@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
G4018L Farmboy Allies vs Karl7 Axis +4
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Germans
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
3 carriers and 4 fighters moved from 25 Sea Zone to 49 Sea Zone
1 fighter moved from Solomon Islands to 49 Sea Zone
4 carriers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Solomon Islands to Johnston Island
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 81 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Morocco to GibraltarTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1.50
Japanese : -1.00 -
I had some hope after the last couple of rounds that I might be able to turn this around. I’m still hoping but I again think my chances are quite slim, barring a major dicing.
Also, on the last Russia turn, after the combat, I got it in my head that your German bomber in Italy could act as a can opener for the Japanese and adjusted my NCMs accordingly. Its not a big deal but it means I left a couple of units to be sacrificed that I didn’t need to. Only realized my mistake after your Japan turn. Sigh.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Germans
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
3 carriers and 4 fighters moved from 25 Sea Zone to 49 Sea Zone
1 fighter moved from Solomon Islands to 49 Sea Zone
4 carriers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Solomon Islands to Johnston Island
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 81 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Morocco to GibraltarTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 1.50
Japanese : -1.00 -
reposted with a US NCM change
-
And realized I might need to make another NCM. should repost or confirm shortly
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Germans
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
3 carriers and 4 fighters moved from 25 Sea Zone to 49 Sea Zone
1 fighter moved from Solomon Islands to 49 Sea Zone
4 carriers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Solomon Islands to Johnston Island
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 81 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Morocco to GibraltarTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to 30 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 1.50
Japanese : -1.00 -
sorry for the edits. Completely misjudged the force you could bring to bear on the Hawaii sea zone.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 4 infantry moved from Albania to Bulgaria
2 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery and 1 marine moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Tunisia to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Kenya
1 fighter moved from Belgian Congo to KenyaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Algeria
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kenya
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Kenya, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kenya
Italians win, taking Kenya from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 3 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 3 artilleries and 4 infantry in Bulgaria, round 2 : 2/7 hits
Russians roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Western Germany to Northern Italy
3 fighters moved from Algeria to 95 Sea Zone
1 fighter moved from French Equatorial Africa to Rhodesia
1 fighter moved from Kenya to Rhodesia
2 aaGuns, 2 armour, 1 artillery, 1 fighter and 3 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Union of South Africa
1 fighter moved from United Kingdom to 95 Sea Zone
1 fighter moved from United Kingdom to Southern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 24 Sea Zone
2 fighters moved from Midway to 24 Sea ZoneCombat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
1 aaGun and 4 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
3 mech_infantrys moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
3 fighters moved from Egypt to Iraq
2 bombers moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to 49 Sea ZonePlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 24 Sea Zone
2 fighters moved from Midway to 24 Sea ZoneCombat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
1 aaGun and 4 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
3 mech_infantrys moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
3 fighters moved from Egypt to Iraq
2 bombers moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to 49 Sea ZonePlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Yugoslavia to Romania
Germans take Romania from RussiansCombat - Germans
Non Combat Move - Germans
4 aaGuns, 1 armour, 33 artilleries and 46 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to 95 Sea Zone
4 infantry moved from France to Western Germany
4 armour moved from Belgian Congo to Rhodesia
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 124 Sea ZonePlace Units - Germans
4 armour and 2 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs -
Damn, that is a scary stack in East Poland. Probably can’t get to my turn until my tomorrow morning (which I think is your later evening today).
-
Damn, that is a scary stack in East Poland. Probably can’t get to my turn until my tomorrow morning (which I think is your later evening today).
The germans are finally moving…. :evil:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 bombers moved from Ukraine to Romania
3 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to PolandCombat - Russians
Battle in Romania
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 bombers and 2 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
2 bombers moved from Romania to Novgorod
1 aaGun and 1 artillery moved from Baltic States to Novgorod
5 artilleries and 1 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
16 armour and 14 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 8 mech_infantrys moved from Baltic States to Smolensk
1 armour moved from Bryansk to Smolensk
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Bryansk
1 mech_infantry moved from Samara to Russia
8 mech_infantrys moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Tambov to Rostov
1 mech_infantry moved from Novgorod to SmolenskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Iraq
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00
Russians : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 12 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
1 bomber moved from Shensi to VolgogradCombat - Japanese
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 47 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 battleship and 1 marine moved from 47 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 56 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
5 carriers moved from 6 Sea Zone to 33 Sea Zone
12 fighters moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
4 bombers moved from Japan to Caroline Islands
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Kazakhstan to Kansu
1 bomber moved from Volgograd to Kansu
4 armour moved from Tsinghai to Kansu
8 mech_infantrys moved from Tsinghai to Kansu
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Eastern Persia to PersiaPlace Units - Japanese
1 carrier, 2 fighters, 1 submarine and 3 transports placed in 6 Sea Zone
3 infantry placed in Persia
3 infantry placed in India
3 infantry placed in Japan
1 infantry placed in French Indo China
1 infantry placed in Shantung
1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 4 fighters moved from Gibraltar to Tunisia
4 artilleries and 7 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Tobruk
Battle in Libya
Battle in Malta
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win, taking Tobruk from Italians, taking Libya from Italians, taking Malta from Italians with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 4 artilleries, 2 fighters and 7 infantry
Italians defend with 2 infantry
Americans roll dice for 4 artilleries, 2 fighters and 7 infantry in Algeria, round 2 : 3/13 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Italians defend with 2 artilleries
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Tunisia, round 2 : 4/7 hits, 3.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Tunisia to Gibraltar
4 fighters moved from Tunisia to 96 Sea Zone
2 fighters moved from 81 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
9 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 carriers moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from 49 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New ZealandPlace Units - Americans
2 bombers placed in Egypt
1 submarine placed in 98 Sea Zone
Americans undo move 2.
1 submarine placed in 81 Sea Zone
1 bomber and 3 fighters placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Italians : -1.00
Americans : -0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 4 fighters moved from Gibraltar to Tunisia
4 artilleries and 7 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Tobruk
Battle in Libya
Battle in Malta
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win, taking Tobruk from Italians, taking Libya from Italians, taking Malta from Italians with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 4 artilleries, 2 fighters and 7 infantry
Italians defend with 2 infantry
Americans roll dice for 4 artilleries, 2 fighters and 7 infantry in Algeria, round 2 : 3/13 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Italians defend with 2 artilleries
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Tunisia, round 2 : 4/7 hits, 3.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Tunisia to Gibraltar
4 fighters moved from Tunisia to 96 Sea Zone
2 fighters moved from 81 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
9 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 carriers moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from 49 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New ZealandPlace Units - Americans
2 bombers placed in Egypt
1 submarine placed in 98 Sea Zone
Americans undo move 2.
1 submarine placed in 81 Sea Zone
1 bomber and 3 fighters placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Move - British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
4 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Gibraltar
2 fighters moved from Egypt to 96 Sea Zone
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 4 infantry moved from Bulgaria to Romania
1 fighter moved from 95 Sea Zone to 94 Sea Zone
2 armour, 2 artilleries, 3 fighters and 3 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Italians attack with 3 artilleries and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 3 artilleries and 4 infantry in Romania, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Italians attack with 2 armour, 2 artilleries, 3 fighters and 3 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 3 fighters and 3 infantry in Belgian Congo, round 2 : 4/10 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Rhodesia to Belgian Congo
5 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from Belgian Congo to Rhodesia
2 carriers, 1 destroyer, 3 fighters and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 artillery moved from Slovakia Hungary to Eastern Poland
1 aaGun and 1 marine moved from Eastern Poland to Belarus
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 airfield and 2 fighters placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 26 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 fighter moved from New South Wales to New Zealand
1 bomber moved from New South Wales to New Zealand
1 fighter moved from Wake Island to New Zealand
2 bombers moved from Wake Island to New Zealand
1 fighter moved from 26 Sea Zone to New ZealandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 26 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 fighter moved from New South Wales to New Zealand
1 bomber moved from New South Wales to New Zealand
1 fighter moved from Wake Island to New Zealand
2 bombers moved from Wake Island to New Zealand
1 fighter moved from 26 Sea Zone to New ZealandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :