Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsG4018L Farmboy Allies vs Karl7 Axis +4
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I think that is a distinct possibility at this point.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 30 PUs;
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to KareliaCombat - Germans
Non Combat Move - Germans
7 artilleries and 8 infantry moved from Finland to Karelia
6 infantry moved from France to Western GermanyPlace Units - Germans
2 armour and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
Germans collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
19 armour, 6 artilleries and 3 mech_infantrys moved from Greater Southern Germany to Germany
1 artillery and 2 mech_infantrys moved from Poland to Germany
6 armour and 2 mech_infantrys moved from Eastern Poland to Germany
5 tactical_bombers moved from Novgorod to GermanyCombat Hit Differential Summary :
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Posted to do this combat. Will do other combats after if I get a miracle.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
19 armour, 6 artilleries and 3 mech_infantrys moved from Greater Southern Germany to Germany
1 artillery and 2 mech_infantrys moved from Poland to Germany
6 armour and 2 mech_infantrys moved from Eastern Poland to Germany
5 tactical_bombers moved from Novgorod to GermanyCombat - Russians
Battle in Germany
Russians attack with 25 armour, 7 artilleries, 7 mech_infantrys and 5 tactical_bombers
Germans defend with 6 armour, 6 artilleries, 1 factory_major, 5 fighters and 32 infantry; Italians defend with 3 artilleries, 2 fighters and 1 infantry
Russians roll dice for 25 armour, 7 artilleries, 7 mech_infantrys and 5 tactical_bombers in Germany, round 2 : 18/44 hits, 20.50 expected hits
Germans roll dice for 6 armour, 9 artilleries, 7 fighters and 33 infantry in Germany, round 2 : 20/55 hits, 21.67 expected hits
7 mech_infantrys owned by the Russians, 6 armour owned by the Russians, 7 artilleries owned by the Russians, 17 infantry owned by the Germans and 1 infantry owned by the Italians lost in Germany
Russians roll dice for 19 armour and 5 tactical_bombers in Germany, round 3 : 10/24 hits, 12.83 expected hits
Germans roll dice for 6 armour, 9 artilleries, 7 fighters and 15 infantry in Germany, round 3 : 11/37 hits, 15.67 expected hits
11 armour owned by the Russians and 10 infantry owned by the Germans lost in Germany
Russians roll dice for 8 armour and 5 tactical_bombers in Germany, round 4 : 7/13 hits, 7.33 expected hits
Germans roll dice for 6 armour, 9 artilleries, 7 fighters and 5 infantry in Germany, round 4 : 9/27 hits, 12.33 expected hits
2 tactical_bombers owned by the Russians, 7 armour owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Germany
Russians roll dice for 1 armour and 3 tactical_bombers in Germany, round 5 : 3/4 hits, 2.17 expected hits
Germans roll dice for 6 armour, 7 artilleries and 7 fighters in Germany, round 5 : 8/20 hits, 10.00 expected hits
3 tactical_bombers owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans and 1 artillery owned by the Italians lost in Germany
Germans win with 6 armour, 4 artilleries and 7 fighters remaining. Battle score for attacker is -142
Casualties for Russians: 25 armour, 7 artilleries, 7 mech_infantrys and 5 tactical_bombers
Casualties for Germans: 4 artilleries and 32 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
Combat Hit Differential Summary :
Germans : -11.67
Russians : -4.83 -
And there we have it. Congratulations on the win. I’ll post now and look forward to a rematch down the road.
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And there we have it. Congratulations on the win. I’ll post now and look forward to a rematch down the road.
Yes, that was the most fun/maddening game I’ve played in years!
ahahah
I think if you had retreated to NSW and stacked Hawaii, you have had the extra turn you needed to get Berlin. Oh well.
GG
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wow, talk about shitty final battle:
Germans : -11.67
Russians : -4.83:roll:
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For sure. I may still have been able to hold both as I had overkill in Queensland but NSW would have been the smarter move. I noticed the bombers on solomon Islands late (why I wanted to adjust some fighters) but never thought about the fighters there or the land units on New Zealand. Sigh.
And there we have it. Congratulations on the win. I’ll post now and look forward to a rematch down the road.
Yes, that was the most fun/maddening game I’ve played in years!
ahahah
I think if you had retreated to NSW and stacked Hawaii, you have had the extra turn you needed to get Berlin. Oh well.
GG
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I am surprised how well the US could hold in the Pac. There was never anyway I could get Hawaii straight on even with full commitment. The only way to break your defense was to force you to split up or just hit Hawaii again and again. I decided the former was the only way as the latter could backfire. I hit Hawaii to reduce you but don’t do well and you counter by sinking my fleet. Ugh, that would have been terrible.
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You had gotten berlin, OMG.
This game would have gone on and on… I am not sure if Japan could have take over the world. You’d have the money edge with Germany gone. Maybe I could have gotten Sydney for the 7th VC. I probably could have blocked you from land US fighters down there. But you would have started building ships…
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If I had held on to Sidney and you got Hawaii, I think you still would have won since your fleet would be between the US and your final target. Had I done what you suggested and held on to Hawaii, then it would have been much more difficult for you to get Hawaii quickly. And then with the economic advantage I would have had I think I would have had a good chance of either holding Hawaii or getting India before you could take it.
Had I been able to wait one more turn, I had a good shot at getting Berlin. The odds were not certain but I roughly estimated that I could have about 70% with the Soviets.
A painful way to lose when you just misjudge things that should have been clear. But you deserved to win and I would have felt a bit cheap winning just because you didn’t see that I could hit your transports with my bomber in that earlier round.
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If I had held on to Sidney and you got Hawaii, I think you still would have won since your fleet would be between the US and your final target. Had I done what you suggested and held on to Hawaii, then it would have been much more difficult for you to get Hawaii quickly. And then with the economic advantage I would have had I think I would have had a good chance of either holding Hawaii or getting India before you could take it.
Had I been able to wait one more turn, I had a good shot at getting Berlin. The odds were not certain but I roughly estimated that I could have about 70% with the Soviets.
A painful way to lose when you just misjudge things that should have been clear. But you deserved to win and I would have felt a bit cheap winning just because you didn’t see that I could hit your transports with my bomber in that earlier round.
ha haha… all is fair in A&A!
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Great game gents, thanks for dragging it out, fun to watch!
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No problem JDOW and thanks for your commentary.