I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
Cyanight (Allies) vs Simon33 (Axis) BM3
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry, 2 marines and 9 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 artillery moved from 111 Sea Zone to Scotland
1 artillery moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Ukraine to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Iraq
1 fighter and 2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Iraq -
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No Intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry, 2 marines and 9 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 artillery moved from 111 Sea Zone to Scotland
1 artillery moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Ukraine to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Iraq
1 fighter and 2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to IraqCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 6, airfield = 3
Battle in Scotland
Battle in Volgograd
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Scotland from British, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
retreated to Iraq
British win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Volgograd to Persia
13 armour and 15 mech_infantrys moved from Caucasus to Persia
1 aaGun, 9 artilleries and 11 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Kazakhstan to Persia
2 artilleries moved from Novgorod to Baltic States
1 artillery and 1 mech_infantry moved from Baltic States to Eastern Poland
6 artilleries moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 bombers moved from Bulgaria to Western Germany
7 mech_infantrys moved from Eastern Poland to Romania
1 aaGun, 3 artilleries and 1 infantry moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 mech_infantry moved from Germany to Holland Belgium
3 mech_infantrys moved from Germany to Romania
1 bomber, 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
2 aaGuns, 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Germany to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
9 transports placed in 113 Sea Zone
5 infantry and 2 marines placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 1.50
British : 1.00
Americans : -0.33
Russians : 1.00
AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Germans
2 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Rostov to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery moved from Rostov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Germans to Russians
EDIT: Turning off Edit Mode
3 aaGuns, 7 armour, 6 artilleries and 45 infantry moved from Rostov to Bryansk
3 artilleries moved from Russia to Bryansk
7 armour moved from Bryansk to Smolensk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
2 infantry moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Volgograd to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 9 infantry
EDIT: Adding units owned by Russians to Bryansk: 9 infantry
EDIT: Turning off Edit Mode
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 8 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 unit repaired.
1 infantry moved from Persia to Iraq
1 bomber moved from Shan State to Iraq
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 artillery moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
1 bomber moved from Borneo to Celebes
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Tsinghai to Novosibirsk
2 armour and 4 mech_infantrys moved from Kansu to NovosibirskCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Philippines, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Japanese attack with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 bomber
Americans defend with 1 artillery; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 fighter in Celebes, round 2 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 artillery
1 bomber owned by the Japanese retreated
Battle in Iraq
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Iraq
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Iraq to Persia
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Celebes to Borneo
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Sikang
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery moved from Malaya to Shan State
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
3 infantry moved from India to Burma
1 artillery moved from Hunan to YunnanPlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 infantry placed in Shantung
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
British : 0.67
Americans : -0.67
Russians : -0.33
Japanese : 3.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in JavaNon Combat Move - Americans
1 bomber moved from Trans-Jordan to Southern France
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Southern France
2 aaGuns and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
6 fighters moved from Trans-Jordan to Volgograd
4 fighters moved from Gibraltar to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 marine moved from Queensland to Northern Territory
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 17 fighters and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
4 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in JavaNon Combat Move - Americans
1 bomber moved from Trans-Jordan to Southern France
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Southern France
2 aaGuns and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
6 fighters moved from Trans-Jordan to Volgograd
4 fighters moved from Gibraltar to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 marine moved from Queensland to Northern Territory
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 17 fighters and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
4 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British repair damage of 2x airfield, 6x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 artillery moved from Trans-Jordan to IraqCombat - British
Non Combat Move - British
2 fighters moved from 98 Sea Zone to Southern France
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 armour moved from Trans-Jordan to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
5 infantry moved from Trans-Jordan to 98 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 98 Sea Zone to 92 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
7 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in JavaNon Combat Move - Americans
1 bomber moved from Trans-Jordan to Southern France
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Southern France
2 aaGuns and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
6 fighters moved from Trans-Jordan to Volgograd
4 fighters moved from Gibraltar to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 marine moved from Queensland to Northern Territory
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 17 fighters and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
4 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British repair damage of 1x airfield, 5x factory_major; Remaining resources: 29 PUs;
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 artillery moved from Trans-Jordan to IraqCombat - British
Battle in Scotland
British attack with 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 2 fighters and 1 infantry in Scotland, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 marine moved from Trans-Jordan to 98 Sea Zone
2 armour moved from Trans-Jordan to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
5 infantry moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Southern France
2 armour, 3 artilleries, 1 battleship, 1 carrier, 5 infantry, 1 marine and 5 transports moved from 98 Sea Zone to 92 Sea Zone
3 artilleries moved from 92 Sea Zone to Gibraltar
1 marine moved from 92 Sea Zone to Gibraltar
2 armour moved from 92 Sea Zone to Gibraltar
5 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Trans-Jordan to 92 Sea Zone
8 mech_infantrys moved from Trans-Jordan to Egypt
3 artilleries moved from Trans-Jordan to Egypt
2 armour moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
1 destroyer placed in 110 Sea Zone
7 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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Please use latest file. I redid UK’s turn since no dice were rolled the first time and I forgot an attack
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone -
Scramble to SZ110? OOL?
-
No Scramble
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Germans loiter and taunt; Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 1.00
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 bomber
ANZAC roll dice for 2 fighters in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 bomberNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 bomber
ANZAC roll dice for 2 fighters in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 bomberNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 infantry moved from Southern France to France
French take France from GermansCombat - French
Non Combat Move - French
Turn Complete - French
French collect 15 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 1 infantry moved from Germany to 113 Sea Zone
3 artilleries, 1 infantry and 9 transports moved from 113 Sea Zone to 112 Sea Zone
3 armour, 3 artilleries, 9 infantry and 2 marines moved from Western Germany to 112 Sea Zone
3 armour, 6 artilleries, 1 battleship, 1 cruiser, 10 infantry, 2 marines and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 6 artilleries, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Amur to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
3 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys moved from Persia to Iraq -
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 1 infantry moved from Germany to 113 Sea Zone
3 artilleries, 1 infantry and 9 transports moved from 113 Sea Zone to 112 Sea Zone
3 armour, 3 artilleries, 9 infantry and 2 marines moved from Western Germany to 112 Sea Zone
3 armour, 6 artilleries, 1 battleship, 1 cruiser, 10 infantry, 2 marines and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 6 artilleries, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Amur to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
3 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys moved from Persia to IraqCombat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 6 artilleries, 3 bombers, 3 fighters, 11 infantry, 2 marines and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 12 infantry; Americans defend with 4 fighters
AA fire in United Kingdom : 2/8 hits, 1.33 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 1 fighter, 11 infantry, 2 marines and 2 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 10.83 expected hits
British roll dice for 4 aaGuns, 6 fighters and 12 infantry in United Kingdom, round 2 : 10/18 hits, 8.00 expected hits
4 aaGuns owned by the British, 10 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 1 fighter, 1 infantry, 2 marines and 2 tactical_bombers in United Kingdom, round 3 : 6/18 hits, 8.33 expected hits
British roll dice for 6 fighters and 4 infantry in United Kingdom, round 3 : 5/10 hits, 5.33 expected hits
4 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 2 marines and 2 tactical_bombers in United Kingdom, round 4 : 7/13 hits, 6.67 expected hits
British roll dice for 4 fighters in United Kingdom, round 4 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Americans, 2 fighters owned by the British and 2 marines owned by the Germans lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 artilleries, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 4 artilleries, 2 fighters, 11 infantry and 2 marines
Casualties for British: 4 aaGuns, 2 fighters and 12 infantry
Casualties for Americans: 4 fighters
Battle in France
Germans attack with 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 2 mech_infantrys in France, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in France, round 3 : 1/2 hits, 0.33 expected hits
French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans destroys 15PUs while taking French capital
Germans win, taking France from French with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys
British defend with 1 artillery
Germans roll dice for 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys in Iraq, round 2 : 16/49 hits, 16.17 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun moved from Persia to Iraq
2 artilleries moved from Baltic States to Eastern Poland
1 fighter moved from 110 Sea Zone to Western Germany
1 destroyer moved from 111 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Bulgaria to Romania
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
4 artilleries, 1 fighter and 4 infantry placed in Western Germany
3 artilleries placed in Persia
8 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 96 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 112 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 117 PUsCombat Hit Differential Summary :
Germans : -2.17
British : 0.33
French : 0.33
AA fire in United Kingdom : : 0.67 -
I thought I attacked SZ93 on the Italian turn. Must have misclicked the attack transport question. That’s the edit to remove the transports.