Good game! You kept it scary until the end.
Till next time ;).
Ok here is the move.
I have 80% on Hawaii… I think you didn’t account for the airbase in Solomons? :-o
But 80% isn’t certain. The dice can speak hard on this one.
I am going to assume no scram.
Ok, will now roll
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Korea to 6 Sea Zone
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Hopei
5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 5 armour, 4 infantry and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 2 : 1/20 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Kweichow
Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 3 : 6/20 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 5 armour, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Japanese attack with 3 armour, 11 artilleries, 9 bombers, 17 fighters, 15 infantry, 2 marines and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 33 fighters, 1 harbour, 7 infantry, 1 marine and 3 tactical_bombers; ANZAC defend with 1 infantry
AA fire in Hawaiian Islands : 1/6 hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits
Japanese roll dice for 3 armour, 11 artilleries, 9 bombers, 16 fighters, 15 infantry, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 2 : 22/58 hits
that is right. The fighters there and the land units in New Zealand I missed.
wow, i totally underrolled there.
IF I lose it will be because of the dice. :x
ool?
max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Korea to 6 Sea Zone
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Hopei
5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 5 armour, 4 infantry and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 2 : 1/20 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Kweichow
Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 3 : 6/20 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 5 armour, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Japanese attack with 3 armour, 11 artilleries, 9 bombers, 17 fighters, 15 infantry, 2 marines and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 33 fighters, 1 harbour, 7 infantry, 1 marine and 3 tactical_bombers; ANZAC defend with 1 infantry
AA fire in Hawaiian Islands : 1/6 hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits
Japanese roll dice for 3 armour, 11 artilleries, 9 bombers, 16 fighters, 15 infantry, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 2 : 22/58 hits
Americans roll dice for 2 aaGuns, 1 artillery, 33 fighters, 8 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 : 25/46 hits
15 infantry owned by the Japanese, 10 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 3 tactical_bombers owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the ANZAC, 7 infantry owned by the Americans and 8 fighters owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 armour, 1 artillery, 9 bombers, 16 fighters, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 3 : 18/33 hits
Americans roll dice for 25 fighters in Hawaiian Islands, round 3 : 16/25 hits
2 marines owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese, 11 fighters owned by the Japanese and 18 fighters owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 9 bombers, 5 fighters and 2 tactical_bombers in Hawaiian Islands, round 4 : 11/17 hits
Americans roll dice for 7 fighters in Hawaiian Islands, round 4 : 4/7 hits
4 fighters owned by the Japanese and 7 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 9 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 135
Casualties for Americans: 2 aaGuns, 1 artillery, 33 fighters, 7 infantry, 1 marine and 3 tactical_bombers
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour, 11 artilleries, 16 fighters, 15 infantry and 2 marines
Non Combat Move - Japanese
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
9 bombers moved from Hawaiian Islands to Midway
1 fighter moved from India to Persia
1 fighter moved from Hopei to Anhwe
3 artilleries moved from Yakut S.S.R. to Buryatia
4 bombers moved from Japan to Kwangsi
Place Units - Japanese
4 transports placed in 6 Sea Zone
4 artilleries and 4 infantry placed in Japan
3 fighters placed in Persia
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in Persia
2 fighters and 1 infantry placed in India
Japanese undo move 4.
3 fighters placed in India
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 4 bombers
EDIT: Adding units owned by Japanese to Burma: 4 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs
phew! I got Hawaii!!!
Wow, never thought it would happen.
Now, I guess if you can get Berlin on Russia’s turn, you are still in it?
Time for some US suicide run on Berlin?
I think I can concede here. Oh man that is painful. I could have avoided that with more careful play and I planned on getting Berlin the following turn. I had no guarantees on that, but I thought my odds were pretty good.
Well played. I will post.
I’ll double check with the USSR first, but I’m pretty sure that is close to impossible.
Yeah, this was a beast of game.
If I lost, I would have had to surrender my A&A credentials…. :-P
My panic subsided. I should try for it at least.
But it is definitely a long shot.
you consistently pulled the rug out from under me!
ahahahahahahahah
well played. :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 6 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
2 bombers moved from Slovakia Hungary to Germany
2 fighters moved from Slovakia Hungary to Germany
2 fighters moved from 97 Sea Zone to Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 bomber moved from Greece to Germany
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 7,4,7 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Western Germany
Americans attack with 1 fighter and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Americans roll dice for 1 fighter and 3 tactical_bombers in Western Germany, round 2 : 4/4 hits, 2.17 expected hits
Germans roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Western Germany
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 4 infantry
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 3 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
3 bombers and 4 fighters moved from Germany to Greater Southern Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
1 infantry moved from Alaska to British Columbia
1 bomber moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
2 fighters and 3 tactical_bombers moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to British Columbia
2 mech_infantrys moved from Western United States to Central United States
1 destroyer moved from 51 Sea Zone to 89 Sea Zone
2 carriers moved from 64 Sea Zone to 89 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 mech_infantry placed in Central United States
5 fighters placed in Eastern United States
2 infantry placed in Greece
1 fighter placed in 97 Sea Zone
3 infantry placed in Egypt
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Americans : 2.00
AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 6 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
2 bombers moved from Slovakia Hungary to Germany
2 fighters moved from Slovakia Hungary to Germany
2 fighters moved from 97 Sea Zone to Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 bomber moved from Greece to Germany
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 7,4,7 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Western Germany
Americans attack with 1 fighter and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Americans roll dice for 1 fighter and 3 tactical_bombers in Western Germany, round 2 : 4/4 hits, 2.17 expected hits
Germans roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Western Germany
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 4 infantry
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 3 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
3 bombers and 4 fighters moved from Germany to Greater Southern Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
1 infantry moved from Alaska to British Columbia
1 bomber moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
2 fighters and 3 tactical_bombers moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to British Columbia
2 mech_infantrys moved from Western United States to Central United States
1 destroyer moved from 51 Sea Zone to 89 Sea Zone
2 carriers moved from 64 Sea Zone to 89 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 mech_infantry placed in Central United States
5 fighters placed in Eastern United States
2 infantry placed in Greece
1 fighter placed in 97 Sea Zone
3 infantry placed in Egypt
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Sikang: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
Non Combat Move - British
1 tactical_bomber moved from Egypt to Greater Southern Germany
2 mech_infantrys moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Yugoslavia to Poland
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Americans : 2.00
AA fire in Germany : : -0.50
assumed no intercept for the bombing because it probably wouldn’t hit the bombers and because you probably want to conserve the fighters. Still my odds for Russia are pretty low.
And obviously if you do want to intercept we can do that and correct after.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Germany to Northern Italy
1 artillery moved from Albania to Yugoslavia
Italians take Yugoslavia from Americans
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Finland to Karelia
Italians take Karelia from Russians
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 5 infantry
Americans defend with 1 airfield, 1 armour, 2 artilleries and 1 factory_minor
Italians roll dice for 2 fighters and 5 infantry in Northern Italy, round 2 : 3/7 hits
Americans roll dice for 1 armour and 2 artilleries in Northern Italy, round 2 : 1/3 hits
2 artilleries owned by the Americans, 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 2 artilleries
Non Combat Move - Italians
2 fighters moved from Northern Italy to Germany
1 infantry moved from Southern Italy to Northern Italy
1 aaGun and 1 marine moved from Finland to Karelia
1 infantry moved from Finland to Karelia
3 fighters moved from Ethiopia to Anglo Egyptian Sudan
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,1,2
Italians collect 20 PUs (9 lost to blockades); end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Combat Move - French
Combat - French
Combat Hit Differential Summary :