@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
If I understood things right, your odds on Hawaii and Queensland are low. If you do want to go for them, I’ll probably want to judge casualties as we go.
ok
although I think in any event max defense is your best option regardless
Hawaii max defense but might take the AA off after other units depending on your roll. Queensland might be more complicated between the US and ANZAC forces.
Ok, stand by
Move coming now.
I’m thinking this means I misunderstood your odds. The anxiety is killing me. :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Korea to 6 Sea Zone
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Hopei
Combat - Japanese
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Korea to 6 Sea Zone
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Hopei
5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
Ok here is the move.
I have 80% on Hawaii… I think you didn’t account for the airbase in Solomons? :-o
But 80% isn’t certain. The dice can speak hard on this one.
I am going to assume no scram.
Ok, will now roll
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Korea to 6 Sea Zone
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Hopei
5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 5 armour, 4 infantry and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 2 : 1/20 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Kweichow
Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 3 : 6/20 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 5 armour, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Japanese attack with 3 armour, 11 artilleries, 9 bombers, 17 fighters, 15 infantry, 2 marines and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 33 fighters, 1 harbour, 7 infantry, 1 marine and 3 tactical_bombers; ANZAC defend with 1 infantry
AA fire in Hawaiian Islands : 1/6 hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits
Japanese roll dice for 3 armour, 11 artilleries, 9 bombers, 16 fighters, 15 infantry, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 2 : 22/58 hits
that is right. The fighters there and the land units in New Zealand I missed.
wow, i totally underrolled there.
IF I lose it will be because of the dice. :x
ool?
max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Korea to 6 Sea Zone
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Hopei
5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 5 armour, 4 infantry and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 2 : 1/20 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Kweichow
Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 3 : 6/20 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 5 armour, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Japanese attack with 3 armour, 11 artilleries, 9 bombers, 17 fighters, 15 infantry, 2 marines and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 33 fighters, 1 harbour, 7 infantry, 1 marine and 3 tactical_bombers; ANZAC defend with 1 infantry
AA fire in Hawaiian Islands : 1/6 hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits
Japanese roll dice for 3 armour, 11 artilleries, 9 bombers, 16 fighters, 15 infantry, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 2 : 22/58 hits
Americans roll dice for 2 aaGuns, 1 artillery, 33 fighters, 8 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 : 25/46 hits
15 infantry owned by the Japanese, 10 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 3 tactical_bombers owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the ANZAC, 7 infantry owned by the Americans and 8 fighters owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 armour, 1 artillery, 9 bombers, 16 fighters, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 3 : 18/33 hits
Americans roll dice for 25 fighters in Hawaiian Islands, round 3 : 16/25 hits
2 marines owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese, 11 fighters owned by the Japanese and 18 fighters owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 9 bombers, 5 fighters and 2 tactical_bombers in Hawaiian Islands, round 4 : 11/17 hits
Americans roll dice for 7 fighters in Hawaiian Islands, round 4 : 4/7 hits
4 fighters owned by the Japanese and 7 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 9 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 135
Casualties for Americans: 2 aaGuns, 1 artillery, 33 fighters, 7 infantry, 1 marine and 3 tactical_bombers
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour, 11 artilleries, 16 fighters, 15 infantry and 2 marines
Non Combat Move - Japanese
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
9 bombers moved from Hawaiian Islands to Midway
1 fighter moved from India to Persia
1 fighter moved from Hopei to Anhwe
3 artilleries moved from Yakut S.S.R. to Buryatia
4 bombers moved from Japan to Kwangsi
Place Units - Japanese
4 transports placed in 6 Sea Zone
4 artilleries and 4 infantry placed in Japan
3 fighters placed in Persia
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in Persia
2 fighters and 1 infantry placed in India
Japanese undo move 4.
3 fighters placed in India
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 4 bombers
EDIT: Adding units owned by Japanese to Burma: 4 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs
phew! I got Hawaii!!!
Wow, never thought it would happen.
Now, I guess if you can get Berlin on Russia’s turn, you are still in it?
Time for some US suicide run on Berlin?
I think I can concede here. Oh man that is painful. I could have avoided that with more careful play and I planned on getting Berlin the following turn. I had no guarantees on that, but I thought my odds were pretty good.
Well played. I will post.
I’ll double check with the USSR first, but I’m pretty sure that is close to impossible.
Yeah, this was a beast of game.
If I lost, I would have had to surrender my A&A credentials…. :-P
My panic subsided. I should try for it at least.
But it is definitely a long shot.
you consistently pulled the rug out from under me!
ahahahahahahahah
well played. :lol: