Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
sorry for the edits. Completely misjudged the force you could bring to bear on the Hawaii sea zone.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 4 infantry moved from Albania to Bulgaria
2 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery and 1 marine moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Tunisia to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Kenya
1 fighter moved from Belgian Congo to Kenya
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Algeria
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kenya
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Kenya, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kenya
Italians win, taking Kenya from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 3 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 3 artilleries and 4 infantry in Bulgaria, round 2 : 2/7 hits
Russians roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Western Germany to Northern Italy
3 fighters moved from Algeria to 95 Sea Zone
1 fighter moved from French Equatorial Africa to Rhodesia
1 fighter moved from Kenya to Rhodesia
2 aaGuns, 2 armour, 1 artillery, 1 fighter and 3 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Union of South Africa
1 fighter moved from United Kingdom to 95 Sea Zone
1 fighter moved from United Kingdom to Southern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to 24 Sea Zone
2 fighters moved from Midway to 24 Sea Zone
Combat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
1 aaGun and 4 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
3 mech_infantrys moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
3 fighters moved from Egypt to Iraq
2 bombers moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to 49 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to 24 Sea Zone
2 fighters moved from Midway to 24 Sea Zone
Combat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers and 2 fighters in 24 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
1 aaGun and 4 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
1 armour moved from Queensland to South Australia
3 mech_infantrys moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to South Australia
3 fighters moved from Egypt to Iraq
2 bombers moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to 49 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
Combat - Germans
Non Combat Move - Germans
4 aaGuns, 1 armour, 33 artilleries and 46 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to 95 Sea Zone
4 infantry moved from France to Western Germany
4 armour moved from Belgian Congo to Rhodesia
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 124 Sea Zone
Place Units - Germans
4 armour and 2 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Damn, that is a scary stack in East Poland. Probably can’t get to my turn until my tomorrow morning (which I think is your later evening today).
Damn, that is a scary stack in East Poland. Probably can’t get to my turn until my tomorrow morning (which I think is your later evening today).
The germans are finally moving…. :evil:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 bombers moved from Ukraine to Romania
3 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
Combat - Russians
Battle in Romania
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 bombers and 2 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
2 bombers moved from Romania to Novgorod
1 aaGun and 1 artillery moved from Baltic States to Novgorod
5 artilleries and 1 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
16 armour and 14 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 8 mech_infantrys moved from Baltic States to Smolensk
1 armour moved from Bryansk to Smolensk
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Bryansk
1 mech_infantry moved from Samara to Russia
8 mech_infantrys moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Tambov to Rostov
1 mech_infantry moved from Novgorod to Smolensk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Iraq
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 12 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
1 bomber moved from Shensi to Volgograd
Combat - Japanese
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 47 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 battleship and 1 marine moved from 47 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 56 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
5 carriers moved from 6 Sea Zone to 33 Sea Zone
12 fighters moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
4 bombers moved from Japan to Caroline Islands
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Kazakhstan to Kansu
1 bomber moved from Volgograd to Kansu
4 armour moved from Tsinghai to Kansu
8 mech_infantrys moved from Tsinghai to Kansu
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Eastern Persia to Persia
Place Units - Japanese
1 carrier, 2 fighters, 1 submarine and 3 transports placed in 6 Sea Zone
3 infantry placed in Persia
3 infantry placed in India
3 infantry placed in Japan
1 infantry placed in French Indo China
1 infantry placed in Shantung
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 4 fighters moved from Gibraltar to Tunisia
4 artilleries and 7 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in Tobruk
Battle in Libya
Battle in Malta
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win, taking Tobruk from Italians, taking Libya from Italians, taking Malta from Italians with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 4 artilleries, 2 fighters and 7 infantry
Italians defend with 2 infantry
Americans roll dice for 4 artilleries, 2 fighters and 7 infantry in Algeria, round 2 : 3/13 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Italians defend with 2 artilleries
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Tunisia, round 2 : 4/7 hits, 3.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleries
Non Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Tunisia to Gibraltar
4 fighters moved from Tunisia to 96 Sea Zone
2 fighters moved from 81 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
9 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 carriers moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from 49 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
Place Units - Americans
2 bombers placed in Egypt
1 submarine placed in 98 Sea Zone
Americans undo move 2.
1 submarine placed in 81 Sea Zone
1 bomber and 3 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 4 fighters moved from Gibraltar to Tunisia
4 artilleries and 7 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in Tobruk
Battle in Libya
Battle in Malta
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win, taking Tobruk from Italians, taking Libya from Italians, taking Malta from Italians with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 4 artilleries, 2 fighters and 7 infantry
Italians defend with 2 infantry
Americans roll dice for 4 artilleries, 2 fighters and 7 infantry in Algeria, round 2 : 3/13 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Italians defend with 2 artilleries
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Tunisia, round 2 : 4/7 hits, 3.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleries
Non Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Tunisia to Gibraltar
4 fighters moved from Tunisia to 96 Sea Zone
2 fighters moved from 81 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
9 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 carriers moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from 49 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
Place Units - Americans
2 bombers placed in Egypt
1 submarine placed in 98 Sea Zone
Americans undo move 2.
1 submarine placed in 81 Sea Zone
1 bomber and 3 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
Combat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
4 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Gibraltar
2 fighters moved from Egypt to 96 Sea Zone
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 4 infantry moved from Bulgaria to Romania
1 fighter moved from 95 Sea Zone to 94 Sea Zone
2 armour, 2 artilleries, 3 fighters and 3 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Italians attack with 3 artilleries and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 3 artilleries and 4 infantry in Romania, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Italians attack with 2 armour, 2 artilleries, 3 fighters and 3 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 3 fighters and 3 infantry in Belgian Congo, round 2 : 4/10 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Rhodesia to Belgian Congo
5 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from Belgian Congo to Rhodesia
2 carriers, 1 destroyer, 3 fighters and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 artillery moved from Slovakia Hungary to Eastern Poland
1 aaGun and 1 marine moved from Eastern Poland to Belarus
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield and 2 fighters placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 26 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 fighter moved from New South Wales to New Zealand
1 bomber moved from New South Wales to New Zealand
1 fighter moved from Wake Island to New Zealand
2 bombers moved from Wake Island to New Zealand
1 fighter moved from 26 Sea Zone to New Zealand
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 26 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 fighter moved from New South Wales to New Zealand
1 bomber moved from New South Wales to New Zealand
1 fighter moved from Wake Island to New Zealand
2 bombers moved from Wake Island to New Zealand
1 fighter moved from 26 Sea Zone to New Zealand
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Eastern Poland to Poland
2 fighters and 2 tactical_bombers moved from Eastern Poland to Poland
4 armour moved from Rhodesia to Belgian Congo
1 armour moved from Baltic States to Belarus
1 fighter moved from Western Germany to Northern Italy
2 tactical_bombers moved from Western Germany to Poland
1 bomber moved from Southern Italy to Shensi
Combat - Germans
Battle in Poland
Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Poland, round 2 : 4/9 hits
Russians roll dice for 3 infantry in Poland, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters moved from Poland to Germany
2 tactical_bombers moved from Poland to Belarus
4 aaGuns, 3 armour, 33 artilleries, 41 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Poland to Western Germany
6 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 battleship, 2 carriers, 2 destroyers, 3 fighters and 9 transports moved from 95 Sea Zone to 97 Sea Zone
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
7 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Russians
Russians buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
3 artilleries and 6 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
3 armour and 3 mech_infantrys moved from Smolensk to Western Ukraine
1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
2 bombers moved from Novgorod to Western Germany
3 tactical_bombers moved from Iraq to Kazakhstan
Combat - Russians
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Bessarabia
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 6 infantry in Bessarabia, round 2 : 2/9 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 1/9 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 4 tactical_bombers
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 4 tactical_bombers moved from Kazakhstan to Caucasus
6 mech_infantrys moved from Tambov to Western Ukraine
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Caucasus
1 artillery and 2 infantry moved from Bryansk to Russia
13 armour and 13 mech_infantrys moved from Bryansk to Western Ukraine
1 armour and 4 mech_infantrys moved from Smolensk to Western Ukraine
1 mech_infantry moved from Smolensk to Western Ukraine
2 aaGuns moved from Ukraine to Bessarabia
4 mech_infantrys moved from Rostov to Bessarabia
1 armour and 1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Karelia
3 infantry moved from Samara to Vologda
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 mech_infantrys moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Samara to Vologda
Place Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Iraq
3 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 2 armour and 6 mech_infantrys
EDIT: Adding units owned by Russians to Ukraine: 2 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in Western Germany : : 0.67
Russians : -2.33
Japanese : 0.67
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
Norway : 1 flag
Karelia : 1 aaGun, 2 artilleries and 3 infantry
Baltic States : 1 infantry
Bessarabia : 2 aaGuns, 3 artilleries, 6 infantry and 4 mech_infantrys
Russia : 1 airfield, 10 artilleries, 1 factory_major and 13 infantry
Ukraine : 7 armour, 1 factory_minor and 14 mech_infantrys
Western Ukraine : 17 armour, 1 infantry and 23 mech_infantrys
Novosibirsk : 1 infantry
Vologda : 1 artillery, 4 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 fighter, 2 mech_infantrys and 5 tactical_bombers
Samara : 4 artilleries and 4 infantry
Iraq : 1 flag, 3 armour, 5 artilleries, 1 factory_minor, 12 infantry and 10 mech_infantrys
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 bomber, 1 fighter and 1 mech_infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 34 / 45
Japanese : 81 / 96
Americans : 63 / 89
Chinese : 0 / 5
British : 10 / 0
UK_Pacific : 0 / 0
Italians : 24 / 24
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Russians
Russians buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
3 artilleries and 6 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
3 armour and 3 mech_infantrys moved from Smolensk to Western Ukraine
1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
2 bombers moved from Novgorod to Western Germany
3 tactical_bombers moved from Iraq to Kazakhstan
Combat - Russians
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Bessarabia
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 6 infantry in Bessarabia, round 2 : 2/9 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 1/9 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 4 tactical_bombers
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 4 tactical_bombers moved from Kazakhstan to Caucasus
6 mech_infantrys moved from Tambov to Western Ukraine
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Caucasus
1 artillery and 2 infantry moved from Bryansk to Russia
13 armour and 13 mech_infantrys moved from Bryansk to Western Ukraine
1 armour and 4 mech_infantrys moved from Smolensk to Western Ukraine
1 mech_infantry moved from Smolensk to Western Ukraine
2 aaGuns moved from Ukraine to Bessarabia
4 mech_infantrys moved from Rostov to Bessarabia
1 armour and 1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Karelia
3 infantry moved from Samara to Vologda
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 mech_infantrys moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Samara to Vologda
Place Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Iraq
3 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 2 armour and 6 mech_infantrys
EDIT: Adding units owned by Russians to Ukraine: 2 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 4 mech_infantrys
EDIT: Adding units owned by Russians to Bessarabia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
AA fire in Western Germany : : 0.67
Russians : -2.33
Japanese : 0.67
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
Norway : 1 flag
Karelia : 1 aaGun, 2 artilleries and 3 infantry
Baltic States : 1 infantry
Bessarabia : 2 aaGuns, 3 artilleries, 6 infantry and 8 mech_infantrys
Russia : 1 airfield, 10 artilleries, 1 factory_major and 13 infantry
Ukraine : 7 armour, 1 factory_minor and 14 mech_infantrys
Western Ukraine : 17 armour, 1 infantry and 19 mech_infantrys
Novosibirsk : 1 infantry
Vologda : 1 artillery, 4 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 fighter, 2 mech_infantrys and 5 tactical_bombers
Samara : 4 artilleries and 4 infantry
Iraq : 1 flag, 3 armour, 5 artilleries, 1 factory_minor, 12 infantry and 10 mech_infantrys
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 bomber, 1 fighter and 1 mech_infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 34 / 45
Japanese : 81 / 96
Americans : 63 / 89
Chinese : 0 / 5
British : 10 / 0
UK_Pacific : 0 / 0
Italians : 24 / 24
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
reposted with an NCM change
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 1 carrier, 2 fighters, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Kansu to Russia
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
3 artilleries, 2 infantry and 1 mech_infantry moved from Timguska to Novosibirsk
5 armour moved from Kansu to Novosibirsk
10 mech_infantrys moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
2 mech_infantrys moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Kansu to Kazakhstan
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
6 fighters moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 battleship moved from 33 Sea Zone to 24 Sea Zone
1 battleship moved from 24 Sea Zone to 25 Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ceylon
Battle in 30 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 8 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport in 25 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 31 Sea Zone
Japanese attack with 7 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 7 fighters in 31 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win, taking Midway from Americans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 6 armour, 3 artilleries, 2 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 6 armour, 3 artilleries, 2 infantry and 14 mech_infantrys in Novosibirsk, round 2 : 7/25 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 6 armour, 3 artilleries, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 bomber moved from Kazakhstan to Anhwe
1 bomber moved from Russia to Kansu
1 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
4 bombers moved from Caroline Islands to Japan
1 artillery, 8 carriers, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
7 fighters moved from 31 Sea Zone to 25 Sea Zone
8 fighters and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
Place Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 artilleries and 1 infantry placed in Japan
2 bombers placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine
EDIT: Adding units owned by Japanese to Midway: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 97 PUs
got ot make a NCM change
hold on