Amur, round 2 :  8/19 hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 :  4/12 hits
                    4 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 6 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Amur, round 3 :  7/15 hits
                    Russians roll dice for 6 infantry in Amur, round 3 :  2/6 hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Russians: 2 aaGuns and 12 infantry
                Casualties for Japanese: 6 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 :  5/11 hits
                    Chinese roll dice for 2 mech_infantrys in Hunan, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Shantung to Anhwe
            2 bombers moved from Amur to Manchuria
            2 fighters moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Amur to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries moved from Malaya to 37 Sea Zone
            2 artilleries and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries moved from 42 Sea Zone to Java
            3 transports moved from 37 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
Place Units - Japanese
            3 infantry placed in Manchuria
            1 armour and 2 mech_infantrys placed in Shantung
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 destroyer moved from 89 Sea Zone to 88 Sea Zone
            1 destroyer moved from 89 Sea Zone to 90 Sea Zone
            1 fighter moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 bomber moved from Eastern United States to 90 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from Eastern United States to 88 Sea Zone
Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 88 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 cruiser
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 88 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 90 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 90 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
Non Combat Move - Americans
            1 bomber and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
            1 bomber moved from 101 Sea Zone to Eastern United States
            1 bomber moved from 90 Sea Zone to Eastern United States
            1 destroyer moved from 89 Sea Zone to 102 Sea Zone
            1 destroyer moved from 89 Sea Zone to 107 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns moved from Central United States to Eastern United States
            2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
            3 carriers and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Southeast Mexico to Central United States
            1 fighter moved from Western United States to 106 Sea Zone
            1 fighter moved from Western United States to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to Suriname
            1 mech_infantry moved from Brazil to French Guiana
Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 marine placed in Eastern United States
            2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.83
    Americans : 0.17
    Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            3 infantry moved from Shensi to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                2 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.67
    Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 destroyer moved from 89 Sea Zone to 88 Sea Zone
            1 destroyer moved from 89 Sea Zone to 90 Sea Zone
            1 fighter moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 bomber moved from Eastern United States to 90 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from Eastern United States to 88 Sea Zone
Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 88 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 cruiser
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 88 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 90 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 90 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
Non Combat Move - Americans
            1 bomber and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
            1 bomber moved from 101 Sea Zone to Eastern United States
            1 bomber moved from 90 Sea Zone to Eastern United States
            1 destroyer moved from 89 Sea Zone to 102 Sea Zone
            1 destroyer moved from 89 Sea Zone to 107 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns moved from Central United States to Eastern United States
            2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
            3 carriers and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Southeast Mexico to Central United States
            1 fighter moved from Western United States to 106 Sea Zone
            1 fighter moved from Western United States to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to Suriname
            1 mech_infantry moved from Brazil to French Guiana
Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 marine placed in Eastern United States
            2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            3 infantry moved from Shensi to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                2 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan
            1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 tactical_bomber moved from Kenya to Alexandria
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
            4 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 aaGun moved from Egypt to Alexandria
            1 fighter moved from Bulgaria to Alexandria
            1 bomber moved from Kenya to India
Place Units - UK_Pacific
            3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83
    British : 1.00
    Americans : 0.17
    Chinese : -0.67
    Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 destroyer moved from 89 Sea Zone to 88 Sea Zone
            1 destroyer moved from 89 Sea Zone to 90 Sea Zone
            1 fighter moved from 89 Sea Zone to 88 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 bomber moved from Eastern United States to 90 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from Eastern United States to 88 Sea Zone
Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 88 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 cruiser
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 88 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 90 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 90 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
Non Combat Move - Americans
            1 bomber and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
            1 bomber moved from 101 Sea Zone to Eastern United States
            1 bomber moved from 90 Sea Zone to Eastern United States
            1 destroyer moved from 89 Sea Zone to 102 Sea Zone
            1 destroyer moved from 89 Sea Zone to 107 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns moved from Central United States to Eastern United States
            2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
            3 carriers and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Southeast Mexico to Central United States
            1 fighter moved from Western United States to 106 Sea Zone
            1 fighter moved from Western United States to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 infantry moved from Brazil to Suriname
            1 mech_infantry moved from Brazil to French Guiana
Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 marine placed in Eastern United States
            2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            3 infantry moved from Shensi to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                2 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan
            1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 tactical_bomber moved from Kenya to Alexandria
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
            4 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 aaGun moved from Egypt to Alexandria
            1 fighter moved from Bulgaria to Alexandria
            1 bomber moved from Kenya to India
Place Units - UK_Pacific
            3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 bomber
            EDIT: Adding units owned by British to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83
    British : 1.00
    Americans : 0.17
    Chinese : -0.67
    Japanese : 2.33
reposted with an NCM edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from Russians
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Russians
            1 fighter moved from Southern Italy to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 aaGun, 2 artilleries and 3 infantry moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to Yugoslavia
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from Northern Italy to Greater Southern Germany
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Libya to Tunisia
Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
            3 fighters moved from India to Yunnan
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to Queensland
            1 infantry moved from Queensland to South Australia
Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
            3 fighters moved from India to Yunnan
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to Queensland
            1 infantry moved from Queensland to South Australia
Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 artilleries, 10 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
            2 artilleries and 8 infantry moved from Germany to Poland
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 90 Sea Zone
            2 fighters moved from 91 Sea Zone to 90 Sea Zone
            2 fighters moved from 91 Sea Zone to 88 Sea Zone
            1 bomber moved from Gibraltar to 90 Sea Zone
            1 bomber moved from Gibraltar to 88 Sea Zone
            1 armour moved from Scotland to United Kingdom
Combat - Germans
            Battle in Poland
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Poland, round 2 :  3/10 hits
                    Russians roll dice for 2 infantry in Poland, round 2 :  0/2 hits
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 88 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 bomber and 2 fighters in 88 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 90 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 bomber and 2 fighters in 90 Sea Zone, round 2 :  1/3 hits
                    Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 90 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            7 armour moved from Morocco to 91 Sea Zone
            7 armour and 7 transports moved from 91 Sea Zone to 95 Sea Zone
            7 armour moved from 95 Sea Zone to Northern Italy
            1 fighter and 5 tactical_bombers moved from Algeria to Southern Italy
            1 bomber moved from 90 Sea Zone to Western Germany
            1 bomber moved from 88 Sea Zone to Western Germany
            3 infantry moved from Western Germany to Holland Belgium
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 83 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 90 Sea Zone to 110 Sea Zone
            2 fighters moved from 88 Sea Zone to Gibraltar
            4 transports moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
            3 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Western Germany
            2 artilleries and 6 infantry placed in Germany
            2 submarines placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
            EDIT: Adding units owned by Germans to Poland: 1 aaGun
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Before you move, I may want to do a NCM if that is ok, not sure if will affect Russia though
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 artilleries, 10 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
            2 artilleries and 8 infantry moved from Germany to Poland
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 90 Sea Zone
            2 fighters moved from 91 Sea Zone to 90 Sea Zone
            2 fighters moved from 91 Sea Zone to 88 Sea Zone
            1 bomber moved from Gibraltar to 90 Sea Zone
            1 bomber moved from Gibraltar to 88 Sea Zone
            1 armour moved from Scotland to United Kingdom
Combat - Germans
            Battle in Poland
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Poland, round 2 :  3/10 hits
                    Russians roll dice for 2 infantry in Poland, round 2 :  0/2 hits
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 88 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 bomber and 2 fighters in 88 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 90 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 bomber and 2 fighters in 90 Sea Zone, round 2 :  1/3 hits
                    Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 90 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            7 armour moved from Morocco to 91 Sea Zone
            7 armour and 7 transports moved from 91 Sea Zone to 95 Sea Zone
            7 armour moved from 95 Sea Zone to Northern Italy
            1 fighter and 5 tactical_bombers moved from Algeria to Southern Italy
            1 bomber moved from 90 Sea Zone to Western Germany
            1 bomber moved from 88 Sea Zone to Western Germany
            3 infantry moved from Western Germany to Holland Belgium
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 83 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 90 Sea Zone to 110 Sea Zone
            2 fighters moved from 88 Sea Zone to Gibraltar
            4 transports moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
            3 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Western Germany
            2 artilleries and 6 infantry placed in Germany
            2 submarines placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
            EDIT: Adding units owned by Germans to Poland: 1 aaGun
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 3 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 3 infantry
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
Its fine. I was looking but hadn’t decided on my move yet.