@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
            1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.17
    Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer moved from 102 Sea Zone to 90 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 90 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 90 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 123 Sea Zone
            2 fighters moved from 123 Sea Zone to Iceland
            2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            1 marine moved from 123 Sea Zone to Iceland
            2 carriers moved from 101 Sea Zone to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 submarines moved from 101 Sea Zone to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from 101 Sea Zone to Iceland
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 106 Sea Zone
            3 fighters moved from Eastern United States to 123 Sea Zone
            1 bomber moved from Eastern United States to Iceland
            1 bomber moved from Eastern United States to Iceland
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            1 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from British Guiana to Suriname
            1 infantry and 1 mech_infantry moved from French Guiana to Suriname
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 destroyer moved from 107 Sea Zone to 106 Sea Zone
Place Units - Americans
            1 artillery and 5 infantry placed in Central United States
            1 carrier and 3 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
            1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from Yunnan to Kweichow
            2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
                  British take British Somaliland from Italians
Combat - British
            Battle in Kweichow
                British attack with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 4 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Kweichow
                    British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry and 3 mech_infantrys
                Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kweichow to India
            2 aaGuns moved from Yunnan to Szechwan
            5 mech_infantrys moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Alexandria to Bulgaria
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Eastern Persia
Place Units - UK_Pacific
            4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.17
    British : 1.67
    Americans : 1.33
    Chinese : 0.17
    Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
            Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 infantry moved from Albania to Greece
                  Italians take Greece from Russians
            3 artilleries and 4 infantry moved from Albania to Yugoslavia
            1 artillery and 1 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Slovakia Hungary to Romania
Combat - Italians
            Battle in Alexandria
            Battle in Trans-Jordan
            Battle in Yugoslavia
                Italians attack with 3 artilleries and 4 infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 3 artilleries and 4 infantry in Yugoslavia, round 2 :  2/7 hits
                    Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 :  1/3 hits
                    1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Yugoslavia
                    Italians roll dice for 3 artilleries and 3 infantry in Yugoslavia, round 3 :  2/6 hits
                    Russians roll dice for 1 artillery in Yugoslavia, round 3 :  0/1 hits
                    1 artillery owned by the Russians lost in Yugoslavia
                Italians win, taking Alexandria from British, taking Trans-Jordan from British, taking Yugoslavia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Romania
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Romania to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to United Kingdom
            3 fighters moved from Gibraltar to United Kingdom
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 aaGun moved from Albania to Yugoslavia
            2 infantry moved from Northern Italy to Greater Southern Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
Place Units - Italians
            1 transport placed in 95 Sea Zone
            2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            3 fighters moved from Yunnan to India
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 infantry moved from Poland to Eastern Poland
            2 bombers moved from Western Germany to Eastern Poland
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            6 armour and 2 infantry moved from Northern Italy to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Syria
            5 armour, 2 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
            5 armour and 2 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Eastern Poland
            1 submarine moved from 83 Sea Zone to 85 Sea Zone
Combat - Germans
            Battle in Norway
            Battle in Syria
            Battle in Eastern Poland
                Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/8 hits
                    Russians roll dice for 4 infantry in Eastern Poland, round 2 :  2/4 hits
                    2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Norway from Russians, taking Syria from French, taking Eastern Poland from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Egypt
                Germans attack with 6 armour, 1 fighter, 3 infantry and 2 tactical_bombers
                French defend with 1 infantry; British defend with 1 aaGun, 1 artillery, 1 harbour and 5 infantry
                    AA fire in Egypt :  2/3 hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Egypt
                    Germans roll dice for 6 armour, 3 infantry and 1 tactical_bomber in Egypt, round 2 :  5/10 hits
                    British roll dice for 1 aaGun, 1 artillery and 6 infantry in Egypt, round 2 :  2/7 hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt
                    Germans roll dice for 6 armour, 1 infantry and 1 tactical_bomber in Egypt, round 3 :  6/8 hits
                    British roll dice for 1 artillery and 2 infantry in Egypt, round 3 :  1/3 hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
                Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery and 5 infantry
Non Combat Move - Germans
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Eastern Poland to Western Germany
            2 bombers moved from Eastern Poland to Western Germany
            1 aaGun, 2 artilleries and 3 infantry moved from Poland to Slovakia Hungary
            2 artilleries and 4 infantry moved from Germany to Poland
            2 fighters moved from Gibraltar to United Kingdom
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Germans
            3 infantry placed in United Kingdom
            4 infantry placed in Western Germany
            2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery moved from Belarus to Eastern Poland
            2 tactical_bombers moved from Russia to Eastern Poland
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            1 armour moved from Albania to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            1 armour and 5 mech_infantrys moved from Bulgaria to Yugoslavia
            3 armour and 10 mech_infantrys moved from Western Ukraine to Romania
            2 armour and 1 mech_infantry moved from Ukraine to Romania
            3 armour and 3 mech_infantrys moved from Karelia to Norway
            1 armour moved from Finland to Norway
            1 mech_infantry moved from Novgorod to Eastern Poland
            10 artilleries and 10 infantry moved from Bessarabia to Romania
            2 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Romania
            3 infantry moved from Central Mongolia to Chahar
            5 armour moved from Bulgaria to Romania
            5 mech_infantrys moved from Bulgaria to Romania
            2 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Yugoslavia
                Russians attack with 4 armour, 1 infantry and 6 mech_infantrys
                Italians defend with 1 aaGun, 3 artilleries and 3 infantry
                    Russians roll dice for 4 armour, 1 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 4/11 hits, 3.17 expected hits
                    Italians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Yugoslavia, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Italians and 3 infantry owned by the Italians lost in Yugoslavia
                    Russians roll dice for 4 armour and 6 mech_infantrys in Yugoslavia, round 3 : 2/10 hits, 3.00 expected hits
                    Italians roll dice for 3 artilleries in Yugoslavia, round 3 : 3/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Russians and 2 artilleries owned by the Italians lost in Yugoslavia
                    Russians roll dice for 4 armour and 3 mech_infantrys in Yugoslavia, round 4 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Italians lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 4 mech_infantrys
                Casualties for Italians: 1 aaGun, 3 artilleries and 3 infantry
            Battle in Romania
                Russians attack with 10 armour, 10 artilleries, 11 infantry and 16 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 10 armour, 10 artilleries, 11 infantry and 16 mech_infantrys in Romania, round 2 : 14/47 hits, 14.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 10 armour, 10 artilleries, 11 infantry and 16 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Norway
                Russians attack with 4 armour and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour and 3 mech_infantrys in Norway, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Chahar
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Szechwan
            2 aaGuns moved from Bulgaria to Romania
            2 tactical_bombers moved from Eastern Poland to Novgorod
            2 fighters and 1 tactical_bomber moved from Novgorod to 123 Sea Zone
            3 armour and 2 mech_infantrys moved from Belarus to Romania
            1 aaGun moved from Belarus to Novgorod
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            7 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.67
    Italians : 1.67
    Russians : 0.83
    Japanese : 0.67
Territory Summary for Russians :
Szechwan : 1 fighter and 1 tactical_bomber
    Chahar : 2 infantry
    Yenisey : 3 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Romania : 1 flag, 2 aaGuns, 13 armour, 10 artilleries, 11 infantry and 18 mech_infantrys
    Norway : 1 flag, 4 armour and 3 mech_infantrys
    Albania : 1 flag
    Eastern Poland : 1 artillery, 1 infantry and 1 mech_infantry
    Russia : 1 airfield, 1 factory_major and 7 mech_infantrys
    Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
    Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
    Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
    124 Sea Zone : 1 submarine
    113 Sea Zone : 1 cruiser
    123 Sea Zone : 2 fighters and 1 tactical_bomber
    Bulgaria : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
    115 Sea Zone : 1 submarine
    Yugoslavia : 1 flag, 4 armour and 2 mech_infantrys
    Finland : 1 flag
Production/PUs Summary :
Germans : 43 / 60
    Russians : 44 / 66
    Japanese : 54 / 68
    Americans : 54 / 74
    Chinese : 10 / 12
    British : 20 / 0
    UK_Pacific : 10 / 15
    Italians : 16 / 34
    ANZAC : 11 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            3 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hopei to Kweichow
            1 armour moved from Shantung to Chahar
            1 armour moved from Anhwe to Chahar
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            2 infantry moved from Kwangsi to Hunan
            1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 destroyer moved from 40 Sea Zone to 74 Sea Zone
            5 artilleries and 6 infantry moved from Kwangsi to Yunnan
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 artilleries and 1 marine moved from Java to 42 Sea Zone
            2 artilleries, 1 marine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 marine moved from 37 Sea Zone to Malaya
            2 bombers moved from Kwangsi to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 tactical_bomber moved from Anhwe to Hunan
            1 artillery moved from 37 Sea Zone to Malaya
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Sakha to Buryatia
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  2/5 hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                    1 artillery owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Chahar
                Japanese attack with 2 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Chahar, round 2 :  1/3 hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                    Japanese roll dice for 2 armour in Chahar, round 3 :  1/2 hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/3 hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 :  2/2 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 :  3/13 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 bombers and 1 marine
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 bombers and 1 marine in Malaya, round 2 :  3/5 hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is -1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            3 aaGuns moved from Kwangsi to Yunnan
            1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            5 transports moved from 36 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            2 fighters moved from 16 Sea Zone to Japan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            2 infantry placed in Manchuria
            2 armour and 1 mech_infantry placed in Kwangtung
            3 mech_infantrys placed in Shantung
            1 infantry placed in Manchuria
            3 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 bombers moved from Iceland to 112 Sea Zone
            3 fighters moved from Iceland to 112 Sea Zone
            1 fighter moved from 123 Sea Zone to 112 Sea Zone
            2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
            3 carriers, 2 fighters and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 marine moved from Iceland to 123 Sea Zone
            1 cruiser and 1 marine moved from 123 Sea Zone to 109 Sea Zone
            1 marine moved from 109 Sea Zone to Eire
Combat - Americans
Combat Hit Differential Summary :
will need scramble orders for UK and W Germany
none
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 bombers moved from Iceland to 112 Sea Zone
            3 fighters moved from Iceland to 112 Sea Zone
            1 fighter moved from 123 Sea Zone to 112 Sea Zone
            2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
            3 carriers, 2 fighters and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 marine moved from Iceland to 123 Sea Zone
            1 cruiser and 1 marine moved from 123 Sea Zone to 109 Sea Zone
            1 marine moved from 109 Sea Zone to Eire
Combat - Americans
            Battle in Eire
            Battle in Scotland
            Battle in 112 Sea Zone
                Americans attack with 2 bombers and 4 fighters
                Germans defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers and 4 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                Americans win, taking Eire from Germans, taking Scotland from Germans with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - Americans
            2 bombers and 4 fighters moved from 112 Sea Zone to Norway
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 submarines moved from 123 Sea Zone to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 aaGun moved from Eastern United States to Central United States
            1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Western United States to 106 Sea Zone
            1 destroyer moved from 90 Sea Zone to 106 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 fighter and 1 marine placed in Western United States
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.33
    Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            2 artilleries moved from Szechwan to Sikang
            1 fighter moved from Kweichow to Burma
Place Units - Chinese
            4 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17
    Japanese : -0.33
Will get to the UK turn in a little while. Might revisit that China NCM and forgot to move the US mech in Sudan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 bombers moved from Iceland to 112 Sea Zone
            3 fighters moved from Iceland to 112 Sea Zone
            1 fighter moved from 123 Sea Zone to 112 Sea Zone
            2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
            3 carriers, 2 fighters and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 marine moved from Iceland to 123 Sea Zone
            1 cruiser and 1 marine moved from 123 Sea Zone to 109 Sea Zone
            1 marine moved from 109 Sea Zone to Eire
Combat - Americans
            Battle in Eire
            Battle in Scotland
            Battle in 112 Sea Zone
                Americans attack with 2 bombers and 4 fighters
                Germans defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers and 4 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                Americans win, taking Eire from Germans, taking Scotland from Germans with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - Americans
            2 bombers and 4 fighters moved from 112 Sea Zone to Norway
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 submarines moved from 123 Sea Zone to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 aaGun moved from Eastern United States to Central United States
            1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Western United States to 106 Sea Zone
            1 destroyer moved from 90 Sea Zone to 106 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 fighter and 1 marine placed in Western United States
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            2 artilleries moved from Szechwan to Sikang
            1 fighter moved from Kweichow to Burma
Place Units - Chinese
            4 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Burma: 1 fighter
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
            5 mech_infantrys moved from India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Persia
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from British Somaliland to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            2 aaGuns moved from Szechwan to Sikang
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 bomber moved from Eastern Persia to India
Place Units - UK_Pacific
            5 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.33
    Americans : -1.33
    Chinese : 0.17
    Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kweichow : 2 infantry
    Szechwan : 1 infantry
    Sikang : 2 aaGuns, 2 artilleries, 1 fighter and 3 infantry
    India : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 marine
    Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
    10 Sea Zone : 1 destroyer and 1 transport
    54 Sea Zone : 1 battleship
    62 Sea Zone : 1 cruiser
    Central United States : 1 aaGun, 3 artilleries, 1 factory_major and 3 infantry
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    New Brunswick Nova Scotia : 1 aaGun, 1 artillery, 1 harbour and 5 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    French Guiana : 1 flag
    French West Africa : 1 flag
    Norway : 2 bombers and 4 fighters
    Italian Somaliland : 1 flag
    80 Sea Zone : 1 transport
    106 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 3 transports
    Eire : 1 flag, 1 marine
    109 Sea Zone : 1 flag, 1 artillery, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 4 transports
    Eastern Persia : 1 flag, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
    101 Sea Zone : 3 transports
    Brazil : 1 flag
    Persia : 1 flag
    Suriname : 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 41 / 60
    Russians : 42 / 66
    Japanese : 63 / 72
    Americans : 56 / 76
    Chinese : 7 / 7
    British : 20 / 0
    UK_Pacific : 6 / 9
    Italians : 16 / 34
    ANZAC : 11 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
meant to move the British Battleship to New South Wales. Will edit on the Australia turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 bombers moved from Iceland to 112 Sea Zone
            3 fighters moved from Iceland to 112 Sea Zone
            1 fighter moved from 123 Sea Zone to 112 Sea Zone
            2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
            3 carriers, 2 fighters and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 marine moved from Iceland to 123 Sea Zone
            1 cruiser and 1 marine moved from 123 Sea Zone to 109 Sea Zone
            1 marine moved from 109 Sea Zone to Eire
Combat - Americans
            Battle in Eire
            Battle in Scotland
            Battle in 112 Sea Zone
                Americans attack with 2 bombers and 4 fighters
                Germans defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers and 4 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                Americans win, taking Eire from Germans, taking Scotland from Germans with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - Americans
            2 bombers and 4 fighters moved from 112 Sea Zone to Norway
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 submarines moved from 123 Sea Zone to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 aaGun moved from Eastern United States to Central United States
            1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Western United States to 106 Sea Zone
            1 destroyer moved from 90 Sea Zone to 106 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 fighter and 1 marine placed in Western United States
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            2 artilleries moved from Szechwan to Sikang
            1 fighter moved from Kweichow to Burma
Place Units - Chinese
            4 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Burma: 1 fighter
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
            5 mech_infantrys moved from India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Persia
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from British Somaliland to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            2 aaGuns moved from Szechwan to Sikang
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 bomber moved from Eastern Persia to India
Place Units - UK_Pacific
            5 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Romania: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by British from India: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Eastern Persia: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 62 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
    Americans : -1.33
    Chinese : 0.17
    Japanese : -0.33
reposted with NCM edits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Greece to Albania
                  Italians take Albania from Russians
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Yugoslavia
                Italians attack with 1 armour, 2 artilleries and 7 infantry
                Russians defend with 4 armour and 2 mech_infantrys
                    Italians roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 :  3/10 hits
                    Russians roll dice for 4 armour and 2 mech_infantrys in Yugoslavia, round 2 :  0/6 hits
                    2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Yugoslavia
                    Italians roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 :  5/10 hits
                    Russians roll dice for 3 armour in Yugoslavia, round 3 :  0/3 hits
                    3 armour owned by the Russians lost in Yugoslavia
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Yugoslavia from Russians with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 32
                Casualties for Russians: 4 armour and 2 mech_infantrys
Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Western Germany to United Kingdom
Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Southern France
            6 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from South Australia to 55 Sea Zone
            1 bomber and 2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from 55 Sea Zone to 62 Sea Zone
            1 fighter moved from New South Wales to 62 Sea Zone
            3 armour moved from South Australia to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
            1 aaGun moved from South Australia to Queensland
            1 bomber and 2 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
    Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from South Australia to 55 Sea Zone
            1 bomber and 2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from 55 Sea Zone to 62 Sea Zone
            1 fighter moved from New South Wales to 62 Sea Zone
            3 armour moved from South Australia to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
            1 aaGun moved from South Australia to Queensland
            1 bomber and 2 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
    Japanese : -0.33
Territory Summary for ANZAC and French :
India : 3 fighters
    Queensland : 1 aaGun, 1 airfield, 3 armour, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 1 aaGun, 1 artillery and 7 infantry
    Dutch New Guinea : 1 flag
    55 Sea Zone : 1 submarine
    62 Sea Zone : 1 carrier, 2 fighters and 1 transport
    Anglo Egyptian Sudan : 1 infantry
    Ethiopia : 1 flag
Production/PUs Summary :
Germans : 41 / 60
    Russians : 39 / 66
    Japanese : 63 / 72
    Americans : 56 / 76
    Chinese : 7 / 7
    British : 20 / 0
    UK_Pacific : 6 / 9
    Italians : 21 / 38
    ANZAC : 11 / 18
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0