You should read this. Nobody buys Battleships or Cruisers in OOB, except in extremely extremely extremely rare situations.
Cyanight (Allies) vs Simon33 (Axis) BM3
-
Please use latest file. I forgot to transport my inf and mech to Normandy.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 armour moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
3 aaGuns, 1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Rostov to UkrainePlace Units - Italians
4 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.17
British : 0.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 mech_infantrys moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 mech_infantrys moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
French collect 13 PUs (3 lost to blockades); end with 13 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 bombers and 1 fighter moved from Bryansk to Russia
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat Hit Differential Summary :
-
Intercept in Moscow?
-
No Intercept
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 bombers and 1 fighter moved from Bryansk to Russia
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
retreated to Southern France
French win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
2 artilleries and 6 infantry moved from Western Ukraine to Ukraine
2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers and 1 fighter moved from Russia to Novgorod
1 fighter moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
11 armour and 16 mech_infantrys moved from Bryansk to Volgograd
2 aaGuns, 5 artilleries and 18 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Novgorod to Baltic StatesPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
5 artilleries and 3 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Germans undo move 3.
3 infantry placed in Germany
5 artilleries placed in Western Germany
Germans undo move 4.
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -1.67
British : 0.33
French : 0.33
Russians : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Russia to Western Ukraine
Russians take Bryansk from Italians
Russians take Western Ukraine from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Tambov
1 aaGun and 4 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to BryanskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to India
2 bombers, 5 fighters and 6 tactical_bombers moved from French Indo China to India
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 2 armour, 8 artilleries, 2 bombers, 5 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 3 armour, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry; ANZAC defend with 3 fighters; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 armour, 8 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 2 : 15/34 hits, 14.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 2 bombers, 8 fighters, 17 infantry and 1 mech_infantry in India, round 2 : 11/31 hits, 13.17 expected hits
8 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British, 1 bomber owned by the Americans and 10 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 3 : 11/23 hits, 11.33 expected hits
UK_Pacific roll dice for 3 armour, 8 fighters, 7 infantry and 1 mech_infantry in India, round 3 : 6/19 hits, 9.50 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 7 infantry owned by the British and 3 armour owned by the British lost in India
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 6 tactical_bombers in India, round 4 : 6/17 hits, 9.33 expected hits
UK_Pacific roll dice for 8 fighters in India, round 4 : 6/8 hits, 5.33 expected hits
2 tactical_bombers owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 fighters owned by the ANZAC, 1 armour owned by the Japanese and 3 fighters owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers in India, round 5 : 5/11 hits, 6.50 expected hits
UK_Pacific roll dice for 2 fighters in India, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 74
Casualties for British: 3 aaGuns, 3 armour, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 armour, 8 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Shantung to Philippines
4 tactical_bombers moved from India to Burma
3 fighters moved from India to Burma
1 artillery and 3 infantry moved from Yunnan to Burma
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 bombers moved from India to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
2 battleships, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to HunanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
French : -0.33
ANZAC : -0.17
UK_Pacific : -5.33
AA fire in India : : -0.50
Japanese : -5.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to India
2 bombers, 5 fighters and 6 tactical_bombers moved from French Indo China to India
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 2 armour, 8 artilleries, 2 bombers, 5 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 3 armour, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry; ANZAC defend with 3 fighters; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 armour, 8 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 2 : 15/34 hits, 14.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 2 bombers, 8 fighters, 17 infantry and 1 mech_infantry in India, round 2 : 11/31 hits, 13.17 expected hits
8 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British, 1 bomber owned by the Americans and 10 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 3 : 11/23 hits, 11.33 expected hits
UK_Pacific roll dice for 3 armour, 8 fighters, 7 infantry and 1 mech_infantry in India, round 3 : 6/19 hits, 9.50 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 7 infantry owned by the British and 3 armour owned by the British lost in India
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 6 tactical_bombers in India, round 4 : 6/17 hits, 9.33 expected hits
UK_Pacific roll dice for 8 fighters in India, round 4 : 6/8 hits, 5.33 expected hits
2 tactical_bombers owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 fighters owned by the ANZAC, 1 armour owned by the Japanese and 3 fighters owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers in India, round 5 : 5/11 hits, 6.50 expected hits
UK_Pacific roll dice for 2 fighters in India, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 74
Casualties for British: 3 aaGuns, 3 armour, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 armour, 8 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Shantung to Philippines
4 tactical_bombers moved from India to Burma
3 fighters moved from India to Burma
1 artillery and 3 infantry moved from Yunnan to Burma
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 bombers moved from India to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
2 battleships, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to HunanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Burma: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French : -0.33
ANZAC : -0.17
UK_Pacific : -5.33
AA fire in India : : -0.50
Japanese : -5.83 -
Interesting move to sacrifice 3TTs for the 2NOs. I guess they’re both worth 5IPCs/turn.
A couple of small edits.
-
If I didn’t take those Islands I would not be able to keep the navy at Caroline.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 45 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Southern France to France
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to 92 Sea Zone
3 fighters moved from United Kingdom to France
1 bomber moved from 125 Sea Zone to France
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
7 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 45 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Southern France to France
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to 92 Sea Zone
3 fighters moved from United Kingdom to France
1 bomber moved from 125 Sea Zone to France
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
7 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from France to Holland Belgium
5 fighters moved from France to Holland Belgium
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from West India to India
1 infantry moved from West India to India
2 cruisers moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 2 cruisers and 1 destroyer
Japanese defend with 1 cruiser, 1 destroyer and 2 transports
British roll dice for 2 cruisers and 1 destroyer in 39 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
British roll dice for 1 cruiser in 39 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Japanese lost in 39 Sea Zone
2 transports owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 14
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in India, round 3 : 0/3 hits
Japanese roll dice for 1 armour in India, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in India, round 4 : 0/3 hits
Japanese roll dice for 1 armour in India, round 4 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery and 1 infantry in India, round 5 : 1/2 hits
Japanese roll dice for 1 armour in India, round 5 : 0/1 hits
1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
5 fighters moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from 92 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 marine moved from West India to 79 Sea Zone
1 artillery, 1 marine and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 marine moved from 80 Sea Zone to Persia
1 battleship and 1 carrier moved from 79 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Persia to EgyptPlace Units - British
3 artilleries placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
6 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter and 1 infantry moved from Ukraine to RostovCombat - Italians
Battle in Algeria
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hitsCombat Hit Differential Summary :
Italians : -0.67
Russians : -0.67 -
OOL SZ92?
3 hits rd1
-
Lose 2 DD and a sub
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter and 1 infantry moved from Ukraine to RostovCombat - Italians
Battle in Algeria
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 92 Sea Zone, round 3 : 3/4 hits, 2.17 expected hitsCombat Hit Differential Summary :
Italians : 0.17
Americans : -0.00
Russians : -0.67