scramble to 110?
Cyanight (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
8 fighters moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Morocco to Algeria
French take Algeria from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Tunisia
4 fighters moved from Morocco to Tunisia
1 infantry moved from France to Holland Belgium
5 fighters moved from France to Holland Belgium
1 bomber moved from France to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 6/14 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 2 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 armour and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 2 armour and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 4 fighters and 4 infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 4 fighters and 4 infantry in Tunisia, round 2 : 2/8 hits
Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 4 fighters and 2 infantry in Tunisia, round 3 : 4/6 hits
Italians roll dice for 2 artilleries in Tunisia, round 3 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
4 fighters moved from Tunisia to Morocco
4 fighters moved from Gibraltar to France
5 fighters moved from Holland Belgium to France
2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
6 carriers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from South Australia to Northern TerritoryPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
8 fighters moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Morocco to Algeria
French take Algeria from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Tunisia
4 fighters moved from Morocco to Tunisia
1 infantry moved from France to Holland Belgium
5 fighters moved from France to Holland Belgium
1 bomber moved from France to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 6/14 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 2 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 armour and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 2 armour and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 4 fighters and 4 infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 4 fighters and 4 infantry in Tunisia, round 2 : 2/8 hits
Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 4 fighters and 2 infantry in Tunisia, round 3 : 4/6 hits
Italians roll dice for 2 artilleries in Tunisia, round 3 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
4 fighters moved from Tunisia to Morocco
4 fighters moved from Gibraltar to France
5 fighters moved from Holland Belgium to France
2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
6 carriers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from South Australia to Northern TerritoryPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to CreteCombat - British
Battle in Iraq
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 mech_infantrys in Iraq, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits
1 infantry owned by the British lost in Crete
British roll dice for 1 artillery in Crete, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits
British roll dice for 1 artillery in Crete, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits
British roll dice for 1 artillery in Crete, round 5 : 1/1 hits
Italians roll dice for 1 infantry in Crete, round 5 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 carrier moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 fighter moved from Iraq to Egypt
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
4 artilleries, 6 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from France to 94 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,1,4
British collect 29 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
5 artilleries and 5 infantry moved from Northern Italy to FranceCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in France
Italians attack with 5 artilleries and 5 infantry
British defend with 1 aaGun, 1 armour and 4 fighters; French defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 artillery, 9 fighters, 1 marine and 1 mech_infantry
Italians roll dice for 5 artilleries and 5 infantry in France, round 2 : 2/10 hits, 3.33 expected hits
French roll dice for 1 aaGun, 3 armour, 1 artillery, 14 fighters, 9 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 16/30 hits, 15.17 expected hits
2 infantry owned by the French, 5 artilleries owned by the Italians and 5 infantry owned by the Italians lost in France
French win with 1 aaGun, 3 armour, 1 artillery, 14 fighters, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Italians: 5 artilleries and 5 infantry
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
2 aaGuns and 4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -1.33
French : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - French
French buy 5 infantry; Remaining resources: 0 PUs;Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to FrancePlace Units - French
3 infantry placed in France
2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Northwest Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Ukraine to Belarus
1 artillery moved from Baltic States to Belarus
17 artilleries, 2 fighters, 13 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to France
5 mech_infantrys and 1 tactical_bomber moved from Germany to France
2 bombers moved from Baltic States to France
1 artillery and 1 tactical_bomber moved from Baltic States to Belarus
6 artilleries moved from Baltic States to Novgorod
1 fighter moved from Ukraine to Tambov
1 infantry moved from Rostov to Tambov
3 armour and 3 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
11 armour and 13 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in Novgorod
Germans attack with 6 artilleries
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 artilleries in Novgorod, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 17 artilleries, 2 bombers, 2 fighters, 13 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 armour and 4 fighters; French defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 12 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 artillery, 9 fighters, 1 marine and 1 mech_infantry
AA fire in France : 0/3 hits, 0.50 expected hits
Germans roll dice for 17 artilleries, 2 bombers, 2 fighters, 13 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers in France, round 2 : 16/43 hits, 15.50 expected hits
French roll dice for 1 aaGun, 3 armour, 1 artillery, 14 fighters, 12 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 14/33 hits, 16.17 expected hits
1 mech_infantry owned by the French, 1 aaGun owned by the British, 13 infantry owned by the Germans, 1 artillery owned by the Americans, 12 infantry owned by the French, 1 marine owned by the Germans and 1 mech_infantry owned by the Americans lost in France
Germans roll dice for 17 artilleries, 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/29 hits, 11.33 expected hits
French roll dice for 3 armour, 14 fighters and 1 marine in France, round 3 : 10/18 hits, 11.17 expected hits
10 artilleries owned by the Germans, 1 armour owned by the French, 1 armour owned by the Americans, 1 marine owned by the Americans, 4 fighters owned by the British and 1 armour owned by the British lost in France
Germans roll dice for 7 artilleries, 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in France, round 4 : 10/19 hits, 8.00 expected hits
French roll dice for 10 fighters in France, round 4 : 7/10 hits, 6.67 expected hits
4 artilleries owned by the Germans, 9 fighters owned by the Americans, 1 fighter owned by the French and 3 mech_infantrys owned by the Germans lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 3 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Germans: 14 artilleries, 13 infantry, 1 marine and 3 mech_infantrys
Casualties for British: 1 aaGun, 1 armour and 4 fighters
Casualties for French: 1 armour, 1 fighter, 12 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery, 9 fighters, 1 marine and 1 mech_infantry
Battle in Volgograd
Germans attack with 11 armour and 13 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 11 armour and 13 mech_infantrys in Volgograd, round 2 : 8/24 hits, 7.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 1 fighter and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Iraq
Germans roll dice for 1 fighter and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Iraq
retreated to Iraq
British win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 2 : 4/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Tambov to Caucasus
1 aaGun, 8 artilleries and 17 infantry moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Western Ukraine
7 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from France to Western Germany
1 fighter moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to PersiaPlace Units - Germans
1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Persia
1 armour, 1 artillery, 1 infantry and 7 mech_infantrys placed in Germany
3 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 0.33
British : 0.67
AA fire in France : : -0.50
French : -3.00
Russians : -0.67 -
I’m very glad France is back in Axis hands, with a fair few allied planes destroyed too.
Now to slay the Soviet Monster! Or take Egypt first.
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I accidently attacked Tunisa with 4 fighters and then took one out of France to protect the navy. Nice double attack.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Ukraine
4 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Archangel to Novgorod
1 armour moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to TambovCombat - Russians
Battle in Ukraine
Russians attack with 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belarus
Russians attack with 1 armour and 10 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 armour and 10 infantry in Belarus, round 2 : 3/11 hits
Germans roll dice for 2 artilleries in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 9 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 5 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits
Germans roll dice for 5 artilleries in Novgorod, round 2 : 4/5 hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
retreated to Novgorod
Germans win with 4 artilleries remaining. Battle score for attacker is -23
Casualties for Germans: 1 artillery
Casualties for Russians: 1 fighter, 2 infantry and 1 tactical_bomberNon Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Samara
25 infantry moved from Bryansk to Russia
2 infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Archangel to Belarus
6 armour moved from Bryansk to BelarusPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 4 carriers, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Shensi to Kansu
1 bomber moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Kweichow to Kansu
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 fighter moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 2 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
Chinese defend with 10 infantry
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys in Kansu, round 2 : 4/14 hits, 4.50 expected hits
Chinese roll dice for 10 infantry in Kansu, round 2 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys in Kansu, round 3 : 2/10 hits, 3.83 expected hits
Chinese roll dice for 6 infantry in Kansu, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber and 3 mech_infantrys in Kansu, round 4 : 4/9 hits, 3.67 expected hits
Chinese roll dice for 4 infantry in Kansu, round 4 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Chinese: 10 infantry
Casualties for Japanese: 1 artillery and 5 infantryNon Combat Move - Japanese
1 bomber moved from Kansu to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter and 5 tactical_bombers moved from Shantung to 36 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to 36 Sea Zone
1 bomber and 1 fighter moved from Philippines to French Indo China
2 destroyers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from India to West IndiaPlace Units - Japanese
3 carriers placed in 36 Sea Zone
3 infantry placed in India
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 carrier, 1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese : -0.67
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 mech_infantry moved from Algeria to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in Borneo
Battle in Crete
Battle in SumatraNon Combat Move - Americans
1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
2 fighters moved from Morocco to United Kingdom
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 bomber and 3 fighters placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 mech_infantry moved from Algeria to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in Borneo
Battle in Crete
Battle in SumatraNon Combat Move - Americans
1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
2 fighters moved from Morocco to United Kingdom
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 bomber and 3 fighters placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 artilleries, 6 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from 94 Sea Zone to IraqCombat - British
Non Combat Move - British
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 battleship moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,4,1,6
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Persia
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Northwest Persia
7 artilleries and 11 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 fighter and 1 infantry moved from Caucasus to Rostov
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Urals
Germans take Urals from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 7 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 7 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 8/21 hits, 7.00 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 3 artilleries and 1 infantry moved from Western Germany to Germany
3 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
4 artilleries moved from Novgorod to Karelia
1 bomber moved from Archangel to Karelia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
7 artilleries moved from Bessarabia to Eastern Poland
1 fighter moved from Rostov to Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Kazakhstan to Volgograd
5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Northwest PersiaPlace Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
Germans undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 submarine placed in 112 Sea Zone
7 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 0.83
British : 0.67
Americans : -0.33
Russians : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Vologda to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 1/3 hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 infantry moved from Belarus to Archangel
7 armour moved from Belarus to Tambov
1 aaGun moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
3 aaGuns, 3 artilleries and 18 infantry moved from Bryansk to Tambov
4 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Archangel to Russia
20 infantry moved from Russia to Tambov
10 infantry moved from Russia to TambovPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 armour in Borneo, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
7 carriers, 3 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Shan State
1 fighter moved from 43 Sea Zone to Shan State
1 bomber moved from Borneo to Shan State
1 bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 infantry moved from Eastern Persia to Persia
1 aaGun, 2 artilleries and 2 infantry moved from West India to Eastern Persia
2 infantry moved from India to Burma
1 battleship and 1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Chahar to Kweichow
2 armour and 2 mech_infantrys moved from Kansu to Kweichow
2 artilleries moved from Kansu to Shensi
1 artillery moved from Shensi to Szechwan
1 infantry moved from Szechwan to YunnanPlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in India
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 0.50
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier moved from 92 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Sicily
Battle in Greece
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Sicily from Italians, taking Greece from Italians, taking Philippines from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 aaGuns and 2 infantry moved from Gibraltar to 92 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns moved from 95 Sea Zone to Sicily
2 infantry moved from 95 Sea Zone to Sicily
3 fighters moved from Gibraltar to Trans-Jordan
1 mech_infantry moved from Libya to Alexandria
8 fighters moved from 54 Sea Zone to New South Wales
1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 marine moved from Queensland to New South Wales
1 infantry moved from South Australia to New South WalesPlace Units - Americans
3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
4 fighters placed in Western United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs