@Avner Still need your email to put into the game to get dice rolls
G4018L Farmboy Allies vs Karl7 Axis +4
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 fighters, 3 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 64 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 82 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
Americans take Anglo Egyptian Sudan from Italians
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in French Equatorial Africa
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking French Equatorial Africa from Italians, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 bomber, 9 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 9 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/12 hits, 6.50 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Southern France, round 2 : 0/6 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 3 : 0/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 4 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
3 artilleries, 4 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
2 carriers moved from 64 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 64 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 fighters and 1 tactical_bomber placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
3 infantry placed in Normandy Bordeaux
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Non Combat Move - British
1 aaGun, 4 artilleries and 23 infantry moved from Eastern Persia to Persia
1 aaGun moved from Kansu to Shensi
1 aaGun moved from Kansu to Suiyuyan
2 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 armour moved from Tanganyika Territory to Ethiopia
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
1 tactical_bomber moved from Tanganyika Territory to Ethiopia
1 fighter moved from Northwest Persia to Ethiopia
1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Northwest Persia to Ethiopia
1 tactical_bomber moved from Northwest Persia to EthiopiaTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : 2.00
Americans : -3.83
Chinese : 0.17
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 28 PUs;
Italians buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Bulgaria
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Rhodesia
1 artillery and 5 infantry moved from Belgian Congo to RhodesiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Rhodesia
Italians attack with 1 armour, 1 artillery and 5 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Rhodesia, round 2 : 2/7 hits
British roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Bulgaria
Italians roll dice for 2 fighters and 2 infantry in Bulgaria, round 3 : 1/4 hits
Russians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Bulgaria to Yugoslavia
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun, 2 artilleries, 11 infantry and 1 marine moved from Southern Italy to Northern Italy
3 fighters moved from Iraq to Egypt
4 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to EgyptPlace Units - Italians
1 transport placed in 97 Sea Zone
5 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs -
man, I thought maybe the Axis could get this on the bag next round, but not sure now! :lol:
-
I thought so too. I think I’ve blocked an immediate pacific win unless you gamble and get lucky. But as Japan is contained, Germany and Italy can recover.
Also, you left two AA in Africa. I suspect you want to move them with your land units. It won’t effect my turn so you can do so on the Germany turn if you want.
-
I thought so too. I think I’ve blocked an immediate pacific win unless you gamble and get lucky. But as Japan is contained, Germany and Italy can recover.
Also, you left two AA in Africa. I suspect you want to move them with your land units. It won’t effect my turn so you can do so on the Germany turn if you want.
ok, yeah… mistake by me, part 100,000…. :-P
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 bomber and 2 destroyers in 33 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 bomber moved from 33 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.50 -
realized that I forgot to land the units in south east mexico. no worries if it is too late but would like to edit that too.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
4 armour moved from Iraq to Egypt
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
3 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 1 infantry moved from Germany to Poland
10 infantry moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Albania to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 1 armour, 1 artillery and 14 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 14 infantry in Poland, round 2 : 4/16 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 carriers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
9 transports moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
8 artilleries and 6 infantry moved from Albania to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
14 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 artilleries placed in France
5 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,5,2,5
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
4 armour moved from Iraq to Egypt
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
3 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 1 infantry moved from Germany to Poland
10 infantry moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Albania to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 1 armour, 1 artillery and 14 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 14 infantry in Poland, round 2 : 4/16 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 carriers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
9 transports moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
8 artilleries and 6 infantry moved from Albania to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
14 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 artilleries placed in France
5 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,5,2,5
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from Belgian Congo: 2 aaGuns
EDIT: Adding units owned by Italians to Rhodesia: 2 aaGuns
EDIT: Turning off Edit Mode -
wanted to make sure you saw this. its fine if I’m too late but thought I would check.
realized that I forgot to land the units in south east mexico. no worries if it is too late but would like to edit that too.
-
ok
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Northwest Persia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 artilleries and 4 infantry moved from Bessarabia to Romania
9 armour and 26 mech_infantrys moved from Western Ukraine to Romania
3 armour moved from Ukraine to Romania
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 tactical_bomber moved from Northwest Persia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 15/45 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Novgorod
4 armour and 2 mech_infantrys moved from Baltic States to Romania
2 aaGuns moved from Bessarabia to Romania
1 tactical_bomber moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Timguska to Olgiy
1 infantry moved from Yenisey to Olgiy
1 armour and 1 mech_infantry moved from Olgiy to Central Mongolia
2 mech_infantrys moved from Kansu to Central Mongolia
1 aaGun moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Urals to Olgiy
1 fighter and 2 tactical_bombers moved from Northwest Persia to Russia
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to FinlandPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Northwest Persia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 artilleries and 4 infantry moved from Bessarabia to Romania
9 armour and 26 mech_infantrys moved from Western Ukraine to Romania
3 armour moved from Ukraine to Romania
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 tactical_bomber moved from Northwest Persia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 15/45 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Novgorod
4 armour and 2 mech_infantrys moved from Baltic States to Romania
2 aaGuns moved from Bessarabia to Romania
1 tactical_bomber moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Timguska to Olgiy
1 infantry moved from Yenisey to Olgiy
1 armour and 1 mech_infantry moved from Olgiy to Central Mongolia
2 mech_infantrys moved from Kansu to Central Mongolia
1 aaGun moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Urals to Olgiy
1 fighter and 2 tactical_bombers moved from Northwest Persia to Russia
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to FinlandPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67
Russians : 2.33 -
reposted with an NCM edit. Will still edit the US land units onto SE Mexico from the transports at the beginning of the US turn. Forgot to do that here.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
5 bombers moved from Wake Island to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from India to West India
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 armour, 1 infantry and 3 mech_infantrys moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 33 Sea Zone
Japanese attack with 5 bombers, 1 destroyer and 2 fighters
ANZAC defend with 2 destroyers
Japanese roll dice for 5 bombers, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 4/8 hits
ANZAC roll dice for 2 destroyers in 33 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the ANZAC lost in 33 Sea Zone
Japanese win with 5 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Battle in West India
Japanese attack with 13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in West India, round 2 : 12/38 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 13 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/9 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
4 bombers and 2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline Islands
2 battleships, 3 destroyers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
3 infantry moved from Shantung to Anhwe
3 aaGuns moved from India to West India
2 fighters moved from 26 Sea Zone to MidwayPlace Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in Manchuria
1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs -
damn, no change :x
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 6 artilleries, 12 infantry and 5 transports
EDIT: Adding units owned by Americans to Southeast Mexico: 3 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 64 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
1 mech_infantry moved from Southern France to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 65 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 65 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 65 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery, 2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 tactical_bombers moved from Western United States to French Guiana
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Romania
1 aaGun, 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to French GuianaPlace Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
Americans undo move 1.
2 artilleries and 3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 0.00
Americans : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 6 artilleries, 12 infantry and 5 transports
EDIT: Adding units owned by Americans to Southeast Mexico: 3 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 64 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
1 mech_infantry moved from Southern France to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 65 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 65 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 65 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery, 2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 tactical_bombers moved from Western United States to French Guiana
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Romania
1 aaGun, 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to French GuianaPlace Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
Americans undo move 1.
2 artilleries and 3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
1 mech_infantry moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Non Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Ethiopia to Italian Somaliland
1 artillery moved from Ethiopia to Italian Somaliland
2 fighters moved from Ethiopia to Union of South Africa
1 tactical_bomber moved from Ethiopia to Union of South Africa
4 mech_infantrys moved from Northwest Persia to Iraq
1 aaGun moved from Suiyuyan to Shensi
1 aaGun, 4 artilleries and 22 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Ethiopia to IraqTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.67
Chinese : 0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 armour and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from Americans
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from AmericansCombat - Italians
Battle in Algeria
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Algeria from Americans, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Southern Italy to 97 Sea Zone
2 fighters moved from Yugoslavia to Southern Italy
3 infantry moved from Northern Italy to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
4 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 carrier placed in 97 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs