@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Russians
1 fighter moved from Southern Italy to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Slovakia Hungary
1 aaGun, 2 artilleries and 3 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from Northern Italy to Greater Southern Germany
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Libya to Tunisia
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Yunnan
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Yunnan
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 8 infantry moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 bomber moved from Gibraltar to 90 Sea Zone
1 bomber moved from Gibraltar to 88 Sea Zone
1 armour moved from Scotland to United Kingdom
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 8 infantry in Poland, round 2 : 3/10 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 88 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 88 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 90 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
7 armour moved from Morocco to 91 Sea Zone
7 armour and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 armour moved from 95 Sea Zone to Northern Italy
1 fighter and 5 tactical_bombers moved from Algeria to Southern Italy
1 bomber moved from 90 Sea Zone to Western Germany
1 bomber moved from 88 Sea Zone to Western Germany
3 infantry moved from Western Germany to Holland Belgium
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 90 Sea Zone to 110 Sea Zone
2 fighters moved from 88 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
2 submarines placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Before you move, I may want to do a NCM if that is ok, not sure if will affect Russia though
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 8 infantry moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 bomber moved from Gibraltar to 90 Sea Zone
1 bomber moved from Gibraltar to 88 Sea Zone
1 armour moved from Scotland to United Kingdom
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 8 infantry in Poland, round 2 : 3/10 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 88 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 88 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 90 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
7 armour moved from Morocco to 91 Sea Zone
7 armour and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 armour moved from 95 Sea Zone to Northern Italy
1 fighter and 5 tactical_bombers moved from Algeria to Southern Italy
1 bomber moved from 90 Sea Zone to Western Germany
1 bomber moved from 88 Sea Zone to Western Germany
3 infantry moved from Western Germany to Holland Belgium
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 90 Sea Zone to 110 Sea Zone
2 fighters moved from 88 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
2 submarines placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 3 infantry
EDIT: Adding units owned by Germans to Northern Italy: 3 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Its fine. I was looking but hadn’t decided on my move yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Greece to Bulgaria
8 armour and 10 mech_infantrys moved from Romania to Bulgaria
3 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 artillery and 2 infantry moved from Romania to Yugoslavia
6 infantry moved from Shensi to Kweichow
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Romania to Bulgaria
Combat - Russians
Battle in Kweichow
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 10 armour, 1 infantry and 12 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 10 armour, 1 infantry and 12 mech_infantrys in Bulgaria, round 2 : 6/23 hits, 7.17 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 10 armour, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/7 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
3 armour moved from Novgorod to Belarus
3 armour moved from Finland to Karelia
2 armour moved from Ukraine to Western Ukraine
2 aaGuns moved from Romania to Bulgaria
1 aaGun moved from Romania to Bulgaria
2 mech_infantrys moved from Russia to Smolensk
2 mech_infantrys moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
10 artilleries and 13 infantry moved from Romania to Bessarabia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter and 3 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : -1.67
Russians : 1.83
Japanese : -0.67
Territory Summary for Russians :
Kweichow : 6 infantry
Yenisey : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 infantry
Norway : 1 flag
Belarus : 1 aaGun, 3 armour, 1 artillery and 2 mech_infantrys
Karelia : 3 armour and 3 mech_infantrys
Eastern Poland : 4 infantry
Bessarabia : 10 artilleries and 13 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter and 3 tactical_bombers
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 3 armour and 10 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Bulgaria : 1 flag, 3 aaGuns, 10 armour, 1 infantry and 12 mech_infantrys
Greece : 1 flag
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 artillery and 2 infantry
Finland : 1 flag, 1 armour
Production/PUs Summary :
Germans : 39 / 53
Russians : 49 / 66
Japanese : 54 / 64
Americans : 54 / 74
Chinese : 8 / 11
British : 23 / 0
UK_Pacific : 9 / 14
Italians : 14 / 24
ANZAC : 11 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 2 tactical_bombers moved from Manchuria to Kweichow
2 bombers moved from Manchuria to Kweichow
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in French Indo China
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Kweichow, round 2 : 9/12 hits
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits
6 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Japan to Kwangsi
1 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Shantung to Hopei
1 armour and 1 mech_infantry moved from Shantung to Anhwe
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
3 artilleries moved from Amur to Buryatia
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
2 bombers moved from Kweichow to Kwangsi
Place Units - Japanese
1 airfield placed in Kwangsi
1 factory_minor placed in Kwangtung
3 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 4.
Japanese undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in Manchuria
2 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
I’m travelling over the next 10 days. I expect I will still be able to do my turns fairly regularly but in case you don’t hear from me, I’ll be back at it in 10 days.
no! :cry: :cry: :cry: :cry: :cry: :cry: :cry:
:mrgreen:
I’m pretty sure I should be able to play (albeit at a slower pace over the next week). This next turn might take me a couple of days both because of my time and because there is a lot to think about here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 102 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 fighters moved from 123 Sea Zone to Iceland
2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 marine moved from 123 Sea Zone to Iceland
2 carriers moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 101 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to 123 Sea Zone
1 bomber moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to Iceland
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from British Guiana to Suriname
1 infantry and 1 mech_infantry moved from French Guiana to Suriname
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 destroyer moved from 107 Sea Zone to 106 Sea Zone
Place Units - Americans
1 artillery and 5 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 1.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 102 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 fighters moved from 123 Sea Zone to Iceland
2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 marine moved from 123 Sea Zone to Iceland
2 carriers moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 101 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to 123 Sea Zone
1 bomber moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to Iceland
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from British Guiana to Suriname
1 infantry and 1 mech_infantry moved from French Guiana to Suriname
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 destroyer moved from 107 Sea Zone to 106 Sea Zone
Place Units - Americans
1 artillery and 5 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 2 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
British take British Somaliland from Italians
Combat - British
Battle in Kweichow
British attack with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 4 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/9 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 infantry and 3 mech_infantrys
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kweichow to India
2 aaGuns moved from Yunnan to Szechwan
5 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Alexandria to Bulgaria
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Eastern Persia
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 1.67
Americans : 1.33
Chinese : 0.17
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Albania to Greece
Italians take Greece from Russians
3 artilleries and 4 infantry moved from Albania to Yugoslavia
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
Combat - Italians
Battle in Alexandria
Battle in Trans-Jordan
Battle in Yugoslavia
Italians attack with 3 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 3 artilleries and 4 infantry in Yugoslavia, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits
1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Yugoslavia
Italians roll dice for 3 artilleries and 3 infantry in Yugoslavia, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Yugoslavia
Italians win, taking Alexandria from British, taking Trans-Jordan from British, taking Yugoslavia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to United Kingdom
3 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
Place Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Yunnan to India
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 infantry moved from Poland to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
6 armour and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
5 armour, 2 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
5 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 submarine moved from 83 Sea Zone to 85 Sea Zone
Combat - Germans
Battle in Norway
Battle in Syria
Battle in Eastern Poland
Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/8 hits
Russians roll dice for 4 infantry in Eastern Poland, round 2 : 2/4 hits
2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Norway from Russians, taking Syria from French, taking Eastern Poland from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Egypt
Germans attack with 6 armour, 1 fighter, 3 infantry and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 aaGun, 1 artillery, 1 harbour and 5 infantry
AA fire in Egypt : 2/3 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Egypt
Germans roll dice for 6 armour, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 5/10 hits
British roll dice for 1 aaGun, 1 artillery and 6 infantry in Egypt, round 2 : 2/7 hits
1 aaGun owned by the British, 1 infantry owned by the French, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt
Germans roll dice for 6 armour, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 6/8 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery and 5 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Western Germany
2 bombers moved from Eastern Poland to Western Germany
1 aaGun, 2 artilleries and 3 infantry moved from Poland to Slovakia Hungary
2 artilleries and 4 infantry moved from Germany to Poland
2 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Germans
3 infantry placed in United Kingdom
4 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Belarus to Eastern Poland
2 tactical_bombers moved from Russia to Eastern Poland
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 armour moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 armour and 5 mech_infantrys moved from Bulgaria to Yugoslavia
3 armour and 10 mech_infantrys moved from Western Ukraine to Romania
2 armour and 1 mech_infantry moved from Ukraine to Romania
3 armour and 3 mech_infantrys moved from Karelia to Norway
1 armour moved from Finland to Norway
1 mech_infantry moved from Novgorod to Eastern Poland
10 artilleries and 10 infantry moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Romania
3 infantry moved from Central Mongolia to Chahar
5 armour moved from Bulgaria to Romania
5 mech_infantrys moved from Bulgaria to Romania
2 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Russians attack with 4 armour, 1 infantry and 6 mech_infantrys
Italians defend with 1 aaGun, 3 artilleries and 3 infantry
Russians roll dice for 4 armour, 1 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 4/11 hits, 3.17 expected hits
Italians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Yugoslavia, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians and 3 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 4 armour and 6 mech_infantrys in Yugoslavia, round 3 : 2/10 hits, 3.00 expected hits
Italians roll dice for 3 artilleries in Yugoslavia, round 3 : 3/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Russians and 2 artilleries owned by the Italians lost in Yugoslavia
Russians roll dice for 4 armour and 3 mech_infantrys in Yugoslavia, round 4 : 2/7 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 4 mech_infantrys
Casualties for Italians: 1 aaGun, 3 artilleries and 3 infantry
Battle in Romania
Russians attack with 10 armour, 10 artilleries, 11 infantry and 16 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 10 armour, 10 artilleries, 11 infantry and 16 mech_infantrys in Romania, round 2 : 14/47 hits, 14.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 10 armour, 10 artilleries, 11 infantry and 16 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Norway
Russians attack with 4 armour and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour and 3 mech_infantrys in Norway, round 2 : 2/7 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Szechwan
2 aaGuns moved from Bulgaria to Romania
2 tactical_bombers moved from Eastern Poland to Novgorod
2 fighters and 1 tactical_bomber moved from Novgorod to 123 Sea Zone
3 armour and 2 mech_infantrys moved from Belarus to Romania
1 aaGun moved from Belarus to Novgorod
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 124 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 1.67
Russians : 0.83
Japanese : 0.67
Territory Summary for Russians :
Szechwan : 1 fighter and 1 tactical_bomber
Chahar : 2 infantry
Yenisey : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 2 aaGuns, 13 armour, 10 artilleries, 11 infantry and 18 mech_infantrys
Norway : 1 flag, 4 armour and 3 mech_infantrys
Albania : 1 flag
Eastern Poland : 1 artillery, 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 7 mech_infantrys
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
124 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
123 Sea Zone : 2 fighters and 1 tactical_bomber
Bulgaria : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 4 armour and 2 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 43 / 60
Russians : 44 / 66
Japanese : 54 / 68
Americans : 54 / 74
Chinese : 10 / 12
British : 20 / 0
UK_Pacific : 10 / 15
Italians : 16 / 34
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0