@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from West India: 1 bomber
            EDIT: Adding units owned by British to Eastern Persia: 1 bomber
            EDIT: Turning off Edit Mode
            Americans buy 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Western United States to 102 Sea Zone
            1 cruiser moved from 102 Sea Zone to 101 Sea Zone
            1 carrier and 2 destroyers moved from 101 Sea Zone to 102 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 89 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 bomber moved from Eastern United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 30 Sea Zone
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
            1 infantry and 1 marine placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Note to players Americans: America has joined the Allies, and declared war on the Axis!
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
            2 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.00
    Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from West India: 1 bomber
            EDIT: Adding units owned by British to Eastern Persia: 1 bomber
            EDIT: Turning off Edit Mode
            Americans buy 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Western United States to 102 Sea Zone
            1 cruiser moved from 102 Sea Zone to 101 Sea Zone
            1 carrier and 2 destroyers moved from 101 Sea Zone to 102 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 89 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 bomber moved from Eastern United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 30 Sea Zone
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
            1 infantry and 1 marine placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Note to players Americans: America has joined the Allies, and declared war on the Axis!
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
            2 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 24 PUs;
            British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            2 infantry moved from India to Burma
            2 artilleries and 11 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter moved from India to Shan State
            1 bomber moved from Eastern Persia to Shan State
Combat - British
            Battle in Burma
                British attack with 2 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 14 infantry in Burma, round 2 : 3/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
            2 aaGuns moved from India to Burma
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 transport moved from 72 Sea Zone to 80 Sea Zone
            3 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 destroyer moved from 79 Sea Zone to 38 Sea Zone
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
Place Units - British
            4 infantry placed in United Kingdom
            3 mech_infantrys placed in Union of South Africa
Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
            6 mech_infantrys placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,4,1,5,2,2,5,2,2
            UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
British : 2.00
    Chinese : -1.00
    Japanese : 1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry
    Kansu : 1 fighter and 1 infantry
    Chahar : 2 infantry
    Sikang : 2 infantry
    Shan State : 1 infantry
    Burma : 3 aaGuns, 2 artilleries, 14 infantry and 4 mech_infantrys
    India : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
    Malaya : 1 harbour
    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
    Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    Celebes : 1 flag, 1 infantry
    Sumatra : 1 flag
    30 Sea Zone : 1 submarine
    38 Sea Zone : 1 destroyer
    26 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
    63 Sea Zone : 1 cruiser, 1 destroyer, 2 infantry and 1 transport
    54 Sea Zone : 1 submarine
    Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
    Eastern United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
    Belgian Congo : 2 infantry
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
    United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 12 infantry
    80 Sea Zone : 1 transport
    106 Sea Zone : 1 flag
    102 Sea Zone : 3 carriers, 5 destroyers, 5 fighters and 1 tactical_bomber
    Eire : 1 flag, 1 armour
    Eastern Persia : 1 flag, 3 infantry
    101 Sea Zone : 1 carrier, 1 cruiser and 4 transports
    Persia : 1 flag
Production/PUs Summary :
Germans : 43 / 53
    Russians : 37 / 38
    Japanese : 35 / 49
    Americans : 52 / 82
    Chinese : 6 / 7
    British : 28 / 31
    UK_Pacific : 21 / 20
    Italians : 15 / 30
    ANZAC : 14 / 23
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
            1 bomber moved from Gibraltar to Alexandria
Combat - Italians
            Battle in Alexandria
                Italians attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  3/3 hits
                    British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
            1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from Yugoslavia to 97 Sea Zone
            1 aaGun moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 armour and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            2 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Yugoslavia to Slovakia Hungary
            1 artillery moved from Albania to Yugoslavia
            2 fighters moved from Southern Italy to Gibraltar
            1 infantry moved from Morocco to Algeria
            1 bomber moved from Alexandria to Tobruk
Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
            3 fighters moved from India to Yunnan
Combat - ANZAC
            Battle in Yunnan
                ANZAC attack with 3 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            3 fighters moved from Yunnan to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Dutch New Guinea to New Guinea
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
            2 infantry moved from New South Wales to South Australia
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
            2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 1.50
    Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
            3 fighters moved from India to Yunnan
Combat - ANZAC
            Battle in Yunnan
                ANZAC attack with 3 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            3 fighters moved from Yunnan to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Dutch New Guinea to New Guinea
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
            2 infantry moved from New South Wales to South Australia
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
            2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
            1 destroyer moved from 60 Sea Zone to 41 Sea Zone
            1 fighter moved from United Kingdom to British Guiana
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50
    Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter moved from Western Germany to Slovakia Hungary
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            9 armour, 2 artilleries and 4 infantry moved from Scotland to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
Combat - Germans
            Battle in United Kingdom
                Germans attack with 9 armour, 6 artilleries, 2 bombers, 1 fighter, 8 infantry and 3 tactical_bombers
                French defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 12 infantry
                    AA fire in United Kingdom :  0/6 hits
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                    Germans roll dice for 9 armour, 6 artilleries, 2 bombers, 1 fighter, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 :  16/29 hits
                    British roll dice for 3 aaGuns, 1 armour and 14 infantry in United Kingdom, round 2 :  9/15 hits
                    3 aaGuns owned by the British, 2 infantry owned by the French, 8 infantry owned by the Germans, 1 artillery owned by the Germans and 12 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 3 :  11/20 hits
                    British roll dice for 1 armour in United Kingdom, round 3 :  0/1 hits
                    1 armour owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 9 armour, 5 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for French: 2 infantry
                Casualties for Germans: 1 artillery and 8 infantry
                Casualties for British: 3 aaGuns, 1 armour and 12 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Non Combat Move - Germans
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            7 infantry moved from Germany to Slovakia Hungary
            3 aaGuns, 4 artilleries, 14 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
            4 infantry moved from Romania to Slovakia Hungary
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Holland Belgium to Gibraltar
            2 tactical_bombers moved from Western Germany to Gibraltar
            3 tactical_bombers moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            2 aaGuns moved from Western Germany to Germany
            1 infantry moved from Poland to Slovakia Hungary
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            4 transports moved from 111 Sea Zone to 110 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
Place Units - Germans
            1 carrier and 1 submarine placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            2 artilleries and 5 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
            EDIT: Adding units owned by Germans to Poland: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 49 PUs; end with 80 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
            Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
            2 infantry moved from Eastern Poland to Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Poland
            1 armour moved from Karelia to Finland
                  Russians take Finland from Germans
            1 armour moved from Finland to Karelia
            9 artilleries and 23 infantry moved from Eastern Poland to Romania
            3 mech_infantrys moved from Ukraine to Romania
            1 armour moved from Eastern Poland to Romania
Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys in Romania, round 2 : 9/36 hits, 9.33 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Karelia to Belarus
            3 mech_infantrys moved from Russia to Belarus
            2 fighters and 1 tactical_bomber moved from Poland to Novgorod
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns moved from Eastern Poland to Romania
            1 armour moved from Eastern Poland to Romania
            1 aaGun moved from Eastern Poland to Bessarabia
            3 artilleries and 2 infantry moved from Western Ukraine to Bessarabia
            1 armour moved from Eastern Poland to Romania
            1 mech_infantry moved from Eastern Poland to Romania
            2 armour moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
Place Units - Russians
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            4 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.33
    Russians : 0.67
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
    Romania : 1 flag, 2 aaGuns, 3 armour, 9 artilleries, 23 infantry and 4 mech_infantrys
    Poland : 1 flag, 1 infantry
    Belarus : 4 armour and 4 mech_infantrys
    Karelia : 1 armour
    Bessarabia : 1 aaGun, 3 artilleries and 2 infantry
    Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
    Ukraine : 1 factory_minor and 3 mech_infantrys
    Novosibirsk : 6 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
    127 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 95
    Russians : 44 / 60
    Japanese : 35 / 49
    Americans : 52 / 82
    Chinese : 6 / 7
    British : 22 / 0
    UK_Pacific : 21 / 20
    Italians : 18 / 33
    ANZAC : 14 / 24
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
I guess I wan’t to keep going in 38
A
 Rolls: 1@3; Total Hits: 01@3: (4)
Rolls: 1@3; Total Hits: 01@3: (4)
D
 Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
A
 Rolls: 1@3; Total Hits: 01@3: (6)
Rolls: 1@3; Total Hits: 01@3: (6)
D
 Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
A
 Rolls: 1@3; Total Hits: 01@3: (5)
Rolls: 1@3; Total Hits: 01@3: (5)
D
 Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to Philippines
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Siam to Shan State
            1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 bomber moved from Kiangsi to Shan State
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 armour moved from Kweichow to Chahar
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Hopei to Chahar
            2 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
            1 tactical_bomber moved from Kiangsu to Chahar
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Shantung to Anhwe
Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/5 hits
                    ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Java from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  2/3 hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Sumatra
            Battle in Philippines
                Japanese attack with 1 bomber, 2 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                    Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Philippines, round 2 :  1/4 hits
                    Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  3/4 hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 :  2/4 hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 38 Sea Zone
                Japanese attack with 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                retreated to 38 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
            1 tactical_bomber could not land in 38 Sea Zone and was removed
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 artillery moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Chahar to Kweichow
            2 artilleries and 1 mech_infantry moved from Hopei to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 aaGun and 9 infantry moved from Korea to Manchuria
            1 bomber moved from Shan State to Kweichow
            1 bomber moved from Philippines to Paulau Island
Place Units - Japanese
            1 factory_minor placed in Manchuria
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 92 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
            Battle in Morocco
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 4 transports
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                    4 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers and 4 transports
Non Combat Move - Americans
            1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            4 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 carriers and 3 destroyers moved from 102 Sea Zone to 91 Sea Zone
            1 carrier moved from 102 Sea Zone to 104 Sea Zone
            1 destroyer moved from 102 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Western United States to Eastern United States
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to New South Wales
            1 submarine moved from 30 Sea Zone to 63 Sea Zone
Place Units - Americans
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -0.67
    Americans : 0.17
    Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 fighter moved from Kansu to Szechwan
            2 infantry moved from Sikang to Szechwan
Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
            2 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.50
    Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 92 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
            Battle in Morocco
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 4 transports
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                    4 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers and 4 transports
Non Combat Move - Americans
            1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            4 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 carriers and 3 destroyers moved from 102 Sea Zone to 91 Sea Zone
            1 carrier moved from 102 Sea Zone to 104 Sea Zone
            1 destroyer moved from 102 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Western United States to Eastern United States
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to New South Wales
            1 submarine moved from 30 Sea Zone to 63 Sea Zone
Place Units - Americans
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 fighter moved from Kansu to Szechwan
            2 infantry moved from Sikang to Szechwan
Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
            2 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 armour moved from Eire to Scotland
                  British take Scotland from Germans
            1 artillery and 3 infantry moved from Egypt to Alexandria
            2 infantry moved from Burma to Shan State
            1 bomber, 2 fighters and 1 tactical_bomber moved from India to Shan State
            6 mech_infantrys moved from India to Yunnan
            4 mech_infantrys moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
            1 tactical_bomber moved from Egypt to Alexandria
            3 infantry moved from Burma to Yunnan
            2 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French Madagascar
            Battle in Yunnan
                British attack with 2 artilleries, 4 infantry and 10 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 4 infantry and 10 mech_infantrys in Yunnan, round 2 : 5/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            2 aaGuns moved from Burma to Yunnan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Egypt to Romania
            1 destroyer moved from 102 Sea Zone to 104 Sea Zone
            1 infantry moved from Eastern Persia to West India
            2 infantry moved from Burma to Yunnan
            1 aaGun and 6 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Italians : -0.67
    British : 0.00
    Americans : 0.17
    Chinese : -1.50
    Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 2 aaGuns, 2 artilleries, 6 infantry and 10 mech_infantrys
    Tsinghai : 1 fighter and 3 infantry
    Shan State : 2 infantry
    India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
    Malaya : 1 harbour
    New South Wales : 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Midway : 1 airfield
    43 Sea Zone : 1 flag, 1 destroyer
    37 Sea Zone : 1 flag
    26 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
    21 Sea Zone : 1 submarine
    10 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    63 Sea Zone : 1 submarine
    62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    Central United States : 3 aaGuns, 1 factory_major, 2 infantry and 2 mech_infantrys
    Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    West India : 1 infantry
    Belgian Congo : 3 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Alexandria : 1 artillery and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 1 armour, 1 artillery, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield and 1 armour
    Anglo Egyptian Sudan : 2 infantry
    Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
    French Madagascar : 1 flag, 2 infantry
    Romania : 1 fighter
    104 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    106 Sea Zone : 1 flag
    Eire : 1 flag
    Eastern Persia : 1 flag
    72 Sea Zone : 1 transport
    101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    Persia : 1 flag
    91 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 40 / 95
    Russians : 44 / 60
    Japanese : 55 / 65
    Americans : 51 / 71
    Chinese : 5 / 5
    British : 25 / 0
    UK_Pacific : 10 / 14
    Italians : 17 / 33
    ANZAC : 10 / 24
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery and 2 infantry moved from Slovakia Hungary to Poland
            1 bomber moved from Tobruk to Poland
Combat - Italians
            Battle in Poland
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 :  1/4 hits
                    Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Poland
                Italians win, taking Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Poland to Slovakia Hungary
            1 artillery moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Yugoslavia
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 fighter moved from Southern Italy to Gibraltar
            1 aaGun and 3 infantry moved from Southern France to Northern Italy
            1 infantry moved from Northern Italy to Greater Southern Germany
            2 infantry moved from Algeria to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            2 artilleries and 1 infantry moved from Tobruk to Libya
Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
            2 fighters placed in Southern Italy
Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 armour moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            3 fighters moved from Burma to Yunnan
Place Units - ANZAC
            1 armour and 1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 armour moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            3 fighters moved from Burma to Yunnan
Place Units - ANZAC
            1 armour and 1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
            1 fighter moved from British Guiana to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Yunnan : 3 fighters
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 armour, 1 factory_minor, 1 fighter and 1 harbour
    South Australia : 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 5 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    62 Sea Zone : 2 destroyers and 1 transport
    Egypt : 2 infantry
    Morocco : 1 fighter
Production/PUs Summary :
Germans : 42 / 95
    Russians : 41 / 60
    Japanese : 55 / 65
    Americans : 51 / 71
    Chinese : 5 / 5
    British : 25 / 0
    UK_Pacific : 10 / 14
    Italians : 18 / 28
    ANZAC : 10 / 19
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
            Germans buy 2 artilleries, 3 fighters, 11 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
            1 unit repaired.
            3 submarines moved from 110 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Slovakia Hungary to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            2 artilleries moved from United Kingdom to Scotland
            1 armour moved from United Kingdom to Scotland
            1 fighter and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
            2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
Combat - Germans
            Battle in Scotland
                Germans attack with 1 armour and 2 artilleries
                British defend with 1 airfield and 1 armour
                    Germans roll dice for 1 armour and 2 artilleries in Scotland, round 2 :  0/3 hits
                    British roll dice for 1 armour in Scotland, round 2 :  0/1 hits
                    Germans roll dice for 1 armour and 2 artilleries in Scotland, round 3 :  1/3 hits
                    British roll dice for 1 armour in Scotland, round 3 :  1/1 hits
                    1 armour owned by the British and 1 artillery owned by the Germans lost in Scotland
                Germans win, taking Scotland from British with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for British: 1 armour
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 3 submarines and 5 tactical_bombers
                British defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 3 submarines in 104 Sea Zone, round 2 :  2/3 hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 104 Sea Zone, round 2 :  7/10 hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  3/4 hits
                    1 carrier owned by the Americans, 3 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the British and 1 fighter owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 3 submarines
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
            2 fighters moved from 104 Sea Zone to Gibraltar
            2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from 104 Sea Zone to United Kingdom
            2 bombers moved from 104 Sea Zone to United Kingdom
            3 armour moved from United Kingdom to 110 Sea Zone
            3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 armour moved from 112 Sea Zone to Western Germany
            1 aaGun moved from Norway to 112 Sea Zone
            1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns, 2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Western Germany to United Kingdom
Place Units - Germans
            3 submarines placed in 110 Sea Zone
            1 fighter and 2 infantry placed in United Kingdom
            2 artilleries and 8 infantry placed in Germany
            2 fighters and 1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
            EDIT: Adding units owned by Germans to Poland: 2 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
            Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            2 infantry moved from Bessarabia to Eastern Poland
            2 armour and 2 mech_infantrys moved from Romania to Bulgaria
            1 artillery and 2 infantry moved from Romania to Yugoslavia
            1 artillery and 1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            2 mech_infantrys moved from Novgorod to Finland
            1 fighter moved from Novgorod to Finland
            1 armour moved from Karelia to Finland
            1 armour and 1 mech_infantry moved from Romania to Bulgaria
Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Finland, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bulgaria
                Russians attack with 3 armour and 3 mech_infantrys
                Italians defend with 1 artillery
                    Russians roll dice for 3 armour and 3 mech_infantrys in Bulgaria, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - Russians
            3 mech_infantrys moved from Ukraine to Eastern Poland
            1 aaGun and 3 artilleries moved from Bessarabia to Eastern Poland
            2 aaGuns, 8 artilleries, 20 infantry and 1 mech_infantry moved from Romania to Eastern Poland
            1 fighter moved from Finland to Novgorod
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
            4 armour and 4 mech_infantrys moved from Belarus to Eastern Poland
            4 mech_infantrys moved from Russia to Belarus
            6 infantry moved from Novosibirsk to Tsinghai
Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            6 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.00
    Italians : -0.67
    Russians : -0.67
Territory Summary for Russians :
Tsinghai : 6 infantry
    Amur : 2 aaGuns and 12 infantry
    Romania : 1 flag, 1 infantry
    Belarus : 4 mech_infantrys
    Baltic States : 1 artillery and 2 infantry
    Eastern Poland : 3 aaGuns, 4 armour, 11 artilleries, 22 infantry and 8 mech_infantrys
    Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
    Ukraine : 3 armour and 1 factory_minor
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    Bulgaria : 1 flag, 3 armour and 3 mech_infantrys
    127 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    Yugoslavia : 1 flag, 1 artillery and 1 infantry
    Finland : 1 flag, 1 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 41 / 57
    Russians : 45 / 61
    Japanese : 55 / 65
    Americans : 51 / 71
    Chinese : 5 / 5
    British : 23 / 0
    UK_Pacific : 10 / 14
    Italians : 17 / 28
    ANZAC : 10 / 19
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0