Cyanight (Allies) vs Simon33 (Axis) BM3

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 8 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier moved from 92 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in Sicily
                Battle in Greece
                Battle in Philippines
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Sicily from Italians, taking Greece from Italians, taking Philippines from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 aaGuns and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 aaGuns moved from 95 Sea Zone to Sicily
                2 infantry moved from 95 Sea Zone to Sicily
                3 fighters moved from Gibraltar to Trans-Jordan
                1 mech_infantry moved from Libya to Alexandria
                8 fighters moved from 54 Sea Zone to New South Wales
                1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 marine moved from Queensland to New South Wales
                1 infantry moved from South Australia to New South Wales

    Place Units - Americans
                3 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                4 fighters placed in Western United States
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine moved from Algeria to 92 Sea Zone
                1 battleship and 1 marine moved from 92 Sea Zone to 95 Sea Zone
                1 marine moved from 95 Sea Zone to Sardinia
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in Sardinia

    Non Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour, 4 artilleries, 2 fighters, 5 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_41868_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 3/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                1 fighter moved from Northern Italy to Southern Italy
                2 fighters moved from Persia to Caucasus
                1 mech_infantry moved from Southern Italy to Western Germany

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        British : -0.33

    triplea_41868_Ita10.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                3 mech_infantrys moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_41868_ANZ10.tsvg

  • '19 '17 '16

    A harsh loss in Borneo. I should be able to reclaim the dei objective now, and hold it for a while. Unless I do something different I suppose.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                3 mech_infantrys moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Alexandria: 1 mech_infantry
                    EDIT: Adding units owned by Americans to Algeria: 1 mech_infantry
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Changing PUs for Americans from 93 to 98
                    EDIT: Turning off Edit Mode
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Southern France to France
                      French take France from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs

    triplea_41868_Fre10.tsvg

  • '14 Customizer

    I edited USA mech that I moved from Libya to Alex. I thought the Morocco/Algeria/Tunisia only needed an allied unit not a specific USA land unit.  I edited the economy to add the objective too.  I dont think you could attack the mech on Italy’s turn anyways.

  • '14 Customizer

    @simon33:

    A harsh loss in Borneo. I should be able to reclaim the dei objective now, and hold it for a while. Unless I do something different I suppose.

    Yea, dice have not been good this game for me.  I was really surprised at the India attack and such a huge tug swing.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 1 fighter and 1 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Rostov
                1 fighter moved from Persia to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                2 armour and 2 mech_infantrys moved from Urals to Archangel
                      Germans take Nenetsia from Russians
                1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                3 artilleries moved from Karelia to Novgorod
                1 mech_infantry moved from Germany to Baltic States
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 bomber moved from Karelia to Russia
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Western Germany to Bryansk
                1 fighter moved from Western Germany to 99 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 fighter and 1 tactical_bomber moved from Western Germany to France
                1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Air Battle in Russia

    Combat Hit Differential Summary :

    triplea_41868_Ger11.tsvg

  • '19 '17 '16

    @cyanight:

    @simon33:

    A harsh loss in Borneo. I should be able to reclaim the dei objective now, and hold it for a while. Unless I do something different I suppose.

    Yea, dice have not been good this game for me.  I was really surprised at the India attack and such a huge tug swing.

    I see what you mean. That one should have been -15 but was +75. France was also +100 or so but should have been +50 or so.

    I did think about deferring the Paris attack but I thought you could retreat back to Normandy if I didn’t attack, so I hit it.

    Anyway, intercept in Moscow?

  • '14 Customizer

    No Intercept.  That attack on Novo took out my planes. You got 4 out of 5 on first round of defense.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 1 fighter and 1 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Rostov
                1 fighter moved from Persia to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                2 armour and 2 mech_infantrys moved from Urals to Archangel
                      Germans take Nenetsia from Russians
                1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                3 artilleries moved from Karelia to Novgorod
                1 mech_infantry moved from Germany to Baltic States
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 bomber moved from Karelia to Russia
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Western Germany to Bryansk
                1 fighter moved from Western Germany to 99 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 fighter and 1 tactical_bomber moved from Western Germany to France
                1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun and 8 infantry
                        AA fire in Archangel : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits
                        Germans roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/8 hits, 3.17 expected hits
                        Russians roll dice for 1 aaGun and 8 infantry in Archangel, round 2 : 3/8 hits, 2.67 expected hits
                        3 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                        Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 5/5 hits, 2.50 expected hits
                        Russians roll dice for 5 infantry in Archangel, round 3 : 3/5 hits, 1.67 expected hits
                        5 infantry owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun and 8 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Archangel: 1 armour
                    EDIT: Adding units owned by Germans to Archangel: 1 tactical_bomber
                    EDIT: Changing ownership of Archangel from Germans to Russians
                    EDIT: Turning off Edit Mode
                Battle in Novgorod
                    Germans attack with 3 artilleries
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 4 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.17 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 1/4 hits, 1.83 expected hits
                        Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Iraq
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win with no units remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 airfield, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 2 : 1/4 hits, 1.83 expected hits
                        French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in France
                    Germans destroys 17PUs while taking French capital
                    Germans win, taking France from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from France to Western Germany
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
                1 fighter moved from Kazakhstan to Caucasus
                6 armour, 1 artillery, 2 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
                6 artilleries moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
                1 mech_infantry moved from Turkmenistan to Caucasus
                1 aaGun, 3 artilleries and 1 infantry moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Iraq to Caucasus
                2 artilleries moved from Persia to Northwest Persia
                2 armour and 2 mech_infantrys moved from Persia to Caucasus
                5 armour and 5 mech_infantrys moved from Northwest Persia to Caucasus
                1 bomber moved from Bryansk to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                3 artilleries placed in Persia
                3 armour, 2 infantry and 5 mech_infantrys placed in Germany
                1 bomber, 1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
        Germans : 0.17
        British : -0.33
        French : -0.33
        Russians : 3.67
        AA fire in Archangel : : -0.33

    triplea_41868_Ger11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
                Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                2 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                7 armour, 7 artilleries and 48 infantry moved from Tambov to Rostov
                1 artillery and 2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 7 armour, 7 artilleries and 48 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 7 armour, 7 artilleries and 48 infantry in Rostov, round 2 :  16/62 hits
                        Germans roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 7 armour, 7 artilleries and 48 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                3 aaGuns moved from Tambov to Rostov
                2 infantry moved from Russia to Vologda
                1 fighter moved from Kazakhstan to Russia
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 aaGun moved from Samara to Russia

    Place Units - Russians
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_41868_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 9 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      Japanese take 39 Sea Zone from ANZAC
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 battleship moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 mech_infantry moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 fighter moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 bomber moved from Shan State to Sumatra
                1 bomber moved from Shan State to 43 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Java
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
                    ANZAC defend with 1 harbour and 1 marine
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Malaya, round 2 : 2/5 hits, 1.83 expected hits
                        ANZAC roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Malaya
                    Japanese win, taking Java from Americans, taking Malaya from ANZAC with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Szechwan to Yunnan
                1 artillery moved from Anhwe to Hunan
                2 infantry moved from Burma to Shan State
                1 fighter moved from Malaya to French Indo China
                1 bomber moved from Sumatra to Shan State
                3 infantry moved from Shantung to Anhwe
                1 aaGun, 2 artilleries and 2 infantry moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from Persia to Burma
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 bomber moved from 43 Sea Zone to Borneo
                2 armour and 3 mech_infantrys moved from Kweichow to Kansu
                1 artillery moved from Hopei to Shensi
                2 artilleries moved from Shensi to Tsinghai
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Szechwan

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : 1.17
        ANZAC : 0.17
        Japanese : -0.67

    triplea_41868_Jap11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands

    Non Combat Move - Americans
                2 infantry moved from Sicily to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 aaGuns moved from Sicily to 95 Sea Zone
                2 infantry moved from Sicily to 95 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 aaGuns and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                5 fighters moved from Gibraltar to Trans-Jordan
                1 bomber moved from Gibraltar to Trans-Jordan
                4 fighters moved from Eastern United States to Gibraltar
                1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 marine moved from New South Wales to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                3 submarines moved from 10 Sea Zone to 30 Sea Zone
                4 fighters moved from Western United States to Hawaiian Islands
                8 fighters moved from New South Wales to 33 Sea Zone

    Place Units - Americans
                1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_41868_Ame11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands

    Non Combat Move - Americans
                2 infantry moved from Sicily to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 aaGuns moved from Sicily to 95 Sea Zone
                2 infantry moved from Sicily to 95 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 aaGuns and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                5 fighters moved from Gibraltar to Trans-Jordan
                1 bomber moved from Gibraltar to Trans-Jordan
                4 fighters moved from Eastern United States to Gibraltar
                1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 marine moved from New South Wales to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                3 submarines moved from 10 Sea Zone to 30 Sea Zone
                4 fighters moved from Western United States to Hawaiian Islands
                8 fighters moved from New South Wales to 33 Sea Zone

    Place Units - Americans
                1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 armour and 4 transports; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 marine moved from Sardinia to 95 Sea Zone
                1 artillery moved from Sardinia to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 marine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Iraq to Trans-Jordan

    Place Units - British
                2 armour placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 transports placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                British collect 31 PUs; end with 32 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    triplea_41868_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Western Germany

    Non Combat Move - Italians
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 armour moved from Southern Italy to Greater Southern Germany
                1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
                2 fighters moved from Caucasus to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    triplea_41868_Ita11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 61 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                3 fighters moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 armour and 3 mech_infantrys moved from New South Wales to Queensland
                1 infantry moved from South Australia to New South Wales
                2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour
                EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41868_ANZ11.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 61 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                3 fighters moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 armour and 3 mech_infantrys moved from New South Wales to Queensland
                1 infantry moved from South Australia to New South Wales
                2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour
                EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41868_Fre11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 infantry, 2 marines and 9 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery moved from Novgorod to 127 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 111 Sea Zone
                1 destroyer moved from 125 Sea Zone to 111 Sea Zone
                1 artillery moved from 111 Sea Zone to Scotland
                1 artillery moved from Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Ukraine to Bulgaria
                2 mech_infantrys moved from Romania to Bulgaria
                1 armour moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                      Germans take Amur from Russians
                1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to Volgograd
                1 fighter moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Iraq

    Combat - Germans
                Air Battle in United Kingdom

    Combat Hit Differential Summary :

    triplea_41868_Ger12.tsvg

  • '19 '17 '16

    Intercept in London?

    Hopefully, there isn’t a miscue in that.

Suggested Topics

  • 112
  • 33
  • 32
  • 219
  • 49
  • 121
  • 392
  • 965
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.8k

Users

40.4k

Topics

1.8m

Posts