@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
But it is definitely a long shot.
you consistently pulled the rug out from under me!
ahahahahahahahah
well played. :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
            Americans buy 6 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
            2 bombers moved from Slovakia Hungary to Germany
            2 fighters moved from Slovakia Hungary to Germany
            2 fighters moved from 97 Sea Zone to Germany
            1 tactical_bomber moved from Slovakia Hungary to Western Germany
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 bomber moved from Greece to Germany
            2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
            Air Battle in Germany
                Americans attacks with 7 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 7,4,7 and causes: 18 damage to unit: factory_major
                Bombing raid in Germany causes 18 damage total.
            Battle in Western Germany
                Americans attack with 1 fighter and 3 tactical_bombers
                Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
                    Americans roll dice for 1 fighter and 3 tactical_bombers in Western Germany, round 2 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Western Germany
                Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 4 infantry
            Battle in Northern Italy
                Americans attack with 1 armour, 2 artilleries and 2 infantry
                Italians defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 3 infantry
            Cleaning up after air battles
Non Combat Move - Americans
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
            3 bombers and 4 fighters moved from Germany to Greater Southern Germany
            1 fighter and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
            1 infantry moved from Alaska to British Columbia
            1 bomber moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            2 fighters and 3 tactical_bombers moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to British Columbia
            2 mech_infantrys moved from Western United States to Central United States
            1 destroyer moved from 51 Sea Zone to 89 Sea Zone
            2 carriers moved from 64 Sea Zone to 89 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 mech_infantry placed in Central United States
            5 fighters placed in Eastern United States
            2 infantry placed in Greece
            1 fighter placed in 97 Sea Zone
            3 infantry placed in Egypt
Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33
    Italians : 0.67
    Americans : 2.00
    AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
            Americans buy 6 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
            2 bombers moved from Slovakia Hungary to Germany
            2 fighters moved from Slovakia Hungary to Germany
            2 fighters moved from 97 Sea Zone to Germany
            1 tactical_bomber moved from Slovakia Hungary to Western Germany
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 bomber moved from Greece to Germany
            2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
            Air Battle in Germany
                Americans attacks with 7 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 7,4,7 and causes: 18 damage to unit: factory_major
                Bombing raid in Germany causes 18 damage total.
            Battle in Western Germany
                Americans attack with 1 fighter and 3 tactical_bombers
                Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
                    Americans roll dice for 1 fighter and 3 tactical_bombers in Western Germany, round 2 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Western Germany
                Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 4 infantry
            Battle in Northern Italy
                Americans attack with 1 armour, 2 artilleries and 2 infantry
                Italians defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 3 infantry
            Cleaning up after air battles
Non Combat Move - Americans
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
            3 bombers and 4 fighters moved from Germany to Greater Southern Germany
            1 fighter and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
            1 infantry moved from Alaska to British Columbia
            1 bomber moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            2 fighters and 3 tactical_bombers moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to British Columbia
            2 mech_infantrys moved from Western United States to Central United States
            1 destroyer moved from 51 Sea Zone to 89 Sea Zone
            2 carriers moved from 64 Sea Zone to 89 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 mech_infantry placed in Central United States
            5 fighters placed in Eastern United States
            2 infantry placed in Greece
            1 fighter placed in 97 Sea Zone
            3 infantry placed in Egypt
Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
Place Units - Chinese
            1 infantry placed in Szechwan
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
            EDIT: Adding units owned by Chinese to Sikang: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
Non Combat Move - British
            1 tactical_bomber moved from Egypt to Greater Southern Germany
            2 mech_infantrys moved from Iraq to Egypt
            2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Poland
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
    Italians : 0.67
    Americans : 2.00
    AA fire in Germany : : -0.50
assumed no intercept for the bombing because it probably wouldn’t hit the bombers and because you probably want to conserve the fighters. Still my odds for Russia are pretty low.
And obviously if you do want to intercept we can do that and correct after.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 infantry moved from Southern France to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Germany to Northern Italy
            1 artillery moved from Albania to Yugoslavia
                  Italians take Yugoslavia from Americans
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Finland to Karelia
                  Italians take Karelia from Russians
Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 fighters and 5 infantry
                Americans defend with 1 airfield, 1 armour, 2 artilleries and 1 factory_minor
                    Italians roll dice for 2 fighters and 5 infantry in Northern Italy, round 2 :  3/7 hits
                    Americans roll dice for 1 armour and 2 artilleries in Northern Italy, round 2 :  1/3 hits
                    2 artilleries owned by the Americans, 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour and 2 artilleries
Non Combat Move - Italians
            2 fighters moved from Northern Italy to Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun and 1 marine moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            3 fighters moved from Ethiopia to Anglo Egyptian Sudan
Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            1 infantry placed in Southern France
Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,1,2
            Italians collect 20 PUs (9 lost to blockades); end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Combat Move - French
Combat - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Round Complete
            Players: Germans, Italians and Japanese have just won the game, with this victory: The Axis achieve victory by controlling 8 Europe VCs or 6 Pacific VCs and keeping control of one of their own capitals!
Combat Hit Differential Summary :
I’m assuming its not victory until we get to the next Japan turn right?
If you get Berlin, could Japan still win by conquering the whole world?
ahahahaha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Round Complete
Players: Germans, Italians and Japanese have just won the game, with this victory: The Axis achieve victory by controlling 8 Europe VCs or 6 Pacific VCs and keeping control of one of their own capitals!Combat Hit Differential Summary :
Yeah, Japan’s turn. Must be a bug.
I think that is a distinct possibility at this point.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 16x factory_major; Remaining resources: 30 PUs;
            Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Karelia
Combat - Germans
Non Combat Move - Germans
            7 artilleries and 8 infantry moved from Finland to Karelia
            6 infantry moved from France to Western Germany
Place Units - Germans
            2 armour and 6 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            Germans collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Russians
            Russians buy 3 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            19 armour, 6 artilleries and 3 mech_infantrys moved from Greater Southern Germany to Germany
            1 artillery and 2 mech_infantrys moved from Poland to Germany
            6 armour and 2 mech_infantrys moved from Eastern Poland to Germany
            5 tactical_bombers moved from Novgorod to Germany
Combat Hit Differential Summary :
Posted to do this combat. Will do other combats after if I get a miracle.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Russians
            Russians buy 3 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            19 armour, 6 artilleries and 3 mech_infantrys moved from Greater Southern Germany to Germany
            1 artillery and 2 mech_infantrys moved from Poland to Germany
            6 armour and 2 mech_infantrys moved from Eastern Poland to Germany
            5 tactical_bombers moved from Novgorod to Germany
Combat - Russians
            Battle in Germany
                Russians attack with 25 armour, 7 artilleries, 7 mech_infantrys and 5 tactical_bombers
                Germans defend with 6 armour, 6 artilleries, 1 factory_major, 5 fighters and 32 infantry; Italians defend with 3 artilleries, 2 fighters and 1 infantry
                    Russians roll dice for 25 armour, 7 artilleries, 7 mech_infantrys and 5 tactical_bombers in Germany, round 2 : 18/44 hits, 20.50 expected hits
                    Germans roll dice for 6 armour, 9 artilleries, 7 fighters and 33 infantry in Germany, round 2 : 20/55 hits, 21.67 expected hits
                    7 mech_infantrys owned by the Russians, 6 armour owned by the Russians, 7 artilleries owned by the Russians, 17 infantry owned by the Germans and 1 infantry owned by the Italians lost in Germany
                    Russians roll dice for 19 armour and 5 tactical_bombers in Germany, round 3 : 10/24 hits, 12.83 expected hits
                    Germans roll dice for 6 armour, 9 artilleries, 7 fighters and 15 infantry in Germany, round 3 : 11/37 hits, 15.67 expected hits
                    11 armour owned by the Russians and 10 infantry owned by the Germans lost in Germany
                    Russians roll dice for 8 armour and 5 tactical_bombers in Germany, round 4 : 7/13 hits, 7.33 expected hits
                    Germans roll dice for 6 armour, 9 artilleries, 7 fighters and 5 infantry in Germany, round 4 : 9/27 hits, 12.33 expected hits
                    2 tactical_bombers owned by the Russians, 7 armour owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Germany
                    Russians roll dice for 1 armour and 3 tactical_bombers in Germany, round 5 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 6 armour, 7 artilleries and 7 fighters in Germany, round 5 : 8/20 hits, 10.00 expected hits
                    3 tactical_bombers owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans and 1 artillery owned by the Italians lost in Germany
                Germans win with 6 armour, 4 artilleries and 7 fighters remaining. Battle score for attacker is -142
                Casualties for Russians: 25 armour, 7 artilleries, 7 mech_infantrys and 5 tactical_bombers
                Casualties for Germans: 4 artilleries and 32 infantry
                Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
Combat Hit Differential Summary :
Germans : -11.67
    Russians : -4.83
And there we have it. Congratulations on the win. I’ll post now and look forward to a rematch down the road.
And there we have it. Congratulations on the win. I’ll post now and look forward to a rematch down the road.
Yes, that was the most fun/maddening game I’ve played in years!
ahahah
I think if you had retreated to NSW and stacked Hawaii, you have had the extra turn you needed to get Berlin. Oh well.
GG